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Oct 18, 2024
Helter Skelter – Spoiler Free – Mixed Feelings
TLDR
Story – 5/10 – 5 x 0.275 = 1,375
Art – 4/10 – 4 x 0.2 = 0,8
Characters – 4/10 – 4 x 0.225 = 0,9
Enjoyment – 3/10 – 3 x 0.3 = 0,9
Total: 3,975
Story – 5/10
Helter Skelter is a manga mainly about the fashion scene seen through the eyes of a model – Liliko. It witnesses the main character’s creation and downfall in fashion. It is a grim depiction of an almost inhuman world filled with the tears of those who suffer in it, affecting both personal and professional lives. In this sense, the beginning of the
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manga excels in showing this very reality, but it is then later relegated to a mere secondary position, only to reemerge in the latter stages of the story. The story is stark and raw, allowing the protagonist's despair to be felt throughout the manga. It is also a saddening story about how some fashion models are almost artificially created, condemning those who go through such processes. This is a one-shot, having thus fulfilled its purpose as it is, but one cannot say that it is a great and entertaining story. Moreover, aside from the critique of the fashion world, it is bland and uninteresting, with many unnecessary dialogues and interactions.
The “Mexican” ending could have been different and was mostly unnecessary, not helping to convey the story's meaning or objective.
Art – 4/10
The art is the manga's weakest point. The very minimalistic art style does not help in the storytelling in general, being quite confusing in some panels. It goes without saying that such an art style is anything but a good service to the manga, although its unique allure may entice some. One can also hardly recognise characters from one another, having a bland character design.
Characters – 4/10
There are some strong reactions and emotions in the manga, but aside from Liliko the characters are bland and uninteresting. They don't add anything to the story, they don't play a role, and aren't well-developed.
Enjoyment – 3/10
One cannot give Helter Skelter's enjoyment a high rating. Even though it is a one-shot, one wonders when it will end while reading the work, which is not a good symptom for a story: wanting it to end quickly. Moreover, most characters are uninteresting. They don't add value, and their interactions don't create anything worth mentioning. One can almost say that this manga is filler in the form of dialogue. However, it clearly shows the suffering of all those who dwell in such a world; for this reason, Mixed Feeling is more adequate.
Reviewer’s Rating: 4
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Oct 17, 2024
I Want to Eat Your Pancreas – Spoiler Free – Recommended
TLDR
Story – 8/10 – 8 x 0.275 = 2,2
Art – 6,5/10 – 6,5 x 0.2 = 1,3
Characters – 8/10 – 8 x 0.225 = 1,8
Enjoyment – 7/10 – 7 x 0.3 = 2,1
Total: 7,4 -> 7
“I wish I’m your daughter even in heaven, Mom and Dad.” – Sakura’s Infirmary Diary
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Story – 8/10
This story is quite depressive, believable, and well done. We follow the last days of a girl – Sakura – with a terminal disease in her pancreas, as well as her friend – Mr. Classmate – who goes throughout the story without a name – although only in the end is it revealed. This story isn't about their adventures but more about accepting death and how it impacts others. The interactions about two polar opposites – as they would go on calling in themselves – are impeccable, and show how the two can learn from each other. Although Sakura is a very cheerful girl – smiling in the face of death – it is impossible not to notice the depressive undertone and atmosphere the manga carries. Throughout the manga, we are reminded of the terrible fate that Sakura will face, almost as small memento mori: we know from the beginning that she will die, and no matter how likeable the character is, no matter how much we like her energy and her vibe, she will ultimately perish. This story even takes a turn when it comes to her death: the world doesn't care about our feelings or about the ones we love. This feeling is conveyed perfectly and, thus, fulfilling the story's purpose. The ending is also very good, fitting the story quite well and honouring Sakura’s memory.
Art – 6,5/10
This is probably the weakest point in the manga. The art, although functional and with the character design good enough for characters to be recognisable from one another, is just a regular art style. The scenarios aren't detailed, the characters are absolutely bland, and the rest is just ordinary. Although it wasn't the objective to have awe-inspiring panels, for the objective is clearly the story and the characters' interactions, we can’t help but notice the lack of personality in the art style. But again: it clearly fits its purpose of serving the storytelling.
Characters – 8/10
The two main characters – Sakura and Mr. Classmate – make the world go around in I Want to Eat Your Pancreas. The story is almost solely focused on them, and quite rightfully so: their interactions convey the depressive undertones perfectly, and the supporting characters serve to support their interactions. The fact that they joined two opposites also contrasts the different approaches to death and life, working really well. The individual arc that Mr. Classmate has is also notable in a two-volume manga and thus worthy of appraisal.
Enjoyment – 7/10
I Want to Eat Your Pancreas is definitely an engaging and tragic story about life and death and the unjust turns of both. The interaction between the main characters is beautiful and definitely memorable. The depressive undertones and atmosphere are also worth mentioning and fit the role quite well. It is a two-volume manga that doesn't feel rushed, too long, or too short. For all these reasons, this story more than deserves a Recommended stamp.
Reviewer’s Rating: 7
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Oct 16, 2024
Boys Run the Riot – Spoiler Free – Recommended
TLDR
Story – 8/10 – 8 x 0.275 = 2,2
Art – 7/10 – 7 x 0.2 = 1,4
Characters – 9/10 – 9 x 0.225 = 2,025
Enjoyment – 8/10 – 8 x 0.3 = 2,4
Total: 8,025 -> 8
Story – 8/10
This story is a statement on how to convey LGBTQ characters in a story, in this case, transgender characters. The topic of gender dysphoria and gender identity is interwoven masterfully with the overall story of making a fashion brand as a way to express one's feelings and fight against the unjust barriers of life. It definitely helps that the author
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is trans, which adds a layer of believability; it is probably for this reason that things are well-depicted. When it comes to the transgender experience, Boys Run the Riot represents quite well a FtM (Female to Male) social transition in a harsh environment. Some of the hardships are also depicted in this journey, and all feel real: from small-scale transphobia to more severe cases, as well as the internal barriers that we put ourselves in, be it in a Male to Female or a Female to Male transition. On a more personal note, some scenes were so heavy – for they resonated with me on a deep level – that I just had to stop reading the story. It was that good.
This story also doesn't quite have an antagonist (there is one semi-antagonist, but he doesn’t play a profound role in the story), other than the difficulties of coming out and running a fashion brand, and it works really well.
The story is well written – being very coherent and with no leaps of faith – and well developed. It's a good story with a good narrative and an entertaining drive. The ending is also pleasant to read, although it is just average.
Art – 7/10
Although the art isn't bad at all, it is just mid. It has some details, the character design is great, and where the characters are able to be reconsidered with ease, but there are no outstanding panels, and the scenarios are anything but extraordinary. The art is very functional and works really well in telling the story – there is no denying that –, having a good fluency over the course of the manga.
Characters – 9/10
In a four-volume manga, the characters are impeccably well done. They have firm personalities, play a significant role, interact well, are quite likeable, and we empathize with them, mainly with the main character. The characters are well-developed and moderately explored—excluding the main character, whose exploration is masterfully done so.
Enjoyment – 8/10
Boys Run the Riot is definitely an incredible experience that resonates well with all those who live the transgender experience, have sensibility towards LGBTQ+ questions, or are just sensitive human beings. More than a fashion brand, what's at stake is the coming to terms with its own gender identity and gender expression. The manga also tackles and gives visibility to genderfluidity and other non-binary labels, being not solely focused (but mostly is) on the transgender issue. Social pressure in social media and the creation of online personas, as well as the gay experience, also come to the fore and are explored. This more than deserves a Recommended, being definitely in the pantheon of the Queer mangas and definitely in the transgender pantheon.
Reviewer’s Rating: 8
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Oct 16, 2024
Goodbye, Eri – Spoiler Free – Mixed Feelings
TLDR
Story – 5/10 – 5 x 0.275 = 1,375
Art – 8,5/10 – 8,5 x 0.2 = 1,7
Characters – 6/10 – 6 x 0.225 = 1,35
Enjoyment – 6/10 – 6 x 0.3 = 1,8
Total: 6,225 -> 6
Story – 5/10
Goodbye, Eri’s story is just average. It isn’t bad, but it just isn’t good per se. At a certain point, the story looked like it had reached its climax, with a sudden twist of faith that would have been great if it had actually been true. Instead, the story ended in a less fashionable manner. This story is a one-shot, and
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rightfully so: it just wouldn’t work as a longer story with its premise. The story is solid and coherent, however.
Art – 8,5/10
The art style is, without a doubt, the most unique aspect of the manga. Since we are viewing from the perspective of a camera in most cases, although not all, it offers a different take on storytelling.
There were also some liberalities with page composition, for they are mostly composed of four parallel panels, although there are some pages that transition to a double panel or a single big panel. This experimental technique quite well conveys the idea of sequence and deserves appraisal.
The panels are well-made, and the idea of a manga narrated through a POV is interesting and a breath of fresh air. The quality of the character design also enables the reader to easily recognise different characters from one another.
There aren't, however, awe-inspiring panels, although the art is good.
Characters – 6/10
There aren't that many characters in Goodbye, Eri, being mostly reduced to two—Eri and Yuuta Itou—but they are nevertheless interesting enough to support this manga and its story. However, not much can be said of this one-shot's characters.
Enjoyment – 6/10
Goodbye, Eri is mostly worth it for the experimental visuals and the new take on storytelling, but it's just a fine – thus a 6 – experience overall. Both the story and the characters are average, not creating a compelling manga that sticks in our memory. It is not that it is bad, not at all, but if it weren't for the visuals and the art style, this would have just been an average experience overall. It doesn't reserve a Not Recommended for its experimentalism in a one-shot, but I cannot give the Recommended stamp solely on those terms; for that reason, mixed feelings are more adequate.
Reviewer’s Rating: 6
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Oct 15, 2024
Abara – Spoiler Free – Not Recommended
TLDR
Story – 2/10 – 2 x 0.275 = 0,55
Art – 10/10 – 10 x 0.2 = 2
Characters – 1/10 – 1 x 0.225 = 0,225
Enjoyment – 4/10 – 4 x 0.3 = 1,2
Total: 3,975 -> 4
Story – 2/10
This story is just confusing and a mess. There is absolutely no redeeming aspect to the story. It is incomprehensible and it makes no sense that the readers have to guess what is currently happening. There are almost no dialogues in the manga: there are really very few apart, which doesn't help in understanding the story. The only reason why it
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doesn't receive a 1 is that there are elements in the world-building that seemed to have some interest, and the atmosphere is eerie and remarkably so.
Art – 10/10
Nihei made an amazing job with the art. The art is absolutely impeccable, very well executed and absolutely gorgeous. The landscapes are incredible, and the character design is awe-inspiring, although it must be said that the fact that we don't have most of the names of the characters that we are watching makes it quasi-impossible to differentiate between different characters with precision.
Characters – 1/10
The absolute lack of dialogue makes it impossible to ascertain what characters there are, what their roles are, and what their functions are in the narrative. It is just an absolute mess, and there are no characters worth mentioning because none of them are comprehensible or intelligible.
Enjoyment – 4/10
The only thing that makes Abara worthy of our time is the impeccable art style. Everything else is terrible. And although art is an essential aspect of a manga, it is impossible to ignore the disaster that happened here. It is for this reason that I give this a Not Recommended. Nihei at his worst.
Reviewer’s Rating: 4
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Oct 15, 2024
JoJo’s Bizarre Adventures Part II: Battle Tendency – Spoiler Free – Recommended
TLDR
Story – 6/10 – 6 x 0.275 = 1,65
Art – 7/10 – 7,5 x 0.2 = 1,4
Characters – 8/10 – 8 x 0.225 = 1,8
Enjoyment – 6/10 – 6 x 0.3 = 1,8
Total: 6,65 -> 7
Story – 6/10
The story of the second instalment of JoJo’s Bizarre Adventures is less well-developed than the first part. The sorry is less interesting, and although it is not confusing (the plot is straightforward), it doesn’t have the same allure or the charm of its predecessor. The story is, however, truly international – the story happens in multiple countries
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and continents, such as Mexico, Italy and Switzerland – ending up developing a storyline of the stone mask’s power of the race of immortal vampires that arose thereof. We also see a continuation of the Hamon fighting style, which reaches its apex (and also its saturation). Verily, we see multiple action scenes that not only add to the overall story but are a joy to read, thanks to Hirohiko Araki’s unique art style. There are also some very epic moments throughout the manga, especially in the second half. Plus, if you like the theme of the Second World War, there are also nazis!
Art – 7/10
The art is once more unique, following closely what Hirohiko Araki did in the first instalment of the series. The character design, although funky and sometimes over the top (both in a good sense), is technically well done and typical of JoJo’s. The fight scenes are very well executed and not confusing at all. The panels have a good fluency and rhythm to them, which helps the overall readability. The landscapes of the various sites they visit also have personality and are quite detailed. There are also some quite good panels.
Characters – 8/10
The characters, as in any JoJo, are charismatic and very well done. It is impossible not to think of Battle Tendency and not remember Speedwagon, Zeppeli, Lisa Lisa, and (of course) Joseph Joestar, the grandson of Jonathan Joestar – the protagonist of the first instalment. The villains are, however, more average, and definitely, no Dio Brando, being more common in their abilities and simple plot. Unfortunately, Joseph Joestar is not Jonathan Joestar. The characters are generally slightly worse than in Phantom Blood.
Enjoyment – 6/10
As with any JoJo, enjoyment isn't lacking whatsoever. It's a funny and thrilling story with some good and epic moments, as well as fight scenes that are worth reading, especially in the send half. The enjoyment isn't as high as in the first instalment of the series, but it is not bad. Again, although not as good as Phantom Blood, it still deserves a recommendation.
Reviewer’s Rating: 7
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Oct 15, 2024
Biomega – Spoiler Free – Recommended
TLDR
Story – 6/10 – 6 x 0.275 = 1,65
Art – 10/10 – 10 x 0.2 = 2
Characters – 5/10 – 5 x 0.225 = 1,125
Enjoyment – 8/10 – 8 x 0.3 = 2,4
Total: 7,175 -> 7
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Story – 6/10
Biomega’s story starts quite linearly and is not confusing, although it will become more dense as the story progresses. This story is an authentic LSD trip, and not in a bad sense. However, there are also some leaps of faith here and there – and where gravity ceases to work for some reason at a certain point in the story. In terms of scale, it greatly accelerates at some point, and it is quite imaginative in doing so, although just too many characters appear out of nowhere, and a new plot is weaved before our very eyes. Probably the most significant criticism that Biomega can receive isn’t that the story is bad, not at all, but just that it doesn’t fit into six volumes and ought to be at least twice the size to be better developed, with better characters and a more logical fluency of the sequences. There are also some random time-skips, which don’t add to the story's believability, unfortunately. Again, if the story were bigger, all of this could have been accounted for.
Art – 10/10
Nihei never disappoints when it comes to the art. With a sublime and unique art style, Biomega is pure eye candy. The panels have a good consistency and fluency. Character design between Nihei’s works is really similar, but in an individual story, it works well, although some characters, mainly the AIs, do look alike.
Characters – 5/10
The characters are Biomega's weakest component. Although Nihei doesn’t use many dialogue balloons, preferring to let the panels talk in of themselves—a perfectly valid strategy, mind you—characters aren’t simply developed for the most part. Characters appear without development or a background in most cases and disappear just as easily. We know very little of the main character and his AI, for they aren’t simply explored. The secondary and minor characters receive almost no development whatsoever, being more of a placeholder than anything. This also applies to the main villain.
Enjoyment – 8/10
Enjoyment is a big part of Biomega. Nihei knows how to create a story that is fulfilling and very entertaining to read. Its watermark – letting the art speak through itself without many dialogues – allows for a delightful read. Moreover, the fantastic art style proves itself to be one of the main arguments for the enjoyment that his works have in general. It is just a feast for the eyes. Although, in this case, the story and the characters aren't all that well characterised, where only a more extensive story would have allowed for a more thorough development, this still is nevertheless very positive, more than deserving of a positive recommendation.
Reviewer’s Rating: 7
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Oct 15, 2024
All You Need Is Kill – Spoiler Free – Recommended
TLDR
Story – 9/10 – 9 x 0.275 = 2,475
Art – 9/10 – 9 x 0.2 =1,8
Characters – 8/10 – 8 x 0.225 = 1,8
Enjoyment – 9/10 – 9 x 0.3 = 2,7
Total: 8,775 -> 9
Story – 9/10
It is hard to describe All You Need Is Kill in a few sentences. It is packed with action, although it isn’t the central point, and full of plot twists while still being engaging and interesting throughout the manga. It is also tough to talk about the story—and a very short story for that matter—without giving any spoilers. It explores
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the themes of death, resilience, immortality, and time with quite a proficiency, where the mecha aspect serves as a background for the action to happen. Don’t expect this to be a common mecha where action happens for its own sake alone.
Art – 9/10
The art style is impeccable, full of detail, and well-polished. Action scenes are technically superb, and character design—although the number of characters is quite low—is also well done.
Characters – 8/10
The story revolves around the two main characters – Keiji Kiriya and Rita Vrataski – who receive the entirety of the character development in the manga. My rating only applies to them, for other “characters” are more of placeholders or figurines other than actual characters that play any role whatsoever. This was a good play by the author, as it would have been quite challenging to develop more than two characters in a two-volume manga quite well. The characters are well development and fit perfectly into the atmosphere of the story.
Enjoyment – 9/10
Enjoyment is definitely one of this manga's biggest strengths. Its story is compelling and engaging from the very first chapter, the art style makes it very easy to read along, and although it is only two volumes long, its length just feels right. All You Need Is Kill is a statement on how to do a short story correctly, showing that long stories aren’t necessarily better just because they are big. For a brilliant execution of a good premise, it more than deserves a recommendation.
Reviewer’s Rating: 9
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Oct 14, 2024
Gyo – Spoiler Free – Not Recommended
TLDR
Story – 2/10 – 2 x 0.275 = 0,55
Art – 7/10 – 7 x 0.2 = 1,4
Characters – 1/10 – 1 x 0.225 = 0,225
Enjoyment – 4/10 – 4 x 0.3 = 1,2
Total: 3,375 -> 3
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Story – 2/10
Gyo’s story isn’t scary at all. Instead, it is quite funny. Genuinely, it probably one of Junji Ito’s funniest stories. There is a sense of strangeness, but it just ends up being funny. There isn’t really much to say about Gyo. It’s a story about a fish invasion in Okinawa and, later on, Tokyo. There is no eerie atmosphere, drama, cliffhanger, suspense, or nothing. We have fishes with legs walking around running amok, fishes with legs inside of plastic bags that float around the city, fishes with legs that are being caught in the sea by fishermen, walking whales invading the city and, later on, mechanical creatures, and some of which fly. There is basically no plot, other than surviving, no intrigue, nothing: we just have panels after planes of fishes walking around the city and creating chaos. There were times when a plot was foreseeable, but rest assured: the story will not deliver! Most, if not all, action scenes are just walking sharks or mechanical creatures pursuing the main characters. The ending is horrendous, and one does not understand why it ended (only for a straightforward aspect that got resolved). This is definitely one of Junji Ito’s worst stories.
Art – 7/10
The art is good, in the sense that it is functional. The gore scenes that are meant to be disgusting are nothing more than just a dead fish with legs, ending up being, once again, quite funny. There are some good panels, but definitely nothing too fancy, and none are awe-inspiring. The character design is just the average of a Junji Ito story. And although there are some stories that have memorable panels, this just isn’t the case with Gyo. It doesn’t have problems with panel fluency and is technically well achieved.
Characters – 1/10
There are no characters worth mentioning, for they have no personality. Gyo’s isn’t about the characters but the invading fish with legs. Thus, the characters are null and only serve to be pursued or scared by the fish. It is incredibly bland. The “main” characters—Tadashi and Kaori—only fit the aforementioned purpose. In all due honesty, only Koyanagi isn’t all that annoying. Without going into spoilers, Kaori will fill a role other than running, but it is so idiotic that one cannot take it seriously. Mechanical creatures abound.
Enjoyment – 4/10
Gyo is a great comic relief, but it cannot be compared to some of his better works, such as Tomie, and cannot definitely be considered a horror story. For being so ludicrous, it deserves a not recommended: the story is bland and outright bad, the premise is stupid, the development is terrible, and the characters are ever worse than the story. Gyo may be made of the stuff of nightmares, but for all the wrong reasons.
Reviewer’s Rating: 3
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Oct 14, 2024
JoJo’s Bizarre Adventures Part I: Phantom Blood – Spoiler Free – Recommended
TLDR
Story – 7/10 – 7 x 0.275 = 1,925
Art – 7/10 – 7 x 0.2 = 1,4
Characters – 10/10 – 10 x 0.225 = 2,25
Enjoyment – 8/10 – 8 x 0.3 = 2,4
Total: 7,975 -> 8
Story – 7/10
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This is JoJo’s Bizarre Adventures’s Phantom Blood, the first instalment of the legendary manga made by Hirohiko Araki. It introduces the backstory of the Joestar family and of many of the predecessors of the future characters of the series.
The story is comic, relaxing, and engaging. Although not complex in any way, the beginning of the first part is a delight to behold.
Phantom Blood also has a predecessor, called the Hamon, to Jojo's more well-known fighting style—the “stands.” This style is quite interesting in itself and covers the first two parts of the series.
The rivalry between both main characters – Jonathan Joestar and Dio Brando – is nothing short of epic and very well done. Without giving spoilers, the story is action-packed and has a lot of dialogue to set the scene for the characters. One of the characteristics of each part is that they reach a conclusion, thus one not needing to read the first part to understand the second (for instance). This is achieved in the first part, although it will help to add a layer of lore to the third instalment of the series, Stardust Crusaders.
There are also supernatural elements, mainly through the stone mask and the research surrounding it. The story is well done and does not have leaps of faith – at least none worth mentioning –, although it is frequently over-the-top, which also serves as critique of the shounen genre.
Art – 7/10
JoJo’s art style is unique, and rightfully so. Even though it can get quite messy (not in a bad way), it always remains sharp, with a terrific and unique character design. The fight scenes are also well-done and a pleasure to read. The art style may not be everyone’s cup of tea, for it is not all that well polished, although technically impressive, but it is undoubtedly unique and functional.
Characters – 10/10
This is the strongest point in JoJo. The characters are likeable, and it is impossible not to vibrate with the adventures of Jonathan Joestar. Moreover, the minor characters are also impeccably well done, being a good mixture of helpful and comic. The villain – Dio Brando – is an exceptionally well-written character. There are almost no forgettable characters, quite on the contrary: the first instalment of JoJo is a statement on how to write good characters and sets the tone for further parts. Characters such as Jonathan Joestar, Dio Brando, Erina Pendleton or Speedwagon are impeccable. It is also fascinating that these are the predecessors of some of the characters that appear in later instalments. We thus feel a progression and a sense of lore that one simply does not get quite so easily from other mangas. More than anything, watching characters interact with one another is a joy.
Enjoyment – 8/10
While JoJo defined the shounen genre, the main component in the series was definitely its charm and the characters, and not the story in itself. The story supported the characters and fit the overall atmosphere, but it is not the main point. However, the story isn’t bad at all. Although they make a point of creating separate, quasi-independent parts, I believe it is fundamental to read the first part of JoJo to truly understand the wonderful characters that the story entails and the lore surrounding the legendary Joestar family.
JoJo is a chaotic—in the good sense of the word—manga with many elements of parody of the shounen genre, and it is masterfully done so. JoJo lays the foundation for a new type of shounen parody, such as One-Punch Man, having influenced many other mangas and being the beginning of a path to stardom. JoJo more than deserves a recommendation for being what it is, but mostly for being the beginning of an incredible journey with its unique allure.
Reviewer’s Rating: 8
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