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Jun 1, 2010 7:12 AM

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Oct 2007
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So apparently the rebalance is slated to be around 6 months after console release.
Heres what I'd like in it.
Bang - 5a not hit crouching anymore.. it lets him do retarded mix-ups in block strings..
Litchi - Nerf Proration on hits.. Like half of her combo starters have 100% proration!! And then the shit just gets crazy...
Ragna - Pretty much fine but lower meter gain on Belial Edge.. That lets him RC everything all day z_z;
Hakumen - Fine
Carl - Fine
Taokaka - New combos less taunt loop
Lambda - Fine maybe increase damage slightly for 5dd combos
Hazama - Fine.. maybe less damage off Jayoku combos and make j.214b an overhead.
Arakune - Proration changes on bugs and give him new ways to be effective without curse as he seems to be a one trick pony atm. Curse enemy and ohko combo.
Tsubaki - Haven't played her enough but IMO she feels very solid just on the weak side. Slower drain on Tsubaki Install.. Drains so fast it's almost useless as its easy to block everything once she goes into it. Not sure about combo-ability of it though. Everything else seems to be ok.
Jin - Slightly increase Frozen time for some Ice attacks and change some proration and damage values so he's a bit stronger. Very solid atm and requires actual skill to use properly instead of spam-happy.
Noel - Better normals and less reliant on retarded drive mix-up. Once you figure out her game she's ridiculously easy to beat.
Tager - Fine. Low tier but a solid character nevertheless. Has general grappler disadvantages.
Rachel - Fix proration (Solo damage values are ok) and make frog slightly faster in startup and have it crawl faster. Recharge wind slightly faster and let her always be regenerating wind unless it's in effect instead of the wait time after use or dashing. She requires too much wind to do any decent damage and without wind she's put in a huge disadvantage as she needs it to zone effectively.

Might be a bit greedy on some of the things I want but in general BBCS is a much more balanced game. What I really hope they change is Litchi and Rachel's combo prorations.
Litchi is insane, if she gets a random CH on you she can go into a 4k+ combo into corner and get 50 meter for an unblockable oki game into another combo and.. well it gets worse..
Rachel is just.. weak. Needs too much wind to do anything solid. She only has to make one mistake before the other player can make an easy comeback since she does realistically 1/2-2/3 of most character's combos.
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