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Jul 23, 2021 8:07 AM
#101
.[REMULUS] CITY CENTER: COLOSSEUM: The Thanatos: Corridor 2 INTERMISSION Thanatos: Corridor Theme 2: Cain's Theme Once the bully busters proceed to the next corridor, voices of dying people can be heard in the next corridor up ahead. And just less than a minute, the door at the end of the corridor is opened. Three soldiers enter, and another person who is wearing a rather eccentric costume walks casually inside, with the three uniformed soldiers in front of him. |
Jul 23, 2021 8:08 AM
#102
♓ CAIN LESDIOUS ♓ [MAJOR NPC] Ersylien Army Officer: First Lieutenant CHARACTER IDENTITY POPULATION: Ersylien || NAME: Cain Lesdious || ZODIAC SIGN: Pisces || ACTUAL AGE: 85 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 30 || AE: 20 || INTELLIGENCE: 15 || STRENGTH: 5 || C-EV: 50/50 || ALIGNMENT: 100 || EXP: 200 || LEVEL: 3 ITEMS AND EQUIPMENTS Accessory equipped: Sorcerer Ring || AccessoryModifier=10 || AE+80 || WeightGrade=3 Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 5000 STATUS CONDITION none ACTIVE SKILL Reviva (Passive) Etheric mode activated when HP reaches 50% of maximum HP instead of 25% (other Zodiac). ZODIAC SPELLS ZODIAC SPELL NAME: Iaculum Divina BASE EFFECT ZODIAC SPELL: 4 DETAILS ZODIAC SPELL: Iaculum Divina: Summon a holy divine spear from air, shaped with water but sharper than the mightiest steel, penetrates a target with the speed of light ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Lance of Longinus BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=5 || Debuff=confuse DETAILS ZODIAC ETHERIC SPELL: Lance of Longinus: Summon a holy divine spear from air, shaped with water but sharper than the mightiest steel, striking from the sky above to the target below with the destructive penetrating power. The surging compressive force along with the sudden flash of emanating divine light is capable to render the target confuse. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{30+ 30/10 x 2/0.2}=75 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{20 + 20/10 x 2/0.2}=50 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{15 + 15/5 x 2/2} = 20 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (50 + 50/5 x 2/4) = 58 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (50 + 50/5 x 2/2) = 65 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {4x20/[0.62 x 1+ 1.38]x1.25x1} = 31 Sorcerer Ring, AccessoryModifier = 10 AccessoryEffect = 10/100 x 31= 4 TotalActionEffect= 35 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=75|| CurrentHP=75 MaxAE=50 + 80 || CurrentAE= 130 Physical Evasion=58 || Magic Evasion=65 TotalActionEffect= 35 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Well well, what do we have here, what's the rush kids Cain take few seconds to glance at the Bully Busters then he stopped his glancing around at Wookong HAHAHAHAH, this is AMUSING ! Bunch of Ersylien hanging out with Azazel, and its four of them, how extraordinary! I killed hundreds and thousands of Azazel. Every single day I killed them, but they keep coming out from the sewages. I can identify any of them just by their smells. It seems my jobs are never done when dealing with these persistent pigs. Even today this little trap in Thanatos is pretty successful. All I did was hiring few low lives to spread rumors, giving Azazel opportunity to fight and earn gils even if they lose, and what do you know, those miserable worms fall into my little trap so easily HAHAHAHAH Cain looked into the four Ersylien Heretics, have you forgotten what's written in the holy scripture Luminaire? Those who against and reject Saint Echelon's doctrine must be eliminated. All Azazel without exception must be banished from this universe. The same fate goes to those who help them, let alone befriend them. So I will give you heretics one chance to repent, kill that Azazel! And I will let the four of you live. |
philtecturophyJul 23, 2021 8:36 AM
Jul 23, 2021 8:08 AM
#103
♒ REMULUS SOLDIER A ♒ [NPC] Ersylien Soldier CHARACTER IDENTITY POPULATION: Ersylien || NAME: REMULUS SOLDIER A || ZODIAC SIGN: Aquarius || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 8 || AE: 12 || INTELLIGENCE: 6 || STRENGTH: 4 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 2 || Heals 30 HP || WeightGrade=1 Gils: 200 STATUS CONDITION none ACTIVE SKILL Energy Transfer(Active/Free Action) Transfer an amount of Astral energy to HP or HP to Astral energy at will. Can be used twice per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Aero BASE EFFECT ZODIAC SPELL: 3 DETAILS ZODIAC SPELL: Aero: Summon a wind energy to form a small tornado, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Aerora BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=4 DETAILS ZODIAC ETHERIC SPELL: Aerora: Summon a strong wind energy to form a medium size tornado, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{8+ 8/10 x 2/0.2}=16 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{12+ 12/10 x 2/0.2}=24 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{6+ 6/5 x 2/2} = 8 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{4 + 4/5 x 2/5} = 5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {3x8/[0.62 x 1+ 1.38]x1.25x1} = 12 TotalActionEffect= 12 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=16|| CurrentHP=16 MaxAE=24 || CurrentAE= 24 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 12 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Soldier A stands in front of Cain, he is getting ready to protect his Lieutenant at all cost. .... |
Jul 23, 2021 8:08 AM
#104
♊ REMULUS SOLDIER B ♊ [NPC] Ersylien Soldier CHARACTER IDENTITY POPULATION: Ersylien || NAME: REMULUS SOLDIER B || ZODIAC SIGN: Gemini || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 5 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 2 || Heals 30 HP || WeightGrade=1 Gils: 200 STATUS CONDITION none ACTIVE SKILL Shadow Servant (Active/Free Action) Cast a shadow with maximum HP=10% maximum caster's HP. The shadow mimics every caster's action. Usable once per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Aero BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Aero: Summon a wind energy to form a small tornado, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Aerora BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=3 DETAILS ZODIAC ETHERIC SPELL: Aerora: Summon a strong wind energy to form a medium size tornado, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{5+ 5/5 x 2/2} = 6 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x6/[0.62 x 1+ 1.38]x1.25x1} = 9 TotalActionEffect= 9 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=20 || CurrentHP=20 MaxAE=20 || CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 9 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Soldier B stands in front of Cain, he is getting ready to protect his Lieutenant at all cost. .... |
philtecturophyJul 25, 2021 10:24 AM
Jul 23, 2021 8:09 AM
#105
♋ REMULUS SOLDIER C ♋ [NPC] Ersylien Soldier CHARACTER IDENTITY POPULATION: Ersylien || NAME: REMULUS SOLDIER C || ZODIAC SIGN: Cancer || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 9 || STRENGTH: 1 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 2 || Heals 30 HP || WeightGrade=1 Gils: 200 STATUS CONDITION none ACTIVE SKILL Chantage (Passive) Activates the status of regen when HP reach 30% of maximum HP. [effect: regen] ZODIAC SPELLS ZODIAC SPELL NAME: Water BASE EFFECT ZODIAC SPELL: 3 DETAILS ZODIAC SPELL: Water: Summon a water energy to form a small water ball, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Watera BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=4 DETAILS ZODIAC ETHERIC SPELL: Watera: Summon a strong water energy to form a medium size water ball, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{9+ 9/5 x 2/2} = 11 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{1 + 1/5 x 2/5} = 2 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {3x11/[0.62 x 1+ 1.38]x1.25x1} = 16 TotalActionEffect= 16 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=20 || CurrentHP=20 MaxAE=20 || CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 16 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Soldier C stands in front of Cain, he is getting ready to protect his Lieutenant at all cost. .... |
Jul 23, 2021 7:45 PM
#106
♌ Altheria Agnexia ♌ [HUMAN FORM] Ersylien Citizen, Bully Buster CHARACTER IDENTITY POPULATION: Ersylien || NAME: Altheria Agnexia || ZODIAC SIGN: Leo || ACTUAL AGE: 77 years old || APPEARANCE AGE: 7 years old || GENDER: Female CHARACTER STATISTICS HP: 8 || AE: 12 || INTELLIGENCE: 6 || STRENGTH: 4 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier= 0 || - Items carried: -|| 2 potions || - Gils: 270 STATUS CONDITION none ACTIVE SKILL Vanish (Active/Free Action): Become transparent. Can be used once per battle. [effect: transparent] ZODIAC SPELLS ZODIAC SPELL NAME: Ruthless Expression BASE EFFECT ZODIAC SPELL: BaseEffect = 3 DETAILS ZODIAC SPELL: Ruthless Expression: forms small rocks from the dust in the air and sets them on fire as they are thrown at the enemy ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Heartburn Howl BASE EFFECT ZODIAC ETHERIC SPELL: Base effect = 3 DETAILS ZODIAC ETHERIC SPELL: Heartburn Howl: Generates heat and infuses a huge roar with flames ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{8+ 8/10 x 2/0.2}=16 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{12+ 12/10 x 2/0.2}=24 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{6+ 6/5 x 2/2} = 8 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{4 + 4/5 x 2/5} = 5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {3x8/[0.62 x 2 + 1.38]x1.25x1} = 12 No accessory, AccessoryModifier = 0 TotalActionEffect= 12 Calculation Enemy EV (^Enemy^) Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/2) = 6 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade MaxHP = 16 || CurrentHP = 16 - 6 + 30, max 16 = 16 MaxAE = 24 || CurrentAE = 21 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect = - || -% chance for Enemy to evade [Role dice] --> Rolled - --> hit CONVERSATION Surprised about the sudden threat, Altheria took the brave action to protect his friend "W-Woo..k-kong i-is our f-friend! H-he..." Altheria decided not to exhaust herself explaining her bonds with the busters out of fear of being teased by Virilia again, she just glared at Cain and her pet fox Rena started barking at Cain, both of them started slightly being lit on fire |
Jul 24, 2021 4:45 AM
#107
♊ Nottson, Wookong ♊ [HUMAN FORM] Azazel Citizen, Bully Buster CHARACTER IDENTITY POPULATION: Azazel || NAME: Nottson, Wookong || ZODIAC SIGN: Gemini || ACTUAL AGE: 12 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 5 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 150 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: Current = 4 || Max = 4 Accessory equipped: Magic Ring || AccessoryModifier = 5% || AE + 20 Items carried:
Gils: 20 WeightGradeCapacity: ceiling{2/(5+2x0.1)} x 4 = 4 STATUS CONDITION none ACTIVE SKILL Shadow Servant (Active/Free Action) (Unavailable): Cast a shadow with maximum HP=10% maximum caster's HP. The shadow mimics every caster's action. Usable once per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Just Monkeying Around BASE EFFECT ZODIAC SPELL: Base effect = 2 DETAILS ZODIAC SPELL: Just Monkeying Around: Creates a clone, essentially "splitting" himself into two after moving. The clone copies whatever he's doing and disappears after rough collision with anything at all, as it fizzles into the air. TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 6/[0.62 x 2 + 1.38] x 1.25 x 1} = 9 Etheric Form: TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 9/[0.62 x 2 + 1.38] x 1.25 x 1.25} = 16 ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Ruyi Bonk BASE EFFECT ZODIAC ETHERIC SPELL: Base effect = 2 DETAILS ZODIAC ETHERIC SPELL: Ruyi Bonk: Creates a quarterstaff made of wind. (It's appearance can be seen in the Etheric Form picture). The shape of this staff can be adjusted at will. Damage done by this staff is counted as physical damage, as it relies on the caster's strength how hard they can swing it, as well as benefitting from air-type bonusses. SpellTotalActionEffectWithoutAccessoryAndWeapon = ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 9/[0.62 x 2 + 1.38] x 1.25 x 1.25} = 16 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (16 / 2 + 2 x 3) = 14 ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2} = 20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2} = 20 + 20 = 40 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{5 + 5/5 x 2/2} = 6 Etheric Mode Intelligence: {6 x 1.5} = 9 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) Cast JMA: SpellTotalActionEffectWithoutAccessoryAndWeapon=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier )} = ceiling {(2+2-1)x 6/[0.62 x 2+ 1.38] x 1.25 x 1)} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (9 / 2 + 2 x 3) = 10.5 = 11 AccessoryModifier = 5% AccessoryEffect = ceiling{5/100 * 11} = 1 TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 11 + 0 + 1 = 12 Calculation TAE (Shadow Servant) Cast JMA: SpellTotalActionEffectWithoutAccessoryAndWeapon=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier )} = ceiling {(2+2-1)x 6/[0.62 x 2+ 1.38] x 1.25 x 1)} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (9 / 2 + 2 x 3) = 10.5 = 11 AccessoryModifier = 5% AccessoryEffect = ceiling{5/100 * 11} = 1 TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 11 + 0 + 1 = 12 Calculation Enemy EV (^Enemy^) Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/2) = 6 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} = 2% chance to evade Ability MaxHP = 20 || CurrentHP = 20 MaxAE = 40 || CurrentAE = 40 - 3 = 37 Shadow Servant MaxHP = 2 || CurrentHP = 2 Physical Evasion = 6 || Magic Evasion = 6 TotalActionEffect_Wookong = 12 to Soldier C || Enemy Chance of Evasion = 2% [Role dice] --> Rolled 12 ( > 2) --> Hit TotalActionEffect_Shadow = 12 to Soldier C || Enemy Chance of Evasion = 2% [Role dice] --> Rolled 61 ( > 2) --> Hit CONVERSATION Wookong talks in bold orange Kong talks in bold gold Thoughts are in italic, in their respective colors As they turned the corner, they were met with 4 strong looking Ersylien. The one who looked different from the rest started talking about stuff Wookong couldn't understand. All he knew is that the guy gave his friends the choice to kill Wookong if they wanted to live. Wookong clenched his fist, Altheria spoke up before anyone else. He was prepared to be abandoned if it meant the safety of everyone else. Instead, Altheria stood up for him. Wookong chuckled, at his own indecisiveness and fear. "It's okay..", he put his hand on Altheria's shoulder, slowly, gently, "It was my choice to come here, I don't want you guys to be in danger because of me.", Wookong smiled. It was forced, but he tried his best. His free hand clenched tight, shaking at the situation they found themselves in. "Hey stupid, catch!", Wookong threw the soda bottle he had towards in the white clothed Ersylien, "Please run.", Wookong told his friends as he started cloning himself. "Azazel or Ersylien, what does it matter?!". Despite the fear, Wookong couldn't help but also feel anger. Running towards the closest of the three black-clothed Ersyliens, with his 3 clones by his side, Wookong winds up a punch. |
philtecturophyJul 25, 2021 10:18 AM
Jul 24, 2021 7:47 AM
#108
♒ REMULUS SOLDIER A ♒ [NPC] Ersylien Soldier CHARACTER IDENTITY POPULATION: Ersylien || NAME: REMULUS SOLDIER A || ZODIAC SIGN: Aquarius || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 8 || AE: 12 || INTELLIGENCE: 6 || STRENGTH: 4 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 2 || Heals 30 HP || WeightGrade=1 Gils: 200 STATUS CONDITION none ACTIVE SKILL Energy Transfer(Active/Free Action) Transfer an amount of Astral energy to HP or HP to Astral energy at will. Can be used twice per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Aero BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Aero: Summon a wind energy to form a small tornado, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Aerora BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=3 DETAILS ZODIAC ETHERIC SPELL: Aerora: Summon a strong wind energy to form a medium size tornado, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{8+ 8/10 x 2/0.2}=16 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{12+ 12/10 x 2/0.2}=24 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{6+ 6/5 x 2/2} = 8 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{4 + 4/5 x 2/5} = 5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x8/[0.62 x 1+ 1.38]x1.25x1} = 12 TotalActionEffect= 12 MULTIPLE TARGET TotalActionEffectForEachTarget=ceiling{TotalActionEffect/(NumberOfTargets - 0.5)} = ceiling{12/(2- 0.5)} = 8 ProbActionEffectForEachTarget=( -15 x NumberOfTargets + 115 ) - TotalEvasionRate = 85 - 2 = 83 Probability for Wookong to evade = 100 - 83 = 17% Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=16|| CurrentHP=16 MaxAE=24 || CurrentAE= 24 Physical Evasion=6 || Magic Evasion=6 MULTI TARGET HIT: TotalActionEffect= 8 to Wookong SS clones || 17 % chance for Clones to evade [Role dice] 77 (> 17) --> hit TotalActionEffect= 8 to Wookong || 17 % chance for Wookong to evade [Role dice] 98 (>17) --> hit CONVERSATION .... |
philtecturophyJul 25, 2021 10:23 AM
Jul 24, 2021 7:55 AM
#109
♌ REMULUS SOLDIER D ♌ [NPC] Ersylien Soldier CHARACTER IDENTITY POPULATION: Ersylien || NAME: REMULUS SOLDIER D || ZODIAC SIGN: Leo || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Female CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 9 || STRENGTH: 1 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 2 || Heals 30 HP || WeightGrade=1 Gils: 200 STATUS CONDITION none ACTIVE SKILL Dragonheart (Active/Free Action) Recover from KO status with HP=1. Can be used twice per battle. [effect: reraise] ZODIAC SPELLS ZODIAC SPELL NAME: Fire BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Fire: Summon a fire energy to form a small fireball, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Fira BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=3 DETAILS ZODIAC ETHERIC SPELL: Fira: Summon a strong fire energy to form a fire wall, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{9+ 9/5 x 2/2} = 11 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{1 + 1/5 x 2/5} = 2 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x11/[0.62 x 1+ 1.38]x1.25x1} = 16 TotalActionEffect= 16 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=20 || CurrentHP=20 MaxAE=20 || CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 16 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Just when Wookong successfullly defeat Soldier C, another two soldiers comes from the end of the corridor, the soldier walks from behind Cain, now walk into the front of Cain, protecting their Lieutenant .... |
philtecturophyJul 25, 2021 10:22 AM
Jul 24, 2021 7:57 AM
#110
♈ REMULUS SOLDIER E ♈ [NPC] Ersylien Soldier CHARACTER IDENTITY POPULATION: Ersylien || NAME: REMULUS SOLDIER E || ZODIAC SIGN: Aries || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Female CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 9 || STRENGTH: 1 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 2 || Heals 30 HP || WeightGrade=1 Gils: 200 STATUS CONDITION none ACTIVE SKILL Dragonheart (Active/Free Action) Recover from KO status with HP=1. Can be used twice per battle. [effect: reraise] ZODIAC SPELLS ZODIAC SPELL NAME: Fire BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Fire: Summon a fire energy to form a small fireball, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Fira BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=3 DETAILS ZODIAC ETHERIC SPELL: Fira: Summon a strong fire energy to form a fire wall, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{9+ 9/5 x 2/2} = 11 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{1 + 1/5 x 2/5} = 2 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x11/[0.62 x 1+ 1.38]x1.25x1} = 16 TotalActionEffect= 16 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=20 || CurrentHP=20 MaxAE=20 || CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 16 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Just when Wookong successfullly defeat Soldier C, another two soldiers comes from the end of the corridor, the soldier walks from behind Cain, now walk into the front of Cain, protecting their Lieutenant .... |
philtecturophyJul 25, 2021 10:21 AM
Jul 24, 2021 8:02 AM
#111
♎ CLETIAN BEOWULF ♎ [HUMAN FORM] Ersylien Citizen CHARACTER IDENTITY POPULATION: Ersylien || NAME: Cletian Beowulf || ZODIAC SIGN: Libra || ACTUAL AGE: 42 years old || APPEARANCE AGE: 9 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || AE: 10 || INTELLIGENCE: 8 || STRENGTH: 5 || C-EV: 5/10 || ALIGNMENT: 100 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier= 0 || - Items carried: -|| 0 || - Gils: 300 STATUS CONDITION none ACTIVE SKILL Beast Tamer (Active Unlimited): When wild monsters having intelligence 60% lower than yours, your physical attack will both inflict damage and causes the enemy to be charmed. Can be used for unlimited amount of time per battle. [effect: charmed] ZODIAC SPELLS ZODIAC SPELL NAME: Reverse Gravity BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Reverse Gravity: From air, create upward force from below the target with the direction opposed to gravitational force, and magnitude higher than the opponent's weight, levitating the enemy 3x his height and drop him in abrupt manner. ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Tri-Gravity BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Tri-Gravity: From air, create a compressive force downward by 3x the weight of the target, with the direction aligned with the center of mass of the target ACTION TAKEN & CALCULATION AS NEEDED Explanations goes here CONVERSATION Damn we must retreat, at this rate, the soldiers will keep coming, its impossible to retreat when we are face to face with them now, what should we do.... |
Jul 24, 2021 8:06 AM
#112
♓ CAIN LESDIOUS ♓ [MAJOR NPC] Ersylien Army Officer: First Lieutenant CHARACTER IDENTITY POPULATION: Ersylien || NAME: Cain Lesdious || ZODIAC SIGN: Pisces || ACTUAL AGE: 85 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 30 || AE: 20 || INTELLIGENCE: 15 || STRENGTH: 5 || C-EV: 50/50 || ALIGNMENT: 100 || EXP: 200 || LEVEL: 3 ITEMS AND EQUIPMENTS Accessory equipped: Sorcerer Ring || AccessoryModifier=10 || AE+80 || WeightGrade=3 Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 5000 STATUS CONDITION none ACTIVE SKILL Reviva (Passive) Etheric mode activated when HP reaches 50% of maximum HP instead of 25% (other Zodiac). ZODIAC SPELLS ZODIAC SPELL NAME: Iaculum Divina BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Iaculum Divina: Summon a holy divine spear from air, shaped with water but sharper than the mightiest steel, penetrates a target with the speed of light ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Lance of Longinus BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=3 || Debuff=confuse DETAILS ZODIAC ETHERIC SPELL: Lance of Longinus: Summon a holy divine spear from air, shaped with water but sharper than the mightiest steel, striking from the sky above to the target below with the destructive penetrating power. The surging compressive force along with the sudden flash of emanating divine light is capable to render the target confuse. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{30+ 30/10 x 2/0.2}=75 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{20 + 20/10 x 2/0.2}=50 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{15 + 15/5 x 2/2} = 20 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (50 + 50/5 x 2/4) = 58 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (50 + 50/5 x 2/2) = 65 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+3-1)x20/[0.62 x 1+ 1.38]x1.25x1} = 31 Sorcerer Ring, AccessoryModifier = 10 AccessoryEffect = 10/100 x 31= 4 TotalActionEffect= 35 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=75|| CurrentHP=75 MaxAE=50 + 80 || CurrentAE= 130 Physical Evasion=58 || Magic Evasion=65 TotalActionEffect= 35 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Cain tilt his head a bit to avoid the soda bottle thrown by Wookong Impressive show you put just now Azazel worm, you managed to kill one of my soldier.. A Multiplication technique, a Gemini I see, how extraordinary, for a pig Cain raise his right Arm high then point his fingers to Cletian You have no where to run heretics! The only way out is for you all to kill that worm Azazel.. HAHAHAHAHA |
philtecturophyJul 25, 2021 11:17 AM
Jul 24, 2021 8:29 AM
#113
♎ Virilia Cygnet ♎ [HUMAN FORM] Ersylien Citizen CHARACTER IDENTITY POPULATION: Ersylien || NAME: Virilia Cygnet || ZODIAC SIGN: Libra || ACTUAL AGE: 55 years old || APPEARANCE AGE: 7 years old || GENDER: Female CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 9 || STRENGTH: 1 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: Current 1 || max=4 Accessory equipped: - || AccessoryModifier= 0 || - Items carried: potions|| 2|| heals 30 hp "" weightGrade=1, ethers || 1 || recover 20 AE || weightGrade=1 Gils: 230 STATUS CONDITION none ACTIVE SKILL Beast Tamer (Active Unlimited): When wild monsters having intelligence 60% lower than yours, your physical attack will both inflict damage and causes the enemy to be charmed. Can be used for unlimited amount of time per battle. [effect: charmed] ZODIAC SPELLS ZODIAC SPELL NAME: Wind Shot BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Wind Shot: Virilia will raise hand to gather some wind energy and shoot that energy onto the target. ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Wind Tower BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Wind Tower: Virilia will raise both hands and a small tornado surround the target like a tower's wall, the speed of the wind wall pierces to the flesh of the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{9 + 9/5 x 2/2} = 11 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{1 + 1/5 x 2/5} = 2 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x11/[0.62 x 2+ 1.38]x1.25x1} = 16 No accessory, AccessoryModifier = 0 TotalActionEffect= 16 Calculation Enemy EV (^Enemy^) Enemy don't wear shield and accessory Enemy 's C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 6 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade Wind Shot MaxHP=20 || CurrentHP= 20 MaxAE=20 | CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 16 to - || -% chance for - to evade [Role dice] --Rolled - (> - ) ---> hit CONVERSATION Ohh noo, we can't win this, I don't want to die yet, but I will not hurt Wookong or leave him behind, he is an important friend to us now, what should we do everyone? Virilia starts to shed tears, she is afraid of the situation |
philtecturophyJul 25, 2021 10:16 AM
Jul 24, 2021 4:13 PM
#114
♌ Senha Aphelion ♌ [HUMAN FORM] Ersylien Citizen CHARACTER IDENTITY POPULATION: Ersylien || NAME: Senha Aphelion || ZODIAC SIGN: Leo || ACTUAL AGE: 85 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 12 || AE: 8 || INTELLIGENCE: 4 || STRENGTH: 6 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 80 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapon equipped: Dagger || WeaponModifier = 3% || Weight Grade: 1 Accessory equipped: - || AccessoryModifier= 0 || - Items carried: Formal Letter || 0 || - Potion || 1 || Gils: 300 STATUS CONDITION none ACTIVE SKILL Dragonheart (Active/Free Action) Recover from KO status with HP=1. Can be used twice per battle. [effect: reraise] ZODIAC SPELLS ZODIAC SPELL NAME: Spellblade BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Spellblade: Infuses fire onto a held weapon which can have different benefits ranging from added spell based damage, burning effect, etc. ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Flame Pillar BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Flame Pillar:Summons a pillar of flames on the specific location, it can either be charged to increase in strength and area or quickly cast for a weaker and smaller area of effect ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{12+ 12/10 x 1/0.2} = 18 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{8 + 8/10 x 1/0.2} = 12 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{4 + 4/5 x 1/2} = 5 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{6 + 6/5 x 1/5} = 7 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 1/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling{(2+1-1) x 5/[0.62 x 1+ 1.38] x 1.25 x 1} = 7 TotalActionEffectWithoutAccessoryAndWeapon= ( SpellTotalActionEffectWithoutAccessory / 2 + UnarmedTotalActionEffectWithoutAccessory x 3) ( 7 / 2 + 2 x 3) = 10 where SpellTotalActionEffectWithoutAccessoryAndWeapon = ceiling {(BaseEffect+level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier )} UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} {1 * 7 / [1.52 x 1 + 4.48]} WeaponEffect = WeaponModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon 3 / 100 x 10 AccessoryEffect = AccessoryModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon Then TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect 10 + 1 + 0 = 11 MaxHP = 18|| CurrentHP = 18 MaxAE = 12 || CurrentAE = 12 Physical Evasion=6 || Magic Evasion=6 CONVERSATION "This is being said" This is being thought The appearance of the ones who killed all these people had the group in a tight spot, the one that seemed to be their commander had offered the party a deal, kill Wookong in exchange for their lifes but it was clear that everyone was already close enough and they weren't gonna accept it. Senha wasn't sure who this commander was but at least he knew that the name Isaia held some importance among the followers of Saint Echelon. Rushing up to the front Senha shouted, "Stop this at once! On behalf of High Priestess Isaia I order you to explain your actions here!" holding out the formal letter in his hand as proof of his connection to Isaia. He didn't exactly like using his foster parents name for his own benefit but in this situation it really couldn't be helped after all they were surrounded by five enemies and didn't seem to have a clear opening to escape. Hopefully this is good enough... he thought while a bead of sweat trickled down his forehead. |
philtecturophyJul 25, 2021 10:15 AM
Jul 24, 2021 6:34 PM
#115
♌ Altheria Agnexia ♌ [HUMAN FORM] Ersylien Citizen, Bully Buster CHARACTER IDENTITY POPULATION: Ersylien || NAME: Altheria Agnexia || ZODIAC SIGN: Leo || ACTUAL AGE: 77 years old || APPEARANCE AGE: 7 years old || GENDER: Female CHARACTER STATISTICS HP: 8 || AE: 12 || INTELLIGENCE: 6 || STRENGTH: 4 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier= 0 || - Items carried: -|| 2 potions || - Gils: 270 STATUS CONDITION none ACTIVE SKILL Vanish (Active/Free Action): Become transparent. Can be used once per battle. [effect: transparent] ZODIAC SPELLS ZODIAC SPELL NAME: Ruthless Expression BASE EFFECT ZODIAC SPELL: BaseEffect = 2 DETAILS ZODIAC SPELL: Ruthless Expression: forms small rocks from the dust in the air and sets them on fire as they are thrown at the enemy ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Heartburn Howl BASE EFFECT ZODIAC ETHERIC SPELL: Base effect = 2 DETAILS ZODIAC ETHERIC SPELL: Heartburn Howl: Generates heat and infuses a huge roar with flames ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{8+ 8/10 x 2/0.2}=16 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{12+ 12/10 x 2/0.2}=24 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{6+ 6/5 x 2/2} = 8 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{4 + 4/5 x 2/5} = 5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x8/[0.62 x 2 + 1.38]x1.25x1} = 12 No accessory, AccessoryModifier = 0 TotalActionEffect= 12 Calculation Enemy EV (^Enemy^) Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/2) = 6 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade MaxHP = 16 || CurrentHP = 16 - 6 + 30, max 16 = 16 MaxAE = 24 || CurrentAE = 21 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect = - || -% chance for Enemy to evade [Role dice] --> Rolled 46 ---> hit CONVERSATION Pressured from the situation she's in, Altheria decided to ignore Senha and Wookong's attempt to get out of the situation "B-Burn, y-you b-bullies!" Altheria cast Ruthless Expression on Remulus Soldier A because they didn't have an aquarius in the group |
philtecturophyJul 25, 2021 10:16 AM
Jul 25, 2021 11:55 AM
#116
♓ CAIN LESDIOUS ♓ [MAJOR NPC] Ersylien Army Officer: First Lieutenant CHARACTER IDENTITY POPULATION: Ersylien || NAME: Cain Lesdious || ZODIAC SIGN: Pisces || ACTUAL AGE: 85 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 30 || AE: 20 || INTELLIGENCE: 15 || STRENGTH: 5 || C-EV: 50/50 || ALIGNMENT: 100 || EXP: 200 || LEVEL: 3 ITEMS AND EQUIPMENTS Accessory equipped: Sorcerer Ring || AccessoryModifier=10 || AE+80 || WeightGrade=3 Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 5000 STATUS CONDITION none ACTIVE SKILL Reviva (Passive) Etheric mode activated when HP reaches 50% of maximum HP instead of 25% (other Zodiac). ZODIAC SPELLS ZODIAC SPELL NAME: Iaculum Divina BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Iaculum Divina: Summon a holy divine spear from air, shaped with water but sharper than the mightiest steel, penetrates a target with the speed of light ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Lance of Longinus BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=3 || Debuff=confuse DETAILS ZODIAC ETHERIC SPELL: Lance of Longinus: Summon a holy divine spear from air, shaped with water but sharper than the mightiest steel, striking from the sky above to the target below with the destructive penetrating power. The surging compressive force along with the sudden flash of emanating divine light is capable to render the target confuse. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{30+ 30/10 x 2/0.2}=75 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{20 + 20/10 x 2/0.2}=50 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{15 + 15/5 x 2/2} = 20 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (50 + 50/5 x 2/4) = 58 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (50 + 50/5 x 2/2) = 65 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+3-1)x20/[0.62 x 1+ 1.38]x1.25x1} = 31 Sorcerer Ring, AccessoryModifier = 10 AccessoryEffect = 10/100 x 31= 4 TotalActionEffect= 35 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=75|| CurrentHP=75 MaxAE=50 + 80 || CurrentAE= 130 Physical Evasion=58 || Magic Evasion=65 TotalActionEffect= 35 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Cain saw Senha mentioned about Isaia with a letter on his hand Isaia you said? HAHAHAHAHA, this is a matter of military. This is my holy war, bestowed on me by the Government's will, and nobody shall interrupt. Isaia is too soft, and she does not have the power here! Besides, don't you know that the Church a long time ago named those who oppose Saint Echelon's doctrine as Azazel,? In other words, a demon or evil spirit. How many Azazel do you think has been killed by the demand of the Church? Azazel are evil spirits, and those who befriend them are heretics! I'm sure the Church wouldn't mind if I killed some evil spirits and heretics HAHAHAHAHA Suddenly Altheria casted Ruthless Expression on one of the Soldiers So you want to die heretics.. I have a better idea, soldiers, we will kill the heretics, but leave the Azazel alive. His body will be good for the DNAX experimentation, and he will tell us all he knows about his Azazel's hideout |
Jul 25, 2021 12:07 PM
#117
♌ REMULUS SOLDIER D ♌ [NPC] Ersylien Soldier CHARACTER IDENTITY POPULATION: Ersylien || NAME: REMULUS SOLDIER D || ZODIAC SIGN: Leo || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Female CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 9 || STRENGTH: 1 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 2 || Heals 30 HP || WeightGrade=1 Gils: 200 STATUS CONDITION none ACTIVE SKILL Dragonheart (Active/Free Action) Recover from KO status with HP=1. Can be used twice per battle. [effect: reraise] ZODIAC SPELLS ZODIAC SPELL NAME: Fire BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Fire: Summon a fire energy to form a small fireball, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Fira BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=3 DETAILS ZODIAC ETHERIC SPELL: Fira: Summon a strong fire energy to form a fire wall, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{9+ 9/5 x 2/2} = 11 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{1 + 1/5 x 2/5} = 2 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x11/[0.62 x 1+ 1.38]x1.25x1} = 16 TotalActionEffect= 16 MULTIPLE TARGET TotalActionEffectForEachTarget=ceiling{TotalActionEffect/(NumberOfTargets - 0.5)} = ceiling{16/(2- 0.5)} = 11 Altheria ProbActionEffectForEachTarget=( -15 x NumberOfTargets + 115 ) - TotalEvasionRate = 85 - 2 = 83 Probability for Altheria to evade = 100 - 83 = 17% Senha ProbActionEffectForEachTarget=( -15 x NumberOfTargets + 115 ) - TotalEvasionRate = 85 - 2 = 83 Probability for Altheria to evade = 100 - 83 = 17% Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=20 || CurrentHP=20 MaxAE=20 || CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 11 + critical (3) = 14 to Altheria || 17 % chance for Altheria to evade [Role dice] 97 --> hit TotalActionEffect= 11 to Senha || 17 % chance for Senha to evade [Role dice] 57 --> hit CONVERSATION Soldier D cast spell to both Senha and Altheria .... |
Jul 25, 2021 12:15 PM
#118
♈ REMULUS SOLDIER E ♈ [NPC] Ersylien Soldier CHARACTER IDENTITY POPULATION: Ersylien || NAME: REMULUS SOLDIER E || ZODIAC SIGN: Aries || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Female CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 9 || STRENGTH: 1 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 2 || Heals 30 HP || WeightGrade=1 Gils: 200 STATUS CONDITION none ACTIVE SKILL Dragonheart (Active/Free Action) Recover from KO status with HP=1. Can be used twice per battle. [effect: reraise] ZODIAC SPELLS ZODIAC SPELL NAME: Fire BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Fire: Summon a fire energy to form a small fireball, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Fira BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=3 DETAILS ZODIAC ETHERIC SPELL: Fira: Summon a strong fire energy to form a fire wall, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{9+ 9/5 x 2/2} = 11 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{1 + 1/5 x 2/5} = 2 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x11/[0.62 x 1+ 1.38]x1.25x1} = 16 TotalActionEffect= 16 Altheria ProbActionEffectForEachTarget=( -15 x NumberOfTargets + 115 ) - TotalEvasionRate = 85 - 2 = 83 Probability for Altheria to evade = 100 - 83 = 17% Virilia ProbActionEffectForEachTarget=( -15 x NumberOfTargets + 115 ) - TotalEvasionRate = 85 - 2 = 83 Probability for Altheria to evade = 100 - 83 = 17% Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=20 || CurrentHP=20 MaxAE=20 || CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 11 to Altheria || 17% chance for Altheria to evade [Role dice] 15 --> Not hit TotalActionEffect= 11 to Virilia || 17 % chance for Virilia to evade [Role dice] 72--> Hit CONVERSATION .... |
Jul 25, 2021 12:18 PM
#119
.[REMULUS] CITY CENTER: COLOSSEUM: The Thanatos: Corridor 2 INTERMISSION Thanatos: Corridor Theme 2: Current Theme Right in the middle of the battle, suddenly the door at the back of the Corridor open up. This door is the opposite door where Cain is near at. |
philtecturophyJul 25, 2021 12:47 PM
Jul 25, 2021 12:23 PM
#120
♉ GILES ORTHON ♉ [MAJOR NPC] CHARACTER IDENTITY POPULATION: Azazel || NAME: Giles Orthon || ZODIAC SIGN: Taurus || ACTUAL AGE: 30 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 15 || AE: 8 || INTELLIGENCE: 6 || STRENGTH: 4 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 2 || Heals 30 HP || WeightGrade=1 Gils: 200 STATUS CONDITION none ACTIVE SKILL Float (Passive) Allows levitation at will with height restricted to 1. Maximum levitation height increases by 1 for every level up. ZODIAC SPELLS ZODIAC SPELL NAME: Air Shot BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Air Shot: Focus the surrounding air and shoot it into the enemy ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Accumulation BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Accumulation: Focus the surrounding air and shoot it into the enemy drastically ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{15+ 15/10 x 2/0.2}=30 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{8+ 8/10 x 2/0.2}=16 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{6+ 6/5 x 2/2} = 8 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{4 + 4/5 x 2/5} = 5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x8/[0.62 x 2+ 1.38]x1.25x1} = 12 TotalActionEffect= 12 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=30|| CurrentHP=30 MaxAE=16|| CurrentAE= 16 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 12 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION A boy run inside into the corridor, while keep running forward he glanced through the Bully Busters in front of him, and tries to be in the front line to protect them Quick!! You must all run!! Now!! This place is surrounded by the Ersylien soldiers!! Run from the from the door behind and keep moving!! |
philtecturophyJul 25, 2021 12:39 PM
Jul 25, 2021 12:25 PM
#121
♑ AZAZEL WARRIOR A ♑ [NPC] AZAZEL WARRIOR CHARACTER IDENTITY POPULATION: Azazel || NAME: AZAZEL WARRIOR A || ZODIAC SIGN: Capricorn || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 9 || STRENGTH: 1 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 50 STATUS CONDITION none ACTIVE SKILL Mystic Armors(Active Unlimited) Create any normal weapons (bow, sphere, sword) to be used in battle. Normal weapon vanishes when HP is below 90% of maximum HP. ZODIAC SPELLS ZODIAC SPELL NAME: Quake BASE EFFECT ZODIAC SPELL: 3 DETAILS ZODIAC SPELL: Quake: Summon an earth energy to form a small boulder, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Quakera BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=4 DETAILS ZODIAC ETHERIC SPELL: Quakera: Summon a strong earth energy to generate land oscillation, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{9+ 9/5 x 2/2} = 11 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{1 + 1/5 x 2/5} = 2 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x11/[0.62 x 1+ 1.38]x1.25x1} = 16 TotalActionEffect= 16 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=20 || CurrentHP=20 MaxAE=20 || CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 16 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Azazel warrior A runs forward to the front line to protect the Bully Busters Quick!! run!!! We will take care of this!! |
philtecturophyJul 25, 2021 12:38 PM
Jul 25, 2021 12:26 PM
#122
♐ AZAZEL WARRIOR B ♐ [NPC] AZAZEL WARRIOR CHARACTER IDENTITY POPULATION: Azazel || NAME: REMULUS SOLDIER B || ZODIAC SIGN: Sagittarius || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 5 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 50 STATUS CONDITION none ACTIVE SKILL Awakening (Passive) Cast berserk to an ally. Can be used once per battle [effect: berserk] ZODIAC SPELLS ZODIAC SPELL NAME: Fire BASE EFFECT ZODIAC SPELL: 3 DETAILS ZODIAC SPELL: Fire: Summon a fire energy to form a small fireball, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Fira BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=4 DETAILS ZODIAC ETHERIC SPELL: Fira: Summon a strong fire energy to form a fire wall, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{5+ 5/5 x 2/2} = 6 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x6/[0.62 x 1+ 1.38]x1.25x1} = 9 TotalActionEffect= 9 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=20 || CurrentHP=20 MaxAE=20 || CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 9 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Azazel warrior B runs forward to the front line to protect the Bully Busters Run now!! |
philtecturophyJul 25, 2021 12:37 PM
Jul 25, 2021 12:29 PM
#123
♎ CLETIAN BEOWULF ♎ [HUMAN FORM] Ersylien Citizen CHARACTER IDENTITY POPULATION: Ersylien || NAME: Cletian Beowulf || ZODIAC SIGN: Libra || ACTUAL AGE: 42 years old || APPEARANCE AGE: 9 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || AE: 10 || INTELLIGENCE: 8 || STRENGTH: 5 || C-EV: 5/10 || ALIGNMENT: 100 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier= 0 || - Items carried: -|| 0 || - Gils: 300 STATUS CONDITION none ACTIVE SKILL Beast Tamer (Active Unlimited): When wild monsters having intelligence 60% lower than yours, your physical attack will both inflict damage and causes the enemy to be charmed. Can be used for unlimited amount of time per battle. [effect: charmed] ZODIAC SPELLS ZODIAC SPELL NAME: Reverse Gravity BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Reverse Gravity: From air, create upward force from below the target with the direction opposed to gravitational force, and magnitude higher than the opponent's weight, levitating the enemy 3x his height and drop him in abrupt manner. ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Tri-Gravity BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Tri-Gravity: From air, create a compressive force downward by 3x the weight of the target, with the direction aligned with the center of mass of the target ACTION TAKEN & CALCULATION AS NEEDED Explanations goes here CONVERSATION Cletian heard what Giles said, which told them to run But..... I understand, everyone, we need to run now! |
Jul 25, 2021 12:35 PM
#124
♊ REMULUS SOLDIER B ♊ [NPC] Ersylien Soldier CHARACTER IDENTITY POPULATION: Ersylien || NAME: REMULUS SOLDIER B || ZODIAC SIGN: Gemini || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 5 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 2 || Heals 30 HP || WeightGrade=1 Gils: 200 STATUS CONDITION none ACTIVE SKILL Shadow Servant (Active/Free Action) Cast a shadow with maximum HP=10% maximum caster's HP. The shadow mimics every caster's action. Usable once per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Aero BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Aero: Summon a wind energy to form a small tornado, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Aerora BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=3 DETAILS ZODIAC ETHERIC SPELL: Aerora: Summon a strong wind energy to form a medium size tornado, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{5+ 5/5 x 2/2} = 6 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x6/[0.62 x 1+ 1.38]x1.25x1} = 9 TotalActionEffect= 9 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=20 || CurrentHP=20 MaxAE=20 || CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 9 to Altheria || 2 % chance for Altheria to evade [Role dice] 26 --> hit CONVERSATION Right when Giles and the Azazel Warriors run towards the front line on the corridor and talking to the Bully Busters, Soldier B cast a spell to Altheria. It hits Altheria, and render her incapacitated. .... |
philtecturophyJul 25, 2021 12:39 PM
Jul 25, 2021 1:31 PM
#125
♊ Nottson, Wookong ♊ [HUMAN FORM] Azazel Citizen, Bully Buster CHARACTER IDENTITY POPULATION: Azazel || NAME: Nottson, Wookong || ZODIAC SIGN: Gemini || ACTUAL AGE: 12 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 5 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 150 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: Current = 3 || Max = 4 Accessory equipped: Magic Ring || AccessoryModifier = 5% || AE + 20 Items carried:
Gils: 20 WeightGradeCapacity: ceiling{2/(5+2x0.1)} x 4 = 4 STATUS CONDITION none ACTIVE SKILL Shadow Servant (Active/Free Action) (Unavailable): Cast a shadow with maximum HP=10% maximum caster's HP. The shadow mimics every caster's action. Usable once per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Just Monkeying Around BASE EFFECT ZODIAC SPELL: Base effect = 2 DETAILS ZODIAC SPELL: Just Monkeying Around: Creates a clone, essentially "splitting" himself into two after moving. The clone copies whatever he's doing and disappears after rough collision with anything at all, as it fizzles into the air. TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 6/[0.62 x 2 + 1.38] x 1.25 x 1} = 9 Etheric Form: TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 9/[0.62 x 2 + 1.38] x 1.25 x 1.25} = 16 ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Ruyi Bonk BASE EFFECT ZODIAC ETHERIC SPELL: Base effect = 2 DETAILS ZODIAC ETHERIC SPELL: Ruyi Bonk: Creates a quarterstaff made of wind. (It's appearance can be seen in the Etheric Form picture). The shape of this staff can be adjusted at will. Damage done by this staff is counted as physical damage, as it relies on the caster's strength how hard they can swing it, as well as benefitting from air-type bonusses. SpellTotalActionEffectWithoutAccessoryAndWeapon = ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 9/[0.62 x 2 + 1.38] x 1.25 x 1.25} = 16 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (16 / 2 + 2 x 3) = 14 ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2} = 20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2} = 20 + 20 = 40 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{5 + 5/5 x 2/2} = 6 Etheric Mode Intelligence: {6 x 1.5} = 9 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) Cast JMA: SpellTotalActionEffectWithoutAccessoryAndWeapon=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier )} = ceiling {(2+2-1)x 6/[0.62 x 2+ 1.38] x 1.25 x 1)} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (9 / 2 + 2 x 3) = 10.5 = 11 AccessoryModifier = 5% AccessoryEffect = ceiling{5/100 * 11} = 1 TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 11 + 0 + 1 = 12 Calculation Enemy EV (^Enemy^) Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/2) = 6 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} = 2% chance to evade Ability MaxHP = 20 || CurrentHP = 20 - 8 = 12 MaxAE = 40 || CurrentAE = 37 Shadow Servant MaxHP = 2 || CurrentHP = 2 - 8 = 0 Physical Evasion = 6 || Magic Evasion = 6 TotalActionEffect_Wookong = 12 to Soldier C || Enemy Chance of Evasion = 2% [Role dice] --> Rolled 12 ( > 2) --> Hit CONVERSATION Wookong talks in bold orange Kong talks in bold gold Thoughts are in italic, in their respective colors Wookong ended up killing one of the soldiers. This wasn't his intention. The feeling made Wookong shake.. What awoke Wookong from this state was the damage that followed from the hit from one of the soldiers. His clone took one as well, making it disappear. Even after he defeated one of the soldiers, there were more. Two took his place as if nothing happened. And this was further rubbed in by the big mouthed guy in the back of all the soldiers. Wookong wasn't the only one being hit, he also noticed that his friends were being targeted. "Guys!". They still tried to stand up for him, but he wanted to buy them time.. This is when something happened. The door on the opposite end of the Ersylien soldiers opened and people rushed out. It seems they were here to help and told everyone to run. Wookong complied. The situation was too chaotic and if he could leave safely with his friends, he would. But before he could run towards the group, another soldier attacked Altheria again. It seems the damage was too much for her to take, making her fall to the ground. Wookong quickly rushed to her side, "Altheria!". When he got to the group, he would ask his friends, "Is everyone okay? Can you move?". Wookong went on to grab one of Altheria's arms and putting it over his shoulders, "I'm sorry.". If anyone else needed his help, he would gladly lend it. Wookong would try to walk Altheria out of here, "I'll get you somewhere safe, I promise.", he tried to tell her while leaving this area. |
Discount66Jul 25, 2021 1:34 PM
Jul 26, 2021 9:14 AM
#126
.[REMULUS] CITY CENTER: COLOSSEUM: The Thanatos: Tunnel Sewer INTERMISSION Thanatos: Corridor Theme 2: Tunnel Sewer The Bully Busters run through the Corridor, leaving the corridor where Cain and Giles are , after running few minutes on the corridor, there is a boy with few of his soldiers ask them to follow him into a small passage that leads to the underground sewer of Thanatos |
Jul 26, 2021 9:16 AM
#127
♒ JUDAS SETI ♒ [MAJOR NPC] CHARACTER IDENTITY POPULATION: Azazel || NAME: Judas Seti || ZODIAC SIGN: Aquarius || ACTUAL AGE: 24 years old || APPEARANCE AGE: 11 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 14 || C-EV: 40/40 || ALIGNMENT: 100 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapon equipped: ORICHALHUM DAGGER || WeaponModifier=10 || WeightGrade=2 Accessory equipped: Sorcerer Ring || AccessoryModifier=10 || AE+80 || WeightGrade=3 Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 5000 STATUS CONDITION none ACTIVE SKILL Energy Transfer(Active/Free Action) Transfer an amount of Astral energy to HP or HP to Astral energy at will. Can be used twice per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Wind Surge BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Wind Surge: Focus the air energy into the caster body, giving him a temporary swiftness of wind to launch a destructive lunge to the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: god speed 1 BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: god speed 1: focus the air energy into the caster body, giving him a temporary swiftness of wind to launch a destructive tornado lunge to the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{20+ 20/10 x 2/0.2}=40 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{7+ 7/5 x 2/2} = 6 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{14 + 14/5 x 2/5} = 16 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (40 + 40/5 x 2/4) = 44 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (40 + 40/5 x 2/2) = 48 Calculation TAE (^Level^) SPELL BUFF ATTACK CALCULATION TotalActionEffectWithoutAccessoryAndWeapon= ceiling{( SpellTotalActionEffectWithoutAccessory / 2 + UnarmedTotalActionEffectWithoutAccessory x 3)}= ceiling{( 9 / 2 + 5 x 3)} = 20 where SpellTotalActionEffectWithoutAccessoryAndWeapon =ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1) x 6/[0.62 x 2+ 1.38]x1.25x1} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2* 16/[1.52 x 2+ 4.48]}=5 INCLUDE WEAPON MODIFIER WeaponEffect = ceiling(WeaponModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon) = ceiling(10/100 x 20) = 2 Then TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 20 + 2 + 0 = 22 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 48)/300 x 100%} =16% chance to evade - MaxHP=40 || CurrentHP=40 MaxAE=20 || CurrentAE= 20 Physical Evasion=44 || Magic Evasion= 48 TotalActionEffect= 22 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Judas saw a group of 5 people in a hurry running from something, one of them (Altheria) is injured badly. Here here!! You guys follow me here! The building is surrounded by Ersylien Soldiers!! Judas start to run into a different direction rather than the corridor path, a rather hidden path, like a small tunnel, he is asking the Bully Busters to follow him. ........................... After they arrive at the Underground Tunner of Thanatos, Judas asked them: This place is safe.... By the way, did any of you see my friend Giles?? He used a white clothing with a steel attachment on his hand. He was running into the direction where you came. Giles and I should rendezvous here half an hour ago after saving few Azazels as much as we can. Why it took him so long to return?! Damn, this is messed up.. |
Jul 26, 2021 9:16 AM
#128
♐ AZAZEL WARRIOR C ♐ [NPC] AZAZEL WARRIOR CHARACTER IDENTITY POPULATION: Azazel || NAME: REMULUS SOLDIER C || ZODIAC SIGN: Sagittarius || ACTUAL AGE: 20 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 5 || C-EV: 5/5 || ALIGNMENT: 100 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier=-|| AE+-|| WeightGrade=- Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 50 STATUS CONDITION none ACTIVE SKILL Awakening (Passive) Cast berserk to an ally. Can be used once per battle [effect: berserk] ZODIAC SPELLS ZODIAC SPELL NAME: Fire BASE EFFECT ZODIAC SPELL: 3 DETAILS ZODIAC SPELL: Fire: Summon a fire energy to form a small fireball, attacking the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Fira BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=4 DETAILS ZODIAC ETHERIC SPELL: Fira: Summon a strong fire energy to form a fire wall, attacking the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{5+ 5/5 x 2/2} = 6 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5+ 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5+ 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x6/[0.62 x 1+ 1.38]x1.25x1} = 9 TotalActionEffect= 9 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade - MaxHP=20 || CurrentHP=20 MaxAE=20 || CurrentAE= 20 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 9 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Azazel warrior C follows Judas |
Jul 26, 2021 9:26 AM
#129
♎ Virilia Cygnet ♎ [HUMAN FORM] Ersylien Citizen CHARACTER IDENTITY POPULATION: Ersylien || NAME: Virilia Cygnet || ZODIAC SIGN: Libra || ACTUAL AGE: 55 years old || APPEARANCE AGE: 7 years old || GENDER: Female CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 9 || STRENGTH: 1 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 137 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: Current 1 || max=4 Accessory equipped: - || AccessoryModifier= 0 || - Items carried: potions|| 2|| heals 30 hp "" weightGrade=1, ethers || 1 || recover 20 AE || weightGrade=1 Gils: 230 STATUS CONDITION none ACTIVE SKILL Beast Tamer (Active Unlimited): When wild monsters having intelligence 60% lower than yours, your physical attack will both inflict damage and causes the enemy to be charmed. Can be used for unlimited amount of time per battle. [effect: charmed] ZODIAC SPELLS ZODIAC SPELL NAME: Wind Shot BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Wind Shot: Virilia will raise hand to gather some wind energy and shoot that energy onto the target. ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Wind Tower BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Wind Tower: Virilia will raise both hands and a small tornado surround the target like a tower's wall, the speed of the wind wall pierces to the flesh of the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{9 + 9/5 x 2/2} = 11 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{1 + 1/5 x 2/5} = 2 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x11/[0.62 x 2+ 1.38]x1.25x1} = 16 No accessory, AccessoryModifier = 0 TotalActionEffect= 16 Calculation Total Evasion Rate (^Level^) Virilia has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack [/spoiler] MaxHP=20 || CurrentHP= 20 MaxAE=20 | CurrentAE= 20 Physical Evasion=3% || Magic Evasion=3% TotalActionEffect= 16 to - || -% chance for - to evade [Roll dice] --Rolled - (> - ) ---> hit CONVERSATION Virilia feels calm a bit after arriving at the Tunnel. She does not cry anymore. Ohh. what is this place? Who are you people? |
Discount66Aug 2, 2021 12:00 PM
Jul 26, 2021 12:30 PM
#130
♌ Altheria Agnexia ♌ [HUMAN FORM] Ersylien Citizen, Bully Buster CHARACTER IDENTITY POPULATION: Ersylien || NAME: Altheria Agnexia || ZODIAC SIGN: Leo || ACTUAL AGE: 77 years old || APPEARANCE AGE: 7 years old || GENDER: Female CHARACTER STATISTICS HP: 8 || AE: 12 || INTELLIGENCE: 6 || STRENGTH: 4 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier= 0 || - Items carried: -|| 2 potions || - Gils: 270 STATUS CONDITION none ACTIVE SKILL Vanish (Active/Free Action): Become transparent. Can be used once per battle. [effect: transparent] ZODIAC SPELLS ZODIAC SPELL NAME: Ruthless Expression BASE EFFECT ZODIAC SPELL: BaseEffect = 2 DETAILS ZODIAC SPELL: Ruthless Expression: forms small rocks from the dust in the air and sets them on fire as they are thrown at the enemy ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Heartburn Howl BASE EFFECT ZODIAC ETHERIC SPELL: Base effect = 2 DETAILS ZODIAC ETHERIC SPELL: Heartburn Howl: Generates heat and infuses a huge roar with flames ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{8+ 8/10 x 2/0.2}=16 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{12+ 12/10 x 2/0.2}=24 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{6+ 6/5 x 2/2} = 8 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{4 + 4/5 x 2/5} = 5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x8/[0.62 x 2 + 1.38]x1.25x1} = 12 No accessory, AccessoryModifier = 0 TotalActionEffect= 12 Calculation Enemy EV (^Enemy^) Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/2) = 6 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade MaxHP = 16 || CurrentHP = 16 - 6 + 30, max 16 = 16 MaxAE = 24 || CurrentAE = 21 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect = - || -% chance for Enemy to evade [Role dice] --> Rolled 46 ---> hit CONVERSATION After a timeskip, Altheria wakes up to be surprised to the fact she's been incapacitated but barely survived thanks to Dragonheart "D-Drag-Dragonheart huh?" Altheria beheld everyone to get a gist of what's going on. She sees Virilia just as confused and she sees herself being carried by Wookong "A-Ah I-I'm o-okay now! T-thank you Wookong." |
Jul 27, 2021 9:31 AM
#131
♊ Nottson, Wookong ♊ [HUMAN FORM] Azazel Citizen, Bully Buster CHARACTER IDENTITY POPULATION: Azazel || NAME: Nottson, Wookong || ZODIAC SIGN: Gemini || ACTUAL AGE: 12 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 5 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 150 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: Current = 3 || Max = 4 Accessory equipped: Magic Ring || AccessoryModifier = 5% || AE + 20 Items carried:
Gils: 20 WeightGradeCapacity: ceiling{2/(5+2x0.1)} x 4 = 4 STATUS CONDITION none ACTIVE SKILL Shadow Servant (Active/Free Action) (Unavailable): Cast a shadow with maximum HP=10% maximum caster's HP. The shadow mimics every caster's action. Usable once per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Just Monkeying Around BASE EFFECT ZODIAC SPELL: Base effect = 2 DETAILS ZODIAC SPELL: Just Monkeying Around: Creates a clone, essentially "splitting" himself into two after moving. The clone copies whatever he's doing and disappears after rough collision with anything at all, as it fizzles into the air. TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 6/[0.62 x 2 + 1.38] x 1.25 x 1} = 9 Etheric Form: TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 9/[0.62 x 2 + 1.38] x 1.25 x 1.25} = 16 ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Ruyi Bonk BASE EFFECT ZODIAC ETHERIC SPELL: Base effect = 2 DETAILS ZODIAC ETHERIC SPELL: Ruyi Bonk: Creates a quarterstaff made of wind. (It's appearance can be seen in the Etheric Form picture). The shape of this staff can be adjusted at will. Damage done by this staff is counted as physical damage, as it relies on the caster's strength how hard they can swing it, as well as benefitting from air-type bonusses. SpellTotalActionEffectWithoutAccessoryAndWeapon = ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 9/[0.62 x 2 + 1.38] x 1.25 x 1.25} = 16 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (16 / 2 + 2 x 3) = 14 ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2} = 20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2} = 20 + 20 = 40 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{5 + 5/5 x 2/2} = 6 Etheric Mode Intelligence: {6 x 1.5} = 9 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) Cast JMA: SpellTotalActionEffectWithoutAccessoryAndWeapon=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier )} = ceiling {(2+2-1)x 6/[0.62 x 2+ 1.38] x 1.25 x 1)} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (9 / 2 + 2 x 3) = 10.5 = 11 AccessoryModifier = 5% AccessoryEffect = ceiling{5/100 * 11} = 1 TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 11 + 0 + 1 = 12 Calculation Enemy EV (^Enemy^) Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/2) = 6 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} = 2% chance to evade Ability MaxHP = 20 || CurrentHP = 20 MaxAE = 40 || CurrentAE = 40 Physical Evasion = 6 || Magic Evasion = 6 TotalActionEffect_Wookong = 12 to Soldier C || Enemy Chance of Evasion = 2% [Role dice] --> Rolled 12 ( > 2) --> Hit CONVERSATION Wookong talks in bold orange Kong talks in bold gold Thoughts are in italic, in their respective colors As they were running, they were met by someone else. It seems that they also wanted to help out the group and told them to follow him. Wookong did so, with Altheria. As they arrived in the underground tunnel, Altheria started being okay again it seems. She told Wookong she was okay now and Wookong slowly let her move on her own. "Don't worry about it!" Virilia asked the people who they were, while the person that helped them asked if they had seen someone by the name of Giles. Wookong didn't know anyone named Giles, although the description matched someone he saw. "He's the one who told us to run this way, and then we met you.". Apparently Giles was supposed to meet this person again, but he was running late. Wookong didn't know what he was supposed to say, he didn't know what happened to Giles after they left, but they might be delayed because of the amount of soldiers there were. |
Jul 27, 2021 10:18 AM
#132
♎ CLETIAN BEOWULF ♎ [HUMAN FORM] Ersylien Citizen CHARACTER IDENTITY POPULATION: Ersylien || NAME: Cletian Beowulf || ZODIAC SIGN: Libra || ACTUAL AGE: 42 years old || APPEARANCE AGE: 9 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || AE: 10 || INTELLIGENCE: 8 || STRENGTH: 5 || C-EV: 5/10 || ALIGNMENT: 100 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier= 0 || - Items carried: -|| 0 || - Gils: 300 STATUS CONDITION none ACTIVE SKILL Beast Tamer (Active Unlimited): When wild monsters having intelligence 60% lower than yours, your physical attack will both inflict damage and causes the enemy to be charmed. Can be used for unlimited amount of time per battle. [effect: charmed] ZODIAC SPELLS ZODIAC SPELL NAME: Reverse Gravity BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Reverse Gravity: From air, create upward force from below the target with the direction opposed to gravitational force, and magnitude higher than the opponent's weight, levitating the enemy 3x his height and drop him in abrupt manner. ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Tri-Gravity BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Tri-Gravity: From air, create a compressive force downward by 3x the weight of the target, with the direction aligned with the center of mass of the target ACTION TAKEN & CALCULATION AS NEEDED Explanations goes here CONVERSATION Cletian heard what Wookong said, he added: Just like Wookong Said, your friend was the one who told us to run into the direction where we met you.. He came to us right when we were fighting against Esrylien soldiers, and there seems to be a commander among them too, a boy, in white clothing and white hair.. and errhh.. he is wearing a weird purple underwear, some sort of like a thong.. Do you know who is that person? He seems to be sadistic and powerful as well. I hope your friend Giles is alright.. |
Jul 27, 2021 10:36 AM
#133
♒ JUDAS SETI ♒ [MAJOR NPC] CHARACTER IDENTITY POPULATION: Azazel || NAME: Judas Seti || ZODIAC SIGN: Aquarius || ACTUAL AGE: 24 years old || APPEARANCE AGE: 11 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 14 || C-EV: 40/40 || ALIGNMENT: 100 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapon equipped: ORICHALHUM DAGGER || WeaponModifier=10 || WeightGrade=2 Accessory equipped: Sorcerer Ring || AccessoryModifier=10 || AE+80 || WeightGrade=3 Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 5000 STATUS CONDITION none ACTIVE SKILL Energy Transfer(Active/Free Action) Transfer an amount of Astral energy to HP or HP to Astral energy at will. Can be used twice per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Wind Surge BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Wind Surge: Focus the air energy into the caster body, giving him a temporary swiftness of wind to launch a destructive lunge to the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: god speed 1 BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: god speed 1: focus the air energy into the caster body, giving him a temporary swiftness of wind to launch a destructive tornado lunge to the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{20+ 20/10 x 2/0.2}=40 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{7+ 7/5 x 2/2} = 6 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{14 + 14/5 x 2/5} = 16 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (40 + 40/5 x 2/4) = 44 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (40 + 40/5 x 2/2) = 48 Calculation TAE (^Level^) SPELL BUFF ATTACK CALCULATION TotalActionEffectWithoutAccessoryAndWeapon= ceiling{( SpellTotalActionEffectWithoutAccessory / 2 + UnarmedTotalActionEffectWithoutAccessory x 3)}= ceiling{( 9 / 2 + 5 x 3)} = 20 where SpellTotalActionEffectWithoutAccessoryAndWeapon =ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1) x 6/[0.62 x 2+ 1.38]x1.25x1} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2* 16/[1.52 x 2+ 4.48]}=5 INCLUDE WEAPON MODIFIER WeaponEffect = ceiling(WeaponModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon) = ceiling(10/100 x 20) = 2 Then TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 20 + 2 + 0 = 22 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 48)/300 x 100%} =16% chance to evade - MaxHP=40 || CurrentHP=40 MaxAE=20 || CurrentAE= 20 Physical Evasion=44 || Magic Evasion= 48 TotalActionEffect= 22 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION After listening to what Wookong and Cletian said Damn.. That person is Cain Lesdious, the first Lieutenant in Ersylien military.. I heard from the Ersylien soldiers when we were fighting before that he was to be promoted into General very soon.. This tragedy at Thanatos sure is another golden key for him to be promoted by the Ersylien high officials.. Giles.. He is going to be killed by him.. Damn!! This is a mess!! What should we do... Even if we go back, we won't be able to help him and few of those Azazel soldiers, we are not powerful enough.. We do not have any choices, but to run away for now, come up with a strategy, and save him later.. Judas silenced for a while, and seemed to be in frustration and sadness for loosing Giles, then I guess some of you might be Ersylien as well, but you all are running away , which makes you all fugitives... and I can sense that you are Azazel.. Judas approached Wookong, and touched his shoulder in a friendly manner.. If that is true, that means the Ersylien here are considered Heretics by governments and Church.. Which makes me able to trust you all.. And so I will take you all to Enzo now.. We have have quite a walk from here to the Azazel hideout.. Then Judas looked onto Virilia and answered Oh, my name is Judas Seti, you can call me Judas, I'm Enzo's right hand person.. Judas starts to walk following the path of the sewage Tunnel.. |
Jul 28, 2021 3:34 AM
#134
♊ Nottson, Wookong ♊ [HUMAN FORM] Azazel Citizen, Bully Buster CHARACTER IDENTITY POPULATION: Azazel || NAME: Nottson, Wookong || ZODIAC SIGN: Gemini || ACTUAL AGE: 12 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 5 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 150 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: Current = 3 || Max = 4 Accessory equipped: Magic Ring || AccessoryModifier = 5% || AE + 20 Items carried:
Gils: 20 WeightGradeCapacity: ceiling{2/(5+2x0.1)} x 4 = 4 STATUS CONDITION none ACTIVE SKILL Shadow Servant (Active/Free Action) (Unavailable): Cast a shadow with maximum HP=10% maximum caster's HP. The shadow mimics every caster's action. Usable once per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Just Monkeying Around BASE EFFECT ZODIAC SPELL: Base effect = 2 DETAILS ZODIAC SPELL: Just Monkeying Around: Creates a clone, essentially "splitting" himself into two after moving. The clone copies whatever he's doing and disappears after rough collision with anything at all, as it fizzles into the air. TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 6/[0.62 x 2 + 1.38] x 1.25 x 1} = 9 Etheric Form: TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 9/[0.62 x 2 + 1.38] x 1.25 x 1.25} = 16 ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Ruyi Bonk BASE EFFECT ZODIAC ETHERIC SPELL: Base effect = 2 DETAILS ZODIAC ETHERIC SPELL: Ruyi Bonk: Creates a quarterstaff made of wind. (It's appearance can be seen in the Etheric Form picture). The shape of this staff can be adjusted at will. Damage done by this staff is counted as physical damage, as it relies on the caster's strength how hard they can swing it, as well as benefitting from air-type bonusses. SpellTotalActionEffectWithoutAccessoryAndWeapon = ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 9/[0.62 x 2 + 1.38] x 1.25 x 1.25} = 16 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (16 / 2 + 2 x 3) = 14 ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2} = 20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2} = 20 + 20 = 40 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{5 + 5/5 x 2/2} = 6 Etheric Mode Intelligence: {6 x 1.5} = 9 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) Cast JMA: SpellTotalActionEffectWithoutAccessoryAndWeapon=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier )} = ceiling {(2+2-1)x 6/[0.62 x 2+ 1.38] x 1.25 x 1)} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (9 / 2 + 2 x 3) = 10.5 = 11 AccessoryModifier = 5% AccessoryEffect = ceiling{5/100 * 11} = 1 TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 11 + 0 + 1 = 12 Calculation of My Total Evasion Rate (^Level^) Wookong wears Magic Ring, does not has A-EV TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack MaxHP = 20 || CurrentHP = 20 MaxAE = 40 || CurrentAE = 40 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect_Wookong = - || Enemy Chance of Evasion = -% [Role dice] --> Rolled - ( > ) --> Hit CONVERSATION Wookong talks in bold orange Kong talks in bold gold Thoughts are in italic, in their respective colors Apparently the Bully Busters met with the soon-to-be general of the Ersylien military, Cain Lesdious. All this information is coming to Wookong at lightning speed, he barely had time to process it all. He understood one thing though. This Giles person had sacrificed himself to save the five of them. Even if they went to help, they'd be too late. Wookong cursed himself for the first time. He wasn't able to help the person laying on the ground, and now someone died to save him. And he was too powerless to do anything about it. "Calm down, Woo. We'll get him back. Repeat after , "...We're the Bully Busters...", "That's right. We're the Bully Busters..", "and that Cain is a bully..", "And what do we do with bullies?", "We bust them!". For others this might seem weird. But it's a kid talking to himself, energizing himself. Wookong slapped both his cheeks twice, as if waking himself up, "That's right! No time to be down!". The man who saved them introduced himself as Judas Seti, the right-hand person of Enzo. From the way he spoke, it seemed like Enzo was an important person. But Wookong, having known nothing of the politics of the world, has no idea who Enzo is. "Who's Enzo?" |
philtecturophyJul 30, 2021 11:00 AM
Jul 28, 2021 10:38 AM
#135
♒ JUDAS SETI ♒ [MAJOR NPC] CHARACTER IDENTITY POPULATION: Azazel || NAME: Judas Seti || ZODIAC SIGN: Aquarius || ACTUAL AGE: 24 years old || APPEARANCE AGE: 11 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 14 || C-EV: 40/40 || ALIGNMENT: 100 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapon equipped: ORICHALHUM DAGGER || WeaponModifier=10 || WeightGrade=2 Accessory equipped: Sorcerer Ring || AccessoryModifier=10 || AE+80 || WeightGrade=3 Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 5000 STATUS CONDITION none ACTIVE SKILL Energy Transfer(Active/Free Action) Transfer an amount of Astral energy to HP or HP to Astral energy at will. Can be used twice per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Wind Surge BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Wind Surge: Focus the air energy into the caster body, giving him a temporary swiftness of wind to launch a destructive lunge to the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: god speed 1 BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: god speed 1: focus the air energy into the caster body, giving him a temporary swiftness of wind to launch a destructive tornado lunge to the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{20+ 20/10 x 2/0.2}=40 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{7+ 7/5 x 2/2} = 6 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{14 + 14/5 x 2/5} = 16 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (40 + 40/5 x 2/4) = 44 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (40 + 40/5 x 2/2) = 48 Calculation TAE (^Level^) SPELL BUFF ATTACK CALCULATION TotalActionEffectWithoutAccessoryAndWeapon= ceiling{( SpellTotalActionEffectWithoutAccessory / 2 + UnarmedTotalActionEffectWithoutAccessory x 3)}= ceiling{( 9 / 2 + 5 x 3)} = 20 where SpellTotalActionEffectWithoutAccessoryAndWeapon =ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1) x 6/[0.62 x 2+ 1.38]x1.25x1} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2* 16/[1.52 x 2+ 4.48]}=5 INCLUDE WEAPON MODIFIER WeaponEffect = ceiling(WeaponModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon) = ceiling(10/100 x 20) = 2 Then TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 20 + 2 + 0 = 22 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 48)/300 x 100%} =16% chance to evade - Calculation Total Evasion Rate (^Level^) TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 44)/200 x 100%} = 22% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 48)/200 x 100%} = 24% chance to evade magic attack MaxHP=40 || CurrentHP=40 MaxAE=20 || CurrentAE= 20 Physical Evasion=22% || Magic Evasion= 24% TotalActionEffect= 22 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Judas somewhat heard Wookong talking to himself. But he decided to answer Wookong's question about Enzo Enzo is the mastermind, the architect, and the father the Azazel population. With his tactics, I am sure we will be able to save some of the Azazel that they have not killed and brought to the experimentation site in the research facilities... I hope they have not yet killed Giles, I hope Gilles is still alive, so what we all can save him.. You see, there are many Azazel soldiers killed on the spots by Cain and his soldiers since years ago, but some of those Azazels were not killed, but they were brought to research facilities where the Ersylien perform DNAX experimentation on them. My sister and I, we used to be the subjects of DNAX experimentation. We undergone a DNAX experimentation, which the Ersylien scientists works on reconfigurating the DNAX structure to transform us and the Azazel soldiers that were caught to the level of nethecites whose entities can be fully controlled for Ersylien's military purposes. My sister, Anck, until now, experiences horrifying skin burn and constant pain due to that experimentation years ago. Enzo saved us that time... There are many experimentations that the Ersylien scientist's perform that are truly inhuman. I heard they are also experimenting with the fusion, such as to produce Auracite matters extracted from the body of Azazel's children, again by turning them into Nethecite, which make them loosing their humanities, feelings, memories, and almost the whole of the self consciousness as well. They are phsyically and mentally changed inside and outside when such experiment was subjected to them. I am not sure if they have succeeded in these.. You see, we have some friends too in the Ersylien, such as Septimus and Gillian, they keep us informed regarding matters such as these, and how to strategically fight against Ersylien forces, not a frontal war, but rather we use Tactics and information fight them, or at least to save our comrades who are caught by them.. While talking, Judas keeps walking on the Sewage Tunnel, along with the Bully Busters. |
Discount66Jul 30, 2021 11:22 AM
Jul 28, 2021 11:54 AM
#136
♌ Senha Aphelion ♌ [HUMAN FORM] Ersylien Citizen CHARACTER IDENTITY POPULATION: Ersylien || NAME: Senha Aphelion || ZODIAC SIGN: Leo || ACTUAL AGE: 85 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 12 || AE: 8 || INTELLIGENCE: 4 || STRENGTH: 6 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 92 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapon equipped: Dagger || WeaponModifier = 3% || Weight Grade: 1 Accessory equipped: - || AccessoryModifier= 0 || - Items carried: Formal Letter || 0 || - Potion || 1 || Gils: 300 STATUS CONDITION none ACTIVE SKILL Dragonheart (Active/Free Action) Recover from KO status with HP=1. Can be used twice per battle. [effect: reraise] ZODIAC SPELLS ZODIAC SPELL NAME: Spellblade BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Spellblade: Infuses fire onto a held weapon which can have different benefits ranging from added spell based damage, burning effect, etc. ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Flame Pillar BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Flame Pillar:Summons a pillar of flames on the specific location, it can either be charged to increase in strength and area or quickly cast for a weaker and smaller area of effect ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{12+ 12/10 x 1/0.2} = 18 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{8 + 8/10 x 1/0.2} = 12 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{4 + 4/5 x 1/2} = 5 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{6 + 6/5 x 1/5} = 7 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 1/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling{(2+1-1) x 5/[0.62 x 1+ 1.38] x 1.25 x 1} = 7 TotalActionEffectWithoutAccessoryAndWeapon= ( SpellTotalActionEffectWithoutAccessory / 2 + UnarmedTotalActionEffectWithoutAccessory x 3) ( 7 / 2 + 2 x 3) = 10 where SpellTotalActionEffectWithoutAccessoryAndWeapon = ceiling {(BaseEffect+level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier )} UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} {1 * 7 / [1.52 x 1 + 4.48]} WeaponEffect = WeaponModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon 3 / 100 x 10 AccessoryEffect = AccessoryModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon Then TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect 10 + 1 + 0 = 11 Calculation Total Evasion Rate (^Level^) Senha has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack MaxHP = 18|| CurrentHP = 18 MaxAE = 12 || CurrentAE = 12 Physical Evasion=3% || Magic Evasion=3% CONVERSATION "This is being said" This is being thought Having made it out of the predicament due to the help of this group of people Senha was for the most part silent in thought while listening to what they had to say. That lieutenant mentioned that this was a matter of the military... so the church isn't entirely involved in this? But he also said that the church had ordered for Azazel to be killed as well, does Isaia know about this? I never delved any deeper than the stuff she sent me to do but could she be one that supports this notion... I have to go and ask her directly The boy who then introduced himself as Judas mentioned the fact that the Ersylien from the group would now be considered as Heretics by the government and church, Now I can't go back... this was a huge issue, he had first come here to complete a delivery mission Isaia sent him on but now he's a wanted criminal. All this information Judas gave came in like a complete surprise, Senha thought most of the things that happened in the church were all there was to it but to find out that stuff like massacres, human experiments and more were going on in the background had him doubting everything he grew up with. I have to find a way to reach Isaia and get a clear answer from her, maybe she isn't even aware of some of these things. It didn't look like that Clain guy was in good terms with her so she might be against the persecution of all Azazel. But I need a bit more clues and a way to reach her... as the kept walking down the sewers he felt the formal letter in his pocket that he had kept once they ran away from the lieutenant. Pulling the letter out and staring at it Senha thought, Maybe I should open it now... since I won't be able to deliver it anyway |
Discount66Aug 2, 2021 12:00 PM
Jul 29, 2021 1:37 AM
#137
♌ Altheria Agnexia ♌ [HUMAN FORM] Ersylien Citizen, Bully Buster CHARACTER IDENTITY POPULATION: Ersylien || NAME: Altheria Agnexia || ZODIAC SIGN: Leo || ACTUAL AGE: 77 years old || APPEARANCE AGE: 7 years old || GENDER: Female CHARACTER STATISTICS HP: 8 || AE: 12 || INTELLIGENCE: 6 || STRENGTH: 4 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 153 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier= 0 || - Items carried: -|| 2 potions || - Gils: 270 STATUS CONDITION none ACTIVE SKILL Vanish (Active/Free Action): Become transparent. Can be used once per battle. [effect: transparent] ZODIAC SPELLS ZODIAC SPELL NAME: Ruthless Expression BASE EFFECT ZODIAC SPELL: BaseEffect = 2 DETAILS ZODIAC SPELL: Ruthless Expression: forms small rocks from the dust in the air and sets them on fire as they are thrown at the enemy ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Heartburn Howl BASE EFFECT ZODIAC ETHERIC SPELL: Base effect = 2 DETAILS ZODIAC ETHERIC SPELL: Heartburn Howl: Generates heat and infuses a huge roar with flames ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{8+ 8/10 x 2/0.2}=16 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{12+ 12/10 x 2/0.2}=24 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{6+ 6/5 x 2/2} = 8 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{4 + 4/5 x 2/5} = 5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x8/[0.62 x 2 + 1.38]x1.25x1} = 12 No accessory, AccessoryModifier = 0 TotalActionEffect= 12 Calculation Total Evasion Rate (^Level^) Altheria has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack MaxHP = 16 || CurrentHP = 16 - 6 + 30, max 16 = 16 MaxAE = 24 || CurrentAE = 21 Physical Evasion=3% || Magic Evasion=3% TotalActionEffect = - || -% chance for Enemy to evade [Roll dice] --> Rolled 46 ---> hit CONVERSATION While waiting for Virilia's reply, Altheria thought to herself "Fusion stones, experimentations, stones" She wondered to herself if these things are the next steps to become stronger |
Discount66Aug 2, 2021 12:00 PM
Aug 2, 2021 11:59 AM
#138
EXPERIENCE POINTS PerfectScoreEXP= max{(TargetLevel-YourLevel), 1/max{(YourLevel-TargetLevel),1}} x m where m vary between the type of enemy DamageBonusEXP = DamageToEnemy/EnemyTotalHP x PerfectScoreEXP DamageReducedEXP = (DamageReducedTotal/EnemyTotalDamage x PerfectEXP) SupportBonusEXP = TotalDamageHealed / EnemyTotalDamage x PerfectEXP CombatProficiencyEXP = DamageBonusEXP + DamageReducedEXP + SupportBonusEXP MaximumScoreEachCategory = 25/100 x (PerfectEXP/2) Categories:
2. Able to coordinate with friends in attacking enemy 3. Able to use enemy's weakness against them 4. Able to use his character's potential to maximize the RP TotalEXP= CurrentEXP + CombatEXP + CreativityEXP Here, m=30 Nottson Wookong PerfectScoreEXP= max{(2-2), 1/max{(2-2),1}} x 30 = 30 DamageBonusEXP = 20/20 x 30 = 30 DamageReducedEXP = 0 SupportBonusEXP = 0 CombatProficiencyEXP = 30 MaximumScoreEachCategory = 25/100 x 15 = 4 +Creative Bonus = 4/5 x 4 = 4 +Teamwork Bonus = 5/5 x 4 = 4 +In-Character Bonus = 3/5 x 4 = 3 +Weakness Bonus = 5/5 x 4 = 4 TotalEXPGained= 30 + CreativityEXP = 30 + ( 4 + 4 + 3 + 4 ) = 45 Nottson Wookong EXP = 150 + 45 = 195 Altheria Agnexia PerfectScoreEXP= max{(2-2), 1/max{(2-2),1}} x 30 = 30 DamageBonusEXP = 9/16 x 30 = 17 DamageReducedEXP = 0 SupportBonusEXP = 0 CombatProficiencyEXP = 17 MaximumScoreEachCategory = 25/100 x 15 = 4 +Teamwork Bonus = 2/5 x 4 = 2 +In-Character Bonus = 5/5 x 4 = 4 Perfectly in-character in my opinion, the post was just a little bit too short for me to figure out the other points :^) Ignoring some of your teammates however, is kind of the opposite of teamwork. But it was good to see the 'teamwork' in attempting to defeat the enemies before you by helping your teammate! TotalEXPGained= 17 + CreativityEXP = 17 + ( 2 + 4 ) = 23 Altheria Agnexia EXP = 130 + 23 = 153 Virilia Cygnet PerfectScoreEXP= max{(2-2), 1/max{(2-2),1}} x 30 = 30 DamageBonusEXP = 0 DamageReducedEXP = 0 SupportBonusEXP = 0 CombatProficiencyEXP = 0 MaximumScoreEachCategory = 25/100 x 15 = 4 +Teamwork Bonus = 5/5 x 4 = 4 +In-Character Bonus = 3/5 x 4 = 3 Asking your team for their input is a great way to show teamwork! Although it might be less worth it in high stress situations, in this situation it was still somewhat possible! TotalEXPGained= 0 + CreativityEXP = 0 + ( 4 + 3 ) = 7 Virilia Cygnet EXP = 130 + 7 = 137 Senha Aphelion PerfectScoreEXP= max{(2-2), 1/max{(2-2),1}} x 30 = 30 DamageBonusEXP = 0 DamageReducedEXP = 0 SupportBonusEXP = 0 CombatProficiencyEXP = 0 MaximumScoreEachCategory = 25/100 x 15 = 4 +Creative Bonus = 5/5 x 4 = 4 +Teamwork Bonus = 5/5 x 4 = 4 +In-Character Bonus = 5/5 x 4 = 4 Actually nothing to say about this. Weakness wasn't given because there was no using the enemy's weakness. Apart from that, the attempt with the letter was incredibly creative and felt in character for me. Not running from the fight and attempting to help your teammates showed the teamspirit! TotalEXPGained= 0 + CreativityEXP = 0 + ( 4 + 4 + 4 ) = 12 Senha Aphelion EXP = 80 + 12 = 92 Dont forget that we Level up for every 100 xp gained. For each Level up the Base Effect increases by 1. In feedback is why I judged creativity bonusses as such! I have added the EXP to the Character Templates and Trackers. Please @ me if I missed anything. |
Aug 3, 2021 10:53 AM
#139
.[REMULUS] CITY CENTER: COLOSSEUM: The Thanatos: Tunnel Sewer INTERMISSION Thanatos: Corridor Theme 2: Tunnel Sewer And thus the story at Thanatos comes to an end, a story full of happiness, sadness, blood and sacrifices. Friendship was made on the path of blood. From the moment of near death, new chance for them come, to live and uncover the riddles of life that is now still vague. The Bully Busters follows Judas, walking in the sewage tunnels for quite some time. Smells of trashes, water full of dirt, and sting smells accompanied them along the path in this long journey inside the tunnel. There are many intersections, hidden paths that are passed through on their way to this new place, that is called the Underground, the place where Judas was raised, the place where the Azazel's mastermind lives. |
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