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Nov 10, 2023 5:48 PM
#51
CreepHazard said: dzudoKing said: CreepHazard said: NEWS FLASH: It was the most complete episode THIS YEAR, not just ALL of JJK, this whole year and probably like 95% of last 10 years leaving our a few shows Lol. You're delusional asf. Guys, you have perfect example of blind FANBOYISM above. 16th ep was far from perfect. Even One Piece at this point surprasses JJK in terms of art which is not a good sign. Will you be content with some stickmans fighting without any details, but with "great" and fast animation sequences? Because more or less that's what I feel watching JJK now. Did you not see the hyper detailed Sukuna drawings that lasted for 1/24th of a second? Do you have any idea how hard it is to convey depth without shadows? And, by the way you talk, do you think any regular animators could pull off animating the 'super bad sequences' you just mentioned? If this is so easy to do then why isn't this the norm, and why do almost 90% of Isekai crap have more detailed slideshows than this? BECAUSE THIS IS HARD TO PULL OFF. Think about it for a while. Nobody's delusional, this episode had raw effort behind it Next time around try taking a pencil and scribble some short animations with the most limited frames possible, you'll figure out it isn't as 'lazy' as it looks. Coming from an aspiring animator I hope you educate yourself about art. Don't be a sucker ✌️ ![]() "hyper detailed" is not even what that image is showing, this is just adding extra expression layers (which, tbh, I don't think it makes up for not adding shading nor lighting). The image shown after this message, tho, is a good example of a nice detailed frame from the last episode. I don't judge on coloring styles as it changes per decade and studio/artist, but the lack of proper or even shading itself is really notorious in some scenes of this episode. It fits for SoL but not for action that is both on nighttime and with a lot of fire parts. |
Nov 10, 2023 5:49 PM
#52
Reply to CrimsonPunk01
This episode was pretty hype and while I do appreciate what they were doing, it does come off as a rough sketch more than a finished product. One of my biggest criticisms of the manga is the art style of the fights. Imo it gets pretty messy. I love looking forward to the fights in the anime because of what the animators add as well as polish up to bring these awesome scenes to life. This particular episode did a phenomenal job bringing the fight to life but it’s style seemed messy and unfinished. The same way I viewed it in the manga. Hence, I’m somewhat dissatisfied in the final product. The subtle editions of the glass melting mid-air, the fluid movement of the buildings melting and everything was cool, but I wish there was more detail and polish. If this truly was an intentional artistic choice by the animators then I really don’t vibe well with it. Appreciate you starting this thread to talk about it!
@CrimsonPunk01 This ep was 99% polished if we look at whole ep maybe 8 sec weren't if I being harsh. I guess the style is subjective but it's not unfinished. |
Nov 10, 2023 5:59 PM
#53
Clon0s said: @CrimsonPunk01 This ep was 99% polished if we look at whole ep maybe 8 sec weren't if I being harsh. I guess the style is subjective but it's not unfinished. I guess if you put it that way, where you’re saying it’s a style choice, I view it as unfinished. I’m not good with artistic lingo so when I see an “unfinished product” I say it needs a bit of “polish”. I see where you’re coming from though in terms of this being a stylistic choice. If that’s the case then this style isn’t my cup of tea. |
Nov 10, 2023 7:03 PM
#54
Yup, it amazes me how people prefer this Or this ice skating race than anything featured this season The first season was good BUT also had A LOT of inconsistencies, mainly with a terrible use of CGI in the backgrounds, where the characters seemed to always be floating or some shit like that, and look, no one said anything about it. Some anime fans really deserve a slideshow like that Record of Ragnarok crap. This episode was amazing in every aspect, the best one so far along with some moments from the beginning of the season, like Gojo's fights against Toji. Anyone who didn't like it is just crazy. |
Nov 10, 2023 7:30 PM
#55
Reply to ANR23
This wo reminded of Pain arc from Naruto.
That climactic fight was poorly animated.
This style of fluidised, no boundary, no face, no detail animation ain’t fun to watch.
The sequence where Fushiguro released his rabbits or when sukuna and volcano man were fighting inside the building was kinda sad to watch.
But it is what it is.
That climactic fight was poorly animated.
This style of fluidised, no boundary, no face, no detail animation ain’t fun to watch.
The sequence where Fushiguro released his rabbits or when sukuna and volcano man were fighting inside the building was kinda sad to watch.
But it is what it is.
ANR23 said: yes and that is proof that the episode was cinema lmfaoThis wo reminded of Pain arc from Naruto. |
Nov 10, 2023 7:39 PM
#56
Reply to BetterBegoneThot
CreepHazard said:
Did you not see the hyper detailed Sukuna drawings that lasted for 1/24th of a second? Do you have any idea how hard it is to convey depth without shadows? And, by the way you talk, do you think any regular animators could pull off animating the 'super bad sequences' you just mentioned? If this is so easy to do then why isn't this the norm, and why do almost 90% of Isekai crap have more detailed slideshows than this? BECAUSE THIS IS HARD TO PULL OFF. Think about it for a while. Nobody's delusional, this episode had raw effort behind it
Next time around try taking a pencil and scribble some short animations with the most limited frames possible, you'll figure out it isn't as 'lazy' as it looks. Coming from an aspiring animator
I hope you educate yourself about art. Don't be a sucker ✌️

dzudoKing said:
Lol. You're delusional asf.
Guys, you have perfect example of blind FANBOYISM above. 16th ep was far from perfect. Even One Piece at this point surprasses JJK in terms of art which is not a good sign. Will you be content with some stickmans fighting without any details, but with "great" and fast animation sequences? Because more or less that's what I feel watching JJK now.
CreepHazard said:
NEWS FLASH: It was the most complete episode THIS YEAR, not just ALL of JJK, this whole year and probably like 95% of last 10 years leaving our a few shows
NEWS FLASH: It was the most complete episode THIS YEAR, not just ALL of JJK, this whole year and probably like 95% of last 10 years leaving our a few shows
Lol. You're delusional asf.
Guys, you have perfect example of blind FANBOYISM above. 16th ep was far from perfect. Even One Piece at this point surprasses JJK in terms of art which is not a good sign. Will you be content with some stickmans fighting without any details, but with "great" and fast animation sequences? Because more or less that's what I feel watching JJK now.
Did you not see the hyper detailed Sukuna drawings that lasted for 1/24th of a second? Do you have any idea how hard it is to convey depth without shadows? And, by the way you talk, do you think any regular animators could pull off animating the 'super bad sequences' you just mentioned? If this is so easy to do then why isn't this the norm, and why do almost 90% of Isekai crap have more detailed slideshows than this? BECAUSE THIS IS HARD TO PULL OFF. Think about it for a while. Nobody's delusional, this episode had raw effort behind it
Next time around try taking a pencil and scribble some short animations with the most limited frames possible, you'll figure out it isn't as 'lazy' as it looks. Coming from an aspiring animator
I hope you educate yourself about art. Don't be a sucker ✌️

"hyper detailed" is not even what that image is showing, this is just adding extra expression layers (which, tbh, I don't think it makes up for not adding shading nor lighting). The image shown after this message, tho, is a good example of a nice detailed frame from the last episode.
I don't judge on coloring styles as it changes per decade and studio/artist, but the lack of proper or even shading itself is really notorious in some scenes of this episode. It fits for SoL but not for action that is both on nighttime and with a lot of fire parts.
BetterBegoneThot said: ever heard of kagenashi/zenkage? you shouldn't call yourself a fan of animation if you're illiterate to this point and think that was a problemlack of proper or even shading itself |
Nov 10, 2023 8:24 PM
#57
Reply to dixoncider8142
Oongbuh said:
@Dixoncider8142 I don't think you know what the term "chibi" means.
And if you think this is "lazy animation", surely you can replicate or do much better, expert.
@Dixoncider8142 I don't think you know what the term "chibi" means.
And if you think this is "lazy animation", surely you can replicate or do much better, expert.
Eh im talking about the part where Panda and the guy were talking was mostly chibi and yeah the animation in that fight kind of looks lazy u can easily tell the difference between the animation in season one to this season.
@Dixoncider8142 I got speechless with this expert take. But what do i expect from a ufotable stan like you. most ufotable stans get orgasm if they see a gay color Megumi vs Toji sequences has a better creativity, fluidity, and choreography than the entire fight of S1 + Movie have. Saying the animation is lazy is as same as saying mob psycho 100 is a lazy project, which is not. Btw i remember you called me a normie back then. But guess what, who's the actual normie now? |
Nov 10, 2023 8:31 PM
#58
DrkSeid69 said: @Dixoncider8142 I got speechless with this expert take. But what do i expect from a ufotable stan like you. most ufotable stans get orgasm if they see a gay color Megumi vs Toji sequences has a better creativity, fluidity, and choreography than the entire fight of S1 Movie have. Saying the animation is lazy is as same as saying mob psycho 100 is a lazy project, which is not. Btw i remember you called me a normie back then. But guess what, who's the actual normie now? Not really u can’t really compare that to any fight in season 1, the animation was more fluid in season 1. Also I’m not necessarily a ufotable stan but there’s no doubt that ufotable is the best studio with breathtaking animation. Also mob psycho has better animation than jjk season 2. |
Nov 10, 2023 9:56 PM
#59
Reply to LIVI___
@ktg simpler character design degrades animation?. I ain't even arguing atp, you braindead asf. You the same guy who claimed that a still frame from jjk movie had better *animation* than a decently detailed scene from the jjk op. I remember you, your takes are way past horrible. You claim that movement is the minor aspect of animation and details in drawing are what makes an animation good. If what you bullshit about are facts then nanami vs haruka might be the best piece of animation for you, even better than gear 5 and mob psycho.
@LIVI___ You clearly don't remember what I said in previous posts, that's why you are trying to lie about it here. If you are that "braindead", why do you even reply to me? So, no, I was never talking about animation AND still images from a movie. You are mixing up my 2 separate points, which is funny, because you think you are smart. :D There were 2 or 3 clever users like yourself, who claimed that character design has not change between the 2 seasons. To refute their claims I did provide images from the SAME SCENE from S1 and S2 and not from movie. You would know that it is stupid to bring up the movie because it has different schedule and budget if you had knowledge about the anime industry. Sadly, you don't know anything about it. And I had a separate take about the animation, but in that aspect I wasn't talking about still images. And thirdly, go into any art university and during the first lesson they will tell you that all in all animation has many different aspects that define its quality, like shading, design complexity, coloring, fps etc. FPS solely can't define animation quality, because that would mean the worst CGI is better than the best 2d animation, simply because in CGI they could use 60 FPS easily, they don't to "draw" another 36 frames. After a certain number, you can hardly tell that the FPS number increased. Like even if I create an animation with 24 and 25 FPS, it's unlikely that you would be able to tell the difference. (At this point I'm not even surprised that you think he's called Haruka and not Haruta.) As for JJK S2 fights, while Nanami - only Nanami - looked okay design-wise, like he is actually from S1, but aside from that, the animation was nothing special. Small movements, many closeups and even the scene's impact was delivered by the VA and not by the animation. I'm not sure why did you bring up Mob Psycho, because they actually animate fast paced scenes on 2s many times. For example I remember a scene where the trick was that the characters were animated on 2s in the foreground while the background was animated on 1s. This is how they made it look better. One Piece in that aspect is different, I mean if we are talking about their newer style in the latest episodes. When they change their style mid episode, they actually add complexity to the characters. That's why the characters' body looks morphed sometimes. And out of the 3 shows that you mentioned, that's probably that best. But when I talk about that shows' animation, I include animation from the slower paced scenes too. But let me ask something. If you truly believe that animation is only about FPS, then you agree that this is the best "animation", even better than any scene from JJK, because it has more FPS. So do you agree? https://www.youtube.com/watch?v=E4M6_j16eoU Source: KamiKatsu |
Nov 10, 2023 11:19 PM
#60
Reply to ktg
@LIVI___ You clearly don't remember what I said in previous posts, that's why you are trying to lie about it here. If you are that "braindead", why do you even reply to me?
So, no, I was never talking about animation AND still images from a movie. You are mixing up my 2 separate points, which is funny, because you think you are smart. :D
There were 2 or 3 clever users like yourself, who claimed that character design has not change between the 2 seasons. To refute their claims I did provide images from the SAME SCENE from S1 and S2 and not from movie. You would know that it is stupid to bring up the movie because it has different schedule and budget if you had knowledge about the anime industry. Sadly, you don't know anything about it.
And I had a separate take about the animation, but in that aspect I wasn't talking about still images.
And thirdly, go into any art university and during the first lesson they will tell you that all in all animation has many different aspects that define its quality, like shading, design complexity, coloring, fps etc. FPS solely can't define animation quality, because that would mean the worst CGI is better than the best 2d animation, simply because in CGI they could use 60 FPS easily, they don't to "draw" another 36 frames.
After a certain number, you can hardly tell that the FPS number increased. Like even if I create an animation with 24 and 25 FPS, it's unlikely that you would be able to tell the difference.
(At this point I'm not even surprised that you think he's called Haruka and not Haruta.)
As for JJK S2 fights, while Nanami - only Nanami - looked okay design-wise, like he is actually from S1, but aside from that, the animation was nothing special. Small movements, many closeups and even the scene's impact was delivered by the VA and not by the animation.
I'm not sure why did you bring up Mob Psycho, because they actually animate fast paced scenes on 2s many times. For example I remember a scene where the trick was that the characters were animated on 2s in the foreground while the background was animated on 1s. This is how they made it look better.
One Piece in that aspect is different, I mean if we are talking about their newer style in the latest episodes. When they change their style mid episode, they actually add complexity to the characters. That's why the characters' body looks morphed sometimes. And out of the 3 shows that you mentioned, that's probably that best. But when I talk about that shows' animation, I include animation from the slower paced scenes too.
But let me ask something. If you truly believe that animation is only about FPS, then you agree that this is the best "animation", even better than any scene from JJK, because it has more FPS. So do you agree?
https://www.youtube.com/watch?v=E4M6_j16eoU
Source: KamiKatsu
So, no, I was never talking about animation AND still images from a movie. You are mixing up my 2 separate points, which is funny, because you think you are smart. :D
There were 2 or 3 clever users like yourself, who claimed that character design has not change between the 2 seasons. To refute their claims I did provide images from the SAME SCENE from S1 and S2 and not from movie. You would know that it is stupid to bring up the movie because it has different schedule and budget if you had knowledge about the anime industry. Sadly, you don't know anything about it.
And I had a separate take about the animation, but in that aspect I wasn't talking about still images.
And thirdly, go into any art university and during the first lesson they will tell you that all in all animation has many different aspects that define its quality, like shading, design complexity, coloring, fps etc. FPS solely can't define animation quality, because that would mean the worst CGI is better than the best 2d animation, simply because in CGI they could use 60 FPS easily, they don't to "draw" another 36 frames.
After a certain number, you can hardly tell that the FPS number increased. Like even if I create an animation with 24 and 25 FPS, it's unlikely that you would be able to tell the difference.
(At this point I'm not even surprised that you think he's called Haruka and not Haruta.)
As for JJK S2 fights, while Nanami - only Nanami - looked okay design-wise, like he is actually from S1, but aside from that, the animation was nothing special. Small movements, many closeups and even the scene's impact was delivered by the VA and not by the animation.
I'm not sure why did you bring up Mob Psycho, because they actually animate fast paced scenes on 2s many times. For example I remember a scene where the trick was that the characters were animated on 2s in the foreground while the background was animated on 1s. This is how they made it look better.
One Piece in that aspect is different, I mean if we are talking about their newer style in the latest episodes. When they change their style mid episode, they actually add complexity to the characters. That's why the characters' body looks morphed sometimes. And out of the 3 shows that you mentioned, that's probably that best. But when I talk about that shows' animation, I include animation from the slower paced scenes too.
But let me ask something. If you truly believe that animation is only about FPS, then you agree that this is the best "animation", even better than any scene from JJK, because it has more FPS. So do you agree?
https://www.youtube.com/watch?v=E4M6_j16eoU
Source: KamiKatsu
@ktg It's crazy how almost everything you said here have been refuted by me in our past convo. https://myanimelist.net/forum/?topicid=2114623&show=90&msgid=69804817 I never said more fps = better animation. It's not hard to read c'mon. "There were 2 or 3 clever users like yourself, who claimed that character design has not change between the 2 seasons." No I never did. Read the thread again "To refute their claims I did provide images from the SAME SCENE from S1 and S2 and not from movie." 💀 https://myanimelist.net/forum/?topicid=2114623&show=30&msgid=69777752 Judging by your past conversation, I can conclude you know absolutely nothing about animation. "You would know that it is stupid to bring up the movie because it has different schedule and budget if you had knowledge about the anime industry." Now read this infront of a mirror. 🥱 minor spelling error, his name wasn't worth remembering. I don't see how it supports your arguments tho. I brought up mob psycho to prove that you can't judge animation by pausing the scenes and also the fact that you know nothing about animation and also the fact that Artstyle are subjective and has nothing to do with good animation. Good animation doesn't need details, exaggerated colours. Simpler artstyle does not degrade animation, if that was the case mob psycho wouldn't be considered one of the best animated show of history I do think I'm pretty smart, but that's because dumb people like you exist. Don't take my insults seriously tho, I don't actually mean it. |
LIVI___Nov 10, 2023 11:24 PM
Nov 11, 2023 12:04 AM
#61
This episode felt like I am watching mix of Ranking of Kings and music video. |
Nov 11, 2023 12:07 AM
#62
dzudoKing said: Your "freedom" to me looks more like artistic shit. Animation is not everything. I suppose you're one of sakugatards smh. This image is one example of many. This looks like some newbie trying to make animation. |
Nov 11, 2023 12:11 AM
#63
I didn't say the animation is bad The animation is one of the best animation I've ever seen I am saying almost every still frame scenes or talking scenes, most of them look very off model and rushed Every fights in Shibuya are above average, but the still frames and dialogue scenes are not very good. I will give you one example https://imgur.com/oodmgcG Kusakabe's drawing here looks really good Sukuna's also really good. His hair is SLIGHTLY odd, but I think it is forgiveable Panda's armpit is awkward Those 2 guys in the back look rushed. Even tho they're in a far shot, they should have at least clear proportion. *I DON'T SAY THAT THEY SHOULD BE DETAILED, THEY JUST NEED A CLEAR PROPORTION* (Like this frame, even tho panda, kusakabe, and sukuna are in a far shot, they have a clear proportion https://imgur.com/EbgONNg) |
HEBI_TANNov 11, 2023 12:14 AM
We all have shit taste, especially in animes No one's right, no one's wrong |
Nov 11, 2023 12:18 AM
#64
Reply to dzudoKing
Your "freedom" to me looks more like artistic shit. Animation is not everything. I suppose you're one of sakugatards smh. This image is one example of many.
@dzudoKing I don't say this ep was bad actually Yeah, this is a really bad still frame. This ep has a lot of still frames issue But don't pretend like every single frames in this ep was badly animated like seven deadly frames season 3 |
We all have shit taste, especially in animes No one's right, no one's wrong |
Nov 11, 2023 12:21 AM
#65
Reply to LIVI___
@dzudoKing so characters far away from screen appearing offmodel or not detailed = shit animation?
That must mean, fate has shit animation

Mob psycho has shit animation too

Demon slayer has shit animation too

And every Kyoto anime too. The pic you provided is zoomed in, the focus of the original frame is a dead incest why should the animator even waste their time creating microscopic yet detailed faces
https://twitter.com/Kage__Oni/status/1722658225604919454
If this is what shit looks like, I want every shounen anime to look this shit.
You guys would eat anything sprinkled with excessive colours and details but creativity in animation is something you guys will never digest
That must mean, fate has shit animation
Mob psycho has shit animation too
Demon slayer has shit animation too
And every Kyoto anime too. The pic you provided is zoomed in, the focus of the original frame is a dead incest why should the animator even waste their time creating microscopic yet detailed faces
https://twitter.com/Kage__Oni/status/1722658225604919454
If this is what shit looks like, I want every shounen anime to look this shit.
You guys would eat anything sprinkled with excessive colours and details but creativity in animation is something you guys will never digest
@LIVI___ Mob psycho's artstyle here fits perfectly with the artstyle of the anime,, Demon slater and fate are fine cuz they have a clear proportion. A lot of jjk's CLOSE SHOTS are off model. I don't mind if they're detailed or not, cuz on-model is way way way more important than details. I don't think offmodel or not detailed = shit animation, but offmodel = rushed art. I don't say it's shit, but it's rushed |
HEBI_TANNov 11, 2023 12:24 AM
We all have shit taste, especially in animes No one's right, no one's wrong |
Nov 11, 2023 12:59 AM
#66
i didn't like the animation change it ruined it for me, well people have opinions some can trash on it while some enjoy don't expect everyone to meatride |
Nov 11, 2023 1:28 AM
#67
nwssx said: BetterBegoneThot said: ever heard of kagenashi/zenkage? you shouldn't call yourself a fan of animation if you're illiterate to this point and think that was a problemlack of proper or even shading itself As I said, in SoL shots it doesn't look bad but in this specific example is just lazy. I don't think you could compare a fight scene with something like Monogatari series which main point is building a story and not making you gasp with the artstyle (and then again, Mono series has details and isn't just purely plain color), or even K-On which wants to look as cozy as possible. |
Nov 11, 2023 1:30 AM
#68
Reply to CreepHazard
Nycro said:
It's insane how people saw the last episode and thought it had PERFECT animation, like it genuinely blows my mind...
Like are you guys watching with your eyes? Does that fucking look PERFECT to you?
Now seriously, it was definitely better adapted than most episodes of Shibuya but even this one had iffy parts. It was still good just not clean.
It's insane how people saw the last episode and thought it had PERFECT animation, like it genuinely blows my mind...
Like are you guys watching with your eyes? Does that fucking look PERFECT to you?
Now seriously, it was definitely better adapted than most episodes of Shibuya but even this one had iffy parts. It was still good just not clean.
🤡 imagine being so fucking braindead that you don't see the point of the thread at all
@CreepHazard Na man, you just have no clue. Alot of people genuinely believe and say this. |
Nov 11, 2023 1:37 AM
#69
the animation style in this episode was so gorgeously fluid and reminded me of mob psycho's explosive action scenes - people who are complaining have no knowledge of animation in the technical sense or simply lack visual taste. there have certainly been badly animated eps this season (*ahem* cricket vs yuuji 💀) but last few eps have been some of their best work by far. the colors, linework, shadows (or lack thereof) make for such a superior style that suits jjk so much and i'd like to see more of it going forward. |
Nov 11, 2023 1:54 AM
#70
anamaria46543 said: CreepHazard said: It's insane how people saw the last episode and thought it was bad/incomplete animation, like it genuinely blows my mind... Like are you guys watching with your eyes? Does that fucking look incomplete to you? NEWS FLASH: It was the most complete episode THIS YEAR, not just ALL of JJK, this whole year and probably like 95% of last 10 years leaving our a few shows. Seriously, y'all show look into creative freedom and animator's animation styles.That episode perfectly encapsulates what Animation should look like and it's a shame it's being hated like the Naruto Pain episode I love jjk but since I finished kny my standards for animation got pretty high and I'm not proud of it, up to this point I ignored the bad animation but bro. this episode is without exaggeration the worst of jjk, like the fight with sukuna, I see what they are trying to do but it didn't work, from the first ep s2 i figured since mappa was made by an ex-employee from unfotable the animation will be good....like I said I love jjk and I know the animators are doing their best. #respectmappa "Since I finished KNY my standards for animation went up" I suggest you watch some videos explaining animation. Kny is far from the best animation out there, it has one of the best compositing tho. Watch Mob Psycho, any KyoAni show, Chainsaw Man, currently airing Frieren. Idk if you like the style personally but it definitely isn't rushed or lazy animation. It's stylized animation and it's probably some of the most insanely hard stuff to pull off in anime. Whether you like it or not depends on personal preference |
Nov 11, 2023 1:54 AM
#71
Nov 11, 2023 1:56 AM
#72
CrimsonPunk01 said: This episode was pretty hype and while I do appreciate what they were doing, it does come off as a rough sketch more than a finished product. One of my biggest criticisms of the manga is the art style of the fights. Imo it gets pretty messy. I love looking forward to the fights in the anime because of what the animators add as well as polish up to bring these awesome scenes to life. This particular episode did a phenomenal job bringing the fight to life but it’s style seemed messy and unfinished. The same way I viewed it in the manga. Hence, I’m somewhat dissatisfied in the final product. The subtle editions of the glass melting mid-air, the fluid movement of the buildings melting and everything was cool, but I wish there was more detail and polish. If this truly was an intentional artistic choice by the animators then I really don’t vibe well with it. Appreciate you starting this thread to talk about it! Yep it comes down to personal preference, but it definitely isn't rushed or unfinished. Incredibly hard stuff to pull off but if it isn't your cup of tea, well there's nothing you can do about that lol. |
Nov 11, 2023 1:59 AM
#73
HEBI_TAN said: @LIVI___ Mob psycho's artstyle here fits perfectly with the artstyle of the anime,, Demon slater and fate are fine cuz they have a clear proportion. A lot of jjk's CLOSE SHOTS are off model. I don't mind if they're detailed or not, cuz on-model is way way way more important than details. I don't think offmodel or not detailed = shit animation, but offmodel = rushed art. I don't say it's shit, but it's rushed It's not rushed. You didn't like the style, that's fine. Don't call the animation shit because of it. This was probably the most complete episode delivered since hidden inventory and had a ton of effort behind it |
Nov 11, 2023 2:05 AM
#74
Reply to btech2009
@LIVI___ I humbly request you to delete this post. This is MAL....not 4chan.
@btech2009 alr mate. it's not that serious tho, That was just a dark humour |
Nov 11, 2023 2:08 AM
#75
Reply to LIVI___
@btech2009 alr mate. it's not that serious tho, That was just a dark humour
@LIVI___ Thank you....I appreciate your prompt response. No hard feelings. |
Nov 11, 2023 2:12 AM
#76
Reply to CreepHazard
HEBI_TAN said:
@LIVI___
Mob psycho's artstyle here fits perfectly with the artstyle of the anime,, Demon slater and fate are fine cuz they have a clear proportion.
A lot of jjk's CLOSE SHOTS are off model. I don't mind if they're detailed or not, cuz on-model is way way way more important than details.
I don't think offmodel or not detailed = shit animation, but offmodel = rushed art.
I don't say it's shit, but it's rushed
@LIVI___
Mob psycho's artstyle here fits perfectly with the artstyle of the anime,, Demon slater and fate are fine cuz they have a clear proportion.
A lot of jjk's CLOSE SHOTS are off model. I don't mind if they're detailed or not, cuz on-model is way way way more important than details.
I don't think offmodel or not detailed = shit animation, but offmodel = rushed art.
I don't say it's shit, but it's rushed
It's not rushed. You didn't like the style, that's fine. Don't call the animation shit because of it. This was probably the most complete episode delivered since hidden inventory and had a ton of effort behind it
@CreepHazard Yeah I can clearly see the effort I am a big fan of that animation style cuz it reminded me a lot of Mob Psycho and hyun's dojo project. I just didn't really like the artstyle choice during still frame scenes |
We all have shit taste, especially in animes No one's right, no one's wrong |
Nov 11, 2023 3:44 AM
#77
Reply to BetterBegoneThot
nwssx said:
BetterBegoneThot said:
lack of proper or even shading itself
ever heard of kagenashi/zenkage? you shouldn't call yourself a fan of animation if you're illiterate to this point and think that was a problemlack of proper or even shading itself
As I said, in SoL shots it doesn't look bad but in this specific example is just lazy. I don't think you could compare a fight scene with something like Monogatari series which main point is building a story and not making you gasp with the artstyle (and then again, Mono series has details and isn't just purely plain color), or even K-On which wants to look as cozy as possible.
@BetterBegoneThot then I guess this is a matter of preference, but it's not "lazy", especially given how well this episode moves and how well-thought the storyboard was, the lack of shadowing is totally intentional and allows such speeds in movement |
Nov 11, 2023 4:20 AM
#78
Reply to dixoncider8142
DrkSeid69 said:
@Dixoncider8142 I got speechless with this expert take. But what do i expect from a ufotable stan like you. most ufotable stans get orgasm if they see a gay color
Megumi vs Toji sequences has a better creativity, fluidity, and choreography than the entire fight of S1 Movie have. Saying the animation is lazy is as same as saying mob psycho 100 is a lazy project, which is not.
Btw i remember you called me a normie back then. But guess what, who's the actual normie now?
@Dixoncider8142 I got speechless with this expert take. But what do i expect from a ufotable stan like you. most ufotable stans get orgasm if they see a gay color
Megumi vs Toji sequences has a better creativity, fluidity, and choreography than the entire fight of S1 Movie have. Saying the animation is lazy is as same as saying mob psycho 100 is a lazy project, which is not.
Btw i remember you called me a normie back then. But guess what, who's the actual normie now?
Not really u can’t really compare that to any fight in season 1, the animation was more fluid in season 1. Also I’m not necessarily a ufotable stan but there’s no doubt that ufotable is the best studio with breathtaking animation. Also mob psycho has better animation than jjk season 2.
@Dixoncider8142 Not really u can’t really compare that to any fight in season 1 So, this one is better than Toji vs Megumi animation? lol. Think before you reply my comment. most of big fights in S1 are slower and mostly have limited movement in some part compared to big fights in shibuya arcs. i'm going to compare the fight sequences in S1 that are similiar to S2 Toji vs Dagon is better than Maki vs Hanami Jogo vs Sukuna (that takes place in the middle of air) is far better than Sukuna vs Megumi & Gojo vs Jogo (that are also take place in the middle of air) Also I’m not necessarily a ufotable stan but there’s no doubt that ufotable is the best studio with breathtaking animation You're just proving yourself that you're a ufotable stan. Ufotable 2D animation isn't even the best in industry as the studio is more relying on compositing and CGI than 2D animation. Also mob psycho has better animation than jjk season 2 I was talking about Megumi vs Toji sequences btw, not the entire animation of JJK S2 |
Nov 11, 2023 4:24 AM
#79
I’ve noticed it more and more this season. They’ve tried to fix something that isn’t broken, though I don’t think it’s a complete write off. It’s just an attempted blended change to a grittier style |
Nov 11, 2023 4:32 AM
#80
Oubwio said: bro there's like no reason to make this thread though. just pay no mind to it and move on I think the point is to discuss it you know ![]() |
Nov 11, 2023 4:34 AM
#81
MarusaruMaia said: Yup, it amazes me how people prefer this Or this ice skating race than anything featured this season The first season was good BUT also had A LOT of inconsistencies, mainly with a terrible use of CGI in the backgrounds, where the characters seemed to always be floating or some shit like that, and look, no one said anything about it. Some anime fans really deserve a slideshow like that Record of Ragnarok crap. This episode was amazing in every aspect, the best one so far along with some moments from the beginning of the season, like Gojo's fights against Toji. Anyone who didn't like it is just crazy. Bro had the choice to speak any language yet he chose to speak facts 🔥🔥🔥💯💯💯 |
Nov 11, 2023 4:59 AM
#82
nwssx said: @BetterBegoneThot then I guess this is a matter of preference, but it's not "lazy", especially given how well this episode moves and how well-thought the storyboard was, the lack of shadowing is totally intentional and allows such speeds in movement By that logic, Heartcatch PreCure (or just any in general, but I'm using this one as an example as it's the "simplest" in terms of artstyle) it's a masterpiece as it manages to get some fluids shots with few to no shading. I'm not well informed in how PreCure is managed, but 45-50 episodes every year, along movies, character designing (as there's no manga to take them from, nor there's a story to have as a base), etc, since 2004... if you truly say that it requires a lot of effort to pull that style, then alright, I guess Toei animators are overworking. I don't want to sound rude as there's indeed an effort made, but it isn't fair to compare that to higher quality works. It's like saying that Mars of Destruction is at the same quality tier than 70% of the anime because "there's an effort in making the 3D models". Watching last episode on mobile felt like watching some random ass chinese CGI show, and you can't possible say that it's just """preference"""... mostly with how the rest of the season has been treated. I mean, Mechamaru episode for example it's probably one of my fav parts of this season, and it's nowhere near in terms of overall quality and enjoyment as Sukuna vs Jogo. TL;DR version: Effort/Time spent ≠ Quality. |
Nov 11, 2023 6:15 AM
#83
Reply to LIVI___
@dzudoKing so characters far away from screen appearing offmodel or not detailed = shit animation?
That must mean, fate has shit animation

Mob psycho has shit animation too

Demon slayer has shit animation too

And every Kyoto anime too. The pic you provided is zoomed in, the focus of the original frame is a dead incest why should the animator even waste their time creating microscopic yet detailed faces
https://twitter.com/Kage__Oni/status/1722658225604919454
If this is what shit looks like, I want every shounen anime to look this shit.
You guys would eat anything sprinkled with excessive colours and details but creativity in animation is something you guys will never digest
That must mean, fate has shit animation
Mob psycho has shit animation too
Demon slayer has shit animation too
And every Kyoto anime too. The pic you provided is zoomed in, the focus of the original frame is a dead incest why should the animator even waste their time creating microscopic yet detailed faces
https://twitter.com/Kage__Oni/status/1722658225604919454
If this is what shit looks like, I want every shounen anime to look this shit.
You guys would eat anything sprinkled with excessive colours and details but creativity in animation is something you guys will never digest
@LIVI___ nah tbh the comparison you have made are actual long distance shot as compared to the jjk one where its not much of a long distance. Also the daki image just looked blurred for some reason in the photo you provided. I actually saw this on TV and the details looked clear to me. |
Nov 11, 2023 6:29 AM
#84
Reply to BetterBegoneThot
nwssx said:
@BetterBegoneThot then I guess this is a matter of preference, but it's not "lazy", especially given how well this episode moves and how well-thought the storyboard was, the lack of shadowing is totally intentional and allows such speeds in movement
@BetterBegoneThot then I guess this is a matter of preference, but it's not "lazy", especially given how well this episode moves and how well-thought the storyboard was, the lack of shadowing is totally intentional and allows such speeds in movement
By that logic, Heartcatch PreCure (or just any in general, but I'm using this one as an example as it's the "simplest" in terms of artstyle) it's a masterpiece as it manages to get some fluids shots with few to no shading. I'm not well informed in how PreCure is managed, but 45-50 episodes every year, along movies, character designing (as there's no manga to take them from, nor there's a story to have as a base), etc, since 2004... if you truly say that it requires a lot of effort to pull that style, then alright, I guess Toei animators are overworking.
I don't want to sound rude as there's indeed an effort made, but it isn't fair to compare that to higher quality works. It's like saying that Mars of Destruction is at the same quality tier than 70% of the anime because "there's an effort in making the 3D models". Watching last episode on mobile felt like watching some random ass chinese CGI show, and you can't possible say that it's just """preference"""... mostly with how the rest of the season has been treated. I mean, Mechamaru episode for example it's probably one of my fav parts of this season, and it's nowhere near in terms of overall quality and enjoyment as Sukuna vs Jogo.
TL;DR version: Effort/Time spent ≠ Quality.
@BetterBegoneThot I never said that it takes a lot of effort to pull but it really IS preference, and was done intentionally. an high quality episode in terms of everything, and the best JJK has ever looked, the episode director deliberately asked everyone involved to draw everything shadowless, not because it's a cheaper way to manage things, but because it's an animation style that allows things to move better. Sukuna vs Jogo could never move this well if they cared to draw shadows and stuff like that, so they took the risk of displeasing casual watchers and "detail elitists" (based) |
Nov 11, 2023 10:40 AM
#85
"The cave motif, estimated to have been drawn around 5000 BC, shows us that cavemen were also fans of Jujutsu Kaisen, especially Sukuna. Research continues." |
Nov 11, 2023 10:53 AM
#86
Reply to dzudoKing
@DrkSeid69 I've watched enough anime to know that this style is not what I want to watch. Kanada style must be the quickest and the laziest way of animating stuff as expected. Moreover less detailed animation sequences (trigger) are different stuff than less detailed stills (this image by crappa). And at least trigger's quality is more consistent throughout their shows than in JJK where you can obviously see way too many drops and highs. Maybe MAPPA should follow this image's quality for the whole s2 if they can't animate it with higher level of details? At least they would be able to deliver fast animation sequences. YAY
@dzudoKing If you know literally nothing about how animation works and how overworked these people are you can just say so. Don’t need to be yapping on about nothing. |
Nov 11, 2023 11:23 AM
#87
Reply to TsukuyomiREKT
@dzudoKing
If you know literally nothing about how animation works and how overworked these people are you can just say so. Don’t need to be yapping on about nothing.
If you know literally nothing about how animation works and how overworked these people are you can just say so. Don’t need to be yapping on about nothing.
@TsukuyomiREKT About nothing? Your reading comprehension skill must be really bad. How do you know I know nothing? I don't really care about overworked people. I want to enjoy good quality show, not disaster trash. If their work condition is bad, then they should find a job in a different studio which values their workers. Or maybe they are masochists, because they still work at mappa? |
Nov 12, 2023 1:48 AM
#88
DAMT34 said: "The cave motif, estimated to have been drawn around 5000 BC, shows us that cavemen were also fans of Jujutsu Kaisen, especially Sukuna. Research continues." anyone can take a random in between frame and call it low quality. I dare you to screenshot an in-between from any Keichiro Watanabe fight in Season 1 or 2, like Sukuna vs Gojo (ep 3) or Todo and Yuji vs Hanami, or Toji vs Dagon in episode 15 and show me how 'on-model and detailed' it is. He is basically the highlight animator of JJK and if you call his work bad then I'd know you know shit about animation |
Nov 12, 2023 6:00 AM
#89
Reply to ktg
It's better than good, but far from great.
No, you can clearly tell that they chose a simplistic style and downgraded their animation to make it look more fluid, but the all in all animation quality got worse.
No, you can clearly tell that they chose a simplistic style and downgraded their animation to make it look more fluid, but the all in all animation quality got worse.
@ktg whatever dude. Hiromatsu Shuu ( FGO memorial movie director) praised that he hasn't seen fire effects like this in anime and many animatiors( professional, yes veterans too) expressed how much of a spectacle this episode was. Don't worry dumb takes don't make it bad. |
Nov 12, 2023 6:09 AM
#90
deg said: There has been a frequently commented on shift in audiences from industry staff about the expectations of the audience: all character visuals must look clean, heavily detailed, and on model at all times. The "1:1" adaption takes precedent over the creative expression of the team. https://twitter.com/Theleux_/status/1718986021008707932 new fans are just built different No, some fandoms are just retarded. The literal opposite happened in Road to the Top. |
Nov 12, 2023 6:29 AM
#91
Anime_Skaddiel said: @ktg whatever dude. Hiromatsu Shuu ( FGO memorial movie director) praised that he hasn't seen fire effects like this in anime and many animatiors( professional, yes veterans too) expressed how much of a spectacle this episode was. Don't worry dumb takes don't make it bad. I see, so you think that fire effect = whole animation. Yes, it is certainly a dumb take. Animating effects are actually easier, because you can't really compare it to reality. Like no one can create a fire bow and arrow, while everyone understands how shadows work irl. As for the actual effect, they did a better fire effect in Jigokuraku. |
Nov 12, 2023 8:25 PM
#92
ktg said: Anime_Skaddiel said: @ktg whatever dude. Hiromatsu Shuu ( FGO memorial movie director) praised that he hasn't seen fire effects like this in anime and many animatiors( professional, yes veterans too) expressed how much of a spectacle this episode was. Don't worry dumb takes don't make it bad. I see, so you think that fire effect = whole animation. Yes, it is certainly a dumb take. Animating effects are actually easier, because you can't really compare it to reality. Like no one can create a fire bow and arrow, while everyone understands how shadows work irl. As for the actual effect, they did a better fire effect in Jigokuraku. 1. They did not have betterfire effects in Jigo (except some barely comparable ones in the opening and the 3rd episode) 2. It's harder to convey depth without shadows and this episode conveyed depth perfectly. Plus Miso specifically wanted it to be mostly kagenashi, so you're still just a troll. Get a life. |
Nov 13, 2023 9:21 PM
#93
CreepHazard said: ktg said: Anime_Skaddiel said: @ktg whatever dude. Hiromatsu Shuu ( FGO memorial movie director) praised that he hasn't seen fire effects like this in anime and many animatiors( professional, yes veterans too) expressed how much of a spectacle this episode was. Don't worry dumb takes don't make it bad. I see, so you think that fire effect = whole animation. Yes, it is certainly a dumb take. Animating effects are actually easier, because you can't really compare it to reality. Like no one can create a fire bow and arrow, while everyone understands how shadows work irl. As for the actual effect, they did a better fire effect in Jigokuraku. 1. They did not have betterfire effects in Jigo (except some barely comparable ones in the opening and the 3rd episode) 2. It's harder to convey depth without shadows and this episode conveyed depth perfectly. Plus Miso specifically wanted it to be mostly kagenashi, so you're still just a troll. Get a life. 1. No, if we think about how fire should behave or work, then Jigokuraku was better. Even the color scale was off here. It should have been a really hot fire with high temperature which is not yellow, orange, red, but more blueish. But yes, the best fire was actually in ufotable's KnY Yuukaku-hen. 2. I wasn't exactly thinking about this episode specifically when I mentioned shadows. Just used it as an example to refute his take, so you are the troll here. :) |
Nov 14, 2023 8:12 AM
#94
ktg said: CreepHazard said: ktg said: Anime_Skaddiel said: @ktg whatever dude. Hiromatsu Shuu ( FGO memorial movie director) praised that he hasn't seen fire effects like this in anime and many animatiors( professional, yes veterans too) expressed how much of a spectacle this episode was. Don't worry dumb takes don't make it bad. I see, so you think that fire effect = whole animation. Yes, it is certainly a dumb take. Animating effects are actually easier, because you can't really compare it to reality. Like no one can create a fire bow and arrow, while everyone understands how shadows work irl. As for the actual effect, they did a better fire effect in Jigokuraku. 1. They did not have betterfire effects in Jigo (except some barely comparable ones in the opening and the 3rd episode) 2. It's harder to convey depth without shadows and this episode conveyed depth perfectly. Plus Miso specifically wanted it to be mostly kagenashi, so you're still just a troll. Get a life. 1. No, if we think about how fire should behave or work, then Jigokuraku was better. Even the color scale was off here. It should have been a really hot fire with high temperature which is not yellow, orange, red, but more blueish. But yes, the best fire was actually in ufotable's KnY Yuukaku-hen. 2. I wasn't exactly thinking about this episode specifically when I mentioned shadows. Just used it as an example to refute his take, so you are the troll here. :) Its crazy how you spout absolute bullshit that sounds believable for the average watcher. And no you're not supposed to think of how stuff behaves IRL in a fictional show with stylized works. Talking about IRL, are you this stupid IRL? |
Nov 15, 2023 10:11 PM
#95
This aged well *facepalm* https://myanimelist.net/forum/?topicid=2129826 |
Nov 15, 2023 10:29 PM
#96
No these are completely unrelated matters. ep 16 was almost completely animated by an entirely different team with an entirely different, relatively good schedule I only talked about the animation quality not the pristine condition of the animators But this episode was undoubtedly finished due to its special consideration and Miso compelling the animation producers to give them enough time. Is the schedule bad? Obviously. But did the episode look good? Of course it was. It was one of the most complete episodes aired so far |
Nov 20, 2023 8:16 AM
#97
DrkSeid69 said: @Dixoncider8142 Not really u can’t really compare that to any fight in season 1 So, this one is better than Toji vs Megumi animation? lol. Think before you reply my comment. most of big fights in S1 are slower and mostly have limited movement in some part compared to big fights in shibuya arcs. i'm going to compare the fight sequences in S1 that are similiar to S2 Toji vs Dagon is better than Maki vs Hanami Jogo vs Sukuna (that takes place in the middle of air) is far better than Sukuna vs Megumi & Gojo vs Jogo (that are also take place in the middle of air) Also I’m not necessarily a ufotable stan but there’s no doubt that ufotable is the best studio with breathtaking animation You're just proving yourself that you're a ufotable stan. Ufotable 2D animation isn't even the best in industry as the studio is more relying on compositing and CGI than 2D animation. Also mob psycho has better animation than jjk season 2 I was talking about Megumi vs Toji sequences btw, not the entire animation of JJK S2 It doesn’t matter if ur talking about the fight alone or season 2, you have to be in denial to think it’s high quality when it’s not, even the animators have come out to say that they don’t have enough time to animate it the way they want to animate it. Jjk season 2 animation is low quality compared to season 1. |
Dec 1, 2023 3:29 PM
#98
Reading through this thread is more entertaining and funnier than watching anime |
Itsuki > |
Dec 17, 2023 9:03 PM
#99
Reply to dixoncider8142
DrkSeid69 said:
@Dixoncider8142
So, this one is better than Toji vs Megumi animation? lol. Think before you reply my comment.
most of big fights in S1 are slower and mostly have limited movement in some part compared to big fights in shibuya arcs. i'm going to compare the fight sequences in S1 that are similiar to S2
Toji vs Dagon is better than Maki vs Hanami
Jogo vs Sukuna (that takes place in the middle of air) is far better than Sukuna vs Megumi & Gojo vs Jogo (that are also take place in the middle of air)
You're just proving yourself that you're a ufotable stan. Ufotable 2D animation isn't even the best in industry as the studio is more relying on compositing and CGI than 2D animation.
I was talking about Megumi vs Toji sequences btw, not the entire animation of JJK S2
@Dixoncider8142
Not really u can’t really compare that to any fight in season 1
So, this one is better than Toji vs Megumi animation? lol. Think before you reply my comment.
most of big fights in S1 are slower and mostly have limited movement in some part compared to big fights in shibuya arcs. i'm going to compare the fight sequences in S1 that are similiar to S2
Toji vs Dagon is better than Maki vs Hanami
Jogo vs Sukuna (that takes place in the middle of air) is far better than Sukuna vs Megumi & Gojo vs Jogo (that are also take place in the middle of air)
Also I’m not necessarily a ufotable stan but there’s no doubt that ufotable is the best studio with breathtaking animation
You're just proving yourself that you're a ufotable stan. Ufotable 2D animation isn't even the best in industry as the studio is more relying on compositing and CGI than 2D animation.
Also mob psycho has better animation than jjk season 2
I was talking about Megumi vs Toji sequences btw, not the entire animation of JJK S2
It doesn’t matter if ur talking about the fight alone or season 2, you have to be in denial to think it’s high quality when it’s not, even the animators have come out to say that they don’t have enough time to animate it the way they want to animate it. Jjk season 2 animation is low quality compared to season 1.
@Dixoncider8142 Forgot that you're already replied me almost month ago. imagine took a week to reply me just to gave me a disaster reply like this the animators say "some of the scenes were unintended" which is true. but, did the animators say the toji sequences (or the entire eps of this eps) was also unintended tho? not to mention, this eps was prioritized. it's not that hard to think that this eps was finished and didn't went through a disaster production you're just saying "that's bad, this is better" without even explaining further why. Oh btw i'm waiting for you to explain why that todo & yuji sequence from S1 was better than S2. |
DrkSeid69Dec 17, 2023 9:10 PM
Dec 17, 2023 9:09 PM
#100
DrkSeid69 said: @Dixoncider8142 Forgot that you're already replied me almost month ago. imagine take a week to reply me just to give me a disaster reply like this the animators say "some of the scenes were unintended" which is true. but, did the animators say the toji sequences (or the entire eps of this eps) was also unintended tho? not to mention, this eps was prioritized. it's not that hard to think that this eps was finished and didn't went through a disaster production you're just saying "that's bad, this is better" without even explaining further why. Oh btw i'm waiting for you to explain why that unfinished todo & yuji from S1 was better than S2. I took a week because I got a life outside of MAL, I use it whenever I want, not everyday and whenever I want to update my list. Also it’s better because it has better framing and the images look sharper in season 1, also there was a decent amount of sakuga as well and everything looked smooth while toji vs megumin was ok but looked a bit choppy. |
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