Where does one draw the line between animation and film editing? Takashi Ito's works beg that question. From the DVD compilation Itou Takashi Eiga Sakuhin Shuu, about half of the films have been added to the database here by someone. Half haven't. Having watched films from both categories, I can't see much difference between the two.
As to Drill, like many of this director's others, it has no sound or characters, and consists of live-action stills. This time the scene appears to be the shoe lockers and surrounding halls of a school. This is a guess, they could just as easily be filing cabinets in an office. Frankly, I'm not sure it matters. The reason you see such a low score for this film over in the stats is likely because narratively, nothing happens. The camera pans about the motionless scene for awhile. Then the director starts playing with perspective. Things become distorted to the point of abstraction, then the film ends.
So, why the comparably high score on my part? Well, it's not bad for what it is: an experiment in image manipulation and film technique. I was never a film student, so I can't say if this was particularly innovative, but it had some visual interest. Comparing films like this to traditional mainstream anime such as Attack on Titan isn't comparing apples to oranges, it's comparing apples to monkey wrenches. They have nothing in common save being film from Japan. It's like asking someone to compare Ben-Hur with a flash video off Youtube; you simply cannot judge them on the same scale. That being said, I cannot whole-hardheadedly recommend you watch this. Despite the virtues I've extolled, it's still rather boring. Unless you are a student of film-making, or have a great deal of interest in experimental films, you might be better off investing five of your minutes elsewhere. read more