There are 4 teams: Water Type, Fire Type, Grass Type, and Normal Type. Players get to choose 1 of the 4 teams to play on (try to make it fair). The objective of the game is to reach their final evolution. Each team must evolve 3x. In order to evolve they need to kill 2 teams. Once they evolve their stats scale up and health/PP scale up.
Each team starts with 200 HP and 50 PP (Scales up when Pokemon evolves)
*PP is used to use Special Moves (cost 10 PP per use at first evolution).
*PP is restored by 2 in every turn
Types: Each team is weak/strong against another team (besides Normal Type). Grass Type: Super effective against Water Type Water Type: Super effective against Fire Type Fire Type: Super effective against Grass Type
The Super Effective bonus lets Speical Moves do a added +3 damage to whatever team they are super effective against.
Combat
Each turn a player has 5 moves(Like the Attack and Cure Game) OR they may use a special move.
They can either attack, raise HP, or raise PP. However they can only raise HP/PP 3x per turn. Each team can't exceed their max HP (first evolution can't go past 200/200)
Example:
Togepi Attack Bulbasaur 1x, Attack Squirtle 4x (Togepi Gains 1 point for killing Bulbasaur (takes 2 points to evolve), Bulbasaur HP and PP will be filled after death)
Charmander:
HP:2/200
PP:50/50
Squirtle:
HP:194/200
PP:50/50
Bulbasaur:
HP:0/200
PP:45/50
Togepi:
HP:200/200
PP:50/50
Togepi Attacks Charmander 5x (gets his 2nd point, therefor next turn he has evolved to the next form. Poster has to change his name/stats to the next evolution. HP/PP are filled after evolution)
Chamander:
HP:0/200
PP:50/50
Squirrel:
HP:192/200
PP:50/50
Bulbasaur:
HP:200/200
PP:50/50
Togetic:
HP:210/210
PP:60/60
Special Moves
Special moves can do 7x damage to a single target (Scales up when evolved)
*If they are supper effective against the type they attack, it does +3 damage (10 damage total)
Example:
Squirtle uses Bubble on Charmander 10x damage (7x plus 3 for being super effective, cost 10 PP to use. Which scales up during evolution)
Charmander:
HP:190/200
PP:50/50
Squirtle:
HP:200/200
PP:40/50
Bulbasaur:
HP:200/200
PP:50/50
Togepi:
HP:200/200
PP:50/50
Togepi uses punch on Squirtle 8x damage (Togepi has higher base damage, but can't give/take super effective damage)
Charmander:
HP:190/200
PP:50/50
Squirtle:
HP:192/200
PP:40/50
Bulbasaur:
HP:200/200
PP:50/50
Togepi:
HP:200
PP:40/50
Normal Type special moves do 8x damage (scales up when evolved), and doesn't get any special effective bonus.
What happens upon death/Evolution?
When a teams Pokemon hits 0 HP, their HP and PP are reset to max.
The same happened when a Pokemon evolves, a team member (or whoever posts next) will update that said Pokemon with its new upgraded stats (seen in the Evolution Scaling).
REWARDS POINTS
In this game, members can acquire points that can be used to gain rewards including prized cards and layout design services. Member can also use POINTS to buy items in POKEMON SHOP. Here are some rules to acquire points:
1. A team will get 5 points each time for killing a team
2. A team will get a bonus of 5 points for the first evolution of the Pokemon (after killing 2 teams)
3. A team will get 10 points for the second/final evolution of the pokemon (after killing another 2 teams from the first evolution)
4. A team will get 15 points for winning the game by killing another 2 team from the second evolution
In addition to points. The winning team will be awarded with Pokemon Badge :)
~POKEMON TYPE~
Water Type:Squirtle Fire Type:Charmander Grass Type: Bulbasaur Normal Type: Togepi
~EVOLUTION SCALING~
Water Type
Squirtle:
HP:200
PP:50
Special move: Bubble (7x Damage)
Cost Per Use: 10 PP
Wartortle:
HP:210
PP:60
Special Move: Water Pulse (8x Damage)
Cost Per Use: 12 PP
Blastoise:
HP:220
PP:70
Special Move: Hydro Pump (9x Damage)
Cost Per Use: 12 PP
Fire Type
Charmander:
HP:200
PP:50
Special Move: Ember (7x Damage)
Cost Per Use: 10 PP
Charmeleon:
HP:210
PP:60
Special Move: Fire Fang (8x Damage)
Cost Per Use: 12 PP
Charizard:
HP:220
PP:70
Special Move: Flamethrower (9x Damage)
Cost Per Use: 12 PP
Grass Type
Bulbasaur
HP:200
PP: 50
Special Move: Vine Whip (7x Damage)
Cost Per Use: 10 PP
Ivysaur
HP:210
PP:60
Special Move: Razor Leaf (8x Damage)
Cost Per Use: 12 PP
Venusaur
HP:220
PP:70
Special Move: Solar Beam (9x Damage)
Cost Per Use: 12 PP
Normal Type
Togepi
HP:200
PP:50
Special Move: Punch (8x Damage)
Cost Per Use: 10 PP
Togetic
HP:210
PP:60
Special Move: Ancient Power (9x Damage)
Cost Per Use: 12 PP
Togekiss
HP: 220
PP:70
Special Move: Double Edge(10x Damage)
Cost Per Use: 12 PP
Togpi uses punch (8x damage) on Charmander (cost 10 PP, gain 2 PP) u don't have to explain everything, just making it easier for people who are learning