A big RPG fan who enjoys just about all range of anime (except Harem! D:);
current and old. Also, a big fan of old-school mecha anime so the SRW series is my wet dream come true.
Top 10 Video Games:
1. Shining Force III (Sega Saturn)
2. Fire Emblem: Genealogy of the Holy War (SNES)
3. Policenauts (PSX)
4. Chrono Cross (PSX)
5. Tactics Ogre (SNES/PSX/PSP)
6. Shenmue (Dreamcast)
7. Skies of Arcadia (Dreamcast/GC)
8. Earthbound (SNES)
9. Hotel Dusk: Room 215/Last Window (DS)
10. Star Wars: Knights of the Old Republic
Honorable mentions: Grandia, Mother, Dark Chronicle, FFIX, Metal Gear series, Shin Megami Tensei series, Silent Hill 2, Xenogears, Suikoden, Majora's Mask, Uncharted 4, Shining the Holy Ark, Baten Kaitos, FE7, ICO, FFT, SRW series, Shadow Hearts: Covenant, Pokemon, Animal Crossing series
Ahh so both endings are fairly similar in a lot of ways. Boss wise the only difference is instead of fighting Mastema in the law route, Yoko summons some new demon which is like Tiamats second form or something. Looks weird, like 2 halves of a giant lady split very much in half underneath some black holes.
You still fight Tiamat even on Yoko's route huh? Kinda figured you wouldn't since Yoko sorta summons her to kick your ass when you side with Tao. I guess because they need you to get Aogami back you gotta fight her no matter what.
Finally managed to beat Satan a little while ago too. Pain in the ass that one, not quite as bad as the demifiend but definitely a lot harder than Shiva.
I'll say right now Tao's ending is very similar to the true neutral ending from the original, so I'd be interested to hear how much Yoko's differs.
Well I beat the game. Unfortunately, turns out the endings are similar to SMTIV, in that your allignment is locked in based off how you acted throughout the game, so I got the law ending. Decided to keep playing for a bit, theres a quest that unlocks right near the end where you can fight the games new superboss Satan, and if you beat him you unlock a harder difficulty in subsequent playthroughs.
Ahh nice, your just a little bit behind me at this point. I've finalized my team to be Amanozako, Arahabaki, and of course the Nahobeeho. Now I'm in the process of dealing with the plethora of sidequests I've been putting off till I got Amanozako.
I wonder if there will be multiple endings on this route? At this point I imagine there would only be the 2 options, join yoko or fight her, but I could see them not even giving you the option to join her. I guess Dazai's still kicking too but I doubt he'll be quite as important to the story.
It is cool that for some of the new demons they went with African gods. I went with helping Onyankopon as well, mostly because siding with Bethel usually doesn't work out.
I've finished up the third area, some pretty drastic changes to the main plot all round at this point. But I've been backtracking to finish up a whole bunch of sidequests I've been putting off, including of course wiping out the fiends. So I've yet to see what the 4th area looks like.
Nice! You gonna try keeping a mothman all the way through? One of the best things about V is its really not that hard to power up low level demons, what with the boatload of grimoires, sutras and incenses you get. I might do it this time with Artemis, I never got the original DLCs and they're just available in game now so she's still kicking it on my team.
I like how Yoko and Tao weigh in on certain events and quests, especially those ones where you have to chose between one of two demons to help out, like Leanan Sidhe vs Apsaras.
Ehh playing optimally in a single player game is for chumps. So far all the new Nahobino skills I've seen have been very support focused, so I wonder if we'll get some upgraded late game spells.
Theres a lot of cool new demon stuff, which is why I'm very lightly annoyed at the game. They added the whole guest characters thing and made the human characters a lot more important. So now I have to choose between bringing them into battle, or my squad of demon pals, and I always feel a little guilty no matter who I choose lol.
Nice! I think its kinda neat that the girls don't need demons to cast spells. Feels like back in the old days, where it was you a dude with a sword and a gun, and your magical girlfriend vs god.
Anyways I've just started in the third area, and for the first time get to explore an entirely new map.
Well the Nintendo direct brought out some interesting tidbits. New Mario & Luigi and Metroid are obviously the big ones but theres a couple other interesting ones. Phantom Brave of all things is getting a sequel somehow, and Kodaka officially cannot make a non-danganronpa clone to save his life. Now its got uhh... tactics?
Ehh I'll still probably end up buying it ¯\_(ツ)_/¯
I like it too, I feel like we haven't had the ability to use human party members for a long ass time in SMT (no the guys in 4 and 4A don't count).
Made it through like 3/4's of the first netherworld. So far its mostly been the same as base, barring a few layout changes and a couple convos with Yoko, but I finally got to the first BIG change and first new boss. Interested to see where its heading.
Well picked up my copy of vengeance and played through the first little bit. Mostly the same as the original so far, but made it to the part where we get introduced to the new girl character that'll probably be important going forward. She actually fights in your party as a guest which is neat.
Nah, I just had the music on my mind, as like you say its really damn good.
Good ol' nocturne. I really haven't been playing too much myself lately, just dabbling a bit in some old games here and there. I really am just sitting around and waiting for vengeance already lol.
I can recommend them both if your ever in the market for something new.
Hard eh? Yeah I guess some of the later bosses can really mess your team up if your not ready for them. I'm so used to most of the mechanics at this point though its kinda hard for me to say how tough it'd be for a newcomer.
What I like most about it is there's just so much synergy and customization you can do once you start diving into it. At the beginning you can make a balanced team like you would in pokemon and do fine, but as you get deeper you can build around so many powerful synergies. Buffing your team, debuffing their team, building your team around a specific type of monster, monsters that benefit more from healing, monsters that benefit more from shielding, charge counters, bleed stacks, age counters, critical abusing, non critical abusing, evasion abusing, making the most out of your equipment, and on and on.
Well I'm playing 1 new game, and replaying an old one as well. The new one is called Dream Tactics, and its basically a TRPG with a deckbuilding element to it. You get a party of 4 out of 7 total characters, and they each have their own deck that acts as their attacks. The story and characters are pretty basic but I like the gameplay, and the pixely artstyle is cute.
The other one is Monster Sanctuary, my favourite pokemon clone. It's gimmick is that its also a metroidvania, but when you bump into an enemy you enter a 3v3 turn based battle. It's the kind of game I love to go through again every once in a while and just try a whole new team and see how well it works.
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Finally managed to beat Satan a little while ago too. Pain in the ass that one, not quite as bad as the demifiend but definitely a lot harder than Shiva.
I'll say right now Tao's ending is very similar to the true neutral ending from the original, so I'd be interested to hear how much Yoko's differs.
ANYWAYS, I think I was like 83 or 84 when I beat the game? I agree it's lame that theres only 1 new open world area as well.
I wonder if there will be multiple endings on this route? At this point I imagine there would only be the 2 options, join yoko or fight her, but I could see them not even giving you the option to join her. I guess Dazai's still kicking too but I doubt he'll be quite as important to the story.
I've finished up the third area, some pretty drastic changes to the main plot all round at this point. But I've been backtracking to finish up a whole bunch of sidequests I've been putting off, including of course wiping out the fiends. So I've yet to see what the 4th area looks like.
I like how Yoko and Tao weigh in on certain events and quests, especially those ones where you have to chose between one of two demons to help out, like Leanan Sidhe vs Apsaras.
Theres a lot of cool new demon stuff, which is why I'm very lightly annoyed at the game. They added the whole guest characters thing and made the human characters a lot more important. So now I have to choose between bringing them into battle, or my squad of demon pals, and I always feel a little guilty no matter who I choose lol.
Anyways I've just started in the third area, and for the first time get to explore an entirely new map.
Ehh I'll still probably end up buying it ¯\_(ツ)_/¯
Made it through like 3/4's of the first netherworld. So far its mostly been the same as base, barring a few layout changes and a couple convos with Yoko, but I finally got to the first BIG change and first new boss. Interested to see where its heading.
Good ol' nocturne. I really haven't been playing too much myself lately, just dabbling a bit in some old games here and there. I really am just sitting around and waiting for vengeance already lol.
Hard eh? Yeah I guess some of the later bosses can really mess your team up if your not ready for them. I'm so used to most of the mechanics at this point though its kinda hard for me to say how tough it'd be for a newcomer.
What I like most about it is there's just so much synergy and customization you can do once you start diving into it. At the beginning you can make a balanced team like you would in pokemon and do fine, but as you get deeper you can build around so many powerful synergies. Buffing your team, debuffing their team, building your team around a specific type of monster, monsters that benefit more from healing, monsters that benefit more from shielding, charge counters, bleed stacks, age counters, critical abusing, non critical abusing, evasion abusing, making the most out of your equipment, and on and on.
The other one is Monster Sanctuary, my favourite pokemon clone. It's gimmick is that its also a metroidvania, but when you bump into an enemy you enter a 3v3 turn based battle. It's the kind of game I love to go through again every once in a while and just try a whole new team and see how well it works.