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Dec 10, 2013
When someone talks about the genre of horror, immediately a few things come to mind: blood, violent motion, bone and flesh torn asunder, gore essentially approaching abundant forms of shock value. These are what characterize the images that litter the horror genre today. However, one cannot discount the impact of simpler techniques. Muffled voices, the bloodcurdling scream, the manic dip toward insanity; these are all subtler methods which give rise to the imagination and thus leave a more impressionable impact. Mononoke adopts such techniques in each of its standalone stories, and it may not be surprising that these implementations are often left unappreciated. Yet, by
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adapting these horror tools along with an artistic presentation, rhythmic score, and strongly representative story, it is no wonder then that Mononoke is an excellently produced work.
Story
Before we embark on Mononoke's journey one may first need to understand the very concept of Mononoke. One of the basic types of Ayakashi (tl. "unnatural spirit") is formed from the soul of a living or non-living material. Oftentimes, regret causes this, and when an Ayakashi is merged with strong human emotions such as vengeance, sadness, or fear, it develops into a Mononoke (tl. "hostile spirit"). This is the foundation for conflicts in each story and what typically stems from each Ayakashi's backstory.
The story itself follows a Kusuriuri (tl. "medicine seller") who travels from one place to another exorcising each Mononoke he comes across. The anime presents five standalone arcs. Each one consists of 2 or 3 episodes, which may sound as if there is not enough time allocated to serve each story properly. Fortunately, this uncertainty is untrue. Each arc is thoroughly interesting, bizarre, and complex; viewers will be astonished by the profound impact each short story relays.
Every arc meticulously refines its pace in order to provide characters enough time to adapt to their roles. Once the primary conflict is staged and the Mononoke is revealed, Kusuriuri puts himself to the task of unraveling its Katachi, Makoto, and Kotowari (tl. "Form", "Truth", and "Regret") — the three requirements for him to release his "Sword of Exorcism". What makes Mononoke a highly commendable work is its highly structured format, as well as its exploration of every character's motives. Kusuriuri simply can't draw his sword and exorcise the Mononoke until a predetermined set of conditions is followed. Moreover, whilst watching Kusuriuri reveal a Mononoke's Form, Truth, and Regret, we come across a saddening tale of how it came into existence. Mononoke does an excellent job in attracting viewers with its harrowing tales, and its precisely carved narrative makes it an unforgettable experience.
Animation
Aesthetically, Mononoke is one of the most finely detailed pieces in existence. From vibrant and colorful backgrounds to highly detailed characters and costume designs, Mononoke has crossed every barrier in this field in order to achieve excellence. The pasty color palette may seem an odd choice for a horror anime, but make no haste; it merges perfectly with the setting and culture of this work. The backgrounds are perforated with different textures all of which that complement each standalone narrative.
Generally, Mononoke can exist in any form and in this anime they are designed explicitly (and sometimes intentionally vaguely) in order to vary with respect to their arcs. Toei Animation has done a wonderful job in designing every character intelligently and distinctively in correspondence to their personality. Kusuriuri's design in particular manages to stand out on every frame. Moreover, his climactic transformation remains one of the most excellent aesthetic achievements in anime: it produces such a profound form and with fantastically surreal animation.
Characters
Matching the astounding art, what makes the characters so memorable is how they are portrayed. Not only are they emotionally distraught and relatable, groups of them often form a well-represented allegory. Mononoke is also an eclectic social commentary, ranging from remarks on corruption within governmental policies to more localized analyses of vengeance and despair.
One role which continues to outshine all others is the recurring character Kusuriuri. Unnamed, unrevealed, and from beginning to end an unknown, this enigmatic figure is the lone consistent tool from story to story. He breathes ambiguity, and his role always wedges into the plot should it ever begin to stale. He also does not share any form of development, and yet his indecipherable status always mystifies viewers in order to keep Mononoke's harrowing atmosphere at its greatest.
Sound
The Opening and Ending themes may seem peculiar, but they are certainly stylish, and as unhinged periodic pieces, they imperceptibly suit the series' direction. However, what marks Mononoke is not the music but the sound effects. Each opportuned implementation pervades the room with mystery and sheer awe. Mononoke also takes inspiration from kabuki plays, which is an interesting spin as much of its presentation follows panelwork very typical of this theatre current.
Perhaps above all, Mononoke is an experiment on convention. Its presentation offers a instantaneous, visceral reaction, and its story takes great efforts to rely on its atmosphere to tell the tale. However, it allow follows a highly structured narrative, which roots its foundation in order to prevent stories from becoming too insane. As a waltz through the Ayakashi mythos, Mononoke is one series never to forget.
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This review is the final product of a team composed of members from the "Critics and Connoisseurs" club. The writers were:
leaveit2me
ladyxzeus
Zarashy
Editing was done by:
nil-
Reviewer’s Rating: 9
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Sep 23, 2013
Childhood is a blossoming period of learning and developing one's own idiosyncrasies. It has always been a sedate stage in which little youngsters define themselves through their senseless antics—ones that appear innocent but are of an elusive nature, and are merely an inadvertent expression of the capricious phase that is childhood. However, since kids are so full of youthful tendencies, very few directors have managed to portray the rascals in a sincere and realistic manner. But among those select few is an irreplaceable Ghibli film which has become a sensation both within its native community and the western world—and that film is Hayao Miyazaki's My
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Neighbor Totoro.
My Neighbor Totoro is, simply put, a child's imagination brought to life; fanciful tales that become reality, replete with picturesque wonders that reveal the magical and mysterious. Hidden from adult eyes, the otherworldly rewards only those of pure heart. Spirits and mystic guardians of the forest, they embody the creativity and candidness of children—content to experience the simple joys of life and the beauty of nature. With down-to-earth characterization, Satsuki and Mei are splendid lenses into the film's world, their optimism and enthusiasm ensuring every little discovery resonates with the audience—a magical tale that is an adventure for kids, and an opportunity to revisit childhood for adults; a genuine moment of reflection.
Although the setting lacks depth, My Neighbor Totoro alleviates this by deftly weaving together fantasy and realism. Very little is explained and detailed, but its integration of the imaginary is both natural and unobtrusive. A big house nestled amidst greenery, uninhabited for decades, a likely home to the mysterious. Satsuki and Mei, true to their age, are explorers of the unknown—their interactions with the rich environment are not only a delight to observe, but also a reflection of the curiosity inherent within every child.
Unveiled with mystique, uncanny soot creatures emerge from the house's floor and scamper into the shadows as the heroines enthusiastically tour the dark rooms of their new abode. Even if slightly scared at first, Satsuki and Mei's fear quickly gives way to curiosity, then excitement, and finally delight. The two adventurous sisters stumble upon a new world, and like any child would, wholeheartedly embrace its magic. This very sense of wonder is what leads them to the mythical spirit Totoro, protector and guardian of the forest. Intimidating in size, but gentle in nature, the fuzzy giant embraces the two of them with otherworldly tenderness. In an ever-so-subtle way, he becomes a link between the characters and the forest itself, introducing them to many of its magic wonders.
In essence, My Neighbor Totoro is more about inspiring one's imagination—an honest message about the importance of childhood and a connection with nature—than creating a fantasy backdrop. Complexity is absent, but the presentation is delivered with finesse and flair. Much of this is due to the laid-back pace and the amiable guidance of the protagonists, slowly hinting at the mysteries that may be hidden in the nooks and crannies of dark rooms and lush forests. All the viewer needs to do is to sit down, relax, and enjoy the magic unfold.
Allowing their daughters the liberty to go and explore the surroundings of their new home, Satsuki and Mei's parents are often absent physically, but present in spirit. As caring guardians, the parents concern themselves with their troublesome daredevils in an earnest and honest fashion. These carefree dynamics connect the otherwise distant adult world with the children's, instilling a sense of trust and intimacy among the family. In this sense, Miyazaki makes a conscious effort of displaying human relationships in a sincere and natural style.
True to Ghibli's reputation, My Neighbor Totoro's visuals are masterfully crafted with great attention to even the most minute details. Rich with body language and facial expressions, the screenplay succeeds in the art of showing and not just telling, breathing nuance and realism into the cast's actions and interactions. These subtleties add striking believability to the characters, as adults and children alike look and behave according to their ages. The physical environments, too, are vividly detailed, setting the stage for the integration of the cast and fantasy—be it the cluttered rooms of a house recently moved into, or the green vastness and richness of the countryside.
Likewise, the film's sound department is remarkably well-polished. Joe Hisaishi's compositions harmoniously blend with the mood of the scenes—the tempo is upbeat in situations of excitement and discovery, while smooth when tension is low. The timing is delicate, but more than anything, the tracks themselves are what stand out most. Charming and varied, the melodic tunes make extraordinary scenes even more memorable. The careful management not only soothes body and mind, but also permits the soundtrack to lace key scenes with vivid and meaningful tonality. Interesting to note, though, is that for most of the movie, there is no background music. Instead, focus is placed on environmental sounds, allowing the countryside setting to weave its own atmosphere. In concordance with the naturalistic tone of the story, this adds a more organic touch to the presentation—one focused on painting nature in its purest form.
A tale intended for kids, yet a journey fit for audiences of all ages, My Neighbor Totoro is a splendid story that encapsulates the beauty of childhood. The film's wonderful portrayal of Satsuki and Mei's imagination conveys a true sense of jollity present in most children. Beyond its realism, the film delivers a dazzlingly magical experience by way of its supernatural encounters with the manifestations of nature. But this occurs ever so gently, that one could consider it a dream-like tale that both begins and ends in blissful serenity. A true classic, My Neighbor Totoro will remain in the hearts of many as a heartwarming experience of one of the purest and most beautiful memories: a frolicsome childhood, never to be forgotten.
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This review is the final product of a team composed of members from the "Critics and Connoisseurs" club. The writers were:
Stellio
Parial
Editing was done by:
RMNDolphy
Don_Don_Kun
Reviewer’s Rating: 9
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May 1, 2009
Monster plays out like a macabre game of cat and mouse in a world that is frighteningly similar to real life. Uncomfortable subjects such as coercive human conditioning and the psychology of the sociopath, morality issues regarding the origin of evil and the value of human life, are horrifyingly, yet engagingly, realized. The protagonist, Dr. Tenma, struggles to fix that which is so remorsefully broken in his world. Monster is a chilling tale rooted in reality, a far cry from the superpowers and supernatural forces found in more detached fantasy series.
Story: 10
The writing in Monster is exceptional. The pace is a slow burn that smartly
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captivates the viewer with moments of shock, awe, and depravity, which are masterfully combined with well executed moments of anticipation and proper denouement. Once the show has established the setting and many of the players, the series begins a thrilling, rollercoaster of action, suspense and character development. Viewer will rarely feel as though they have missed an important piece of information, and will instead find themselves riveted to the screen as the overarching mystery unfurls.
Dialogue is not wasted in frivolity for Monster. The anxious atmosphere is enhanced with carefully crafted lines that provide insight into characters' personalities and cast shadows of suspicion. The intelligent interconnectedness of all the characters, especially towards the climax of the show, speaks volumes about the care given to crafting living individuals in appropriate circumstances.
Animation: 9
The art both augments tone and adds layers of character to the series. The dynamic use of light and shadow often creates red-herrings, skewing the faces of particular characters into unforgiving masks. Character designs stand out for their realism and attention to facial structure, especially regarding emotions. Variety in body type distinguishes characters, allowing viewers to immediately recognize someone from their visage, or even their silhouette, without hesitation. Characters who are old look old, with age lines harrowed into sagging skin. There are distinct differences given to dissimilar nationalities, so much so that the viewer can easily determine whether a character is of Asian, Slavic, or Middle-Eastern decent.
The background art is a feat in and of itself. There is a wonderful variety spreading from pastoral vineyards to dilapidated cities. German towns and districts such as Düsseldorf, Bavaria, and Hamburg are executed to a near photorealistic quality that extends into the Czech Republic and France.
Sound: 9
Everyone in the voice acting crew does well. They suit their characters perfectly and never falter, even in the more dramatic scenes. Sasaki, Isobe, and Kiuchi (Johan, Lunge, and Tenma respectively), give outstanding performances that express the complexity of the emotions, personalities, and experiences of their characters.
The sound effects used throughout the series serve to add an additional layer of realism. As a testament to Monster's focus on being accurate even in minute details, each gunshot correctly reflects the weapon which was used to fire it.
The OP gives you a hint of what to expect and the ED, "For the Love of Life" by David Sylvian, is one of the spookiest ending themes in anime. The soundtrack should also be commended for its spectacular use of subtlety. It truly fits the idea of "background music," often setting the tone of the scene with a simple phrase. Additionally, whilst the series has a relatively limited tracklist, the music never feels repetitive.
Character: 10
Perhaps Monster's greatest strength lies in the depth of its characters, with the main cast representing some of the strongest leads in the genre, whilst those in the supporting roles are often defined far better than the regular cast in many other series. The show manages to bring its characters to life with extraordinary clarity, and although viewers will be “dazzled” by the quality of the lead roles, they may often find themselves growing attached to the minor characters over the course of the series.
The centrepiece of the series is the complex relationship between the Tenma and Johann. Tenma’s emotional, physical, and psychological transitions lead the audience through a complex maze of issues regarding personal and social morality. This is remarkably achieved without losing Tenma’s basic humanity or resorting to didacticism, and contrasts sharply with Johan’s manipulations and calculations which strike a cold, appallingly realistic note with the audience.
The supporting ensemble does a great job of adding intensity and gravity to the relationship between Tenma and Johan. They are all well crafted and executed, and often have their own demons and battles that remind the audience of what precisely lies in the balance between good and evil. Discovering why these people are the way they are and how they relate to each other is half the journey as a viewer.
Enjoyment: 10
From its brilliant characters with outstanding development, to its well-paced story and realistic setting, Monster will leave you on the edge of your seat. Finding a show like this is a real treat, and whilst 74 episodes may seem daunting, it is utterly worthwhile in light of the great journey taken. The show’s dramatic storyline and intrigue filled atmosphere will keep you guessing, thinking, and feeling. The complex issues and relationships addressed throughout mark this as one of the most unique anime to appear in many years, and the questions it asks should be confronted by everyone at least once.
Monster is a true rarity in anime. The quality of its story, cast and production have earned it widespread acclaim, even garnering it plaudits from the “hate what’s popular” clique. It is both entertaining and enlightening, and the sheer depth of the series has led to it being widely regarded as a modern classic of anime.
Overall: 10
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This review is the final result of a review team composed of members from the "Critics and Connoisseurs" club. The team original members were:
Lowell - Writer
Calla - Writer
Sai_notts - Writer
Revisions were done by:
noteDhero - Writer/Editor
naikou - Writer/Editor
Editing was done by:
Yuunagi
Archaeon
Here are their individual scorings for the show:
Category - noteDhero, naikou
Story - 10, 10
Art - 9, 9
Sound - 9, 9
Character - 10, 10
Enjoyment - 10, 10
Overall - 10, 10
In the club wide poll held for Monster it received an average overall rating of 9.16
Reviewer’s Rating: 10
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Jan 30, 2009
Only a few anime series or movies could be considered true classics, and one of the most notable shows to fall into this category is iconic not just for its style, design and animation, but also for the depth of its characters and its music.
That anime is Cowboy Bebop.
Story
Cowboy Bebop is told as a series of standalone episodes, each of which is only really connected to one another by the characters, with very few of them directly following on from one another. This method of storytelling is now termed as “episodic”, and while the format is now commonplace in anime, this series set the standard
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in its usage, and many purists believe it to be almost flawless in its execution of this storytelling style.
Sunrise, the production company behind the show, used this format as a tool to develop the characters in the show, and whilst many episodes are unique in terms of story content and plot, there is a strong connection to the rest of the series due to the strength of the characters, something which also applies to the movie Knocking on Heaven’s Door.
One of the big advantages to the show's storytelling method is that it allows the viewer to jump straight into the story at almost any point, however it should be noted that many shows that adopt the episodic format are often let down by poor character development. The fact that the series manages to develop its characters, and develop them well, is a testament to the strength of the individual episodes as standalone stories, and the personal history of each character (which becomes clearer as the series progresses). In essence, Cowboy Bebop is a more about the characters themselves and their relationships with each other, than it is about their “adventures”. There are a number of episodes where the viewer may feel a strong connection to the characters, their history,mannerisms, pet peeves, etc, something which is difficult enough to accomplish in a normal sequential story. Achieving this in an episodic story is a mark of the quality of the series.
Art/Animation
The animation in Cowboy Bebop is amongst the best seen in anime, and even though it is now over a decade old, it still manages to hold its own in terms of animation and character design with more modern action oriented shows. Sunrise, who generally do an excellent job on animation, really pushed the boat out with this series, and when compared with other shows that were released around the same time (Outlaw Star for example), it can clearly be seen that the art, animation and character design in Cowboy Bebop is something special. The animation during the numerous action sequences is especially impressive and the character movements are free-flowing and naturalistic.
The art, while not vibrant with flashy colours, portrays the feeling, attitude and environmental influences for the characters perfectly. The numerous locales which the crew of the Bebop visit are rendered in stunning detail, adding a surreal sense of realism to the show, whilst the character designs were a work of brilliance, and allows each character a mark of individuality even before they spoke.
Sound
The quality of the soundwork used in Cowboy Bebop is what really sets it apart from other anime series. The music was composed by the world renowned Yoko Kanno, and performed by The Seatbelts, a band specifically formed by Kanno to perform the music for the series. The music is a strange mix of blues, classic rock and jazz, and while at first this may seem an odd choice for a sci-fi series, the music works extremely well in the setting as it reflects the generally lackadaisical attitude adopted by the crew of the Bebop. Even today, the soundtrack for this anime is unique in terms of style and composition. The opening theme, Tank!, has become one of the most influential pieces in anime history, and one of the few anime based music tracks to be appreciated by music lovers with no background in anime or manga.
The sound effects in the series are also well done. The various locations are vibrant with background noises, from the hum of the Bebop's engines and the sound of gulls by the sea, to the hubbub of a crowded street. The many gunshots and explosions are clear and sound almost as though you're standing right in the middle of the wild gun battles.
Whilst the Japanese voice actors do an excellent job with each of the four main characters, this is one of the rare anime shows out there where many prefer the English cast over the original Japanese. Cowboy Bebop is one of the few anime in existence where the English dub is equal to, if not better than, the original Japanese version.
Characters
Cowboy Bebop has some of the most original and memorable characters to appear in anime. Spike, Jet, Faye and Ed are four of the most enigmatic individuals to found in the medium, and upon seeing them, the viewer will probably wonder how they work together when all of them come from diversely different backgrounds with opinions that clash with one another.
Spike and Jet are most definitely "The Odd Couple" of sci-fi anime, or indeed any genre of anime you care to name. Their conflicting personalities bounce off each other like peas on a drum, and once Faye is added to the mix it becomes a potent brew of character interaction. It is through this interaction that the viewer is more able to empathise with each character, and the slow but steady revelations about their pasts, told wonderfully through flashbacks and reunions, have far greater impact because of this empathy. The characters are so well defined that many scenes which would normally appear mundane in other anime are just as memorable in this series as the action scenes (one springs to mind - Spike and Jet eating eggs after Faye, Ed and Ein leave the ship).
Enjoyment
Cowboy Bebop is a sci-fi western with equal parts humour and seriousness, and is already considered by many within the anime community to be a classic. There is a level of sophistication in both the story and its characters that is rare for a show, regardless of whether it is an anime or not. The great cast, the heavy drama tempered with bouts of comedy, the excellent music, all serve to cement its place in the hearts and minds of anime fans the world over. It is a testament to its quality that there is only one show, anime or otherwise, that can be held up as a fair comparison (Joss Whedon’s Firefly). This is considered by many to be a “must-see” series as it is a testament to what can be achieved in anime with the right ingredients.
The only downside to this anime would be the lack of a continuous story. Because of this, the series lacks the "epic saga" feel upon which many sci-fi stories are judged. However, the depth of each character, together with the strength of their individual stories, is more than enough to carry this series.
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This review is the final result of a review team composed of members from the "Critics and Connoisseurs" club. The team members were:
Archaeon - Writer and editor
Fallen101 - Writer and editor
Vindemon64 - Writer and editor
Here are their individual scorings for the show:
Category - Archaeon, Vindemon64, Fallen101
Story - 8, 7, 8
Art - 9, 10, 7
Sound - 10, 10, 10
Character - 9, 10, 10
Enjoyment - 10, 9, 9
Overall - 9, 9, 8.5
In the club wide poll held for Cowboy Bebop it received an average overall rating of 8.73
Reviewer’s Rating: 9
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Aug 13, 2008
There's a universally accepted truth as far as anime shounen stories go: nine times out of ten, the manga is better than the anime adaptation. While that is the case with Rurouni Kenshin as a whole, what Studio DEEN did with Rurouni Kenshin: Tsuiokuhen can be called nothing short of a masterpiece. In the manga, Nobuhiro Watsuki describes Kenshin's past that's full of strife and hardship, but with a touch of comedy to help tone down the entire seriousness of the situation. Studio DEEN abolished what little comedy Watsuki went with and, along with flawless animation, a unique art style, and a beautifully composed soundtrack
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by Taku Iwasaki, Rurouni Kenshin: Tsuiokuhen is an ideal example of as close to perfection as one can get.
Art/Animation - 9
Taking a step away from the style of the Rurouni Kenshin TV series, Tsuiokuhen takes a darker and more grim approach to its presentation. The first and most notable change from the TV series is the depiction of the various sword styles and their employment in the scenes, as well as realistic blood splatter. While the TV series emphasizes the effect and abilities of the techniques of these styles, Tsuiokuhen brings realistic swordplay into its story. Another noticeable changeover is the expressions of its characters: although in the TV series these characters are serious but still have comedic tendencies, all this is removed in these OVAs, leaving a serious tone for its story. In addition to these changes, Tsuiokuhen also has more of an emphasis on its setting through its animation. It is undeniably Japan under the Tokugawa Regime, the banners of the Samurai, rags worn by the slaves, and everything down to the buildings and clothes.
Sound - 9.7
This anime’s music soundtrack is both beautiful and intense. In addition, combining sword fights that sound like real sword fights, attention to sound effects, and the voice actors chosen, Tsuiokuhen’s sound is nothing short of brilliant. The voices of the characters are just another reason as to why this anime has a grim depiction as many are cold and basically emotionless, while other characters have either normal voice expressions or even upbeat tones. With such great story, characters, and animation, Tsuiokuhen could have easily loosened the reigns in the sound department, but instead this show doesn't stop short. The great sound selections really finalize and add polish to an already great show with the final result being a true masterpiece.
Characters - 10
Tsuiokuhen provides the foundation for what becomes one of anime's most likable and well developed characters in Himura Kenshin. A focus of this anime is Kenshin's growth as he transitions from adolescence to adulthood and his struggle as he comes to terms with his role in the world. Newcomers to the Rurouni Kenshin scene will be introduced to a wide variety of unique characters who play a prominent role throughout Kenshin's life. Fans of the historical/samurai genre will see familiar faces in Soushi Okita and Hajime Saito of the Shinsengumi. The swordmaster Seijuro Hiko also serves as a counterpoint to Kenshin's idealism with his jaded take on life and his belief that a sword is merely a tool for murder. Those already familiar with Kenshin as the vagrant samurai with a reversed blade sword will be treated to a glimpse into the background of the Hitokiri Battousai, his relationship with Tomoe, and the events that shaped Kenshin and gave direction to his life. Cameo's by Makoto Shishio and Enishi Yukishiro will seem more noticeable and somewhat nostalgic for those who have seen what they become and the role they play in Kenshin's future.
Story - 10
The story of Tsuiokuhen depicts the past of Himura Kenshin and how he became known as Hitokiri Battousai, all the way to the origin of his cross-shaped scar and his vow to never kill again. It shows Kenshin's trials and tribulations during the Bakumatsu and, as readers of the manga are familiar with, his relationship with both Yukishiro Tomoe and her little brother, Enishi. The beauty of what Studio DEEN has accomplished here lies within the dark, brooding and emotional way they went about narrating the story. Contrary to the aloof way the TV series was, Tsuiokuhen went with a more mature outlook, easily evident with the excessive blood and gore shown in all of the battles. And with telling the story in only 4 OVAs, the story never seems to slack, but stays intriguing from start to finish.
Enjoyment - 10
Tsuiokuhen manages to combine a high level of violence with a very dramatic historical storyline, which is quite an accomplishment since many shows often go overboard on either the gore, the action, or the narration. Here Studio DEEN has done a great job portraying the story in a very gritty, down to Earth style that lends seriousness to the historical and dramatic aspects of the show. At the same time, the violence is very raw, brutal, and shocking to the senses, but while there are fantastic sword fights, the focus remains on the purpose behind them. Combined with a subtle but chilling soundtrack, this lends an air of maturity to the show and contributes to the tumultuous and unsettling environment Kenshin has become a part of. While this OVA isn't very lighthearted, it is a very unique blend that will likely please most viewers and makes Rurouni Kenshin: Tsuiokuhen a must see for any anime fan.
OVERALL - 9.74
This review is the final result of a review team composed of members from the "Critics and Connoisseurs" club. The team members were:
BlackMagic - Who wrote the Character and Enjoyment sections and combined the individual review parts together into a whole.
BURNlTHElPRIEST - Who wrote the Art/Animation and Sound sections.
vindemon64 - Who wrote the Introduction and the Story section.
Here are their individual scorings for the Anime:
Category - BlackMagic, BURNlTHElPRIEST, vindemon64
Art/Animation - 9, 9, 9
Sound - 9, 10, 10
Characters - 10, 10, 10
Story - 10, 10, 10
Enjoyment - 10, 10, 10
In the club wide poll held for Rurouni Kenshin: Tsuiokuhen it received an average overall rating of 9.09
Reviewer’s Rating: 10
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Aug 13, 2008
Yokohama Kaidashi Kikou (abbreviated to YKK outside Japan) is an example of the proverbial “diamond in the coal mine”. Written and drawn by Ashinano Hitoshi, the manga was serialized in Kodansha's [b]Afternoon[/b] magazine for almost 12 years, and has gathered a number of devoted fans around the world despite the lack of licensed English translations. This comes as no surprise since it is one of the few series which deserves to be treated as a works of literature rather than of pop culture. YKK is a testament to the true potential of manga and the series is recognized as such, having been deemed worthy of
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Afternoon magazine's Four Seasons Award for debut works as well as the 2007 Seiun Award for Best Science Fiction Manga.
[b]Story (9.7) & Characters (10)[/b]
YKK is a science fiction story as it is set in a future after an unspecified large-scale disaster and the main character, Alpha Hatsuseno, is a robot who looks human. However, this is where any similarity to "regular" sci-fi ends. There are no spaceships, lasers, or mecha of any sort. Instead, older technology such as scooters, radios, propeller-driven aircrafts and the like, are very much still in use. This is reflective of the rural lifestyle that humanity has adopted in the story and adds to the easygoing pace of the manga. This tranquil, almost bittersweet feeling is reflected in the art style, the characters, and even the manner in which the story is delivered.
The story is told mainly from the perspective of Alpha Hatsuseno as she meets old friends, makes new ones, and casually explores the world around her. The most unusual fact about Alpha is that she isn't human, but a type A7M2 robot who looks human and is capable of feeling emotions. The story begins with Alpha taking a trip to Yokohama to buy coffee beans. She has been alone for some time as she waits for her "owner" to return from wherever he has disappeared to and, being immortal, she has decided that she can wait as long as it takes. In the meantime, she runs Café Alpha, a small coffee shop in the middle of nowhere which her owner left in her care.
Besides Alpha, several other characters also appear throughout the series. Some are shown regularly like Oji-san and his grandson Takahiro who run the gas station near the café. Others turn up less frequently such as the anonymous café customer and the mysterious Misago, an ageless wild woman who only appears before children. Next to Alpha, the other most prominently featured character is Kokone Takatsu, a type A7M3 robot. Kokone is effectively Alpha’s younger sister (production-wise that is), and as their friendship grows, she begins to develop romantic feelings for Alpha which later stir her curiosity about the history and nature of the A7 series.
Although the other characters do not enjoy as much exposure as Alpha does, several are given sufficient development to be memorable in their own right and their experiences serve as important reference points that highlight the passage of time. Through them, the reader is shown the great expanse of the story spanning the landscape and the era.
One of the most notable achievements of YKK is the manner in which the characters enhance each other throughout the series, and how Alpha gains a new perspective on life through her encounters with them. The interactions between the characters are often laconic and unhurried. Because of this, each encounter gains a languid, almost dreamlike quality that is far more memorable than what can be found in many other slice of life manga.
[b]Art (9.7)[/b]
The art in YKK contributes greatly to the relaxed atmosphere of the manga. Ashinano’s style is evocative of the simple yet fantastic nature of the world. In several parts of the manga, commonplace scenes are given an ethereal quality. This, together with the character designs and Ashinano’s unusual use of blank space, gives the art style a surreal characteristic that at times appears almost paradoxical. As with any long running series, the art style has evolved and improved over time.
Ashinano Hitoshi's character designs are perplexingly both spare and meticulous. Each character’s face is basic yet highly expressive; a stark contrast to their elegantly elaborate clothing and accoutrements. This unusual style is further enhanced by the picturesque backdrops and settings which the characters find themselves in. In addition to this, Ashinano has made wonderful use of blank space to emphasize the amount of detail in the characters and settings, something which is more prominently highlighted in the beautiful colored illustrations and panels that appear in the manga. This style of artwork focuses not only on the locations, but on the characters themselves and serves to enhance the reader's empathy towards each character.
From the most beautiful parts of nature to fantastic creations of Ashinano’s imagination (giant sunflowers, underwater streetlights, water gods, kamas, and many other wonders that Alpha discovers), each object and location in YKK helps to transport the reader more deeply into Alpha’s world. Not only is it easy to understand what she is feeling about her surroundings from the art alone, but the simple beauty serves as a way of deeply understanding not only the intricacies of her world, but of ours as well.
[b]Enjoyment (10)[/b]
Many readers have hailed YKK as the epitome of the slice of life genre and, given the premise, this may be no exaggeration. The series makes exceptional use of “mono no aware” (a Japanese term used to express the awareness of the transient nature of things, and the bittersweet sadness at their passing), and the time period in which the story is set makes the use of this especially poignant. In Alpha's words "It looks like the twilight of this age has quietly arrived. I think I'll be around 'til these twilight years end."
Reading YKK is without doubt one of the most unique and wonderful experiences in manga. Each chapter is filled with a calm, inviting feeling that pulls the reader into the story like a lucid dream. Alpha is without doubt one of the most engaging characters ever created, combining childlike innocence with reflective maturity. The story is remarkable in both its simplicity and its complexity as the reader is taken on a journey of discovery about themselves, the world around them, and the transient nature of things, whilst the art perfectly resonates with both of these elements to produce an atmosphere like no other.
Melancholy yet hopeful, exciting yet wistful, joyful yet sad, YKK is a singular achievement in manga that is deserving of the title "Masterpiece", and should be afforded a place amongst the great works of modern literature.
[b]OVERALL - 10[/b]
This review is the final result of a review team composed of members from the [b]"Critics and Connoisseurs"[/b] club. The team members were:
[b]Anomalous[/b] - writer and editor
[b]Archaeon[/b] - writer and editor
[b]Yuunagi[/b] - writer and editor
Here are their individual scorings for the Manga:
Category - Anomalous, Archaeon, Yuunagi
Story - 9, 10, 10
Art - 10, 10, 9
Character - 10, 10, 10
Enjoyment - 10, 10, 10
Overall - 10, 10, 10
[b]In the club wide poll held for Yokohama Kaidashi Kikou it received an average overall rating of 8.83[/b]
Reviewer’s Rating: 10
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Jun 27, 2008
“Don’t let yourself be blinded by fear or anger.
Everything is only as it is.”
Story
Mushishi is essentially a series of stories styled after East Asian legends and folktales. In lieu of gods, spirits, and demons, the paranormal phenomena are attributed to more primitive yet no less enigmatic creatures called “mushi”. Dealing with their kind is the expertise of “mushishi”; professionals whose role may be thought of as an amalgam of healer, exorcist, biologist, X-Files investigator, and Jedi master (well, sort of). Ginko happens to be one of these mushishi and he wanders from town to town, looking for interesting cases and lending a helping hand
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to those adversely affected by these mushi.
As formulaic as its premise may sound, no two incidents are alike and every episode features not only different mushi but a different setting and cast as well (with Ginko as constant exception). Because of these, the series is able to experiment with various concepts and human relationships and none of the stories ever end in a predictable manner. As such, there is little room for stagnation as each tale manages to be unique and refreshing.
The title is often mentioned in the same breath as Kino no Tabi though Mushishi’s oriental setting and animistic influences give it a more distinct flavor and theme. Whereas Kino limits herself to exploring “what if” scenarios by visiting different countries, Ginko takes it a step further by providing possible solutions and emphasizing the importance of living in harmony with nature, with fellow men, and most importantly, with the self.
Characters:
While not exactly an anti-hero, Ginko’s personality is an unusual mix of benevolence tempered with common sense; a combination of “grace to accept with serenity the things that cannot be changed, courage to change the things that should be changed, and the wisdom to distinguish one from the other.” Saving lives is part of his job but he also knows when there’s reason still to hope and when it’s time to move on. He may break his own code at times for the well-being of the majority and he’s not above fooling the gullible either just to get by. His expertise stems not only from his knowledge about mushi but also from his understanding of human nature.
Similarly, none of these supporting characters are shoved into stereotypes which plague most anime and manga. No catgirls, lecherous geezers, or single-minded youngsters (Believe it!); just regular folks in unusual circumstances due to encounters with mushi. Consequently, it doesn’t require much effort to empathize with these characters even if most only appear in their respective episodes.
Art:
Not only is the theme “everything is only as it is” evident in the content but it also permeates the manner in which the stories are presented. Mushishi doesn’t try to impress; it simply delivers. While other shows of this era tend go overboard with the fancy CG animation, Mushishi’s visuals remain spare yet aesthetically pleasing. Rather than filling up the screen with explosions and fanservice shots at every possible moment, vivid scenes of natural beauty such as raindrops falling from the heavens, cherry blossoms drifting in the wind, and sunlight penetrating the dense foliage are shown instead. Of course, the viewers are occasionally treated to fantastic scenes showing the surreal characteristics of the mushi but these are shown only when called for in the stories and nothing is done in excess. Even the character designs are relatively plain but perhaps these also contribute to the story in their own way since the audience is less likely to judge the characters based on their appearances.
Sound:
Likewise, the audio takes the minimalist approach. The soundtrack is comprised of simply melodies which are surprisingly effective in evoking various thoughts and emotions. Ranging from haunting and heart-rending to hopeful and bittersweet, the music often eliminates the need for more words in the most crucial scenes. Also worth noting is the lack of exaggerated voice acting which makes the cast sound more like real people rather than cookie-cutter characters.
Overall:
In addition to its enchanting audio and visuals, Mushishi also serves drama and thought-provoking content in balanced amounts. Its subtle content and execution never insult the intelligence and present several interesting ideas without drowning the viewers in philosophical jargon or sophistry. All in all, Mushishi truly is one of the finest anime specimen out there.
This review is the final result of a review team composed of members from the "Critics and Connoisseurs" club. The team members were:
Yuunagi - Writer
itsmee - Contributer/Editor
June - Contributer/Editor
Talamare - Contributer/Editor
Here are their individual scorings for the show:
Catogory - Yuunagi, itsmee, June,Talamare
Overall: 10, 9, 8, 9 - avg=9.00
Story: 10, 10, 7, 10 - avg=9.25
Animation: 9, 9, 9, 9 - avg=9.00
Sound: 9, 8, 7, 8 - avg=8.00
Enjoyment: 10, 10, 8, 10 - avg=9.5
In the club wide poll held for Mushishi it received an average overall rating of 9.06
Reviewer’s Rating: 9
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May 24, 2008
For many of us who watch anime, the medium can become something more than simply animated entertainment. Sometimes, we will find ourselves connecting on a deep emotional level with a character or characters in a show. Sometimes, the story will seem less like a fanciful escape and more like a reflection upon society or our individual lives. These are the kind of shows stick with us. They'll make us laugh, they'll make us cry, and sometimes they'll make us realize something new about ourselves. Honey and Clover is one of those kind of anime.
Based on the manga by Chika Umino, Honey and Clover follows the
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lives of five fledgling artists and their journey through the exciting and simultaneously terrifying world that we know as college. Through the eyes of these five students and observe them them growing, affected by the years of challenging experiences through which they have gained many cherished friendships and also come to know the agonies of unrequited love.
One of the most noticeable aspects of the series is the animation. The bold, hard lined style you see in most anime will not be found here. Instead, animation studio J.C. Staff takes a wholly different approach by using a faded watercolor palette and soft sketched character designs. The style may not appeal to everyone, but it best reflects the true nature of the characters and their setting. Aside from the color palette, the animation goes through various perspective changes so subtly that it can even make the simple shot of a single character interesting. In essence, it is like art in motion.
Naturally, the audio needs to work hand in hand with the visuals and Honey and Clover has quite a robust soundtrack. Many of the insert selections worked well to heighten and sharpen the on-screen emotions. However, not all of the songs fit each scene like a glove and at times it felt like maybe there might even be too many songs they had tried to fit in. Despite that complaint, the songs themselves were all very good, even the instrumental tracks, and “Waltz” may hands-down be one of the best ending themes of any anime ever.
One aspect that may be universally agreed upon about this series is that the characters definitely make the show. Honey and Clover, like many other slice-of-life series, falls back on the characters to help carry the series and all five of the main characters do so phenomenally. Throughout the series, the perspective changes so that we see, hear, think, and occasionally feel what any given character is going through at that time. Depending on a viewer’s past experiences in college or even just life in general, certain characters will become more appealing and easier to relate to than others. Someone who has never been torn between someone they love and a close friend who loves them will have a hard time relating to a character like Mayama. Also, while a character like Takemoto may be more accessible to the male audience, Ayumi may be a better focal point for women.
The most important thing to realize is that just about anyone who watches this show will find a character who they can directly relate to in some way or another. From Takemoto’s indecisiveness about his own life, Morita’s slacker appeal and almost unfair success, Hagumi’s torn desire between being a success she’s not proud of or a failure she can live with. These are not just character struggles, these are struggles we all go through and we begin to see these characters as our friends and companions as we make our way through our own ordeals.
As said already, Honey and Clover is a slice-of-life series, which means it could take place anywhere at anytime with anyone inside the world as already is. It is a balanced and yet lively blend of romance, drama, and comedy without going too overboard on any single element, much like life itself. The story moves forward very quickly, skipping weeks, even months at a time between episodes. This could be viewed as slightly unrealistic as viewers may believe the characters should change faster than they do. Regardless, the character development is there, and does proceed at a realistic pace relative to the length of the series. Though the ending is inconclusive, those who enjoyed it to the end can take solace in knowing a conclusive second season awaits them to tie up all the loose ends.
Much like how Azumanga Daioh is called “the anime you should watch if you’ve been through high school”, Honey and Clover is the anime to watch if you’ve been through college. Graduates who watch this will probably feel a good amount of nostalgia. At the same time, those of us who haven’t been through college or are still going through it will enjoy a realistic simulation of where we might be going and how we might deal with it. By empathizing with the characters and relating to them, you’ll come to see Honey and Clover as more than an anime; It's a life experience.
This review is the final result of a review team composed of members from the "Critics and Connoisseurs" club. The team members were:
Katsup - Contributed to and edited the review
Splitter - Wrote the review
Here are their individual scorings for the show:
Category - Katsup, Splitter
Story - 9, 9
Art - 10, 9
Sound - 9, 8
Character - 10, 10
Enjoyment - 10, 9
Overall - 10, 9
In the club wide poll held for Honey and Clover it received an average overall rating of 9.00
Reviewer’s Rating: 9
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May 18, 2008
Every so often an anime comes along that isn't afraid to challenge the conventions by which a story is told. Too often, despite being noteworthy or groundbreaking, these shows can fail due to poor animation, lackluster characters, or a marked failure in plot development. In other words, they get so caught up in being unconventional that they sacrifice the other, more important aspects.
Thankfully, Baccano! is not one of those.
Animation
Baccano! maintains a very high standard of animation throughout its entirety. Brains Base made good use of color to heighten the effect of the more dramatic moments in the show. The animation quality is particularly noteworthy considering
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the fact that Brains Base is one of the smallest studios in the animating business. The fact that Brains Base managed to achieve a level of animation to match many of the larger studios and maintain that level of quality for the length the show, especially during the action sequences, is a credit to their effort and skill.
Sound
Baccano! opens with the excellent (and very appropriate for the setting) track "Guns N' Roses" by Paradise Lunch. The jazzy theme of the OP fits perfectly against the backdrop of 1930's America, in which the majority of the show is set. This jazz themed music continues throughout the entirety of the show and adds a certain authentic flavor which is often lacking in other shows. The only true downside to the music is the ED, which is a stereotypical J-ballad. However, this is only a small detraction from the otherwise great music though and can easily be skipped over.
Another area where Baccano! excelled was the voice acting. The talented VA's for each role managed to breathe life and individuality into the large and diverse cast of characters. The most singular achievement of the voice actors is that each of the characters can be easily identified by voice alone, as each actor has brought a different timbre, a different nuance, sometimes even a different accent, to each role.
Characters
From the marvelously hilarious Isaac Dian and Miria Harvent to the psychopathic Ladd Russo, all the characters are very well designed and as unique as their voices. Isaac and Miria are without doubt the most memorable members of an excellent cast of characters. The duo effectively serve as a glue that holds the story together. They dance through the series's multiple time lines like a giddy gyroscope on acid, occasionally colliding with one of the other cast members at random (usually by fluke).
There is one minor downside regarding the characters. Baccano! is a 13 episode series, with a cast of approximately 12 main characters. Though they all receive a certain amount of development, some critics would argue that it is not enough. However, the quality of the overall show is of such a high value that any shortcomings in development had no impact on enjoyment.
Story
The story in Baccano! is very straightforward. Usually, it is the style of in which the story is told that receives the most attention. Baccano! adopts a non-sequential storytelling style. While this may not be anything new (the TV broadcast of Haruhi and the movie Pulp Fiction did the same thing), it adds to the enjoyment by removing the need for the universally derided "down time" episodes. Baccano! has multiple individual storylines, all of which intertwine into a larger story. At first, the events and characters may be confusing. But once you're past the initial surprise of leaping feet first into the middle of the story, you find yourself immersed in an unusual, fast-paced and entertaining style of storytelling that whets your appetite for more.
Overall
Baccano! contains a nice mixture of drama, action and comedy. This, coupled with some amazing characters and a good short story, makes Baccano! one of the most enjoyable romps in recent years. The absurd, comedic moments serve as a perfect counterweight to the action and tension that builds throughout the show. Nothing is too dramatic or depressing, and both the humor and the violence aren't forced. The most enjoyable thing about Baccano! is that each character's actions feel natural to that character and this comes across to the viewer in a big way.
Baccano! is one of the rarest types of anime as it successfully merges comedy, suspense, action and even a little romance, without sacrificing animation or sound quality. It is a gem that will appeal to fans of many different genres and it is one of the few animes that can be watched again and again without suffering any loss of enjoyment.
This review is the final result of a review team composed of members from the "Critics and Connoisseurs" club. The team members were:
Archaeon - Wrote the review
Lowell - Who contributed to and edited the review
Megadedhed - Who contributed to and edited the review
Here are their individual scorings for the show:
Category - Archaeon, Lowell, Megadedhed
Story - 9, 8, 9.6
Art - 10, 8, 9.5
Sound - 9, 9, 10
Character - 10, 8 , 9.8
Enjoyment - 10, 9, 10
Overall - 10, 8, 9.5
In the club wide poll held for Baccano! it received an average overall rating of 9.03
Reviewer’s Rating: 9
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Apr 29, 2008
Story - 9.38
The first three volumes may discourage some of the readers because it's starts off kind of slow and the initial artwork is not quite up to today's standards. However, after the reader begins the Golden Age arc it is nearly impossible to not be pulled in and become addicted to the series. It is chock-full of action, drama, character development, twists and turns, and just a dash of romance. It defies generalization and is just damn good storytelling.
After the Gold Age arc wraps up the story come back full circle to where it left us at the end of volume 3. But by
...
then the rhythm of the manga has changed completely. The reader has established a deep connection with Guts, Casca, and Griffith and that only grows more as the story continues. You'll be confronted with conflicting emotions and think things like "I really want to see Guts put Griffith in the ground" and at the same time "Griffith is just so damn cool". These conflicting thoughts and emotions just go to show how invested the reader becomes with the characters.
Another good thing about the Berserk story is that the protagonist (Guts) is not always the focal character in every chapter. In fact, nearly all of the major supporting cast members receive a considerable amount of page space for their own stories to be fleshed out. Each of these side-stories is not only unique and extremely well developed, but also very deep and revealing as it shows the reader why these character are the way they are. One of the side stories that I found most intriguing was Farnese and Serpico's as it was so beautifully orchestrated as part of the manga as a whole.
The only problem with the story, in my humble opinion, is the introduction of magic in the manga. I feel that the magic the group "acquires" in volume 24 is somewhat exaggerated and does not suit the dark atmosphere of the story. In fact, at times it can even make some of the chapters feel a bit shounen-esk. But even still, it's pretty much impossible not to enjoy the ongoing story that is Berserk.
Art - 9.6
The artwork in the first few volumes of Berserk won't do much to impress many of today's manga readers, but at the time when the series was first serialized (1992) it was certainly well above average. Those initial volumes feature many very unique character designs (especially the apostles) and also sport a relatively high focus on detail. However, where Miura really shows off his latent artistic talents early on is through his ability to create crisp, clear, and highly fluid fight scenes.
One of the few negative aspects of the early volumes can be identified as the simple shading techniques that Miura used. Also, sometimes the character faces will look just a bit "off" and it can be a little distracting. However, these minor quality issues were most likely due to the time constraints that were in place at the time and not entirely the fault of the artist.
Then as the series progresses the reader gets to watch the artwork literally evolve. As we learn more and more about the characters and the world in which they live, the characters themselves and their environments become more and more visually detailed. The simple shading from the early volumes is eventually replaced by a hand shading technique which gives the series a more gritty and surreal overall feeling. The character designs become more crisp and facial expressions sometimes are so vivid that one look at a character's face is often enough to tell the reader exactly what the character is thinking. By the time the reader makes it into volumes 20 and beyond Miura has made it very clear that he means for Berserk to be truly regarded as a work of art just as much as it is a masterfully epic piece of storytelling.
In my own experience I have seen very, very few other manga series that can even approach Berserk's later volumes on an artistic level and, unfortunately, I highly doubt that I will ever be able to find its peer.
Characters - 9.5
The very first character you will meet in Berserk is Guts, the "Black Swordsman" with a dark past and a score to settle with his demonic enemies. Certainly not a very revolutionary character at first glance, but even though he may start off as such, his character quickly expands, and ends up as one of the most believable and human characters I have ever witnessed.
As the story unwinds, you follow Guts through his past, allowing you to experience his personality change during his constant battle against fate. You follow Guts through waves of despair and hardships offset only by the flickering fires of friendship and trust. Eventually, Guts becomes like a maelstrom of opposing emotions, and the question arises, will he continue on his path of all-consuming revenge even if it means losing everything he has come to care for?
The other characters that appear throughout the course of the story come in all different shapes and sizes and all play their roles perfectly, just as support characters should. The more important support characters, protagonists and antagonists alike, are all draped in many layers of depth, making their characters both solid pillars and interesting ingredients within the plot as a whole. From Griffith's burning ambition to the skulduggery of the God Hand, from Puck and Isidro's antics to Farnese's troubled past and uncertain future, the characters all appear vivid and alive (Although alive might not fit The Skull Knight...) and all have their own emotions, personalities and ambitions. The supportive cast show their brilliance in how they appear to the reader as actual players in Berserk's grand game, and not just as passive plot devices.
With such a cast of strong personalities and vibrant, living characters, Berserk easily cuts it's way (no pun intended) to the top score in this category.
Enjoyment - 10
The fact that I sat and read through all 295 chapters of this exquisite manga in one sitting should justify the perfect score for enjoyment! The manga has great characters - heroes you root for and empathize with, villains you can't help but admire for their ruthlessness and charisma. The artwork is dark, brooding, and gruesome and complements the story well. And what a riveting story it is... It hooks you from the first chapter and sets the stage for the most intriguing revenge themed manga on the market. Its success is testament to its quality. My only complaint is the excruciating waits between chapters.
Also, I must throw in a cautionary note: this manga is quite definitely not for the faint hearted. There is a considerable amount nudity, sex, gore, violence, and, for the lack of a better word, bad-assery!
OVERALL - 9.69
This review is the final result of a review team composed of members from the "Critics and Connoisseurs" club. The team members were:
8GaugeBrett - Who wrote the Art section and combined the individual review parts together into a whole.
Amaity - Who wrote the Enjoyment section.
Baman - Who wrote the Character section.
Ianmessku - Who wrote the Story section.
Here are their individual scorings for the Manga:
Category - 8GaugeBrett, Amaity, Baman, Ianmessku
Story - 9, 10, 9, 9.5
Art - 10, 9, 10, 9.5
Character - 9, 9 , 10, 10
Enjoyment - 10, 10, 10, 10
Overall - 10, 9, 10, 9.75
In the club wide poll held for Berserk it received an average overall rating of 9.53
Reviewer’s Rating: 10
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