Caligula is the adaptation of the videogame "The Caligula Effect" released on June 23, 2016 for Ps Vita and was released in the West by Atlus Usa in 2017. It also has a remake released a few months ago for PS4 with the name of "Overdose "including several playable improvements and even a new route as a traitor by the name of "Lucid "
The story is quite simple even in the video game, where what most stood out were his characters and how they manage to overcome their insecurities to escape Mobius, all written by Tadashi Satomi, the father of Persona series. Now entering the
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adaptation as such, the first thing to mention is that it is not a faithful adaptation to the game, it is an original story based on the events of the game so you can see perfectly without having played the game and even responds better than the game .
Talking open about the whole plot is difficult because any type of information (like the synopsis that has MAL taken from the official page of the game) is to ruin the experience of this by the same thing it is best to enumerate as many their successes as their problems.
-It is not a series to watch without paying attention, the series is full of small details that enrich the plot and not only this, to understand many aspects of these is recommended to see twice the series, it is incredible how many details escape on ose They pay attention for not understanding it since it uses psychology as a fundamental point in these. (Ritsu explaining to Marie in the first episode, the final battle over the Johari Windows, Ritsu's clothes and how it is applied in his behavior, Episode 11 and the use of the baum test to understand his problems). The problem is often does not do well and leaves very ambiguous messages that only cause problems to understand the plot as episode 5 in which although Ritsu mentioned why the episode happens in that place, it is not a direct message.
-Many of the characters are not sufficiently developed by several problems, the first the game only develops by optional events that are outside the main plot, this makes it difficult to treat them without breaking the rhythm of the plot and not only that , without falling into a repetitive structure such as the game. The game and its plot are a succession of dungeons where each musician is hidden with some history while we have a free time to raise the affinity with our friends. This is one of the biggest problems, although he tries to present them and even present the reality of the musicians (something that does not make the game) he feels quite awkward in his execution, but the good thing is that he tries to do that at least let's know who they are and how Mobius affects them.
-The series does a better job representing the world, we present the problems that Mobius is leaving in real life and also mention that it is Mobius in itself something that the game does not either since everything presented about Astral syndrome is something original of the anime and that manages to explain in a more coherent way the narrowness of his world and does not leave the ambiguous message that the game leaves.
-The animation is another big problem but it is not something so annoying from the middle onwards (like the first episode and when they walk to the store Ramen), the good thing is that the art of the game is quite well representing and even makes works beautiful as when Ritsu communicates with U by changing the gray color palette completely or even, the faces of the characters in specific situations (Mifue's face in episode 3 or Kentaro's in the Shadow Knife episode)
Already, musically like the videogame, it is very good, since the Opening is
interpreted by the same characters and that the Ending is interpreted by the girl only reinforces the fact that Caligula focuses a lot on the details. The Insert Song represented by each theme of the musicians and even the original songs like Utopia are perfect and the value they have are mostly for the lyrics, each letter represents the personality of a musician and manages to know more about them with so just read a little of them, is something that for example other universes such as Ar tonelico apply a lot in their soundtracks, is not just music to accompany, it is music to learn and understand.
The whole plot could be difficult to understand even in the middle of the series, but an answer, even many of the problems of this chaotic story are made on purpose although sometimes they do not solve them in the best way it still makes sense. It is a series to see it without stopping, fixing on those details, reading everything. All their problems come for the characters and their development derives from an irregular structure in the video game but manages to present everyone and give them a background even if this is not the best way.
PD:The analysis is done with the mediocre English that I have.
Jun 24, 2018
Caligula is the adaptation of the videogame "The Caligula Effect" released on June 23, 2016 for Ps Vita and was released in the West by Atlus Usa in 2017. It also has a remake released a few months ago for PS4 with the name of "Overdose "including several playable improvements and even a new route as a traitor by the name of "Lucid "
The story is quite simple even in the video game, where what most stood out were his characters and how they manage to overcome their insecurities to escape Mobius, all written by Tadashi Satomi, the father of Persona series. Now entering the ... |