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Mar 12, 2007 9:51 AM
#1

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Mar 2005
3807
One of the highlights of GDC was Miyamoto-sensei's keynote speech. If anyone understands what gaming is it's Mr. Miyamoto. Although half the time he was apparently talking about his garden rofl. He's just an awesome guy.

anyway, one of the highlights of his speech was the highly anticipated Mario Galaxy coming out this year. To many (myself included), Mario seemed to be an outdated franchise with Mario Sunshine on the GC, which was good but was pretty much the same as Mario 64. Metroid and Zelda were outshining Nintendo's mascot.

This time around though, Mario looks amazing.

http://www.gamevideos.com/video/id/9890

It's unbelievable, you've never seen anything like it before. This is a completely new game, yet somehow at its core you can feel its platformer roots. This is gonna be a big game.
kei-cloneMar 12, 2007 10:37 AM
Mar 12, 2007 10:55 AM
#2

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Jan 2005
700
Looks.... weird....
Mar 12, 2007 3:06 PM
#3

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Aug 2006
1289
*sigh* I love mario ^^
Mar 13, 2007 6:42 PM
#4

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Aug 2006
543
It looks like the world of Mario portrayed from a pothead's point of view LOL. Hopefully, this revives the Mario franchise since its been a while since we last saw Mario in a Mario based world and him not playing some kind of sport or racing. Although, it wouldn't bother me if it didn't since I want to see Nintendo make some new franchises now instead of relying on old classics all the time.
Mar 13, 2007 7:05 PM
#5
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Sep 2006
1886
I think this is the only trailer I've seen thus far that has made me want to get a Wii. Generally, most of the stuff I see from Nintendo is the Zelda hype or SSBBrawl. It's nice to see something interesting with a classical face.
Apr 28, 2007 11:07 PM
#6

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Mar 2007
55
Well the game looks bad ass but I hope the whole game doesnt have mario going from platform to platform. That would get annoying after a while.
We explore... And you call us criminals. We exist without skin color, without nationality, without religious bias... And you call us criminals. You build atomic bombs, you wage wars, you murder, you cheat, and lie to us and try to make us believe it's for our own good, yet we're the criminals.
Apr 28, 2007 11:09 PM
#7

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Mar 2005
3807
Yusuke said:
Well the game looks bad ass but I hope the whole game doesnt have mario going from platform to platform. That would get annoying after a while.


err...that's what Mario is, which is why it's called a platformer. All Mario games have been that way since NES
Apr 28, 2007 11:16 PM
#8

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Mar 2007
55
wildebeest0001 said:
Yusuke said:
Well the game looks bad ass but I hope the whole game doesnt have mario going from platform to platform. That would get annoying after a while.


err...that's what Mario is, which is why it's called a platformer. All Mario games have been that way since NES


Thats not what i meant. I guess I worded it wrong. I mean it looks like he is jumping from planet to planet. Are there going to be just actual levels or is the whole game gonna be like that?
We explore... And you call us criminals. We exist without skin color, without nationality, without religious bias... And you call us criminals. You build atomic bombs, you wage wars, you murder, you cheat, and lie to us and try to make us believe it's for our own good, yet we're the criminals.
Apr 28, 2007 11:20 PM
#9
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Apr 2007
479
i don't think it will exceed the greatness of mario 64, but it does look promising...right now, i'm pretty skeptical since i was really let down after playing super mario sunshine...either way, i'm gonna have to get a wii for brawl goodness...
Apr 28, 2007 11:30 PM

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Mar 2007
55
I really dont follow gaming news or info or anything like that so im gonna ask what most of you will probably say is a dumb question. Is the will capable of anything near what PS3 and 360 can do or is it just a lil bit better then GameCube?
We explore... And you call us criminals. We exist without skin color, without nationality, without religious bias... And you call us criminals. You build atomic bombs, you wage wars, you murder, you cheat, and lie to us and try to make us believe it's for our own good, yet we're the criminals.
Apr 28, 2007 11:32 PM

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Mar 2005
3807
nowhere near PS3 and 360's capabilities graphics-wise, but it can do other things. It's about twice as powerful as gamecube if i remember correctly.
Feb 25, 2021 5:46 PM
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Dec 2017
27745
Still one of the best mario games out there.

Feb 25, 2021 6:07 PM
ᴛʜʀᴇᴀᴅ★ʀᴇᴀᴘᴇʀ

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Dec 2018
8637
Nearly a decade and a half later and it is indeed, as Crow_Black stated, one of the best Mario games of all time.
Sep 25, 2022 6:23 PM
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Dec 2017
27745
Fario-P said:
Nearly a decade and a half later and it is indeed, as Crow_Black stated, one of the best Mario games of all time.


Coming back here as now i want a Mario RPG with the open world aspects and elegeant storytelling of Rosalina in it now.


Nov 2, 2022 6:48 AM
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Oct 2021
93
Banger game, easily the best Mario game I've played, I hope they take a bit more inspiration from it for the next 3D Mario game and holy shit this thread is older than the game itself.
Nov 2, 2022 6:50 AM
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Oct 2021
93
Crow_Black said:
Fario-P said:
Nearly a decade and a half later and it is indeed, as Crow_Black stated, one of the best Mario games of all time.


Coming back here as now i want a Mario RPG with the open world aspects and elegeant storytelling of Rosalina in it now.

That would be cool, I wish they would make more Mario RPGs, especially one akin to LotSS.
Nov 2, 2022 6:52 AM
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Oct 2021
93
Fario-P said:
Nearly a decade and a half later and it is indeed, as Crow_Black stated, one of the best Mario games of all time.
In my opinion it's THE best Mario game and in fact my favorite game period.
Nov 2, 2022 4:50 PM
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Mar 2017
1387
To me it's an interesting one.

Galaxy 1 (not played 2) to me whether the intro, the level design, the missions, the variety of power uses (I like how the Ice flower is used for platforms instead of just freezing enemies like in 2D Mario games, I really like that). I don't use many of moves really at all just the basics really as I never see a need for flips and more in Mario games 2D that brought them over or 3D.

The bosses were interesting, the level designs were really cool, sure you get your standard ones but the more out there ones are really well done and shows me 'oh Nintendo can have more than grass, snow and so on worlds in 3D, something 2D Mario suffers from' and is the side of Mario games I do like to see and I assume others would agree.

I think better than Mario 64 with just the right improvements. I didn't like Mario 64 very much, never played Sunshine so I think they really put effort into the right areas. To me as someone not really into Mario games I can see why others that also didn't like Mario find Galaxy appealing.



The gravity/environments are pretty good, they did test me in some levels with the inside of structures or working out where to go before I eventually got used to it.


Levels/Planet comparison of Galaxy 1 and Ratchet 2&3:
If I were to compare though they weren't as appealing as Ratchet and Clank 2 or 3 the physics or level design in some areas especially as they are small areas your navigating (which isn't a bad thing as someone into linear game design and it looks really fancy too and I know having rotation walking and enemy paths and using power ups isn't easy but still) where you have a literal planet/moons to explore two boss fights or a jamming array moon in Ratchet 2, or to find the goal to the second planet/collectibles/an asteroid belt for a skill point in 3 with it having 2 planets at one location (Obani Gemini, I think I just played a section of Mario Galaxy with an asteroid belt possibly when I popped it in a few days ago for the last few galaxies I had left to do late in the game as I took a break from the game) and done in 2003 & 4 before Galaxy 1 even came out and I always have the comparison in mind having played Galaxy. The scale doesn't matter but if looking at them or in conversation I will say Ratchet's were more impressive even if empty in some cases but with different goals in mind, just as much as Xenoblade Chronicles is an impress use of Wii/Wii U hardware on systems many would experience PS3/360 onwards would be pulling off those levels of open world design because Monolith use Nintendo hardware well), the spin move was pretty alright didn't bother me using the Wiimote that way.


Mario 64 stuff:
I don't care for Mario games usually (only played 64 DS, New Super Mario Bros DS/Wii, 3D Land and Galaxy 1), I thought 64 was fine (PC port or 64 DS) but not that fun to play.

I've had more fun with Spyro or other platformers of the PS1/N64/Saturn time with ideas, controls and so on that I just didn't get into 64 that much. Give Space Station Silicon Valley, Chameleon Twist or Banjo even on the N64.

I got lost in Mario 64, didn't like the controls, found the worlds fine for being on a 64 cartridge limit and making the most of the hardware and storage format it was on and making mission design a thing (even if I didn't hate Jumping Flash having worlds with carrot collectables as the goal either per level or Crash being 2D game design in 3D environments even if I suck at Crash and actually beat Jumping Flash). Mario in Galaxy felt better to play, which is better than I can say for Mario Bros Wii which I find unplayable at times because the button layout on the Wiimote and the game wanting you to sprint or do some things for jumping and keeping up sucks and the Nunchuk/Wiimote control scheme is better but still awkward for me. Mario Bros DS I didn't have that much trouble I just suck because it's 2D Mario and it's difficulty of oldschool and floatiness is something I'm not good at. I still beat the main game not the side content but still more than I can say for Bros Wii so Galaxy 1 was at least playable for me and I prefer 3D games more too.
Nov 5, 2022 2:21 PM

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Jun 2015
2022
Truly a great game. I'm replaying it once again these days.

I respect your opinion as long as you respect mine.

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