Reviews

Aria (Manga) add (All reviews)
Jul 22, 2010
Poets and travel agencies abound that describe places as having a character of their own; books and anecdotes aplenty consider cities to be living entities. A place, then, is something that one may get to know better, and something familiar that seems to share - and have a share in - one's own life.
A depiction of little more than the life of characters within their setting, Aria has often been described as being fully character-centric. It is not nearly the only manga to have been given this description, but seldom has it been a more apt one - as long as the reader keeps in mind what might be meant with 'character' in the first place.

-= Characters =-
As far as the obvious characters go, the reader is presented with a small group of three young girls and their wider world, who have come together in the manga's setting for the sake of apprenticing themselves and learning a profession. There is no greater goal, no overarching deed that needs to be done, so that the manga can focus simply on their everyday lives as they strive towards graduating from their apprenticeship. While there is nothing particularly innovative or even endearing to a series showcasing daily life, there is in Aria's characters at least a sense of purpose, which means that there is room for them to work towards something and, hence, grow.

At first, what is presented is little beyond the wonders and tribulations of everyday life. Blessedly untroubled and unhurried as their lives are, the characters all tend to be shown in just about any chapter in more or less the same way, displaying how generic most of them actually are. The main character, Akari, is sweet, a bit of an airhead and someone who delights in just about anything; her friend Aika remains a bit boisterous while hiding a tinge of uncertainty; the third of the group, Alice, juggles a still somewhat childish mentality with a more mature work ethic and intellect; etc. In all, their thoughts, actions and emotions are far less extreme than is common in anime and manga, and while this tranquillity is certainly a major selling point of Aria that should be taken as an example of how to portray characters correctly, the uniformity of actions and reactions can be a bit predictable and, eventually, uninteresting.
That does not take into account, however, the slow, slight but very sure development of the characters over the volumes. Over the course of multiple years the three main protagonists are seen to slowly but certainly mature, becoming more steadfast and certain in their thoughts and behaviour, without them losing their personality or undergoing major, inexplicable changes - in short, their development reflects the actual maturisation process. In the same time, their mentors slowly fade out of their guiding role, gently coming to stand on a more equal footing with their protégés. As a whole, this development is highly satisfying and convincingly portrayed without having to resort to sudden influxes of disaster and trauma.

Still, most of the time the characters as such remain somewhat flat, not so much acting out of themselves as reacting to their environment. That's to be expected, as Aria as a whole makes very clear where it's focus lies: to depict the life in a fictional world. It's really no exaggeration to say that the world of Aqua, and more in particular the city of Neo Venezia, is the real star of the manga.

And what a world it is! Though it seems as if every one of the chapters of the manga shows a different part of the city and its wider surroundings, at the end it still feels as if there are hundreds of nooks and crannies left to explore, some right behind the corner. It's a rich, vibrant and very much living city, with a new 'wonderful encounter' at the end of each alleyway.
Many tools are employed to attain this sense. The simplest, and most powerful, is the very simple fact of temporal change. Seasons change and with them part of the economy of a city to quite an extent dependent on tourism; festivals come and go; people seen once before return later in a slightly different role; and slowly the characters themselves grow up, reflecting on the passing of the seasons as they continue their business. Another tool is the amount of people passing by, many of them nothing but background actors but all engaged in meaningful activity. Because they are so omnipresent the switch to empty back streets become very much pronounced and enhances the fairytale feeling of some of the chapters.
This fairytale aspect, in turn, helps make Aqua so nice to explore. With no visible crime or squalor, Neo Venezia becomes a little kid's adventure site, filled with delightful moments of discovery and mystery - every chapter containing the native and intelligent Aquan cats and their community in particular enhancing the feeling of mysterious yet benign otherworldliness.

-= Visualisation =-
The manga renders of all of this in gorgeous panoramas, capturing the glory of the city in black and white and many, many shades of grey, in such a manner depicting the very human and living alongside the hazy and mysterious. Not only, though, is the drawing style often simply gorgeous and is splendid use made of the effects of different greys, but Aria just might be one of the best manga out there in terms of its graphical style representing the focus of its story.

Most effectively, it does so by employing differences in scale between chapters, and even between panels. Though most panels, as with almost every other manga, are focused on the characters, showing only their immediate surroundings, ever so often the view widens to show whole buildings, streets, even entire city-scapes. At the same time, angles shift, and one looks up from below, passing the weathered stone of walls to see the sky visible above alleyways, or watches from above or far away the quays of the city. The difference in scale in such scenes is even more pronounced in the manga than in the more widely-know anime based on it, for the simple fact that a page of small panels may be suddenly followed by a two-page panoramic spread.
There is always at least one human figure present, but it's a rarity that the figure is placed in the centre of the shot: the small human person is present only at the sides, looking at something bigger than himself, forming only a small part of the bustling city, the brilliant sunrise or the pristine, newly discovered grounds that command the attention of both the eye and the story filling the chapter's pages.
Equally consistent is the use of backgrounds to emphasise the present focus. Whenever the story is more strongly focused on the characters, the presentation of the background takes a backseat. Colouring becomes more monotone, the environments are more generic (such chapters also more often take place indoors) and there is little differentiation between the buildings, squares and canals. Whenever the story becomes more strongly focused on Aqua and Neo Venezia themselves, though, suddenly there is added detail to all environments and, in particular, a far more pronounced contrast between light and shadow, displaying every little nook and cranny of the setting. Some of the stronger chapters strongly favour this playing with saturation of greys, giving every set of panels its own distinct mood.

Of course, beyond such tricks, the design of the setting itself contributes to its appeal. As a whole, Neo Venezia appears as a sun-drenched city, filled with buildings that are just weathered down enough to become scenic, quaint little alleyways and stairs leading up to yet another bright new spot. Fog rises up from unspoilt fields to enhance mystery, to clear whenever it is called for. Tools, modes of transport, accoutrements, everything is deliberately outdated, to evoke a setting of a more leisurely age. It has all the charm of a tourist brochure, but none of the downsides of the actual place.

Perhaps deliberately, perhaps less so, the presentation of Aqua as a world of exciting new vistas and people to meet, almost wholly devoid of any threat that should hamper exploration, is mirrored in the graphical design and presentation of the characters. It's relatively uncommon to see anyone appear more than mildly annoyed, while in the few instances that it does happen use is made of a deliberately deformed style that takes off the edge. Moreover, more so than in most manga, the design of the characters' bodies is devoid of extremes, and of angles: there is a very 'soft', curvaceous look to most of them. Yet, while a certain basic feminine attractiveness is present, it remains well shy of any implication of sensuality or sexuality.

-= A note on the anime =-
Here, a bit of attention should be given to a comparison of the manga with the anime based on it, as I consider the manga to be by far the better of the two. This at first seems to be a bit strange: Certainly the anime should be better able to use colour and movement to fully visualise the splendour of Aqua?

Well, no. For much of the first two seasons of the anime, the palette was somewhat garish, lines weren't as strong as they should be and the animation itself resulted in some distortions of perspective, something that is highly detrimental to the depiction of the city. Moreover, as a result of infusing colour, much of the play with light and shadow was lost, resulting in a Neo Venezia that was more strongly relegated to the background. Worse, exactly at the point where the quality of the animation went up, the focus of the anime shifted drastically, as more and more episodes were devoted to the characters only, with less attention given to the setting, meaning that the manga is superior in depicting the integration of the characters with their setting.

Much of this is the result of pacing. A few of the very best chapters in the manga, such as 49, are just a bit too dependent on single shots, meaning that any adaptation in anime format would have very little to work with: the chapter just cannot fit within an episode. Yet it is exactly chapters such as that one, showing Akari's reflection on her life on Aqua and her moving through the streets and the seasons, that most clearly show how much the characters form a part of their world, how all the 'wonderful encounters' are the result of both giving and taking and not solely the result of one-sided searching.

-= Final consideration =-
Aria as a whole is peaceful, charming and a tremendous joy to read, a manga to be thought of with contentedness and satisfaction. It matches a very simple premise and a lovely setting with a presentation that can be called mostly flawless in its integration of character and world, which by the end has become a living character of itself.
Reviewer’s Rating: 9
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