Yuri is WIN!

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<div style="text-align: center;"><strong><!--link--><a href="http://myanimelist.net/clubs.php?cid=4775"><The Partner club of Kane's Brotherhood of NOD></a></strong> <img src="http://i109.photobucket.com/albums/n57/laoscrack/MAL/Banners/poster91600457-1.jpg" border="0"> <span style="font-size: 200%;">You are now his slave<!--size--></span> <div class="spoiler"><input type="button" class="button" onClick="this.nextSibling.nextSibling.style.display='block';this.style.display='none';" value="Show spoiler"> <span class="spoiler_content" style="display:none"><input type="button" class="button" onClick="this.parentNode.style.display='none';this.parentNode.parentNode.childNodes[0].style.display='block';" value="Hide spoiler"><br> <strong>Yuri</strong> Yuri is a fictional character and one of the antagonists in the real-time strategy computer game Command & Conquer: Red Alert 2 and its expansion, Yuri's Revenge, portrayed by the actor Udo Kier. He is a powerful telepath and the chief advisor to Premier Romanov (his role is initially similar to Kane's role in the original Red Alert). Yuri has the Hebrew letters "resh", "vav" and "yod" tattooed on his forehead. However, at the end of the Soviet Campaign in Yuri's Revenge he retreats to a family castle in Transylvania, Romania. His origin remains unclear. <strong>History</strong> Yuri was a member of a group of telepaths gathered by Joseph Stalin. The group underwent training that allowed each member to engage in mind control, and was used by Stalin to achieve political goals. Yuri's history prior to his participation in said group, as well as the fate of the other telepaths, remains unknown. Presumably, they formed the backbone of the Psychic Corps headed by Yuri by the time of Red Alert 2. While Yuri does not explicitly appear in the original Red Alert, there is a possible early appearance in the expansion pack Aftermath. In the expansion games are missions in which the Soviets construct attack submarines (possibly the forerunners of Yuri's "Boomer" submarines, though more likely the Typhoon Attack Subs that featured in Red Alert 2), and various other early technologies seen in Red Alert 2. Additionally, in the expansion are the missions "Situation Critical", in which a renegade Soviet faction steals bio-weapons for use against the Allies, in much the same way as Yuri's renegade army steals from Romanov's military, and the mission "Brothers in arms", in which the Molotov brothers, one of whom is explicitly named as "Yuri", are found to be conducting secret armaments deals with the Alliance. This may or may not be the Yuri of the later games. After the events of the first game, Yuri worked his way up until he became the adviser to Soviet Premier Romanov. <strong>Abilities</strong> Yuri is capable of exerting immense psychic control over his targets, but this only seems to be possible due to his array of bizarre machinery and personal augmentations, which he can use to influence individuals across the globe. Yuri himself appears to have been cybernetically enhanced, and his shaved head is fitted with what is apparently a surgically-attached mechanism to his cerebral cortex to enhance his personal psychic skills. The mechanism consists of a metal band stretching across the top of his skull from ear to ear, with another metal band around the back of his neck. These two bands are connected by six black cables, which appear to have an important function; the final cutscene of the Allied missions in Yuri's Revenge reveals that the Allies have removed the cables, and Yuri is no longer capable of projecting psychic control over others, though it may be possible that it is because of his chamber or special headgear on the guards. Yuri is capable of influencing select individuals across the globe by using a modified telephone, consisting of a standard rotary phone handpiece with a spiral transmitter attached to the earpiece. Strangely, the handset is not attached to anything by a wire, yet Yuri is still able to use the instrument. In Red Alert 2, Yuri first uses the machine to phone the commander of an American ICBM base during the Soviet invasion, psychically controlling him to ensure that the hatch doesn't open when the missiles launch. He is later seen using the phone to control General Vladimir, who falls under Yuri's psychic control despite not having an earpiece or using a phoneline at the time. In Red Alert 2:Yuri's Revenge, Yuri uses the same telephone to contact Lt. Eva, learning of the secret meeting of world leaders being held in London. In Red Alert 2, it is revealed that Yuri has at his disposal several machines which are capable of independently relaying psychic energy. The Psychic Beacon is a large machine capable of mind-controlling people within a considerable range, including the entire garrison of New York City. The Psychic Amplifier is a much larger device capable of mind-controlling an entire continent, but is destroyed by the Allies in Chicago while still under construction. In Yuri's Revenge, Yuri has at his disposal more psychic machinery, including Psychic Radar (available to the Soviets in Red Alert 2 as the "Psychic Sensor") and Psychic Dominators, but he rarely uses Beacons or Amplifiers (with the exception of two missions in the Soviet campaign). In Red Alert 2: Yuri's Revenge, he planned to use Psychic Dominators in his bid for world domination. <strong>Game unit</strong> Although Yuri does not appear in any of the campaigns, there are two units bearing his name, called Yuri Prime and Yuri Clone. <u>Red Alert 2</u> In Red Alert 2 skirmish and multiplayer modes, the Soviet side trains Yuris instead of the Psi Corps troopers found in the campaign, although the two are functionally identical - they both mind control enemy units and can unleash a psychic blast that kills both friendly and enemy infantry within a short radius of the telepath. Also, if a Soviet player manages to get a spy into the Battle Lab of an enemy Soviet player, he gains access to a hero Yuri Prime unit. The latter differs from the clone units, such as he can explore land terrain though levitation (unlike the clone units), can mind control enemy units from a much longer range than the "standard" Yuris, and his psychic blast has a greater radius. However, it is not specified whether this is the original Yuri. There is also another Yuri like unit known as the Psychic Commando, which can also mind control one enemy unit at a time, and destroy buildings with C4 charges; he is available to the Allies upon infiltration of the Soviet Battle Lab with a Spy. <u>Yuri's Revenge</u> In Yuri's Revenge, Yuri's army fields a large number of Yuri Clones identical to the Yuris from Red Alert 2 but cheaper. In skirmish and multiplayer modes, the Yuri player can train a hero Yuri Prime unit, who is in fact the original Yuri but if the player has the cloning vats, a clone will be made, giving the player two Yuri's.. He can mind control both enemy units and buildings(which makes him some kind of long-ranged engineer) and rides a hover platform that allows him to cross water. Also, Yuri Prime's psychic blast has a greater radius and does not harm friendly infantry. He cannot be run over by vehicles, except by the Allied "Battle Fortress", a large tank-like vehicle that can be garrisoned by several soldiers which has the ability to crush any of the heroes beneath its treads. <!--spoiler--></span></div> <strong>Some rules:</strong> When you are going to post a comment in the club comment section, you must include one of these lines (choose one) at the beginning of the comment. *if not, the comment will be deleted* <span style="color:red">* taken from lines in the game<!--color--></span> - Hail to the great Yuri - Give me strength, Yuri! - My life for Yuri! - This all belongs to Yuri - Yes, master Yuri - We build for Yuri - Yuri is the master - For Yuri's army - Yuri will be proud - I am loyal to Yuri - Awaiting Yuri's thoughts - Yuri commands me - Yuri is master <span style="color:red">btw...This is not a trap no hentai/ecchi here, sorry<!--color--></span><!--center--></div>


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Displaying 3 of 3 topics | See All
Club Discussion
Why do you serve Yuri?
unknowdata - Jun 17, 2008
4 repliesby pra »»
Aug 26, 2008 3:49 AM
I'm making a Partner Club
Chavez - Jun 17, 2008
1 repliesby unknowdata »»
Jun 18, 2008 7:52 AM
C&C Red Alert 2 Yuri's Revenge Units
unknowdata - Jun 17, 2008
1 repliesby unknowdata »»
Jun 17, 2008 10:41 AM



Club Comments
EtherealMerc | Dec 15, 2008 3:21 PM
Have any of you been to my club:
That Unexpected Yuri Kiss

SOS-Dan | Nov 7, 2008 2:29 AM
That is yuri, the real yuri

ZinnKid | Oct 31, 2008 10:49 AM
V This all belongs to Yuri

1CLOUDSTRIFE | Oct 23, 2008 4:00 PM

Saber2248 | Aug 24, 2008 12:11 PM
give me mind control plz NOW
kami Yuri

unknowdata | Aug 4, 2008 12:53 AM
Awaiting Yuri's thoughts


ROAR?

aero | Aug 4, 2008 12:38 AM
ROAR for Yuri!

unknowdata | Jul 21, 2008 11:25 PM
Yuri is master :/

Club Stats
Members: 50
Pictures: 2
Category: Characters
Created: Jun 16, 2008


Club Staff
unknowdata (President)
De-JaY (Secretary)
Halfdemon (Secretary)
Mattish (Secretary)
NamelessNoogai (Secretary)
SOS-Dan (Secretary)
ZinnKid (Secretary)

Club Type
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Anyone can join and invite others to join. Club details, pictures, comments and club discussions can be viewed by any user, regardless of whether they are a member of the club or not.

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