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Jun 11, 2016 3:14 PM

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SightlessReality said:
Double lynching is a double edge sword. It's just as likely to hit town as it is to hit scum. Actually more like to hit town.
Same thing with day 1 lynching, there will always be a chance to hit town, but we should lynch anyways.
Jun 11, 2016 3:15 PM

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SoulEaterQUEEN said:
yeah sure but don't forget that scum can win when there's 6 townies alive and 3 scum alive >.> so I rather not use this weapon so freely.
Double lynching every single Day gives us control over four lynches while the scum only have one, right?

I think we can use our respective scumhunting powers to at least bury one, maybe more. My top priority is to actually get one scum lynched, as snagging at least one will lighten the noose around our neck.
Jun 11, 2016 3:15 PM

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Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum.
Jun 11, 2016 3:15 PM

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I'm glad that Crossbell brought it up, I believe that we should consolidate on two lynches, put them at a tie, and progress into twilight where we will have an additional 24 hours to discuss and discern whether we think both are scum and lynch both or one is scum and lynch one.
Jun 11, 2016 3:16 PM

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Soren said:
SightlessReality said:
Double lynching is a double edge sword. It's just as likely to hit town as it is to hit scum. Actually more like to hit town.
Same thing with day 1 lynching, there will always be a chance to hit town, but we should lynch anyways.

Not in the same fashion as a day 1 lynch. There's a very clear and easy win con for scum that be would only benefited by a blind double lynch.
Jun 11, 2016 3:16 PM

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SoulEaterQUEEN said:
Shinichi-Kun said:


At first it annoyed by but after a few games I kinda understand where he comes from with his palystyle and tbh it works really well when hes town, though i've never seen him as scum so i'm always skeptical.

can you elaborate here, what do you think his playstyle involves and why does it work well when hes town?


Atleast from what i've notice his playstyle involves weeding out scummy players by providing himself as kinda like a sacrifice and at the same time based on how people react to him he can gather intel on who he see's as scum.

Jackrito said:
Shinichi-Kun said:


At first it annoyed by but after a few games I kinda understand where he comes from with his palystyle and tbh it works really well when hes town, though i've never seen him as scum so i'm always skeptical.


Please explain to me a game when it worked well.


Heaven and Hell Mafia :P tho right after word's he got killed during the night

SightlessReality said:
Shinichi-Kun said:


I think u do a fine job its just jack alot more open about his reads, while you just silently gather info.

Ah, that's not really what I meant exactly. My response to Cross is more to show Jack gives more to work with to read them as either town as scum. While I on the other give almost nothing away. So it would make more sense for Cross to bring up off site games involving me then for Jack.


Oh that does make sense I guess i just read it wrong.


Jun 11, 2016 3:16 PM

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Soren said:
I'm glad that Crossbell brought it up, I believe that we should consolidate on two lynches, put them at a tie, and progress into twilight where we will have an additional 24 hours to discuss and discern whether we think both are scum and lynch both or one is scum and lynch one.
/barn this (I agree).
Jun 11, 2016 3:18 PM

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aa-dono said:
Jackrito said:
A passive playstyle is useless I use it well.

What does this mean?


I missed out a word it should say, useless if I don't use it well. What it means is no point been in the game if I'm doing nothing. My passive playstyle was adapted because I used to die early so much. So I became passive, to hide my true intentions and not be seen as a threat, it also means you can hide well as mafia. But I want to return back to my normal playstyle where I was active but still keep the passive tone which is a lot harder then it seems. Since I hate how inactive I became lately.
Jun 11, 2016 3:19 PM

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Soren said:
SoulEaterQUEEN said:

So being on RVS is better than voting on a slight scum read then?
^^^^^

Why do you think staying on RVS is better?

Jun 11, 2016 3:20 PM

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Vote Count 1.3:

SightlessReality (2): Soren, SightlessReality
Crossbell (1): aa-dono
Jackrito (1): SoulEaterQUEEN
Shinichi-kun (1): Jackrito
SoulEaterQUEEN (1): Bee-Boy

Players not voting: (Togs, LucianRoy, followind, Crossbell, bioshade2, Arrisu, Shuuka, Shinichi-kun)


Mod Notes: Tension Meter: 27
>> Time until the phase change <<
Be like this seal. It is a happy seal.
~Review Guidelines~ | ~Recommendation Guidelines~ | ~Mafia Society~
Jun 11, 2016 3:21 PM

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Crossbell said:
Soren said:
I'm glad that Crossbell brought it up, I believe that we should consolidate on two lynches, put them at a tie, and progress into twilight where we will have an additional 24 hours to discuss and discern whether we think both are scum and lynch both or one is scum and lynch one.
/barn this (I agree).
This also means that we should not claim until Twilight.
Jun 11, 2016 3:22 PM

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Crossbell said:
Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum.


It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win.
Jun 11, 2016 3:24 PM

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Crossbell said:
Shinichi-kun said:
What do you think about soren also coming out with quick town reads?

Also why do you see jack as a town read but soren see's him as a scum read?
It shows that he is thinking along the same lines as I am, which is all well and good, though I'm hesitant on townreading him early because I don't know his town game.

I'm seeing Jackrito as a town read because I get the sense that he actually believes what he is saying.


So u see him as town because you can feel like their is truth behind his words?

Ok fair enough does seem that way, i'm extremely hesitant to read him cause ik soren almost never show's scuminess.


Jun 11, 2016 3:26 PM

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Jackrito said:
Crossbell said:
Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum.


It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win.
1. If we have confident scum reads we should do it.
2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players.
Jun 11, 2016 3:26 PM

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Yep.

There is literally no loss from tying the votes here.
Jun 11, 2016 3:27 PM

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Crossbell said:
SoulEaterQUEEN said:
yeah sure but don't forget that scum can win when there's 6 townies alive and 3 scum alive >.> so I rather not use this weapon so freely.
Double lynching every single Day gives us control over four lynches while the scum only have one, right?

I think we can use our respective scumhunting powers to at least bury one, maybe more. My top priority is to actually get one scum lynched, as snagging at least one will lighten the noose around our neck.

If the both lynches turns out to be town, it would backfire. Plus, what kind of info can be gained from double lynch? It's almost like not making a decision.

Jun 11, 2016 3:27 PM

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Soren said:
SightlessReality said:
Double lynching is a double edge sword. It's just as likely to hit town as it is to hit scum. Actually more like to hit town.
Same thing with day 1 lynching, there will always be a chance to hit town, but we should lynch anyways.


But with double lynching the chance of that happening twice is even greater

SightlessReality said:
Soren said:
Same thing with day 1 lynching, there will always be a chance to hit town, but we should lynch anyways.

Not in the same fashion as a day 1 lynch. There's a very clear and easy win con for scum that be would only benefited by a blind double lynch.


More inclined to see it this way because their win condition is clearly definded so if 2 mislynches happen then the path to scum victory will start to be set.

Jackrito said:
Crossbell said:
Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum.


It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win.


They clearly have a town mind set about it but at the same time I don't think crossbell and soren realize the consequences of getting 2 mislynches


Jun 11, 2016 3:28 PM

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Crossbell said:
Crossbell said:
/barn this (I agree).
This also means that we should not claim until Twilight.


Prob best to do this ^^^


Jun 11, 2016 3:28 PM

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Going into twilight with two lynch candidates also puts them under a lot of pressure, this is when they are most prone to revealing their true colors.
Jun 11, 2016 3:28 PM

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Shinichi-Kun said:
Crossbell said:
It shows that he is thinking along the same lines as I am, which is all well and good, though I'm hesitant on townreading him early because I don't know his town game.

I'm seeing Jackrito as a town read because I get the sense that he actually believes what he is saying.


So u see him as town because you can feel like their is truth behind his words?

Ok fair enough does seem that way, i'm extremely hesitant to read him cause ik soren almost never show's scuminess.

I hesitant to read Soren because in my last game I hosted he didn't go into the Mafia Club Day 1 so he didn't know who his mafia buddies were.
Jun 11, 2016 3:29 PM

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Crossbell said:
Yep.

There is literally no loss from tying the votes here.


What if both tie's are town players not much read's we can get from choosing between 2 townies to lynch.


Jun 11, 2016 3:29 PM

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Soren said:
Jackrito said:


It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win.
1. If we have confident scum reads we should do it.
2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players.


I have no issue with tying the votes for the twlight phase to happen, but to have the level of confidence to think you can pull off a double lynch is insane. Scum hunting is not a easy thing to do and we have a decent cast of players in here so low chance of freebies.
Jun 11, 2016 3:29 PM

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Crossbell said:
Yep.

There is literally no loss from tying the votes here.

I wouldn't say no loss. Lets say we did a tied vote correct? Now what happens when the two locked targets are both town? It simple all we'v done is assured that a townie will die. Unless we no lynch. But if we no lynch what do we gain?
Jun 11, 2016 3:30 PM

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Soren said:
Jackrito said:


It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win.
1. If we have confident scum reads we should do it.
2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players.

I'm fine with it but if we start munching double townies I don't want to do this again until later game.
Jun 11, 2016 3:31 PM

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SightlessReality said:
Crossbell said:
Yep.

There is literally no loss from tying the votes here.

I wouldn't say no loss. Lets say we did a tied vote correct? Now what happens when the two locked targets are both town? It simple all we'v done is assured that a townie will die. Unless we no lynch. But if we no lynch what do we gain?


Exactly how i'm seeing it, in a controlled environment where we know both of the people being helded up are town what then we can't really use those votes to find scum.


Jun 11, 2016 3:33 PM

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Shinichi-Kun said:
Crossbell said:
Yep.

There is literally no loss from tying the votes here.


What if both tie's are town players not much read's we can get from choosing between 2 townies to lynch.

it's called we use our heads in the 20ish hours to narrow down a suspect list
Jun 11, 2016 3:33 PM

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The reason why I am suggesting a double lynch is because it's a formidable weapon in our hands, and it lets us gain control over four of the five kills we have at our disposal (before we lynch scum) If we lynch normally, the scum can nightkill two of those kills.

However, this is all mostly mechanics stuff that isn't all that alignment indicative. We should get back to questioning others instead of debating the merits of a double lynch vs regular lynch.
Jun 11, 2016 3:33 PM

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SightlessReality said:
Crossbell said:
Yep.

There is literally no loss from tying the votes here.

I wouldn't say no loss. Lets say we did a tied vote correct? Now what happens when the two locked targets are both town? It simple all we'v done is assured that a townie will die. Unless we no lynch. But if we no lynch what do we gain?
There is no way to be assured that both are town.
Jun 11, 2016 3:34 PM

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SoulEaterQUEEN said:
Soren said:
1. If we have confident scum reads we should do it.
2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players.

I'm fine with it but if we start munching double townies I don't want to do this again until later game.

Wouldn't double lynch be more riskier in later games? Especially with mafia wincon. Assuming they'd be able to make night kills, then the risk losing more townies by lynch at later phase will be even worse.

Jun 11, 2016 3:34 PM

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Crossbell said:
The reason why I am suggesting a double lynch is because it's a formidable weapon in our hands, and it lets us gain control over four of the five kills we have at our disposal (before we lynch scum) If we lynch normally, the scum can nightkill two of those kills.

However, this is all mostly mechanics stuff that isn't all that alignment indicative. We should get back to questioning others instead of debating the merits of a double lynch vs regular lynch.

+1
I also think it can give us a chance to weed out the anti-town players and the scum players. Mafia will surely keep anti-town players in play to confuse town, not something I want to deal with during LYLO.
Jun 11, 2016 3:35 PM

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By the way, my townread on SoulEaterQUEEN has strengthened.

She is actually caring about her questions, and the responses to her questions.
Jun 11, 2016 3:35 PM

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Soren said:
SightlessReality said:

I wouldn't say no loss. Lets say we did a tied vote correct? Now what happens when the two locked targets are both town? It simple all we'v done is assured that a townie will die. Unless we no lynch. But if we no lynch what do we gain?
There is no way to be assured that both are town.

Just as there is no way to be assured that any are scum.
Jun 11, 2016 3:36 PM

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SoulEaterQUEEN said:
Shinichi-Kun said:


What if both tie's are town players not much read's we can get from choosing between 2 townies to lynch.

it's called we use our heads in the 20ish hours to narrow down a suspect list


True but at the same time our heads would have been what led us into a situation where our choices were between 2 townies,


Jun 11, 2016 3:37 PM

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aa-dono said:
SoulEaterQUEEN said:

I'm fine with it but if we start munching double townies I don't want to do this again until later game.

Wouldn't double lynch be more riskier in later games? Especially with mafia wincon. Assuming they'd be able to make night kills, then the risk losing more townies by lynch at later phase will be even worse.

It depends on whose around in the later games, definitely risky but if town has enough confidence to scum hunt it can be really effective to kill at a price of one, and if not we can just do 1 lynch between the tied voters so this gives 24 hours to discuss who is the more scummier target as well instead of doing a panic lynch in the last 10 minutes of the phase to lynch someone for the sake of info
Jun 11, 2016 3:38 PM

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Crossbell said:
The reason why I am suggesting a double lynch is because it's a formidable weapon in our hands, and it lets us gain control over four of the five kills we have at our disposal (before we lynch scum) If we lynch normally, the scum can nightkill two of those kills.

However, this is all mostly mechanics stuff that isn't all that alignment indicative. We should get back to questioning others instead of debating the merits of a double lynch vs regular lynch.


All I'm saying is if a double lynch backfires the first time I don't wanna try it again because later in the game it will be even more of a risk to give it another try.


Jun 11, 2016 3:41 PM

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If we do double lynch I think we should wait for day two. Rather then do it Day 1. I feel that the double lynch option was meant to be utilized in conjunction with the multiple cops in the game.
Jun 11, 2016 3:42 PM

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Shinichi-Kun said:
Crossbell said:
The reason why I am suggesting a double lynch is because it's a formidable weapon in our hands, and it lets us gain control over four of the five kills we have at our disposal (before we lynch scum) If we lynch normally, the scum can nightkill two of those kills.

However, this is all mostly mechanics stuff that isn't all that alignment indicative. We should get back to questioning others instead of debating the merits of a double lynch vs regular lynch.


All I'm saying is if a double lynch backfires the first time I don't wanna try it again because later in the game it will be even more of a risk to give it another try.

No need to make this decision now, you have no idea what's gonna happen later in the game.
Jun 11, 2016 3:43 PM

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SoulEaterQUEEN said:
Shinichi-Kun said:


All I'm saying is if a double lynch backfires the first time I don't wanna try it again because later in the game it will be even more of a risk to give it another try.

No need to make this decision now, you have no idea what's gonna happen later in the game.


True true i might be thinking way to far into the future with that ideal my bad.


Jun 11, 2016 3:44 PM

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SoulEaterQUEEN said:
aa-dono said:

Wouldn't double lynch be more riskier in later games? Especially with mafia wincon. Assuming they'd be able to make night kills, then the risk losing more townies by lynch at later phase will be even worse.

It depends on whose around in the later games, definitely risky but if town has enough confidence to scum hunt it can be really effective to kill at a price of one, and if not we can just do 1 lynch between the tied voters so this gives 24 hours to discuss who is the more scummier target as well instead of doing a panic lynch in the last 10 minutes of the phase to lynch someone for the sake of info

Guess I agree with this.
Though panic lynch doesn't really help for info imo because most people would just sheep the person they townread and the person who pushes the lynch will be the one questioned while most of the time the sheepers gets free with "because I thought he might be right" etc

Jun 11, 2016 3:47 PM

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I haven't fully read the thread yet since I'm on mobile, but we DEFINITELY should be utilizing twilight every Day. Now as for double lynching, this is very powerful because it basically lets us skip a night phase every other Day. My first instinct was to make use of this as often as possible, but I just realized that we also have two cops and a couple other power roles in this setup that do benefit from Night phases. I think that the correct way to approach this game is to "win as fast as possible and lose as slow as possible." In other words, if the town are ahead we should be double lynching to give the scum less kills and less chances to come back, and if we're behind we should try to make the game longer and give our PRs more chances to fire. For toDay... I don't know yet, it can go either way. It would probably depend on the behavior of the top suspects. No matter what though, there's no downside to tying the votes every Day and this should always be utilized.
Jun 11, 2016 3:47 PM

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May 2016
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vote: Jackrito

He is talking too much about his play style and not enough about scum hunting. He is answering questions rather then asking them.
I am just losing the gut feeling I had earlier.
Jun 11, 2016 3:48 PM

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aa-dono said:
SoulEaterQUEEN said:

It depends on whose around in the later games, definitely risky but if town has enough confidence to scum hunt it can be really effective to kill at a price of one, and if not we can just do 1 lynch between the tied voters so this gives 24 hours to discuss who is the more scummier target as well instead of doing a panic lynch in the last 10 minutes of the phase to lynch someone for the sake of info

Guess I agree with this.
Though panic lynch doesn't really help for info imo because most people would just sheep the person they townread and the person who pushes the lynch will be the one questioned while most of the time the sheepers gets free with "because I thought he might be right" etc

Not in my books they don't. Anyone behaving shifty during a lynch is going to get questioned and thoroughly checked.
Though I find it interesting that you say people sheep based on the person who they townread, I don't find this to be very common reason to sheep a vote - but I could be wrong?
Jun 11, 2016 3:50 PM

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SoulEaterQUEEN said:
aa-dono said:

Guess I agree with this.
Though panic lynch doesn't really help for info imo because most people would just sheep the person they townread and the person who pushes the lynch will be the one questioned while most of the time the sheepers gets free with "because I thought he might be right" etc

Not in my books they don't. Anyone behaving shifty during a lynch is going to get questioned and thoroughly checked.
Though I find it interesting that you say people sheep based on the person who they townread, I don't find this to be very common reason to sheep a vote - but I could be wrong?

I have driven lynches because people trust me and I am not even a strong player to be perfectly honest.
Jun 11, 2016 3:51 PM

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people think I am town*
not because they trust me.


Like sheeping town reads for no reason is pretty common from what I have seen.
Jun 11, 2016 4:02 PM

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SoulEaterQUEEN said:
aa-dono said:

Guess I agree with this.
Though panic lynch doesn't really help for info imo because most people would just sheep the person they townread and the person who pushes the lynch will be the one questioned while most of the time the sheepers gets free with "because I thought he might be right" etc

Not in my books they don't. Anyone behaving shifty during a lynch is going to get questioned and thoroughly checked.
Though I find it interesting that you say people sheep based on the person who they townread, I don't find this to be very common reason to sheep a vote - but I could be wrong?

Hehe. I love aggressive Soul-nee ^^

Anyway, I think that is very common. At least in the games I've played.
Why do you think it's unusual? Do you think most people have other reasons when they sheep?

Jun 11, 2016 4:04 PM

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PentaFlare said:
Vote Count 1.3:

SightlessReality (2): Soren, SightlessReality
Crossbell (1): aa-dono
Jackrito (1): SoulEaterQUEEN
Shinichi-kun (1): Jackrito
SoulEaterQUEEN (1): Bee-Boy

Players not voting: (Togs, LucianRoy, followind, Crossbell, bioshade2, Arrisu, Shuuka, Shinichi-kun)


Mod Notes: Tension Meter: 27
>> Time until the phase change <<

@Shinichi-kun you haven't vote? :O

Jun 11, 2016 4:10 PM

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Last. Before I go:
Jackrito said:
SoulEaterQUEEN said:

I fail to see the purpose in your rvs vote though, so why did you vote here?


I never said it was a true RVS vote, you know the reason why I did it as well.Even though the effect has been lost a bit by how much I'm getting attention instead .
If you think the effect is now lost, why didn't you find another target? Or do you not use votes to get a read?

Jun 11, 2016 4:14 PM

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didn't have time to read the guides because of work but I'm getting the feeling that someone rushing for a Lynch vote has a greater than average chance of being a mafia even though it might be a ploy or a sacrifice.
Jun 11, 2016 4:28 PM

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aa-dono said:
PentaFlare said:
Vote Count 1.3:



Mod Notes: Tension Meter: 27
>> Time until the phase change <<

@Shinichi-kun you haven't vote? :O


Idk just haven't voted yet thats all :D

bioshade2 said:
didn't have time to read the guides because of work but I'm getting the feeling that someone rushing for a Lynch vote has a greater than average chance of being a mafia even though it might be a ploy or a sacrifice.


Not always true because rather your town or scum most of the time an aggresive player is always aggresive.


Jun 11, 2016 4:35 PM

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Shinichi-Kun said:
aa-dono said:

@Shinichi-kun you haven't vote? :O


Idk just haven't voted yet thats all :D

bioshade2 said:
didn't have time to read the guides because of work but I'm getting the feeling that someone rushing for a Lynch vote has a greater than average chance of being a mafia even though it might be a ploy or a sacrifice.


Not always true because rather your town or scum most of the time an aggresive player is always aggresive.

ah so the more I play the better feel I would get for the individual players a d their playstyle.
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