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Jun 11, 2016 3:14 PM
#201
SightlessReality said: Same thing with day 1 lynching, there will always be a chance to hit town, but we should lynch anyways.Double lynching is a double edge sword. It's just as likely to hit town as it is to hit scum. Actually more like to hit town. |
Jun 11, 2016 3:15 PM
#202
SoulEaterQUEEN said: Double lynching every single Day gives us control over four lynches while the scum only have one, right?yeah sure but don't forget that scum can win when there's 6 townies alive and 3 scum alive >.> so I rather not use this weapon so freely. I think we can use our respective scumhunting powers to at least bury one, maybe more. My top priority is to actually get one scum lynched, as snagging at least one will lighten the noose around our neck. |
Jun 11, 2016 3:15 PM
#203
Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. |
Jun 11, 2016 3:15 PM
#204
I'm glad that Crossbell brought it up, I believe that we should consolidate on two lynches, put them at a tie, and progress into twilight where we will have an additional 24 hours to discuss and discern whether we think both are scum and lynch both or one is scum and lynch one. |
Jun 11, 2016 3:16 PM
#205
Soren said: SightlessReality said: Same thing with day 1 lynching, there will always be a chance to hit town, but we should lynch anyways.Double lynching is a double edge sword. It's just as likely to hit town as it is to hit scum. Actually more like to hit town. Not in the same fashion as a day 1 lynch. There's a very clear and easy win con for scum that be would only benefited by a blind double lynch. |
Jun 11, 2016 3:16 PM
#206
SoulEaterQUEEN said: Shinichi-Kun said: Jackrito said: Shinichi-Kun said: SightlessReality said: Crossbell said: SightlessReality said: I follow most of the Champs games, so yeah.Interesting that'd you go out of your way to post the end results of another game. You certainly seem devoted to study me. A fair point but I don't see you doing doing the same for Jackrito. Though in fairness jack brings more to the table then I do in terms of reads. I think u do a fine job its just jack alot more open about his reads, while you just silently gather info. Ok I'm finding this strange, when did you become Sightless biggest fan I thought you did not like his playstyle before. What changed? or am I just crazy and you always liked them? At first it annoyed by but after a few games I kinda understand where he comes from with his palystyle and tbh it works really well when hes town, though i've never seen him as scum so i'm always skeptical. can you elaborate here, what do you think his playstyle involves and why does it work well when hes town? Atleast from what i've notice his playstyle involves weeding out scummy players by providing himself as kinda like a sacrifice and at the same time based on how people react to him he can gather intel on who he see's as scum. Jackrito said: Shinichi-Kun said: Jackrito said: Shinichi-Kun said: SightlessReality said: Crossbell said: SightlessReality said: I follow most of the Champs games, so yeah.Interesting that'd you go out of your way to post the end results of another game. You certainly seem devoted to study me. A fair point but I don't see you doing doing the same for Jackrito. Though in fairness jack brings more to the table then I do in terms of reads. I think u do a fine job its just jack alot more open about his reads, while you just silently gather info. Ok I'm finding this strange, when did you become Sightless biggest fan I thought you did not like his playstyle before. What changed? or am I just crazy and you always liked them? At first it annoyed by but after a few games I kinda understand where he comes from with his palystyle and tbh it works really well when hes town, though i've never seen him as scum so i'm always skeptical. Please explain to me a game when it worked well. Heaven and Hell Mafia :P tho right after word's he got killed during the night SightlessReality said: Shinichi-Kun said: SightlessReality said: Crossbell said: SightlessReality said: I follow most of the Champs games, so yeah.Interesting that'd you go out of your way to post the end results of another game. You certainly seem devoted to study me. A fair point but I don't see you doing doing the same for Jackrito. Though in fairness jack brings more to the table then I do in terms of reads. I think u do a fine job its just jack alot more open about his reads, while you just silently gather info. Ah, that's not really what I meant exactly. My response to Cross is more to show Jack gives more to work with to read them as either town as scum. While I on the other give almost nothing away. So it would make more sense for Cross to bring up off site games involving me then for Jack. Oh that does make sense I guess i just read it wrong. |
Jun 11, 2016 3:16 PM
#207
Soren said: /barn this (I agree).I'm glad that Crossbell brought it up, I believe that we should consolidate on two lynches, put them at a tie, and progress into twilight where we will have an additional 24 hours to discuss and discern whether we think both are scum and lynch both or one is scum and lynch one. |
Jun 11, 2016 3:18 PM
#208
I missed out a word it should say, useless if I don't use it well. What it means is no point been in the game if I'm doing nothing. My passive playstyle was adapted because I used to die early so much. So I became passive, to hide my true intentions and not be seen as a threat, it also means you can hide well as mafia. But I want to return back to my normal playstyle where I was active but still keep the passive tone which is a lot harder then it seems. Since I hate how inactive I became lately. |
Jun 11, 2016 3:19 PM
#209
Soren said: SoulEaterQUEEN said: ^^^^^Jackrito said: SoulEaterQUEEN said: Jackrito said: SoulEaterQUEEN said: Jackrito said: Crossbell said: SoulEaterQUEEN said: One of the players in my home site (the player we're sending to the Champs series, actually).Cool beans, who wrote this? Jackrito said: How is Soren going to get "town rep" from policy lynching SightlessReality?He is more used to open setups so I want to see if his playstyle will change in something he is more used to. Also not a big fan of policy lynchng someone we are all in this to have fun and enjoy the experiance, coming in with the mindset to kill someone spefic so early is just plain bad. Also this is a easy lynch target looking for some early town rep? SoulEaterQUEEN said: OK, thanks, this makes sense, especially with how I've seen Jackrito play D1s.but I am trying to break him out of his usual "mold", otherwise he will become bit of a challenge to read later in the game. Though his increased activity in this D1 intrigues me a little inside. I would say he gets town rep, because sightless is one of those lynchs where you will not be blamed if he turns bad and it will be more, blamed on Sightless playstyle. People will like the way that he is proactive in scumhunting and had clear ideas even if wrong as well . As scum they are little negatives in lynching Sightless espically if he has a good role. But you don't touch on the point on reasons/conviction for a lynch to go through. SightlessReality is a poor choice when it comes to develop a strong reason/conviction to lynch him. So with this new point, why would it be that he would gain town rep from this? The way these games have been going lately, townies can just mislynch freely and get no blame put on them because we blame people for townshaming more now. I feel scum are starting to realise as long as you put some reasoning down on why this is the best lynch at time. You will not be blamed for it and get townread instead for been proactive. You don't need as strong reasons to be town read as it used to be sadly. I also don't read conviction as a town move this early either since it is impossible to be sure, so as I said imo a sightless lynch is a good way to appear like you are scumhunting and trying to help town and not be blamed when it backfires. It is very low risk and gets a lot of reward from a scum point of view. Not really....You aren't really scum hunting if you tunnel in one player and not pressuring back, that isn't proactively scum hunting. Based on past experienced, you won't get much out of Sightless no matter what you do, so trying to scum hunt him is bit of a joke (but at the same time bit of a risk to keep around since he is so tight lipped to be indicative on his own alignment). It's a foolish move for scum imo. If this gave you a slight scum tell on Soren, why not vote him? Because I need a lot more then a slight scum read on someone to vote them, I don't throw votes around freely if I vote someone past the early game I normally have a decent reason. So being on RVS is better than voting on a slight scum read then? Why do you think staying on RVS is better? |
Jun 11, 2016 3:20 PM
#210
Vote Count 1.3: SightlessReality (2): Soren, SightlessReality Crossbell (1): aa-dono Jackrito (1): SoulEaterQUEEN Shinichi-kun (1): Jackrito SoulEaterQUEEN (1): Bee-Boy Players not voting: (Togs, LucianRoy, followind, Crossbell, bioshade2, Arrisu, Shuuka, Shinichi-kun) |
Be like this seal. It is a happy seal. ~Review Guidelines~ | ~Recommendation Guidelines~ | ~Mafia Society~ |
Jun 11, 2016 3:21 PM
#211
Crossbell said: This also means that we should not claim until Twilight.Soren said: /barn this (I agree).I'm glad that Crossbell brought it up, I believe that we should consolidate on two lynches, put them at a tie, and progress into twilight where we will have an additional 24 hours to discuss and discern whether we think both are scum and lynch both or one is scum and lynch one. |
Jun 11, 2016 3:22 PM
#212
Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. |
Jun 11, 2016 3:24 PM
#213
Crossbell said: Shinichi-kun said: It shows that he is thinking along the same lines as I am, which is all well and good, though I'm hesitant on townreading him early because I don't know his town game.What do you think about soren also coming out with quick town reads? Also why do you see jack as a town read but soren see's him as a scum read? I'm seeing Jackrito as a town read because I get the sense that he actually believes what he is saying. So u see him as town because you can feel like their is truth behind his words? Ok fair enough does seem that way, i'm extremely hesitant to read him cause ik soren almost never show's scuminess. |
Jun 11, 2016 3:26 PM
#214
Jackrito said: 1. If we have confident scum reads we should do it. Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. 2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players. |
Jun 11, 2016 3:26 PM
#215
Yep. There is literally no loss from tying the votes here. |
Jun 11, 2016 3:27 PM
#216
Crossbell said: SoulEaterQUEEN said: Double lynching every single Day gives us control over four lynches while the scum only have one, right?yeah sure but don't forget that scum can win when there's 6 townies alive and 3 scum alive >.> so I rather not use this weapon so freely. I think we can use our respective scumhunting powers to at least bury one, maybe more. My top priority is to actually get one scum lynched, as snagging at least one will lighten the noose around our neck. If the both lynches turns out to be town, it would backfire. Plus, what kind of info can be gained from double lynch? It's almost like not making a decision. |
Jun 11, 2016 3:27 PM
#217
Soren said: SightlessReality said: Same thing with day 1 lynching, there will always be a chance to hit town, but we should lynch anyways.Double lynching is a double edge sword. It's just as likely to hit town as it is to hit scum. Actually more like to hit town. But with double lynching the chance of that happening twice is even greater SightlessReality said: Soren said: SightlessReality said: Double lynching is a double edge sword. It's just as likely to hit town as it is to hit scum. Actually more like to hit town. Not in the same fashion as a day 1 lynch. There's a very clear and easy win con for scum that be would only benefited by a blind double lynch. More inclined to see it this way because their win condition is clearly definded so if 2 mislynches happen then the path to scum victory will start to be set. Jackrito said: Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. They clearly have a town mind set about it but at the same time I don't think crossbell and soren realize the consequences of getting 2 mislynches |
Jun 11, 2016 3:28 PM
#218
Crossbell said: Crossbell said: This also means that we should not claim until Twilight.Soren said: I'm glad that Crossbell brought it up, I believe that we should consolidate on two lynches, put them at a tie, and progress into twilight where we will have an additional 24 hours to discuss and discern whether we think both are scum and lynch both or one is scum and lynch one. Prob best to do this ^^^ |
Jun 11, 2016 3:28 PM
#219
Going into twilight with two lynch candidates also puts them under a lot of pressure, this is when they are most prone to revealing their true colors. |
Jun 11, 2016 3:28 PM
#220
Shinichi-Kun said: Crossbell said: Shinichi-kun said: What do you think about soren also coming out with quick town reads? Also why do you see jack as a town read but soren see's him as a scum read? I'm seeing Jackrito as a town read because I get the sense that he actually believes what he is saying. So u see him as town because you can feel like their is truth behind his words? Ok fair enough does seem that way, i'm extremely hesitant to read him cause ik soren almost never show's scuminess. I hesitant to read Soren because in my last game I hosted he didn't go into the Mafia Club Day 1 so he didn't know who his mafia buddies were. |
Jun 11, 2016 3:29 PM
#221
What if both tie's are town players not much read's we can get from choosing between 2 townies to lynch. |
Jun 11, 2016 3:29 PM
#222
Soren said: Jackrito said: 1. If we have confident scum reads we should do it. Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. 2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players. I have no issue with tying the votes for the twlight phase to happen, but to have the level of confidence to think you can pull off a double lynch is insane. Scum hunting is not a easy thing to do and we have a decent cast of players in here so low chance of freebies. |
Jun 11, 2016 3:29 PM
#223
I wouldn't say no loss. Lets say we did a tied vote correct? Now what happens when the two locked targets are both town? It simple all we'v done is assured that a townie will die. Unless we no lynch. But if we no lynch what do we gain? |
Jun 11, 2016 3:30 PM
#224
Soren said: Jackrito said: 1. If we have confident scum reads we should do it. Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. 2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players. I'm fine with it but if we start munching double townies I don't want to do this again until later game. |
Jun 11, 2016 3:31 PM
#225
SightlessReality said: I wouldn't say no loss. Lets say we did a tied vote correct? Now what happens when the two locked targets are both town? It simple all we'v done is assured that a townie will die. Unless we no lynch. But if we no lynch what do we gain? Exactly how i'm seeing it, in a controlled environment where we know both of the people being helded up are town what then we can't really use those votes to find scum. |
Jun 11, 2016 3:33 PM
#226
Shinichi-Kun said: What if both tie's are town players not much read's we can get from choosing between 2 townies to lynch. it's called we use our heads in the 20ish hours to narrow down a suspect list |
Jun 11, 2016 3:33 PM
#227
The reason why I am suggesting a double lynch is because it's a formidable weapon in our hands, and it lets us gain control over four of the five kills we have at our disposal (before we lynch scum) If we lynch normally, the scum can nightkill two of those kills. However, this is all mostly mechanics stuff that isn't all that alignment indicative. We should get back to questioning others instead of debating the merits of a double lynch vs regular lynch. |
Jun 11, 2016 3:33 PM
#228
SightlessReality said: There is no way to be assured that both are town.I wouldn't say no loss. Lets say we did a tied vote correct? Now what happens when the two locked targets are both town? It simple all we'v done is assured that a townie will die. Unless we no lynch. But if we no lynch what do we gain? |
Jun 11, 2016 3:34 PM
#229
SoulEaterQUEEN said: Soren said: Jackrito said: Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. 2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players. I'm fine with it but if we start munching double townies I don't want to do this again until later game. Wouldn't double lynch be more riskier in later games? Especially with mafia wincon. Assuming they'd be able to make night kills, then the risk losing more townies by lynch at later phase will be even worse. |
Jun 11, 2016 3:34 PM
#230
Crossbell said: The reason why I am suggesting a double lynch is because it's a formidable weapon in our hands, and it lets us gain control over four of the five kills we have at our disposal (before we lynch scum) If we lynch normally, the scum can nightkill two of those kills. However, this is all mostly mechanics stuff that isn't all that alignment indicative. We should get back to questioning others instead of debating the merits of a double lynch vs regular lynch. +1 I also think it can give us a chance to weed out the anti-town players and the scum players. Mafia will surely keep anti-town players in play to confuse town, not something I want to deal with during LYLO. |
Jun 11, 2016 3:35 PM
#231
By the way, my townread on SoulEaterQUEEN has strengthened. She is actually caring about her questions, and the responses to her questions. |
Jun 11, 2016 3:35 PM
#232
Soren said: SightlessReality said: There is no way to be assured that both are town.I wouldn't say no loss. Lets say we did a tied vote correct? Now what happens when the two locked targets are both town? It simple all we'v done is assured that a townie will die. Unless we no lynch. But if we no lynch what do we gain? Just as there is no way to be assured that any are scum. |
Jun 11, 2016 3:36 PM
#233
SoulEaterQUEEN said: Shinichi-Kun said: What if both tie's are town players not much read's we can get from choosing between 2 townies to lynch. it's called we use our heads in the 20ish hours to narrow down a suspect list True but at the same time our heads would have been what led us into a situation where our choices were between 2 townies, |
Jun 11, 2016 3:37 PM
#234
aa-dono said: SoulEaterQUEEN said: Soren said: Jackrito said: 1. If we have confident scum reads we should do it. Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. 2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players. I'm fine with it but if we start munching double townies I don't want to do this again until later game. Wouldn't double lynch be more riskier in later games? Especially with mafia wincon. Assuming they'd be able to make night kills, then the risk losing more townies by lynch at later phase will be even worse. It depends on whose around in the later games, definitely risky but if town has enough confidence to scum hunt it can be really effective to kill at a price of one, and if not we can just do 1 lynch between the tied voters so this gives 24 hours to discuss who is the more scummier target as well instead of doing a panic lynch in the last 10 minutes of the phase to lynch someone for the sake of info |
Jun 11, 2016 3:38 PM
#235
Crossbell said: The reason why I am suggesting a double lynch is because it's a formidable weapon in our hands, and it lets us gain control over four of the five kills we have at our disposal (before we lynch scum) If we lynch normally, the scum can nightkill two of those kills. However, this is all mostly mechanics stuff that isn't all that alignment indicative. We should get back to questioning others instead of debating the merits of a double lynch vs regular lynch. All I'm saying is if a double lynch backfires the first time I don't wanna try it again because later in the game it will be even more of a risk to give it another try. |
Jun 11, 2016 3:41 PM
#236
If we do double lynch I think we should wait for day two. Rather then do it Day 1. I feel that the double lynch option was meant to be utilized in conjunction with the multiple cops in the game. |
Jun 11, 2016 3:42 PM
#237
Shinichi-Kun said: Crossbell said: The reason why I am suggesting a double lynch is because it's a formidable weapon in our hands, and it lets us gain control over four of the five kills we have at our disposal (before we lynch scum) If we lynch normally, the scum can nightkill two of those kills. However, this is all mostly mechanics stuff that isn't all that alignment indicative. We should get back to questioning others instead of debating the merits of a double lynch vs regular lynch. All I'm saying is if a double lynch backfires the first time I don't wanna try it again because later in the game it will be even more of a risk to give it another try. No need to make this decision now, you have no idea what's gonna happen later in the game. |
Jun 11, 2016 3:43 PM
#238
SoulEaterQUEEN said: Shinichi-Kun said: Crossbell said: The reason why I am suggesting a double lynch is because it's a formidable weapon in our hands, and it lets us gain control over four of the five kills we have at our disposal (before we lynch scum) If we lynch normally, the scum can nightkill two of those kills. However, this is all mostly mechanics stuff that isn't all that alignment indicative. We should get back to questioning others instead of debating the merits of a double lynch vs regular lynch. All I'm saying is if a double lynch backfires the first time I don't wanna try it again because later in the game it will be even more of a risk to give it another try. No need to make this decision now, you have no idea what's gonna happen later in the game. True true i might be thinking way to far into the future with that ideal my bad. |
Jun 11, 2016 3:44 PM
#239
SoulEaterQUEEN said: aa-dono said: SoulEaterQUEEN said: Soren said: Jackrito said: 1. If we have confident scum reads we should do it. Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. 2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players. I'm fine with it but if we start munching double townies I don't want to do this again until later game. Wouldn't double lynch be more riskier in later games? Especially with mafia wincon. Assuming they'd be able to make night kills, then the risk losing more townies by lynch at later phase will be even worse. It depends on whose around in the later games, definitely risky but if town has enough confidence to scum hunt it can be really effective to kill at a price of one, and if not we can just do 1 lynch between the tied voters so this gives 24 hours to discuss who is the more scummier target as well instead of doing a panic lynch in the last 10 minutes of the phase to lynch someone for the sake of info Guess I agree with this. Though panic lynch doesn't really help for info imo because most people would just sheep the person they townread and the person who pushes the lynch will be the one questioned while most of the time the sheepers gets free with "because I thought he might be right" etc |
Jun 11, 2016 3:47 PM
#240
I haven't fully read the thread yet since I'm on mobile, but we DEFINITELY should be utilizing twilight every Day. Now as for double lynching, this is very powerful because it basically lets us skip a night phase every other Day. My first instinct was to make use of this as often as possible, but I just realized that we also have two cops and a couple other power roles in this setup that do benefit from Night phases. I think that the correct way to approach this game is to "win as fast as possible and lose as slow as possible." In other words, if the town are ahead we should be double lynching to give the scum less kills and less chances to come back, and if we're behind we should try to make the game longer and give our PRs more chances to fire. For toDay... I don't know yet, it can go either way. It would probably depend on the behavior of the top suspects. No matter what though, there's no downside to tying the votes every Day and this should always be utilized. |
Jun 11, 2016 3:47 PM
#241
vote: Jackrito He is talking too much about his play style and not enough about scum hunting. He is answering questions rather then asking them. I am just losing the gut feeling I had earlier. |
Jun 11, 2016 3:48 PM
#242
aa-dono said: SoulEaterQUEEN said: aa-dono said: SoulEaterQUEEN said: Soren said: Jackrito said: 1. If we have confident scum reads we should do it. Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. 2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players. I'm fine with it but if we start munching double townies I don't want to do this again until later game. Wouldn't double lynch be more riskier in later games? Especially with mafia wincon. Assuming they'd be able to make night kills, then the risk losing more townies by lynch at later phase will be even worse. It depends on whose around in the later games, definitely risky but if town has enough confidence to scum hunt it can be really effective to kill at a price of one, and if not we can just do 1 lynch between the tied voters so this gives 24 hours to discuss who is the more scummier target as well instead of doing a panic lynch in the last 10 minutes of the phase to lynch someone for the sake of info Guess I agree with this. Though panic lynch doesn't really help for info imo because most people would just sheep the person they townread and the person who pushes the lynch will be the one questioned while most of the time the sheepers gets free with "because I thought he might be right" etc Not in my books they don't. Anyone behaving shifty during a lynch is going to get questioned and thoroughly checked. Though I find it interesting that you say people sheep based on the person who they townread, I don't find this to be very common reason to sheep a vote - but I could be wrong? |
Jun 11, 2016 3:50 PM
#243
SoulEaterQUEEN said: aa-dono said: SoulEaterQUEEN said: aa-dono said: SoulEaterQUEEN said: Soren said: Jackrito said: 1. If we have confident scum reads we should do it. Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. 2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players. I'm fine with it but if we start munching double townies I don't want to do this again until later game. Wouldn't double lynch be more riskier in later games? Especially with mafia wincon. Assuming they'd be able to make night kills, then the risk losing more townies by lynch at later phase will be even worse. It depends on whose around in the later games, definitely risky but if town has enough confidence to scum hunt it can be really effective to kill at a price of one, and if not we can just do 1 lynch between the tied voters so this gives 24 hours to discuss who is the more scummier target as well instead of doing a panic lynch in the last 10 minutes of the phase to lynch someone for the sake of info Guess I agree with this. Though panic lynch doesn't really help for info imo because most people would just sheep the person they townread and the person who pushes the lynch will be the one questioned while most of the time the sheepers gets free with "because I thought he might be right" etc Not in my books they don't. Anyone behaving shifty during a lynch is going to get questioned and thoroughly checked. Though I find it interesting that you say people sheep based on the person who they townread, I don't find this to be very common reason to sheep a vote - but I could be wrong? I have driven lynches because people trust me and I am not even a strong player to be perfectly honest. |
Jun 11, 2016 3:51 PM
#244
people think I am town* not because they trust me. Like sheeping town reads for no reason is pretty common from what I have seen. |
Jun 11, 2016 4:02 PM
#245
SoulEaterQUEEN said: aa-dono said: SoulEaterQUEEN said: aa-dono said: SoulEaterQUEEN said: Soren said: Jackrito said: 1. If we have confident scum reads we should do it. Crossbell said: Like if we double lynch Days 1 and 2 we can lynch four people while the scum can only kill one. That gives us reasonably likely odds to hit at least one scum. It gives us decent odds to kill ourselfs as well this is a gamble that can backfire badly, and not something town would do in my view. If mafia can control these votes we are doomed this just appears to me a way to give scum a fast easy win. 2. We should do it anyways to enter twilight to gain an additional 24 hours to discuss. We can always go back to lynching only one of the tied players. I'm fine with it but if we start munching double townies I don't want to do this again until later game. Wouldn't double lynch be more riskier in later games? Especially with mafia wincon. Assuming they'd be able to make night kills, then the risk losing more townies by lynch at later phase will be even worse. It depends on whose around in the later games, definitely risky but if town has enough confidence to scum hunt it can be really effective to kill at a price of one, and if not we can just do 1 lynch between the tied voters so this gives 24 hours to discuss who is the more scummier target as well instead of doing a panic lynch in the last 10 minutes of the phase to lynch someone for the sake of info Guess I agree with this. Though panic lynch doesn't really help for info imo because most people would just sheep the person they townread and the person who pushes the lynch will be the one questioned while most of the time the sheepers gets free with "because I thought he might be right" etc Not in my books they don't. Anyone behaving shifty during a lynch is going to get questioned and thoroughly checked. Though I find it interesting that you say people sheep based on the person who they townread, I don't find this to be very common reason to sheep a vote - but I could be wrong? Hehe. I love aggressive Soul-nee ^^ Anyway, I think that is very common. At least in the games I've played. Why do you think it's unusual? Do you think most people have other reasons when they sheep? |
Jun 11, 2016 4:04 PM
#246
PentaFlare said: Vote Count 1.3: SightlessReality (2): Soren, SightlessReality Crossbell (1): aa-dono Jackrito (1): SoulEaterQUEEN Shinichi-kun (1): Jackrito SoulEaterQUEEN (1): Bee-Boy Players not voting: (Togs, LucianRoy, followind, Crossbell, bioshade2, Arrisu, Shuuka, Shinichi-kun) @Shinichi-kun you haven't vote? :O |
Jun 11, 2016 4:10 PM
#247
Last. Before I go: Jackrito said: If you think the effect is now lost, why didn't you find another target? Or do you not use votes to get a read?SoulEaterQUEEN said: Jackrito said: SoulEaterQUEEN said: Jackrito said: SoulEaterQUEEN said: Jackrito said: Soren said: Jackrito said: So what you're saying here is that you do have a scum read on me?SoulEaterQUEEN said: Jackrito said: SoulEaterQUEEN said: Jackrito said: Crossbell said: SoulEaterQUEEN said: One of the players in my home site (the player we're sending to the Champs series, actually).Cool beans, who wrote this? Jackrito said: How is Soren going to get "town rep" from policy lynching SightlessReality?He is more used to open setups so I want to see if his playstyle will change in something he is more used to. Also not a big fan of policy lynchng someone we are all in this to have fun and enjoy the experiance, coming in with the mindset to kill someone spefic so early is just plain bad. Also this is a easy lynch target looking for some early town rep? SoulEaterQUEEN said: OK, thanks, this makes sense, especially with how I've seen Jackrito play D1s.but I am trying to break him out of his usual "mold", otherwise he will become bit of a challenge to read later in the game. Though his increased activity in this D1 intrigues me a little inside. I would say he gets town rep, because sightless is one of those lynchs where you will not be blamed if he turns bad and it will be more, blamed on Sightless playstyle. People will like the way that he is proactive in scumhunting and had clear ideas even if wrong as well . As scum they are little negatives in lynching Sightless espically if he has a good role. But you don't touch on the point on reasons/conviction for a lynch to go through. SightlessReality is a poor choice when it comes to develop a strong reason/conviction to lynch him. So with this new point, why would it be that he would gain town rep from this? The way these games have been going lately, townies can just mislynch freely and get no blame put on them because we blame people for townshaming more now. I feel scum are starting to realise as long as you put some reasoning down on why this is the best lynch at time. You will not be blamed for it and get townread instead for been proactive. You don't need as strong reasons to be town read as it used to be sadly. I also don't read conviction as a town move this early either since it is impossible to be sure, so as I said imo a sightless lynch is a good way to appear like you are scumhunting and trying to help town and not be blamed when it backfires. It is very low risk and gets a lot of reward from a scum point of view. Not really....You aren't really scum hunting if you tunnel in one player and not pressuring back, that isn't proactively scum hunting. Based on past experienced, you won't get much out of Sightless no matter what you do, so trying to scum hunt him is bit of a joke (but at the same time bit of a risk to keep around since he is so tight lipped to be indicative on his own alignment). It's a foolish move for scum imo. If this gave you a slight scum tell on Soren, why not vote him? Because I need a lot more then a slight scum read on someone to vote them, I don't throw votes around freely if I vote someone past the early game I normally have a decent reason. A slight one but I like to see how a person acts over time and then view it as a whole. Rash actions only lead to mistakes. Where's the pressure in that though? if he's scum, why not add a bit of pressure with just your vote? You know I don't pressure people as hardcore as others do and they are other ways to pressure someone without voting. but you told me in a past game that you don't like to pressure people because of your passive playstyle so you just use your vote. but I don't see you using your vote here yet I also told you I vote with purpose, which i don't have enough of a scum read to do yet. Also the whole not doing more to pressure people. is something I'm trying to change. A passive playstyle is useless I use it well. I fail to see the purpose in your rvs vote though, so why did you vote here? I never said it was a true RVS vote, you know the reason why I did it as well.Even though the effect has been lost a bit by how much I'm getting attention instead . |
Jun 11, 2016 4:14 PM
#248
didn't have time to read the guides because of work but I'm getting the feeling that someone rushing for a Lynch vote has a greater than average chance of being a mafia even though it might be a ploy or a sacrifice. |
Jun 11, 2016 4:28 PM
#249
aa-dono said: PentaFlare said: Vote Count 1.3: SightlessReality (2): Soren, SightlessReality Crossbell (1): aa-dono Jackrito (1): SoulEaterQUEEN Shinichi-kun (1): Jackrito SoulEaterQUEEN (1): Bee-Boy Players not voting: (Togs, LucianRoy, followind, Crossbell, bioshade2, Arrisu, Shuuka, Shinichi-kun) @Shinichi-kun you haven't vote? :O Idk just haven't voted yet thats all :D bioshade2 said: didn't have time to read the guides because of work but I'm getting the feeling that someone rushing for a Lynch vote has a greater than average chance of being a mafia even though it might be a ploy or a sacrifice. Not always true because rather your town or scum most of the time an aggresive player is always aggresive. |
Jun 11, 2016 4:35 PM
#250
Shinichi-Kun said: aa-dono said: PentaFlare said: Vote Count 1.3: SightlessReality (2): Soren, SightlessReality Crossbell (1): aa-dono Jackrito (1): SoulEaterQUEEN Shinichi-kun (1): Jackrito SoulEaterQUEEN (1): Bee-Boy Players not voting: (Togs, LucianRoy, followind, Crossbell, bioshade2, Arrisu, Shuuka, Shinichi-kun) @Shinichi-kun you haven't vote? :O Idk just haven't voted yet thats all :D bioshade2 said: didn't have time to read the guides because of work but I'm getting the feeling that someone rushing for a Lynch vote has a greater than average chance of being a mafia even though it might be a ploy or a sacrifice. Not always true because rather your town or scum most of the time an aggresive player is always aggresive. ah so the more I play the better feel I would get for the individual players a d their playstyle. |
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