New
Jul 3, 2010 10:22 AM
#1
____________________________________________________________________________________________ Character Information Name: Age: *Gender: Classfield: Class: *Height: *Eye color / Hair color: *Blood Type: *Weight: History: Physical Appearance: Note: -The HISTORY in this club is VERY important. Along with describing your characters past you must write about the current state of the character as well how they join the suits the chose. It also has to aline itself with the current Arc. As time passes (time skips) You will write even MORE on your characters history. Events may also impact your character, so don't leave those out~ -Also make sure your histories aren't cliche. Seriously, Mother's dying while giving birth to you isn't cool when 20 people apparently have the same way the were born. Cut that shit out. -FOLLOW THE FORMAT. By that I mean that you must add in all the tabs. That means you start from the Character info tab all the way to the Attacks and Defense tab. Otherwise, do what you want with how it looks. Put them in spoilers if you'd like or just simply follow this design, it doesn't matter. * = Option ____________________________________________________________________________________________ Stats Spirit: The level of your energy attacks or special attacks and how well you are with energy or special attacks. Some moves are level required. More powerful moves require higher stat. (ex: Kamehameha requires 60 Spirit, but you only have 50. You must raise your level to the requirement ((Kamehameha only example, cannot use it)) Strength: Strength determines how hard you hit and how much you can lift / throw. Skill: Skill is the level for what physical weapons / fighting styles you can use and how skilled you are with those weapons. (ex: Deity swords require 250 Skill to be used ((Only aces can use deity swords)) Speed: This is how fast your character can move and how well he/she moves (ex: Reflexes, agility, acceleration, etc) Note: - Ace's start off with 750 Stat Points (SP) - Kings and queens start with 500 SP - Jacks start off with 250 - Six to Ten start off with 100 SP - Everyone else below Six starts with only 50 SP -Distribute them accordingly to your like. -All stats added together make your Class! -Training Thread helps to increase these stats. The only people able to change stats are Admins. ____________________________________________________________________________________________ Bonuses Attributes: ♠ Earn twice the amount of normal Speed points, start out with 50 extra Speed points. ♣ Earn twice the amount of normal Strength points, start out with 50 extra Strength points. ♥ Earn twice the amount of normal Spirit points, start out with 50 extra Sync points. ♦ Start with double the amount of money and earn twice as much per month. Jokers start off with 25 extra points in each stat. Cash: -Money is needed to buy things or pay off debts. It can be used for many things. You earn money from missions and events. Once a month you are awarded money based on your Suit and Rank. =Spades, Club, Heart Cards= -Ace's get 5,000 a month -King and Queen get 2,500 a month -Jacks get 2,000 a month -Two to Ten get 1,000 a month -Everyone else get 500 a month =Diamond Cards= -Ace's get 10,000 a month -King and Queen get 5,000 a month -Jacks get 2,500 a month -Two to Ten get 2,000 a month -Everyone else 1,000 a month Skill Points: Skill Points (SkP) is needed for leveling up Skill Sets you'd purchase at the Case. You will gain experience for doing events, training, and other forms of play. EVERYONE, excluding Aces, start out with at least 100 SP. Aces start out with 200. There is no Suit difference when it comes to starting Skill Points. ____________________________________________________________________________________________ Ability (Your personal power, it can be anything you could possibly imagine as long as you can't use it to God Mod. Abilities are limited to 3. Everyone starts out with 1 ability except for Ace & Jokers who start out with 2) Ability 1: (You can substitute "Ability 1" with the name of your ability. Then you must explain in FULL detail on what the ability is. You can write in your abilities 2 and 3 but you must put the tag "*Locked*" before it. This means you cannot use the ability at the time but you already know what your aiming for. To "Unlock" the other abilities you must do certain task to earn it.) Ability 2: Ability 3: ____________________________________________________________________________________________ Skills -At the Case you are able to purchase High-End Skills Sets through Skill Scrolls. These Skill Sets will help improve your character's over all passive abilities. They are separated into 3 Levels. Once you purchase a Skill Set you will be able to level them up accordingly to their set rules. There is, however, a limit to how many High-End Skills you can have as well as the level capacities they can reach depending on which set you choose to level up.
Ex: An Aces Skill Sets High-End Skills Sets Level 3: Spirit Control {0/3} - Power Control {0/3} - Reflexes {0/3} Level 2: Release Control {0/2} - Acceleration Control {0/2} Level 1: Energy Sensing {0/1} - Agility {0/1} Note: -You can use either {} or []. All Skill Sets start at Level 0! Unless you have the required amount of stats to level up your skills. -Your skill and stats intertwine together. That is he most important thing to know. To reach a new level in your skill sets you must have a required stat amount that. For example; If you want to reach Level one of Reflexes you need your "Speed" stat to be at 50. To get to level two you need it at 100. So on and forth. ____________________________________________________________________________________________ Weapons A picture of the weapon or description is needed. Then you add a description of the weapon. Make sure to make you MAIN weapon first then you go for the SECONDARY weapons. You only start out with a few weapons so make them count. To get weapons after this isn't quite hard. You can get weapons from events, the Case, or create a custom weapons by doing simple tasks of the Admins. For easier writing you may follow the format. Weapon Name: Weapon Description: Weapon Attacks: Here are the starting points for custom weapons -Aces start off with 6 custom weapons -Kings, Queens and Jacks start off with 4 custom weapons -Twos to Tens and Others start off with 2 custom weapons The format used below at the "Attacks and Defense" section should be used here. The green, orange and red labels for weapon attacks. Note: If you do not use up all of your custom weapon slots when you first make your character, you will not be able to use them after Character Confirmation. You can, however, pay to get the remaining amount back. Payment varies. Speak to either the systems mod or the cash mod to get the price. It all depends on them. Going to the Custom Cards thread will aid you in receiving more weapons, attacks, abilities, and/or skills. ____________________________________________________________________________________________ Items List everything you got in your inventory. That includes weapons, boost items or other things you may find or buy at the Case. If you have more than one of the same item, make sure you add x times the number you have. For example:
Note: -Special Items are to be marked as the color Blue to identify them more clearly in your items list. Along with a small description of them if possible. -DO NOT ADD ANY UNNECESSARY ITEMS. In fact don't add pretty much anything here unless its an important item. I just showed an example here. If you must add a weapon at least make it relevant to your character. ____________________________________________________________________________________________ Attacks & Defense Simple. Make attacks or defenses for yourself. These can be physical or special attacks that don't use a weapon for an attack. Weapon attacks are above in the "Weapons" section. Name the attack and a description of it. However it may not be that simple... There are three levels of attacks and defenses. They are labelled as: Green for Weakest, Orange for Intermediate, and Red for Strongest. -Ace's can start out with unlimited Green, 5 Orange's, and 3 Red's. -King's, Queen's, and Jack's start out with 5 Green, 3 Orange's and 1 Red. -Everyone below Jack start out with 3 Green, 1 Orange and no Red. To make new attacks and/or defenses you must submit the move in the Custom Cards thread. There you will follow the format and start the process of a new attack or defense move. These classes evaluate your fight power, and how much you can do. It is similar to stats. ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ Class Start, Ranks, & Requirements Class Start: S - Jokers (Aces can still defeat them with ease if need be.) A - Aces B - Kings and Queens C - Jacks D - Numbers 2 - 10 F - Non-Cards Ranks: SSS being the highest class you can get to, work your way up to succeed further in your suits. To gain a higher class, the accumulation of your stats must total a certain amount. See Requirements below. Class Range: SSS 1400 Total Stat Points SS 1250 Total Stat Points S 1000 Total Stat Points A 800 Total Stat Points B 450 Total Stat Points C 200 Total Stat Points D 150 Total Stat Points F 100 Total Stat Points You will combine your class rank and your SP rank together in your classified. (ex: I am an Ace, and I have 1100 SP. Therefore, my rank would be A-S) Stat Caps: Aces: 2000 [750 stat cap each] King/Queen: 1000 [500 stat cap each] Jacks: 500 [200 stat cap each] Numbers 2-10: 300 [100 stat cap each] Non-numbered players: 150 [50 stat cap each] Stat Requirements for Advancement in Rank: Aces: Must be at least A to advance to an ace. Kings/Queens: Must be at least B to advance to a King or Queen. Jacks: Must be at least C to advance to a Jack. Numbers 2-10: Must be at least D to advance to a numbered rank. ____________________________________________________________________________________________ High-End Skill Set Menu To learn a High-End Skill you will need Skill Scrolls. These can be bought at the Case and they work as the clubs given skills along with skill you can make up yourself. The difference is, High-End skills amount more than any other custom skill you make up. Below is a list of the current High-End skills you can find at the Case and their requirements for leveling up. - Starting with a set amount of skills you have the opportunity to gain another set by raise it to the next level or get a new skill set. It costs you 100 SkP (Skill Points) to add a new skill sets. To fill in a level 1 set it costs 50 SkP. To fill in a level 2 set it costs 75 SkP. To fill in a level 3 set it costs 100 (Or you can get a new skill set). General Reflexes - The innate ability to react to a situation before having to think it. At level 1, the user's reaction time is 1.5 times faster. At level 2, 2.5. At 3, 3.5 times faster. Mind you, this is reaction time only. Level 1: 50 Speed Needed Level 2: 100 Speed Needed Level 3: 200 Speed Needed Release Control - This is the ability to momentarily, while using a technique, or releasing, conceal any changes in your energy. At level one you can conceal up to 50% of the energy released. At level two you can conceal up to 75% and at level three you can conceal up to 100% of the energy released. Upon reaching level three, if you also have level three in Spirit control, you cannot be sensed even by someone with level three Spirit sensing. Level 1: 75 Skill Needed Level 2: 125 Skill Needed Level 3: 200 Skill Needed Weaponry - This skill dictates how well one can utilize their weapon of choice. At level one you can strike with twice strength when using your weapon from intensive training. At level two you learn to make more focused attacks without much thought, which lets your speed in attacking with the weapon double And at level three, you can create your own custom fighting style with your weapon of choice as well as having your weapon strikes have a greater chance at hitting a vital spot. Level 1: 50 Skill & 75 Strength Needed Level 2: 100 Skill & 100 Speed Needed Level 3: 200 Skill Needed Spirit Control - The ability to manipulate one's Spirit to accomplish various tasks. At level 1, the user can conceal 50% of their energy. At level 2, the user can suppress their energy by 75% for a short period of time and attack while flaring. And at level 3, the user can harden their skin to nullify some physical strikes and are able to flare their energy as well as conceal 100% of their energy. Upon reaching level three, if you also have level three in release control, you cannot be sensed even by someone with level three Energy Sensing. Level 1: 150 Spirit & 100 Skill Needed Level 2: 300 Spirit & 200 Skill Needed Level 3: 450 Spirit & 300 Skill Needed Energy Sensing - This skill allows one to sense other beings' energy. Level one allows you to sense someone with up to level 2 Spirit Control. Level two allows you to detect the presence of any foreign energy in your realm and pinpoint the general location. And level three allows you to sense even the best concealed energy and track it down. Level 1: 75 Skill Needed Level 2: 125 Skill Needed Level 3: 250 Skill Needed Agility - While not necessarily having a special movement skill, one can train to the point they can move exceptionally quick. At level one you can move 1.5 times faster when running. At level two you can move 2 times faster when trying, and at level three, you can move up to 2.5 times faster. Level 1: 75 Speed Needed Level 2: 150 Speed Needed Level 3: 250 Speed Needed Unarmed Combat - Those with this skill have an easier time combating enemies without use of a weapon. At level one you can deal double the damage with a strike than someone at the same strength without the skill. At level two, your strikes move at twice the speed. At level three you can create your own custom fighting style, and you can land vital hits easier. Level 1: 50 Skill & 75 Strength Needed Level 2: 100 Skill & 100 Speed Needed Level 3: 200 Skill Needed Acceleration Control - An ability that dictates one's overall agility. Simply having this skill allows one to learn Accel. At level 1, the user can learn to air walk. At level 2, the user receives a 7 meter boost to their Accel and are slightly faster than an opponent. At level 3, the user can extend their Accel range up to 50 meters with proper training and can outrun their opponent. Level 1: 75 Speed Needed [Unlocks The Use Of Accel] Level 2: 150 Speed Needed Level 3: 250 Speed Needed Iron Hardening - A technique in which the user's Spirit energy condenses within the body, creating a steel-hard skin. At level one the user can block physical attacks using only their body. At level two the user can withstand deadly blows. At level three the user's skin is able to withstand any attack and quickly heal any minor injuries. Level 1: 75 Spirit Needed [Unlocks The Use Of Iron Skin] Level 2: 175 Spirit Needed Level 3: 300 Spirit Needed Wavelength Control - This skill determines how well a player can control their Energy wavelengths. With wavelength energy, one can create raw energy ready to be propelled like a beam from their hands, this is called a wave-burst. At level one, a player can fire from another location other than their hands. At level two a player can fire 2 wave-bursts from different spots on their body at once. At level three the player can control the concentration of the wavelength. Making it thin to pierce through the thickest of armors, or a wide scope for more of a blunt push back attack. Level 1: 75 Skill Needed [Unlocks The Use Of Wave-Burst] Level 2: 150 Skill & 150 Spirit Needed Level 3: 250 Skill Needed Burst-Shot Control - This skill determines how well a player can quickly create a small amount of energy wavelength to create a small burst . At level one the player can fire from another location other than their hands. At level two the player can fire a wave-burst-shot much faster with half the power of a wave-burst. At level three the hollow can fire a burst-shot without charging it and can be shot as if it were a machine gun. Level 1: 75 Skill Needed [Unlocks The Use Of Wave-Burst-Shot] Level 2: 150 Skill & Spirit Needed Level 3: 250 Skill & 250 Spirit Needed If you have any troubles please ask an Admin for help~ He/She will gladly help you out~ |
-Madara-Dec 22, 2012 5:04 AM
Reply Disabled for Non-Club Members
Aug 27, 2010 4:23 PM
#2
____________________________________________________________________________________________ Character Information Name: Avaro "Luck" Diamant Alias: Kazuto "Kaz" Kongouseki Gender: Male Classified: Class: A-B Height: 5"9' Eye color: Originally Blue & Hazel - Now Crimson Red Hair color: Originally Dark Blue - Now Silver Blood Type: O Weight: 155 Lbs. Weapon: History: Being a third of Japanese, American, and Italian, Avaro was raised in the United States by the Diamant Familia. Being part of this Mafia he would come to learn all about the business. For some odd reason he was born with a Blue eye on the left and a Hazel eye on the right. Because of this he was feared by others. At the age of ten, Avaro's family had gotten into debt due to economy fail at the time. This had lead the Diamant's downfall. At that time Avaro was developing his powers and was put into a coma due to the stress of activating his abilities. With the fall of the mafia, came came a massacre of its members. The now weakened Diamant Familia was targeted by all its enemies. As time passes, more and more of the Familia members were being slaughtered. Avaro, Now at age twelve was the last of the Familia along with his father. His father already knew of what was to come. With Avaro in a coma and him being in a weakened state from intense fighting, Avaro's father would surely fall to his demise soon enough. With the little money and influence Kaz's father had, he send Avaro away to Japan to live with his mother. Not long after that, Avaro's father was killed by the enemies of the Diamant Familia. Avaro wakes up a year after in Kyoto where his mother had lived. Having no memory of the pass Avaro enters a regular school in Kyoto with his powers locked inside of him with little hope of ever using it. Upon his arrival to his mother, he enters the Kongouseki consulate and becomes one of its members. Kazuto Age 16+ Four years passing, Avaro, Now Kazuto Kongouseki learns about his powers after the passing of his mother. It was in fact his mother who had told him about his abilities. It was also his mother who renamed him Kazuto Kongouseki. Kazuto was never told of what had happen to the Diamant Familia. In fact, he had no idea that there were still enemies in search of the remaining member of the Diamant Familia. Over the years, Kaz took a liking to firearms and blades as well as white bunnies. He secretly bought his first weapon from an underground weapons dealer. It was a Winchester Model 1887, a level-action shotgun. Along this shotgun was also the Kongouseki's Treasure. The dark blade thats been in the Kongouseki for many generations past. At his current skill he wouldn't be able to gain the blade. Only by becoming the head of the Kongouseki would he gain the blade. ![]() Kazuto Age 24 Kazuto Age 30 Physical Appearance: ____________________________________________________________________________________________ Stats Spirit: 230 Strength: 150 Skill: 220 Speed: 200 ____________________________________________________________________________________________ Bonuses Cash: 10,000 Skill Points: 200 Accel Wave-Burst Wave-Burst Shot ____________________________________________________________________________________________ Abilities Cerebral Control: Unlocking 100% of his brains full functions, Avaro can gain access to all of his bodies systems. Giving him complete control over his body. Thanks to this his intelligence, reflexes, and other properties are all heighten making him almost super human. However, due to the human body, using this ability puts an alarming stress onto the body. Splitting off certain functions into their own sections keeps Avaro from getting exhausted too quickly as well as hasten the stress caused by unlocking his brain to 100% capacity.
____________________________________________________________________________________________ Skills
____________________________________________________________________________________________ Weapons [Main] Weapon Name: Hakumei no Kami (Twilight Deity) Weapon Description: Weapon Attacks: [Secondaries] Weapon Name: FN P90 (x2) Weapon Description: <img src="http://2.bp.blogspot.com/_oZaomizvY8M/TDQZoYYqRuI/AAAAAAAAIMM/AhioSPDQ2s0/s1600/fn_p90_1-749957.jpg" border="0" /><img src="http://3.bp.blogspot.com/_oZaomizvY8M/TDQZpFNIalI/AAAAAAAAIMU/jTbDG84Syfk/s1600/fn_p90_2-752148.jpg" border="0" /> Weapon Attacks: Weapon Name: Barrett 50 X Caliber Weapon Description: <img src="http://www.honorsquad.org/members/Barrett_50_cal_sniper_rifle.jpg" border="0" /> Weapon Attacks: Weapon Name: M1903 Springfield X Weapon Description: Weapon Attacks: Weapon Name: Beretta M9 (x2) Weapon Description: <img src="http://upload.wikimedia.org/wikipedia/commons/6/61/M9-pistolet.jpg" border="0" /> Weapon Attacks: ____________________________________________________________________________________________ Items ____________________________________________________________________________________________ Attacks & Defense |
-Madara-Dec 10, 2012 8:47 PM
Oct 27, 2010 8:16 PM
#3
____________________________________________________________________________________________ Character Information Name: Shinkirō Takeharu Alias: "The Heartbroken" Height: 6'2" Eye color: Light Blue Hair color: Brown Blood Type: B- Weight: 175 Lbs. Weapon: History: At birth he was graced with good looks and a charming appeal. Growing up he was always at the top of the class in terms of popularity but one thing always seemed to taint his image, the fact that he couldn't stay true to one girl. His classmates fooled around with him eventually giving him the nickname "heartbreak kid" because so many girls were upset with his ways, others not even caring if they were heartbroken just to gain his attention. But it would be Takeharu who would end up with the biggest heartbreak. Upon his return home during a humid summer afternoon, in his adolescence, the image of the corpses of his parents lying on the front steps of his home smeared in blood would forever be etched in his mind. His parents corpses each revealing a severed hole in the center of their chest, a trademark of the gang now as "The Heartless." It was an unfortunate accident, his parents witnessed an illegal transaction and The Heartless were in no mood to afford witnesses either, leading Takeharu under the influence of foster care. Now bouncing from orphanage to orphanage Takeharu later involved himself with the mafia, learning the importance of family, loyalty, trust, and taking pride for your ambitions. He would soon be assigned a mission to overthrow one of the deadliest gangs ever, "The Heartless", the very gang responsible for the death of his parents. Everyone involved was brutally slaughtered accept for Takeharu whom still had an ounce of life left as the last stints of breath escaped his lungs, but it was not his time yet. A year later he awoke in a white room, himself covered in red linen as his new role and skill were about to be revealed right before his eyes. He was chosen to be apart of a new movement that would shake the history of the mafia science in Fukuoka, Japan. His years as a child and adolescent died, now blossoming into adulthood, he would soon become the leader of the Ace of Hearts, a notorious group known best for unconditional love for one another and a signature chest hole to their victims. Physical Appearance: <img src="http://i10.photobucket.com/albums/a116/AnimeObsession816/3guy1.jpg" border="0" /> ____________________________________________________________________________________________ Stats Spirit: 100 Strength: 100 Skill: 30 Speed: 70 ____________________________________________________________________________________________ Bounuses Cash: 5,000 ____________________________________________________________________________________________ Ability ____________________________________________________________________________________________ Skills ____________________________________________________________________________________________ Weapons [Main] Weapon Name: Aka shimi no tachi (Blood stain long sword) Weapon Description: ![]() Weapon Attacks: Shi no kōshin (March of Death) Himei (Shriek): His katana fills up with a crimson glow accompanied by a crackling sound similar to electricity. Takeharu then proceeds to slash away at his opponent. At times he may intentionally try connect each slash into a closed shape for added damage. Once the slash or series of slashes are formed, upon his command "Jubirī" the wounds open up as they crackle with the crimson energy released from his katana. Ishi daisuki (Love stoned) [Secondary] ____________________________________________________________________________________________ Items ____________________________________________________________________________________________ Attacks & Defence |
MotionBlueDec 17, 2012 8:14 AM
Did you know every time you sigh, a little bit of happiness escapes? ~Senjougahara Hitagi |
Jul 13, 2012 11:14 PM
#4
General Name: Kimura, Tenshi. Age: 26 Gender: Male Classified: The Ace of Spades Class: A-SSS Height: 6'0" Eye color / Hair color: Red / Black Blood Type: AB- Weight: 150 lbs. History: Past: Extremely light on his feet and agile, Kimura quickly worked his way to the top of the food chain relying on instincts and guile.. and his extreme conditioning. Kimura was born with red eyes, a rarity in his family showing promising signs of a great assassin, as well as the ability of Synesthesia. He was trained since he was little in all manners of assassination, and was very good at it. Eventually, after a revenge mission by grieving victims, Kimura's home was destroyed and he was left in the aftermath to die. His entire family, killed. He was picked by the Spades (seeing as though it was technically their territory) and brought before the Ace (at that time had overseen the operations of the assassin family). He had known that since Kimura survived, there was a chance in making him an even better weapon. As years went on, and countless executions occurred, Kimura eventually stood at the death bed of the Ace himself as he was dying of age. Appointed successor of the Ace, he claimed the throne as his own. Current State: Slowly dying from a rare, unnamed disease that slowly drains away his vitality. Main goal is to cure it before he ends up dead. Physical Appearance: ![]() Statistics Spirit: 250 Strength: 250 Skill: 750 Speed: 750 Currency: 5,000 Abilities - Supernatural Reflexes [Passive] User is more agile and quick. While lacking any kind of energy sensing what-so-ever, Kimura's instincts are much more in tune. Without energy sensing, his reflexes and mind can prepare for almost any unseen attack. This borders on precognition. - Extreme Conditioning [Use] User can, for a period of time, heighten their speed output. Doubles Speed stat and any leveled skill set for Speed (ex: Reflexes, Agility, Acceleration) - Synesthesia [Use] Merges the user's senses for a short time. This gives the user the ability to locate targets in hiding, overstimulating the body to increase combat skill, or even hacking electronics. Weaponry [PRIMARY] [Moonlit Katana][Deity Blade] ![]() [SECONDARY] [Colt MK IV Series 80] ![]() [OFF-HAND] [Hidden Blades][Multiple] [x2 Forearm] ![]() [x2 Lower Back] ![]() [x1 Side] ![]() [x1 Leg] ![]() Skill Sets Level 3: Reflexes [3/3] Level 3: Agility [3/3] Level 3: Acceleration Control [3/3] Level 2: Weaponry [2/3] Level 2: Unarmed Combat [2/3] Level 1: Wavelength Control [1/3] Level 1: Burst-Shot Control [1/3] |
HamnJan 18, 2013 9:28 PM
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Jul 14, 2012 12:42 AM
#5
Name: Albus Lucifis Age:53 *Gender:Male Classified:"Steel Wall Lucifis" Class:B - SS *Height:6' 5" *Eye color / Hair color:Silver/Black *Blood Type:B *Weight:235 lbs. History:As a child Albus lived by two motto's, Never Give up & Hold your ground. Over the years Albus got into many fights and most all of them he hardly moved from his starting spot. this earned him his childhood nickname Stonewall Jackson's grandson. Not very clever but he liked it. When he graduated high school he didn't do much then the clubs found him. He didn't know much about gangs but he liked the hierarchy of the gangs so he joined. Through the years of advancement he lived by those same virtues he had as a kid and teen earning him his nickname Steel Wall Lucifis. Physical Appearance: ![]() Stats Spirit: 100 Strength: 300 Skill: 300 Speed: 100 Bonuses $2,500 Abilities 1.Steel Wall - Albus turns into steel While sacrificing most mobility he is made near invincible. Skills 1.Welcome to prison - Albus's left hand turns to a steel ball and chain lacking speed and some control if this hit's it will not be a pleasant day. 2.You Shall Not Pass - Albus's legs turn to pure steel giving up mobility all together allowing him to not be knocked over. In other words remember those blow up punching bags you got as a kid punch him in the face think you knocked him out turn around celebrate then find out what happens he dares ya. Weapons 1.Dragon's Treasure A sword cane he uses to walk around with. ![]() Attack: It bites - The dragon head bites down. 2.Dragons Tail A short sword he uses to dispose of any and all who try to stand there ground. ![]() Attack:The Tail - the blade curves upward allowing for a messy messy fight. 3.Kamikaze Fists (Dual Weapon) Two gauntlets that he will use at the same time or one at a time they both contain a hidden blade at the dragons head. ![]() Attack: None just normal attacks. Works with Attacks from attack and defense. 4.Blunt points A set of Nunchaku's ![]() Attack: Flying dragon - throws the nunchaku's at the enemy. 5.Barbaric Tactic A spiked Club. ![]() Attack: None normal Attack & Defence Greens 1.Stop Kick Albus sticks his foot out when someone charges at him then pushes them back. 2.Stare down Hardly a defense Albus gives a deadly stare at the opponent which may or may not falter the enemys attack. 3.Cross chop/choke An Attack and defense Albus crosses his arms allowing for his opponent to enter he can then chop them away or grab the back of there neck and choke them out. Orange 1.Monkey clap Albus curls his fingers keeping his palms open then slams them into the sides of the oppents skull. 2.Jaw Digger Albus performs an open hand uppercut digging into the opponents lower jaw. 3.hold your lunch Albus hits the opponent in the belly button with a monkey fist holding it there he takes his other hand and punches him right in the chest applying force he then knocks the opponent back. Red 1.It hurts...everywhere Albus punches the opponent in the stomach while the opponent crouches in pain albus knees them in the face and then finally performs an uppercut (Please remember that while wearing the Kamikaze fist's any of these attacks can become deadly. But also please keep in mind he is not wearing them all the time.) |
HamnJul 14, 2012 11:11 PM
Jul 18, 2012 5:40 PM
#6
General Name: Amadeus Coeur Age: 23 Gender: A full-blood genuine male Classfield: Cayden, "Jack of hearts" Cayden means "Heart of a Warrior" Class: C-B Height: 6' 4" Blood Type: AB+ Weight: 152 History: Amadeus was born into a wealthy family with connections to the Hearts. Their connections were a sort of two way street. They lost money, gained influence, and became a target for rival gangs. Amadeus was trained by the family's lead bodyguard for self-protection and soon grew quite attached to the skillful man. At the age of 8 he suffered his first loss when the bodyguard died in an attempt at his father's life, witnessing it first hand. He was replaced easily enough. Amadeus really did grow up a bit too quickly and never completely learned the value of human life. The only influence in his life who had ever taught him of such things was the first to die... and he was so easily replaced, a man already on hold. His parents were not bad people, but very busy, so a variety of nannies parented him along with his parents. His fine grooming led to good looks and charming manners, so he would often spend his free time using these perks to find company of girls and eventually lovers. Every once in a while Amadeus would be informed of a death of his trainer, and once even his nanny, but he did not witness another assassination firsthand until the age of 16. Without hesitation he killed the assassin, recognizing him as the one who came after his first bodyguard. Strange... supposedly taking the life of another human left a heavy weight on your shoulders... but Amadeus had no trouble sleeping that night. Consequences did find their way to the Coeur family soon enough. In retaliation a group of skilled assassins attacked and managed the heads of Amadeus's parents. It was a shame... he liked those people, but in return he gained control of the family and all its wealth. Noticing his own strength and lack of safety, Amadeus chose to combine his family with the Hearts and began to train more intensely, using the wealth to gain a higher position. With this new freedom and adventure, Amadeus has not yet regretted his choice and enjoys each day as the Jack of Hearts. Physical Appearance: Handsome and rather young in appearance, Amadeus has always been a beauty. He has alluring eyes and always keeps a crimson rose on him, in his mouth, adorned on his outfit. However he feels that day. ![]() Statistics Spirit: 90 Strength: 30 Skill: 95 Speed: 85 Currency: 2,000 Abilities - Skill Sets Level 3: Reflexes [0/2] Level 2: Energy Sensing [0/2] Level 1: Acceleration Control [0/1] Sync Control [0/1] Weaponry |
HamnAug 11, 2012 10:12 AM
Aug 12, 2012 12:54 PM
#7
Name: Cecilia Diane Darya Age: 26 *Gender: Female Classified: Class: Ace of Hearts *Height: 5'8" *Eye color / Hair color: Blue / Pale Blonde *Blood Type: AB- *Weight: A lady never tells. History: Born in the year of 1984 and raised by a teen rape victim. Cecilia showed an enormous intellect and appreciation for knowledge at the age of 2. Her mom never had much money, but took care of her nonetheless and loved her regardless of her origin. Her powers manifested at the age of 8 when she projected a shield of light waves from her eyes to shield herself from attack. She practiced it daily since then and learned of everything else she could project. Swords, axes, maces, whips, chains, armor, shields, bows, arrows, guns, bullets, grenades. She called herself a swordmage in honor of the first thing she projected being a sword made from energy she called mana. Cecilia wanted to join the diamonds in order to help her mother out, but she learned something about her mother. Before Cecilia was born, her mother was a member of the Hearts, and she was the youngest ace in their history, but she had enormous greed and Cecilia decided to right her mothers wrongs, not out of spite, but to give her mother the honor she deserved. The hearts traditionally had female aces, not a single one was male. Cecilia supposed this was symbolic of females being ruled by the heart. No matter, she was ruled by her head and her heart equally. How she became the ace is a long story she doesn't feel like sharing, but it involved some "careful politics" Physical Appearance: ![]() ____________________________________________________________________________________________ Stats Spirit: 300 Strength: 200 Skill: 200 Speed: 100 ____________________________________________________________________________________________ Bonuses Attributes: ♥ Earn twice the amount of normal Spirit points, start out with 50 extra Sync points. Cash: 5,000 Skill Points: 200 ____________________________________________________________________________________________ Abilities "Unlimited blades with unlimited range..." Ability 1: Projection - Wave Motion: Can manipulate every spectrum of light and energy with sheer willpower. This can be used to create illusions and various other effects. Less effective in the dark and against physical attacks. Ability 2: Projection - Sword Magic: Can project actual weapons with various effects and utilize them in combat. The weapons are entirely up to her but as an example: A silver sword of everlasting flame. Has a short casting time but a virtually unlimited number can be projected at the same time (it's actually just so many that it seems limitless. Years of practice allow her to project up to 50 pre-made weapons at one time.) Ability 3: Protection - Armored Core: Can also project armor, shields, and all manner of defense. As an example: Blinkplate: Non-physical armor that guards against an attack and then vanishes. Has a short casting time and can only project up to 3 forms of defense at one time. ____________________________________________________________________________________________ Skills High-End Skills Sets Level 3: Wavelength Control [3/3], Release Control [3/3], Spirit Control [2/3] Level 2: Weaponry [2/2], Energy Sensing [2/2] Level 1: Reflexes [1/1] ____________________________________________________________________________________________ Weapons Weapon Name: Deity Blade ~ Amaterasu Weapon Description: The 7 star sword. Releases flames that are as hot as the sun (with no effect on the atmosphere, I assure you). Weapon Attacks: Solar Burst - Creates an explosion of searing flame around the wielder. Solar Re:Burst - A variation of Burst that acts in reverse. Solar Burst must be used first. StarMine - Can place mines in places that have been stabbed by the blade. Effectiveness depends on location of the mine. ____________________________________________________________________________________________ Items Deity Blade: Amaterasu ____________________________________________________________________________________________ Attacks & Defense Green Rhythmic Gymnastics - Even as an adult, Cecilia is still very flexible and agile. She uses it for evasion and to bounce around the battlefield. Obviously needs to be conscious. Bouncing off the walls again - Able to apply her gymnastics and use walls and ceilings as floors to leap off of randomly, allowing her to confuse foes. Also prevents her from getting launched into obstacles. She needs to be conscious to use this Solar Flare: Creates a flash of light as intense as the sun that blinds all who see it for a short time. Used only for escaping or getting a cheap shot in. Blinkplate: Special armor that's projected to guard against a single attack and then vanish. It doesn't technically exist until an attack is registered, then it flashes in to guard and out again. Only works once per projection. Flash Cannon: Fires a large wave-burst from her eyes. Only real downside is that she might miss. Orange Walking StarBomb - A StarMine is placed inside the unlucky victim, causing a very gory and flaming death that burns everything within range. Like StarMine, the target has to be stabbed by the blade, however, no fatal wound needs to be made. The power of the explosive depends on how much of the blade sinks in. Bouncing off the earth this time - A faster variation of the green one. Cecilia utilizes Amaterasu's power to defy gravity and move much faster, nearly unimpeded by friction. Prolonged use can be extremely painful for her. Black Hole Rising - A variation of Solar Re:Burst that is compressed into a singularity by her ability to control waves. Physics get weird and ranged attacks get absorbed and converted into energy but otherwise doesn't cause any harm...yet. Gamma Barrage: Compresses and fires gamma waves in the form of glowing orbs. They're only visible because she added visible light to the mix in order to keep them from dissipating immediately. They pass through objects and are lethal to humans, but they still dissipate very quickly, barely reaching 20 meters before becoming completely harmless visible light and scattering. Distortion: Protects herself with a barrier of light waves that causes projectiles to simply fly around her and completely miss. Only works on frontal attacks. Red Hax - 'You Just Plain Fucking Lose': Cecilia is rendered impossible to hit while firing hordes of compressed light 'bullets.' She can only use this for a whole minute before burning out and being rendered unconscious for an entire 24 hours. Black Hole Rising Burst: By impaling the singularity with Amaterasu, all of the latent energy absorbed is redirected at the whim of the holder of Amaterasu. Very destructive and needs to be carefully aimed and needs to have absorbed a lot of energy to actually be effective. Nuclear Fusion - Reactor: Using Amaterasu, her power to bend waves, and her projection power, Cecilia can fuse atomic structures together, thus creating the ultimate energy and enormous heat. She's safe...other things that can melt or burn are not. She also likes to call this "Hax Sign - Burn Everything" due to it's indiscriminate nature. Truly not to be used lightly. ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ *APPROVED* |
-Madara-Dec 17, 2012 2:20 AM
Dec 6, 2012 5:58 PM
#8
Character Information Name: Lavi Weschler Age: 25 Gender: Female Classfield: "Joker" or Rogue Pawn Class: S-S Height: 5'9" Eye color/Hair color: Lavi has one red eyes and white hair. Blood Type: B+ History: Long before Lavi's birth, her grandmother was a citizen of the soon-to-be communist Italy where she was an instrumentalist for Mussolini's cousin. There, she married a Jewish man with ties to the Italian mafia. When their safety was threatened by anti-Semiticism, they traveled to America and continued work for the Italian Mafia. By the end of the Vietnam War, Lavi was born into a Spades-dominant family. She was raised around violence and bloodshed, and by the age of six, she was helping to lure in enemies to the slaughter without the blink of an eye. By the age of eight, she could handle weapons and name them along with their ammo. Lavi was also used for extra cash via prostitution and drug dealing as soon as she started puberty. At the age of sixteen, she inherited the family powers that ran through their bloodline from the prophet Malachi as she was told. Over the years she became a lethal liking machine. As she grew into her late teen years, Lavi grew a rebellious and vicious streak. She even went so far as to kill her father and keep his business alive under the pretense that he was still living. When Lavi became a legal adult, she went to st At twenty years old, Lavi was caught and ran to Israel where she joined the Mossad as an undercover officer. She grew tired of the law that deemed her killings "inhumane" and decided to return to America. There, she took on the job of being a Joker or as she preferred, a "Rouge Pawn" due to her odd obbsession with chess. Her main goal is to wipe out her family to make sure her abilities are solely unique to her. Physical Appearance: ![]() Stats Spirit: 150 Strength: 150 Skill: 300 Speed: 100 Ability Energy Telekinesis: Lavi has the ability to take potential energy stored in an object and convert it to pure red-colored kinetic energy thus “charging” any object with highly explosive results. She usually charges small items such as cards or stones, as the time required to charge them is reduced and they are much easier to throw than something like a car. One of the limitations to this ability is the time required to charge the object: the larger it is the more time it takes. Charging takes place through direct contact. The power of an explosion is dependent on the mass of the object. Explosive Blood: This is allows the Lavi to disintegrate matter with their own blood acting as a catalyst. When she snaps her fingers, anywhere her blood lands has the effect of disintegrating anything it touches. She must cut herself in order to use this which means only self inflicted injuries are usable. Also, as with any human, Lavi only has a limited blood supply, so she cannot use this all willy-nilly. Skills Weaponry- [3/3] Skill Control- [1/3] Unarmed Combat- [3/3] Weapons •Weapon Name: Death Dealer Weapon Description: Death dealer is a set of sharp, metal rimmed playing cards. Weapon Attacks: Lavi uses her energy telekinesis to use these cards like blades. She can only use three at a time. •Weapon Name: Death Row Weapon Description: M249 Saw Weapon Attacks Lavi uses this gun on missions as a sniper from far off distances. This allows her to keep her identity secret. •Kenpo Taiji Items • M249 Saw • Deck of Playing Cards • 2 x Ammo Packs • 4 x Cigarette Packs Attacks & Defense Bolt (green)- The attacker punches the opponent then kicks the opponent into the ground. Viper Strike (green)- The user kicks the opponent once in their knee then twice in their face in rapid succession. Finale (green)- The user elbows the foe, then slugs the foe in the face, sweeps their feet, and double kicks the enemy twice. Crunch (orange)- The user squeezes the target's face with their hand, crushing the bone or causing unconsciousness. Kenpo Taiji (all red & the rest of the orange) Edited |
Tracker1214Dec 11, 2012 2:51 PM
Hey you! Yes you! Do you like: Dragon Ball? |
Dec 6, 2012 11:16 PM
#9
Character Information Name: Nakamura Akito Age: 35 Gender: Male Classfield: "Joker" or Hitman Class: S-S Height: 6´7 Eye color/Hair color: Brown eyes and black hair. Blood Type: AB+ History: "Money makes the world go round" 'nough said. That is Akitos mantra and he takes it to his heart. If the money is good, no job is out of question. But don't you dare touch his stuff, or else no amount of money will save your ass. Akito was born into the once wealthy Nakamura Family. Since he was young he had excellent physical aptitudes, reflexes and an incredible ease in getting large amounts of money. His father abused his skills and used the money he had won to fund different businesses. When Akito confronted him, he had him shipped off to Vietnam, this was Akitos first big betrayal. In the army he learnt how to use all kinds of weapons, were he amazed his instructors with his astounding marksmanship, especially as a sniper. Breaking every possible record they had. His training didn't stopped there, an intensive physical workout shaped his thin body, into a big muscular killing machine. Besides that, he was trained in different kinds of CQC, how to build and disarm different kinds of explosives and he also learned how to drive different kinds of vehicles (cars, trucks, motorcycles, small planes and even helicopters). When he went into active duty, he quickly made a name for himself: "The silent killer". This name came from the fact, that he used a silenced sniper rifle to take out his target and was gone before they even knew what hit them. It was around this time, that their supplies of food and ammo stopped coming. Their unit was told to hold the line until reinforcements arrived. They never came, it was around this time, that the spades had decided to stop funding the Vietnam war and his unit was one of their "collateral damages". In the end, halve starved to death and most of them sick, they were presumed dead and the howl region was sprayed with napalm, he only survived thanks to his strange power. Akito was the only survivor, he wandered through different places around the world improving his skills learning different kinds of martial arts, especially Krav Maga. He learned how to survive on the street by blending in to the crowed, pick pocketing, picking any kinds of locks, jumpstarting cars and he also learned about many different kinds of drugs and poisons and their effects. He took on any kind of work that allowed him to get by, quickly applying what he learned in the army into his new found profession. Akito came back almost ten years later, 1984 and found out that all the Nakamura assets and wealth had been seized by the four gangs, especially the Diamonds. He went to his old mansion and killed every last diamond that was there and burned the place down. After that a lot of different gang members, who had taken the Nakamura possession, started to mysteriously die. At first it was out of revenge, he didn't cared the diamonds had killed his old man, he regretted he couldn't do it himself. But what he really wanted to take revenge for, was their betrayal in Nam, they pillage of his hard earned assets and quite frankly, he just enjoyed the killing. He once again made honor to his old nickname and never left a trace of who had committed the hit. Hence the myth of the unknown "Hitman" started going around. Finally the Ace's decided this had to stop and joined forces in a, never before seen, combined manhunt. They also posted a massive bounty on this mysterious "Hitman". It was then that Akito understood that his current MO had to stop. He jumped off the grid and disappeared for a while. Using this time to further polish his trade skills and to update his knowledge. He learned how to use and abuse a computer, quickly learning how to hack and override complex security systems. No one knows who he really is, but everyone in the gangs knows of the Hitman. In the time he was active, countless death have been attributed to him, although there is no way to prove if it is true and some even doubt it was only one individual. Even after he left some unresolved murders were wrongly attributed to him. When he came back, he had finally adopted his new philosophy: "No killing unless it makes me a profit". He introduced himself into the underworld society as a Jack of all trades. Taking on any Job if the price was right and always looking to make a profit. Although once he takes on a Job, he doesn't back away, no matter how much money they try to bribe him with. Lastly, he is very possessive of his things, especially if he has a woman. If anyone tries to take them from him, or even touch them, they better have their will and epitaph ready. Physical Appearance: Young Akito: ![]() Akito: ![]() Stats Spirit: 50 Strength: 200 Skill: 300 Speed: 300 Bonuses • Cash: 10,000 • Attribute: Start off with 25 extra points in each stat. • Skill Points: 200 Ability • Force Field 1 [passive]: Akito is surrounded by an invisible layer around his whole body. At its current level, it only protects him from small caliber weapons, lower energy attacks or small knifes/daggers. • Force field bending 2 [active]: Akito can bend the force field, concentrating it all on one or two points of his body. This way he can project it from his extremities, this could allow him to jump higher, reach further and swing. Simply put, it could be described as the ability mister fantastic has, F4. But invisible, with a reach from up to around 5 meters. • *Locked* Force Field strengthening [passive] : Akito can strengthen the force field, to endure stronger hits or to deal out heavier blows. (This ability could have multiple levels of development) The stronger his attack get, the stronger the recoil will be after the fight (He gets injured by his own force field when it comes back, if he overused it). • *Locked* Invisibility [active] : The force field bends the light around it, making the user invisible while he stays stationary. If he moves slowly there is a chance to be spotted, and if he runs or makes any abrupt movements the effect ends. (This ability could have multiple levels of development) Besides staying stationary, the user has to be mentally calm and focused to sustain the cloak. This puts a lot of strain on the user and makes it difficult to use for a prolonged amount of time. Skills Level 3: • Reflexes [3/3] • Unarmed combat [3/3] • Weaponry [3/3] Level 2: • Acceleration control [2/2] • Agility [2/2] Level 1: • Wavelength Control [1/1] • Burst-Shot Control [1/1] Weapons •Weapon Name: Twin AMT Hardballer Longslide .45 ACP Handguns Weapon Description: Akito´s weapon of choice are two AMT Hardballer Semi-automatic Handguns, both have a skull engraved at their sides. He uses customized magazines, that allow him to load up to 18 rounds per magazine and he usually uses them with silencers. Weapon Attacks: Besides being a normal gun, point and shoot, the different attacks would depend on the kind of round they are loaded with. •Weapon Name: PGM 338 LM or PGM Mini Hecate .338 sniper rifle Weapon Description: Akito´s long range weapon of choice, when he is out to send a clear message. This bolt action sniper rifle uses .338 Lapua Magnum cartridges and has a 10 round magazine. Its effective range is of 1400m and the bullet reaches its target before the muffled sound of the gunshot. The buttstock has an adjustable shoulder pad for comfortable aiming and minimizing the effect of recoil. It also has a folding bipod support under the rifle barrel, to keep the rifle stable during an extended time period and it has a pistol grip, which also sports the skull engraving as the main weapons. It sports a top of the line sight system, which includes night and infrared vision as well as telescopic views. It also has a muzzle or silencer attached. The Rifle is primary intended for anti-personal sniper work at distances between 500-1400m. At less than 500m it is too powerful for antipersonnel use and causes overpenetration, but this is useful if the target is behind cover. At distances above 1500m its accuracy becomes unreliable. Weapon Attacks:Same as before depending on the type of round used the effect of the shot varies. ![]() •Weapon Name: M4 Carbine Weapon Description: Akito´s mid range weapon of choice is a carbine assault rifle. It is a shoulder fired weapon with a telescopic scope, it uses 5.56x45mm cartridges and has a 30 round magazine. Its effective range is of 500m for a point target and 600m for an area target. Once again, as with all the other weapons, the grip has a skull engraved in it. The accessories are, once again, a silencer and a top of the line sight system. Which includes night and infrared vision, as well as telescopic views and a laser pointer. Depending on the mission Akito has two different attachments, one is the M203 grenade launcher or the M26 Modular Accessory Shotgun System. Weapon Attacks:Same as before depending on the type of round used the effect of the shot varies, but this time not only does he have two different attachment options, but he also has two firing modes: semi-automatic and three-round burst. M4 Carabine ![]() With the M203 grenade launcher ![]() With the M26 Shotgun System ![]() •Weapon Name: Hidden hollow blades Weapon Description: It consisted of a retractable blade with a protective bracer. As such, the blade can be discreetly extended or retracted, making it a valuable tool for assassinations and the bracer can be hidden under long sleeved clothes. The blades have a small hollow needle hidden within them, which could be filled with any kind of drugs or poisons. Weapon Attacks:It main use is as a surprise attack, which if it doesn’t instantly kills the target, it makes it suffer under the effect of the drug or poison it had. It can also be used in close quarter combat. It would seem as though he would throw a punch but instead land a hit with the hidden blade. ![]() •Weapon Name: Reinforced gloves Weapon Description: To the naked eye they seem like regular black leather gloves. But they are reinforced with ultra thin protective layers of Kevlar and the knuckles and fingers have steel reinforcements, to cause increased damage. Weapon Attacks:Well besides improving the protection to his hands and preventing him from leaving his fingerprints, the steel reinforcements make his punches even more deadlier. ![]() Items Normal Items • Concealed dual gun holster belt, with four extra magazine holsters, next to the guns. X1 ![]() • AMT Hardballer Longslide .45 ACP Handguns x2 • Magazine with 18 regular .45 bullets x1 • Silencer for AMT Hardballer Longslide .45 ACP Handguns x2 • Extra magazines with 18 regular .45 bullets x2 • Extra magazine with 18 hollow point .45 bullets x2 • PGM 338 LM Sniper Rifle x1 • Muzzle or silencer x1 • Top of the line sight system x1 • Magazine with 10 normal .338 Magnum rounds x1 • Extra magazines with 10 normal .338 Magnum rounds x2 • Suitcase to conceal the Rifle, all its pieces/accessories and with room for extra magazines and grenades and the like. It has enough room to fit in the M4 carbine and one of his accessories. • M4 Carbine x1 • Muzzle or silencer x1 • Top of the line sight system x1 • Magazine with 30 roundsx1 • Extra magazine with 30 rounds x2 • Black leather strap, to hang it on his back, with straps for two magazines and some grenades and the like. X1 • M203 grenade launcher attachment x1 • M26 Shotgun System: It weighs 3.5 pounds, has a barrel length of 7.75 inches, fires 12-gauge shells and can be mounted on the M4 carbine or act as a standalone firearm. X1 • 12 Gauge Magazine with 5 round capacity x1 • Hidden hollow blades + protective bracer x1 • Reinforced gloves x1 • Flashbangs x5 • Grenades x5 • Incendiary grenades x5 • Remote bomb x5 • Proximity mine x5 • Big paralytic poison/drug vial x1 • Antidote for paralytic poison/drug x5 • Big deadly poison vial x1 • Antidote for deadly poison x5 • First aid kit x2 Attacks and Defense: Green: Attack: • He can bend his invisible force field from his arms or legs, to have a longer reach with his "kicks" and "punches". • He can use the force field as a invisible whip. • He can grab heavy "stuff" and throw it around. • He can grab anything, even a body part, and "cover it" with his force field and the crush it (as long as it isn't too big of a surface) • He can bend the shape of the force field to give it a sharp edge or a piercing tip. Defense: • He can concentrate the thin layer around his body on one point/area, to better cover from an attack. But this leaves the rest unprotected • He can bend the force field to prevent a blow from reaching him (depending on the reaction speed of both players and the strengths of the attack and his defense). Orange: Attack: • "Breaking point": He grabs the opponents extremity and tries to bend, dislocate or break his articulation (wrist, ankle, elbow, knee or shoulder) • "Whip sword": He makes the force field adopt a piercing tip form and a lot of sharp blades around its body. Close to impact he also makes many smaller needles/nails appear on the force field surface. • "Bring the house down": He attacks the structure of the place/room they are in, to make it crush down once he releases it. As his attack is invisible, unless it is a very intuitive/perceptive person, they won't notice it until it is too late. • "Severance paycheck": The end of his force field turns into a scythe like blade, which he uses to cut his enemies limbs off. Defense: • "Inversed Iron Maiden": His howl body gets covered in invisible thorns that cause damage to anyone who physically attacks him. • "Explosive Wave": He momentarily makes his entire force field expand, causing a small, 3 meter radius explosion around him. That also pushes away anyone up to 7 meters away from him and creates a big cloud of dust. Red: Attack: • "The Rack": As its name implies, he uses his force field to grab the opponents extremities and pulls on them until they get ripped off. Depending on the distance between him and his victim, he can grab from only two limbs, to the howl body. • "Pin Cushion": From the tip of the force field he projects hundreds of small spikes that impale the target. Once again, the closer he is to the target, the deadlier the attack gets. • "Human Piñata": He pierces the target with his force field, which at that time is as thin as possible. This gives him more reach and maneuverability. Once he has it inside the targets body, the tip expands into an at least 1 meter radius sphere. Seen by someone else it would seem like he exploded from the inside out. Defense: • "Black box": He puts his left knee to the ground and lowers his upper body over his right leg, placing his left arm to his side and the right in front of him. The force field gets super charged and forms a small sphere around his now small figure. This defense is so strong it is almost impervious to any kind of damage, other than air transmitted toxins or the like. But while he uses it he can't move at all, he can use it for as long as he wants, but he can't do absolutely anything else. *APPROVED* |
-Madara-Dec 20, 2012 7:28 AM
Dec 10, 2012 12:39 PM
#10
Name: Lance de Loin Heart Age: 26 Gender: Male Class: A-B Classified: Ace of Clubs Height: 5'8" Eye color Blue / Hair color: blonde/ brown Blood Type: O+ Weight: 220lbs ![]() History: Born in the year of 1980 and raised by his grandfather Lance showed an enormous intellect and appreciation for knowledge at the age of 2. His mom died while giving birth to him is father unknown as his mother was a rape victim. His powers manifested at the age of 12 when he uncovered god like skills with a blade he practiced it daily since then and learned of everything else he could about Swords and sword magic as when he was 13 he managed to call fourth a blade from tin air to help him defend himself against his grandfathers attacks. His Grandfather Layne later told he had the ability to use sword magic. Lance wanted to join the Spades in order to help his grandfather out, but he learned something about his Grandfather. Before Lance could join the Spades his Grandfather was betrayed and slain by his own men in a brutal and savage manner, all because he didn’t agree to what they believed was right for his grandson. After spending many year thinking it over Lance decided vengeance was the right idea. An Idea that will surely he him died or succeed How he became the ace after spending to much money one night on drink and drugs Lance wondered into an unknown part of town. Upon arriving their he was approached by several armed thugs asking for money for prostitutes and beer. Upon not responding to her demands the men decided to attack Lance. Several men jumped at him. During the fight 2 men who attacked Lance were killed in the process Lance had snapped one mans neck and stabbed the other with a broken beer bottle. The other laid wounded on the floor. After the fight a woman appeared from a near by Casino and invited Lance in. Amanda: "So its you would killed and injured my men" Lance: " They attacked me" Amanda: "attacked you such a harsh word the term I'd use is test you" Lance: "why test me??" Amanda: " I know all about you Lance, you're Grandfather Layne, you're mother Lilly I know she died giving birth to you. I know about Doom bringer the sword you keep locked away at home and I know you have power" Lance: " Hmm didn’t know I was popular" Amanda: Don’t get fucking cocky boy theirs a war on in these streets" Lance: " I know and I don’t care" Amanda: "you should I know the fucks that killed Layne and the fuck who raped your mother too. Join me is all I ask and I help you get what you want." Lance: "and that would be??" Amanda: "Justice" Lance: " whets in it for me??" Amanda: " you will works as my ace you will given a place to live and access to everything we own and know, my men will look after your needs and you will complete missions I assign you basically I own your ass" Lance: " No owns me but me!!! I am in but when this over I am done you hear me" Amanda: "lets hope you make it that far then" ____________________________________________________________________________________________ Stats Spirit: 200 Strength: 200 Skill: 200 Speed: 150 ____________________________________________________________________________________________ Ability "2 blades with unlimited range...truly the blessing of a god of Death." this a qoute Ability 1: Projection - Darkness Bringer: Can manipulate light with sheer willpower to turn it into dark energy that manifests in the palms of his hands. This ability is quite costly as by using drakness the weilder must weight 12 hours before recasting it as it can only be used a night. Ability 2: Projection - Sword Magic: Can project actual weapons with various effects and utilize them in combat. The weapons are entirely up to him but as an example: A great sword made from sheer darkness energy. These sword lack power but are more of a defensive skill. Ability 3: Projection - Bladed Arts - Defend: Can project armor, shields, and all manner of defense. As an example: Darkness shields: Non-physical armor that guards against an attack and then vanishes. the weakness to this is it can only be pointed in one direction for a certain amount of time. ____________________________________________________________________________________________ Skills High-End Skills Sets Level 3: Spirit Control [3/3], unarmed combat [2/3] refelxes [3/3] Level 2: Weaponry [2/2], Energy Sensing [1/2] Level 1: Aglity [1/1] ____________________________________________________________________________________________ Weapon Name: Doom Bringer Weapon Description: The blade of the god of Death this Blade is said to contain the souls of 1,000's of slayed men through the years its been in his families possession Weapons: 2 Uzi infused with darkness. Attacks: Soul Slash- said to strike fear into almost anything it cuts Curse breaker - This weapon has a tendency to ignore armor and cut things off...like limbs. Darkness Barrage: his guns fire a rapid barrage of drakness bullets causing them to explode on impact. Soul steal- For every kill the blade is infused with 10% more power Death seeker - Activated when the wielder scarfices 100 souls to the god of death. The true power of the blade manifests in its wielder, causing them to go into a brief psychotic rampage. Defense: Darkness shadow: This covers the area lance is figthing in darkness allowing him to move a see through the dark. Weakness light and gun fire can make easy for him to be seen. Blade dancer: This l allows the user to be sheilded by blade for 5 minuites in battle as the swords are struck by an oppent the wear down the sheild. Rythm pary: the sword moves almost in rythm with an oppents weapon to allow parying. Weakness is its dose work on guns or in unarmed combat. Engery crush: Crushes darkness engery into his body allowing him to slowly heal wounds and recover from injurys. Croprse release: This skill allows fallen comardes to become undead allies as long as Doom Bringer has 20+ souls containted inside it. Weakness once souls are used the can not be reharrvested and the souls of reanimated cropses are slow with attacking but are used as a meat sheild. Bullet time: The darkness engery is used to slow down time and allow Lance to fire this weapons more effectively and accuray too Items: _______________________ Cellphone 50 throwing knives A grapple hook A digital camera ____________________________________________________________________________________________ Bounuses: 5,000 |
AshleyMadisonDec 11, 2012 1:09 PM
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Dec 11, 2012 12:09 AM
#11
(is workin progress still working on history also) Character Information Name:auami Age:18 *Gender: Female Classified: Jack Class:C-C *Height:5"8 *Eye color / Hair color: yes blue hair black *Blood Type: O positive *Weight: 150 lb or is she ???? History:Auami is a very quiet person not very good with words. She is basically opposite of a silver tongue and kind of bad at expressing herself. She has really a high IQ with the mind of a super computer for example has a photographic memory as well as a hi capacity memory and the ability to problem solve faster then a pentium quad core processor. She is very cunning and she loves a challenge. Auami was born and rasied in Puerto Rico to a normal family. Her mother was a stay at home mom and the dad was a pharmaceutical rep. From by the age of 1 she was already walking and talking perfectly. then at a second grade level her parents just thought she was a early bloomer when in reality her powers were secretly begins to manifest in her subconscious mind. this caused her to use her lightning sense to absorb knowledge from other peoples heads. When she turned 2 her parents enrolled her into preschool and everything seemed to go normal until she graduated and went to kindergarten. She began to absorb the knowledge faster then everyone else by the end of the graduating period she had already passed everyone and was reading at a 4th grade level. Her parents thought to themselves that most parents think their kid is special but maybe there truly was something extra special about Auami. When she joined elementary school she completely surpassed the other kids and skipped to 4th grade so her parents decided a week before her 6th birthday to get her tested. When they recived the scores they were off the charts. It was clear then that she was very gifted from a early age. Her parents had the school give her a special test where if she passed she would skip to high school. Of course she got flying colors allowing her to skip all the way to high school. she kept doing well and eventually made it to 10th grade. her parents were ecstatic they spent all there money on extra curicular courses at a local community college. One day on the way to highschool a local highschool bully who was jelous of her intelligance started picking on her. As he was hassling her he goes to push her but some extraodinary happened. as he his going to push her she mimics something she saw in a kungfu movie on tv and she grabs his hand and hits a pressure point in between his thumb and first finger. the bully says "what the hell?" then tries to punch her she quickly jumps into the air does a few mid air summersaults to increase her velocity and kicks him in the nose knocking him out. His friends were in awe of her and then fact that this 7 year old girl broke there friends nose and beat him, they quickly start making fun of him. Unfortunatly it couldn't last forever. it was at a school fields trip At age of 7 half way to 8 she she was kidnapped and sold on slave market auami hated it there it was no fun and they wouldnt let her read or anything she did what ever she could to survive she hated listening to them but if she didn't they would punish her with whips and other cruel punishments thankfully she never had to do any sexual favors mostly she just cleaned the slavers were completely oblivious to her talents so they just made her clean until one day she tried to escape at the age of 10 auami was able to get so far because her power had developed more from age she was able to subconsciously predict there moves so she got as far as a few feet outside the front gate when they cought her then the beating when to far they were furious she made it that far and she accidentally activated her power for the for the first time outta fear for her life causing her to electric her captor when she realized what had happened she tried to escape again this time she made it a few miles out this time but they secretly put a micro chip in her that drugs her when she goes past certain distance away from the compund she was knocked out as they were chasing her but from that point on she was held with extreme care in a insulated suit and was eventually sold to a paramilitary organization The group was secretly training her to be one of the first to take down the suits they studied and ran all sorts of different test on her as well as train her to be a assassin for there organization the first wave of super soldiers they trained her in almost every weapon available and she went through intensive training physical and mental it was non stop all she did was eat sleep and train and tests they trained her in multiple forms of unarmed combat as well as help her practice and use her powers better at first it used up a ton ofnher energy but eventually she was able to shoot lightning without breaking a sweat in addition she was also able to consciously read the electronic signals in people's brains when she was 15 she was ready for her first mission but as soon as it was over she didn't come back outside world was to fun she then decided to live on in the real world they tried to send retrieval agents but she kept anticipating there moves eventually she was beginning to have a hard time finding money and was sick of being hunted so she decided to go on the offensive after two years on the run she snuck her way into the main complex and set the self destruct button they kept incase the clubs found them before anyone knew completely what was going on she used the confusion to rob them blind Just as they figured out what was going on auami was heading for the door her daring plan actually seemed to be working just then she sensed people coming from all around the early people tried to spray her with insulated foam but she quickly doges it she began to panic from the thought of being cought her adrenaline was going into over drive which caused a new power she never knew she had to be unlocked her electric powers coursed through her veins she began to move faster and faster they tried to spray her but more and more but she just kept dodging her reflexes must have got a boost in addition to her speed she quickly gets out just as the door was closing then runs to a safe distance as everything explodes soon after she started her own hit man buisness with the money she had gotten and became a well known assassin it was during this time the suits recruited her as she Thanks to her powers she was easily able to pass all of her assignments when she got a great idea she offered a buisness proposition in exchange for a high ranking position in the suits she would pay them the money she had gotten from the paramilitary group hq she blew up they gladly accepted Physical Appearance: ![]() Stats Spirit 50 Speed 100 Strength Skill 100 re-fix. While you have the right amount of SP, you didn't add the right amount of bonus. Each stat you earn with 25 for EACH stat. Strength should have 25 instead of 20. And so on and so forth. Attribute: Start with double the amount of money and earn twice as much per month. Cash: 4,000 Skill Points: 100 Abilities Lightning Control: Allows her complete control over electricity thus enabling her to increase movement speed and reflex when she runs said electricity through her very own veins. Reading the electric signals in people brains is a plus. -Lightning blast shoot lightning out a fingers or he hand like a gun she can also use it as a tazer but the further the victim the weaker the tazer she can also shoot lightning from the sky but this takes longer so she usually doesn't use it she can charge for one bolt from sky or multiple the amount of time it takes is longer based on how much bolts she planning on summoning -Lightning sense reads the electronic signals in the brain to anticipate a opponent moves to a lesser degree Can also be used to tell if someone is a threat (passive) Magnetism Control:*Locked* Can be used to lift or control ANY metal objects to a lesser degree. The stronger she gets the more powerful her magnetism gets Most of the electricity abilities can be folded in together as sub abilities. I would know. I absolutely adore electric abilities. Skills Level 3: Level 2: Weaponry [0/2] reflexes [0/2] Level 1: burst shot control [0/1] wave length control [0/1] Weapons Weapon Name:Thunder blades Weapon Description:Has dual crystal katana that can use to amplify her electrical based attacks she can focus her electrical powers into them to make them pulse with up to 500 volts with copper handles Weapon Attacks: weapon name thunder scythe Weapon description 2 Crystal scythe same thing as crystal katana in scythe form where the handle is copper Weapon attacks Weapon name Dual hand guns Weapon description these are 2 normal 9mil hand guns nothing else I know to say Weapon attacks Items that are separate 50 shuriken 5 grenade 5 mines 1 Sack of 100 caltrops also called brambles I think Attack and defense Attack defense Red locked cut cut carnival allows her to use her magnetism to control her weapons all at same time to over whelm her opponent Orange heavens strike A massive lightning bolts comes from the heavens to strike down her opponent With amazing speed and velocity Orange blitz lightning she shoots out lightning bolts outa her hands in rapid succession whether it is from finger tips or palms lightning bolts shoot out with the speed of a rail gun Orange tazer shocker auami shoots up a blast of electricity from her hands to short circuit her opponents nervous system the farther the blast the more it takes to charge or the less power it gives so it is ussually a close range move Approved so we can get this shit over with |
TamoballDec 21, 2012 11:32 AM
Dec 13, 2012 3:45 PM
#12
________________________________________________________________________ Character Information Name: Rose Windsor Age: 17 *Gender: Female Classfield: "Bunny" Queen Class: B- A *Height: 5" 6' *Eye color / Hair color: Blue Eye/ Blonde Hair *Blood Type: AB+ *Weight: A lady never tells History: Rose was the daughter of the late queen, Lilith Windsor who called herself the Succubus, for being known for her way with men and amazing body. Rose is also acknowledged for looking a lot like Lilith. Though Rose hates being rated the same as her mother, though she doesn't say anything when they do, she proves her worth by being better in the field. She was born into the world without a father and used her mothers madien name. This made her life slightly difficult, though with her mother's "Work" they managed to get by. Around the age of 10 Rose and her mother were jumped while walking down the sidewalk. They were taking into an alleyway, Rose pushed to the side, while they grabbed hold of Lilith, at first Rose wasn't aware of who they were. But years later she discovered who they were and why they did this. Rose scared and angry, were the two emotions that were released as the men started to lift up into the air. Even lilith didn't know what was happening, in a flash they were slammed onto the ground and near by trash can was lifted and smashed on top of them again and again, till their body's stopped moving. With her mother released as stunned, she grabbed Rose and ran as fast as she could. The Noobie: Around the age of 15, Roses mother had passed away, by death on the battlefield. It was a sad day for those who wore the suits of Spade, especially for Rose the daughter of Lilith. A week after Lilith's death, Rose decided to join the Spades, being the daughter of Lilith, her name was known throughout the Suits, also a few baby pictures. But they decided to allow her to join as back-up, they didn't want to put the life of one of their own in danger. Rose didn't like the idea, being because it won't show what she could do in actual battle. She proved to be a match for even the higher rank Suits, she was well in both ranged and close-Combat and also with her power more in control she had a huge advantage. Once they approved her usefulness and ability, she was allowed to become a number. Next in line for Royalty: Two years of working along side her new family the Spades, fighting other suits, living with them and sharing their tears and laughs, Rose has grown to be quite the women. She believes she has grown to be the women that her mother would be proud of, and lives with that thought in mind everyday. The Spades also have grown quite fond of Rose, being rough on the field, she's much more cute and sweet behind the scenes. The spades use her as a decoy using her sexual appeal to their advantage with civilians and publicity stunts along the road, getting their name out there and teaching who's boss. The suits all were able to put their lives with Rose, they knew that she wouldn't give up and keep fighting. They did think of her fighting style to be childish but they saw it as if she was playing around with her food, before unleashing wrath. Incomplete history? When did her power manifest? How did she join her current suit? Things like that~ Add a bit more. She actually sounds like an appealing character. Physical Appearance: ![]() ________________________________________________________________________ Stats Spirit: 100 Strength: 100 Skill: 150 Speed: 150 ________________________________________________________________________ Bonuses Cash: 2,500 Skill Points: 100 ________________________________________________________________________ Ability Ability 1: Levitation [Utility] - Rose has the ability to move things with her mind. The smaller it is the easier it is to do so, without the strain. She is able to levitate cars, planes, and even buildings. Though it as a recoil as well, making her faint or blackout. Ability 2:*Locked Ability 3:*Locked ________________________________________________________________________ Skills High-End Skills Sets Level 3: Reflexes {0/3} - Weaponry {0/3} Level 2: Agility {0/2} - Unarmed Combat {0/2} Level 1: Energy Sensing {0/1} - Acceleration Control {0/1} ________________________________________________________________________ Weapons Weapon Name: Spade Cards Weapon Description: A normal Deck of cards, with the spade symbol on the back. These cards have thin blades sharpened at the edges of the cards. They are small so she is able to hide them easily. Weapon Attacks: - Spade Shot - Throwing five cards in the air, using her ability she is able to shoot them toward her opponent, at high speeds. Able to change their trajectory, in case of a moving target. Weapon Name: Steel High Heel Boots Weapon Description: She wears these boots to help her in combat. She isn't the strongest hand to hand though, her kicks are deadly and with these boots, they'll do more damage. Weapon Attacks: - Bunny Kick - Pulling back her leg and thigh she releases a strong kick at her enemy - Bunny Kick Barrage - A stronger version of (Bunny Kick) where she releases multiple kicks, not allowing for her enemy to hit back. Weapon Name: Small Revolver Weapon Description: A small black revolver, with a shorter then normal barrel. Packs a big punch when shot at a close up range. Weapon Attacks: - Normal Shot - A normal bullet meant for doing damage. - Power Shot - A more powerful shot meant to blast enemy's back at close range, giving Rose room to get away. Weapon Name: Hidden Tanto Weapon Description: A small hidden blade. The sheath is black with a light blue floral pattern. The blade is silver, with the character of "Love" near the handle. Weapon Attacks: - Snake Bite - A sneak attack, when Rose can get the jump on some one. She stabs the enemy in the lower back or near either of the shoulders. ________________________________________________________________________ Items Deck of Spades x 100 Tanto Shuriken x10 Healing Herb x3 Small Revolver ________________________________________________________________________ Attacks & Defense Attacks: - Bunny Slap - Jumping toward her opponent, she gives them a hard slap across the face. - Tri Star Strike [Spade Cards] - Using her ability she lifts three cards up into the air, shooting into a direct point of the enemy. - Bunny Punch - Punches her enemy's with a normal punch - Spin kick [Steel Heel Boots]- Jumping onto her hands, she uses the grip of her hands to spin around with her leg out, she kicks her enemy. - Royal Flush [Spade Cards] - Holding a deck of cards, she tosses the into the air and shoots them all toward her opponent, cutting and slashing them to pieces. - Banīmeteosutoraiku [Steel Heel Boots] - From a high distance, and using her levitating ability, she pushes her self at high speeds, keeping her leg out. Crashing onto her enemy's she crushes them and the ground beneath them with her feet. |
DeuxNyxDec 22, 2012 1:35 PM
If you win, you live. If you lose, you die. If you don't fight, you can't win! — Eren Yaeger |
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