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Jun 3, 2017 9:44 AM
#1

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MehlenaJun 3, 2017 9:55 AM
There are nights when the wolves are silent and only the moon howls.

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Jun 3, 2017 9:45 AM
#2

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Sep 2016
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GENERAL INFORMATION

This roleplay was created with the idea in mind that people are living in provinces with different social classes. These classes have different contributions to the society. Unlike most seen on MAL, this is not a combat-centric roleplay but rather how you interact with the other players in a given setting. We hope that you will indulge, experiment and even suggest content to make your experience with us in this RP Club enjoyable.

In order to establish harmony, rules are set to be followed.
  • Respect fellow role players.
    Outside the boundaries of the roleplay setting, it is expected for the members to treat the other players with respect and refrain quarrelling amongst each other. Criticisms are done in the right place and at the right time.

  • Avoid one-liners.
    This is a stage where we encourage players to write in paragraphs. While not prohibited, please refrain from doing one-liners. Also we promote writing in third person's point-of-view.

  • Refrain from godmodding, power-playing and meta-gaming.
    You are only allowed to move characters that are your own unless consent is given by the other party to do so.

  • If unsure, seek the advice of the Creator/Admin.
    If there are question/suggestions/complaints, feel free to address by creating a thread or thru PMs.

The Creator/Admin may change the content of this thread without prior notice so feel free to check from time to time.
There are nights when the wolves are silent and only the moon howls.

Jun 3, 2017 9:45 AM
#3

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Sep 2016
117
HISTORICAL BACKGROUND

The continent of Asteria is one of the vast lands on the Midgar. Legends have told of dragons once co-existed with humans through a mutual agreement that neither would hurt another. But, that relationship strained when a human had dared to kill a dragon, albeit an infant one. This enraged the King of Dragons, Leviathan, breaking the once harmonious relationship with humans.

Not a day passed that a village didn’t burn. Humans lived in fear, if it would soon be their last. A group of heroes assembled themselves despite the unfavorable circumstances. They started fighting off the dragons, slaying them and culling their numbers over the years. Many took up arms to defend their families until it was only the King of Dragons left who had retreated himself atop the mountain.

Many challenged but it deemed his prowess was more than that they have faced before. When they were about to give up, one such challenger moved forward. A lone woman, a party of herself. She spoke to the heroes of letting her up the mountain on her own. A madwoman they called her but she wasn’t stopped even as they mocked her. The attacks dwindled as months passed until it came to a halt. The woman came down from the mountain, claiming that the dragon was dead. At first many were skeptic but were soon convinced as time passed. Humanity rejoiced and she had become someone they revered as their savior.

Over the years, the woman had traveled performing impossible feats and miracles. Her reputation as well as peace spread around the entire continent of Asteria. Due to her fame, the populace nominated her to lead the continent to which she refused. Instead, she chose someone who would soon become the Emperor of Asteria. During one of her travels, she suddenly disappeared overnight without any trace that she had been there at all. Reportedly, there was a bright flash of light in her room that night. It is a belief that she had ascended into the heavens and became the Goddess who watches over the land.

However, peace crumbled after the Goddess' disappearance. Tension rose, and the Emperor started to lose favor for his recent actions. Unrest grew by the day; elites from different regions started disputing over ownership of lands and rumors of rebellion have started to circulate among the common folk.

The territorial feuds worsened which eventually lead to the division of different provinces to appease the elite families, giving each of them a role to govern over their respective places. The continent prospered in many ways, each having their own way of trade and cultures that are upheld to the present day.
MehlenaJun 16, 2017 12:18 AM
There are nights when the wolves are silent and only the moon howls.

Jun 3, 2017 9:46 AM
#4

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Sep 2016
117
PROVINCES

The provinces prospered separately, bringing in new inhabitants from across the sea. Each of these provinces have adopted cultures and traditions from these other lands or created their own, eventually shaping the differences between provinces. This roleplay will be focusing on three provinces[read: clubs].
    PROVINCE OF DAWN
    Located at the eastern coast of Asteria lies the Dawn province where in their primary source of living is the fishing port. The name Dawn signified that it was where the sunrise can be first seen. Many ships are docked here, mostly ones that are owned by merchants from both Asteria and other continents as well as several from the prominent elites.

    The governor of this land is known to be a flamboyant playboy. His reputation often speaks of his late night escapes at the red light district. Citizens often have mixed feelings regarding their new governor, often being seen as the complete opposite of his predecessor. Nonetheless, he has been able to do his duties although it is believed that his secretary is the one responsible.

    PROVINCE OF DUSK
    Below the northern mountains where it is believed that the Dragon King Leviathan has once resided, at the midwestern part of Asteria, lies the vast land of the Dusk Province. Because of the planes, their land was suitable for making farms and planting crops which would be their main trade.

    The newly appointed governor is the young heiress of the richest elite family in the province. It is common to hear among the working class that their new governor had bribed her way to become the governess. Nevertheless, she doesn’t lack supporters who advocate that she was the best pick, in comparison to a certain governor of the other province.

    PROVINCE OF MIDDAY
    The Midday Province is situated in the midst of the two biggest provinces in Asteria. North of it is a dense forest, where wild fruits and animals are plenty. Many would gather from all the other provinces to hunt for wild animals.

    One peculiar thing about this certain province is that it was not ruled by a governor, but through an agreement between the other provinces. Laws have been placed, guards have been stationed to keep the peace within.

Note: Players may only choose whether they belong to Dawn or Dusk. Registration and approval of characters, however, are in Midday.
MehlenaJun 18, 2017 10:47 PM
There are nights when the wolves are silent and only the moon howls.

Jun 3, 2017 9:47 AM
#5

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Sep 2016
117
RESIDENCY
A character is a resident of their chosen province at the beginning of the roleplay. This pertains to the fact that you (the character creator) will be joining the club in which their province operates (i.e characters who chose to start at Dawn Province will be invited to Asteria’s Dawn) and create the character’s residency profile.

The residency profile is divided into parts:
  • Basic Information
    This part is taken similar to the character profile segment. It will only serve as reminder as you fill out your residency profile.
  • Reputation/Titles Held
    Reputation or the Titles held by the character maybe update by you (the character creator) or the admin.
  • Relationships
    When the character establishes a connection with another character (PC/NPC), their impressions or opinions regarding that character will be written here.
  • Update Log
    It is required to log your updates on the profile created for the admins to keep track of the character’s progress. Tag Mehlena to check any update given to which an incentive in-game will be given.

However, character will not be allowed to move to another province/club easily. The only way got them to have access to other provinces is to have a proof of residency. A proof of residency is issued by the governor to citizens from other provinces to show that a person is able to legally enter and/or stay in a certain province. There are two types:
  • Proof of Permanent Residency (PPR)
    Owning a PPR represents that a character is able to stay at an indefinite amount of time in a certain province as well have access to most of its locations. These are special access given by the governor.
  • Proof of Temporary Residency (PTR)
    Owning a PTR signifies that a character is able to stay at a province given a certain amount of time. Often this is one-time use only pass, commonly purchased by merchants to trade with other provinces.

MehlenaJun 18, 2017 10:54 PM
There are nights when the wolves are silent and only the moon howls.

Jun 3, 2017 9:47 AM
#6

Offline
Sep 2016
117
SOCIAL CLASSES

The citizens were divided into social classes: the elites are those who owned estates and lots; the merchants who owned business; the scholars who stayed devout to the ways of the Goddess; and the proletariat who serves as workers.

These classes earn different wages that they may use for their regular transactions, such as living expenses, and other special transactions. They also have access to different areas of their own province and when visiting the other provinces.
    ELITE
    The elites are the rich of the province. They are often owners of vast lands and or establishments, often hiring various people to work for them. Due to this, they are easily recognizable wherever they go and their actions being watched by the citizens.

    MERCHANT
    The merchants run business, often travelling to get the best goods around the lands. They often strike deals with those from the other provinces. Often they affiliate themselves with the elites, some to become their sponsors while others just to become their acquaintances to use to gain more connections.

    SCHOLAR
    The scholars dedicate themselves to the ways of the goddess and are commonly found with the chapels and cathedrals. They officiate services for weddings, house blessing or rarely exorcisms. Donations are given by the devout and generous followers which will be used for the building of new chapels or the maintenance of the existing buildings.

    PROLETARIAT
    The proletariat are the hardworking citizens of Asteria, doing the various jobs that the other three would not. It is said that without the proletariat class, the provinces would be at a stand still.


INFLUENCE and REPUTATION
Influence is not determined numerically. The amount of influence a character has initially depends on their social standing and may change depending on their reputation and relationship with the other characters. This may also affect the non-player characters’ decisions and actions to take.


OCCUPATION
There are no limits to occupation as long as it is reasonable within the bounds of the setting. If unsure, you may discuss it with Mehlena in advance.
There are nights when the wolves are silent and only the moon howls.

Jun 3, 2017 9:47 AM
#7

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Sep 2016
117
CURRENCY
The currency of the entire continent of Asteria is Aurus and accepted as a means of payment for goods and/or services. The amount of money a character currently possesses is recorded in the treasury. There are three ways in which cash flows in the system.
    INCOME
    Incomes are set amount of money one can receive depending on their social class, granted on a weekly basis. Taxes are automatically deducted from the amount received. The character may do whatsoever he wishes with his/her income.

    TAXES
    Taxes are used by the government to build new establishments or implement new changes. These is automatically deducted from a character’s income and recorded in the treasury.

    EXCHANGES
    Exchanges are transactions between one character to the other. This often entails paying for goods or services offered by another entity. Such examples of this would be soliciting a government project, donating to the church or sponsoring a merchant.


TREASURY
The treasury records the assets, the amount of money or any item of value by a character.
There are nights when the wolves are silent and only the moon howls.

Jun 3, 2017 9:54 AM
#8

Offline
Sep 2016
117
FREQUENTLY ASKED QUESTIONS

  • How many Player Characters am I allowed to have?
    Each member is allowed to create 2 characters at most. This may change depending on the need and how active a member is.

  • ...



If your questions aren't addressed here, feel free to leave a comment or message Mehlena!
There are nights when the wolves are silent and only the moon howls.

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Jun 3, 2017 9:59 AM
It’s time to ditch the text file.
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