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[RP GAME: TACTICS]Mission 3: Battle at Yozuni Gate[NOT OPEN]

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Feb 10, 2016 8:39 PM
#1

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Dec 2013
15734

BATTLE AT YOZUNI GATE: THE SORCERER
STATUS: [OPEN FOR SIGN UP]






ENEMY:
Yozuni Samurai


ENEMY STATUS:
Maximum HP = 180
Move = 3
Speed=3
Jump=2

1.Kusanagi: attack single enemy 20x (required MP:10 , Range = 3 single, Area = 0, height=10)
2.Murasame: convert HP to MP (maximum conversion is 20)
3.Chirijiraden: attack all enemies within range 40x (required MP:30 , Linear Range = 8 ALL, Area = 0, height=2)







ENEMY:
Yozuni Ninja


ENEMY STATUS:
Maximum HP = 100
Move = 5
Speed=21
Jump=10

1.Ninjutsu B: attack single enemy 20x (required MP:10 , Range = 3 single, Area = 0, height=2)
2.Fūbaku Hojin: attack all enemies within range 30x (required MP:30 , Range = 3 ALL, Area = 0, height=2)







ENEMY:
Yozuni Archer


ENEMY STATUS:
Maximum HP = 50
Move = 4
Speed=23
Jump=4

1.charge: attack single enemy 10x (required MP:2 , Range = 6 single, Area = 0, height=10)
2.Fast feet: allow for the current turn to have move=12 (required MP:10 , Range = 1 ALL, Area = 0)







GUEST:
Sorcerer Cain


ENEMY STATUS:
Maximum HP = 200
Move = 3
Speed=15
Jump=2

1.Teleport: move freely to any place for 1 turn (required MP:10)
2.Night rune: attack all enemies within range 40x (required MP:20 , Range = 6 single, Area = 2, height=infinite)
3.Statis rune: caster may choose to not move for some number of turns, once decided, it must happen. During that static period, MP will be heal using this rule:
(1st turn = 5 MP, 2th turn = 10, 3th turn=15, 4th turn=20 and so on). Thus eg: if the caster do decide to not take turn for 3 turns, MP healed=5+10+15=30 MP
4. Death rune: attack all enemies within range 100x, inflict death sentence to the victims (required MP:70 , Range = 8 single, Area = 3, height=infinite)

Territory Ability: Absorb enemy MP by 2. If there are 2 or more enemies within range, all their MP absorbed by 2 and the caster gain the sum of them (Range=2)








MISSION OBJECTIVES and RULES:
1. Amount of enemies = 5
1. Minimum Sign-Up: 2 people, Maximum Sign-Up: 4 people
2. Kill the Yozuni Samurai

REWARD:
20 points for all participants






















ENEMY INITIAL POSITION: Yozuni Samurai A (3,4) ll Yozuni Ninja A (4,3) ll Yozuni Ninja A (4,5)
Yozuni Archer A (11,9) ll Yozuni Archer B (6,4B)

PLAYERS INITIAL POSITION: Player A (20,3) ll Player B (20,4) ll Player C (20,5) ll Player D (20,6)










TIME SLOTS
Friday 04th March, 2016: 10.30 PM EST



philtecturophyFeb 25, 2016 6:57 PM


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Feb 10, 2016 8:42 PM
#2

Offline
Dec 2013
15734


Do not Post here until the mission starts.
SIGN-UP HERE

GAME STARTS at: Friday 19th January, 2016: 10.30 PM EST


Feb 10, 2016 8:43 PM
#3

Offline
Dec 2013
15734

List of Characters to be updated


Feb 10, 2016 8:46 PM
#4

Offline
Dec 2013
15734

TURN FORMAT

Player A:
~Terrain~


move.... , charge/heal/attack....

POSITION
Player A:
Player B:
Player C:
Player D:
Yozuni Samurai A (3,4)
Yozuni Ninja A (4,3)
Yozuni Ninja A (4,5)
Yozuni Archer A (11,9)
Yozuni Archer B (6,4B)



HP



MP





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