You went through a hell making your character stats :) weapon register is far more easy.
Name of user:
Weapon:
Appearance:
Stats:
Range:
Firerate:
Damage:
Unlike in character and creature stats, weapon stats doesnt start at E (but the rank system is the same)
Range is a stat that starts at certain stat, but cannot be changed. Meaning if you have Range E, it cannot be changed, EVER.Firerate and damage depends on range (see below) but can be upgraded by Life gelox.
Range chart
E=short range (gauntlets,hammers,knives,nunchucks,etc..) firerate E,damage A
D=mid-short( swords,short staffs,etc..) firerate starts D, damage B
C=medium (spears,long staffs)firerate and damage starts at C
B=mid-long(shuriken and all throwables fall into this)firerate starts B, damage D
A=long (bows, and all shootable weapons falls into this)Firerate starts at A, damage E
Firerate means how many hits with the weapon you make per turn (to projectiles it is same as ammo)Dont forget that speed stat allows you to evade a certain amount of attacks.Firerate starts at certain rank and can be highered.
E=3 hits per turn
D=4 hits per turn
C=5 hits per turn
B=6 hits per turn
A=7 hits per turn
Damage means how much health you make per hit with weapon.Since its higher than human attack stat, weapons are used more. Damage starts at certain rank and can be highered.
E=20 damage,D=40 damage and so on....
Remember you can have only one weapon per char( shurikens,twin weapons and etc coints as one)
Dont forget upgrading weapon use Life Gelox, so dont use it all.
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