Pokimi | Dec 6, 2016 1:23 PM
@Jackrito @SoulEaterQUEEN To be honest if you guys want to talk about mechanics and whatnot, message me on discord :D I have faster response times there XD |
Pokimi | Dec 5, 2016 12:23 PM
@SoulEaterQUEEN Yeah that's fine, and we'll be getting on it soon. |
SoulEaterQUEEN | Dec 5, 2016 10:22 AM
I am going to get another game manager in here to assist me with the game balancing. I'm a little low on experience with multi-balls, so I prefer to get an extra hand :Dhope this is okay~ |
Kaitou | Dec 5, 2016 9:30 AM
Staff and Patients are two separate Mafia btw, which should be fine. |
Kaitou | Dec 5, 2016 9:28 AM
Yeah we're still working on things. We'll get to work real soon. |
SoulEaterQUEEN | Dec 5, 2016 9:26 AM
@holocaster @kaitoujust a warning that your turn is coming soon, technically we shouldn't allow games that are unfinished to be in the cycle, but since this is the first cycle, we will be lenient. But I will need this game to be done very soon so I can properly game manage it. Also I will need some info on set-up when I check this game: closed, open, or semi? It helps a lot with the balancing. Some minor notes: am I seeing an 8:14 mafia ratio between scum and town? if this is a multiball, this is ok to work with. we may need to add a few more townies. also, the Angel of death role - this needs some countermeasure since it is pretty heavily bastardly, and I remember it not being received too well from the players when it was put in play during favourites. So either some investigative role that gets a clue about this bastard element or some flavour hint. |
SoulEaterQUEEN | Dec 5, 2016 9:17 AM
Bumping |