Revenga's Blog

Dec 24, 2009 9:31 PM
Anime Relations: K-On!






Your BrainHex Class is Mastermind.
Your BrainHex ClassYour BrainHex Sub-Class is Mastermind.-Survivor.
You like solving puzzles and devising strategies as well as pulse-pounding risks and escaping from hideous and scary threats.
According to your results, there are few play experiences that you strongly dislike.


Your otaku Purity Test Results
You answered "yes" to 53 of 200 questions, making you 73.5% otaku pure (26.5% otaku corrupt).
Your Weirdness Factor (AKA Uniqueness Factor) is 10%, based on a comparison of your test results with 91823 other submissions for this test.
22%-32%
Full-time otaku in training (not yet willing to leave one's life behind)


Disorder | Rating
Paranoid: High
Schizoid: Moderate
Schizotypal: Moderate
Antisocial: High
Borderline: Low
Histrionic: High
Narcissistic: High
Avoidant: High
Dependent: Low
Obsessive-Compulsive: Moderate
URL of the test: [url]http://www.4degreez.com/misc/personality_disorder_test.mv[/url]

The Dante's Inferno Test has banished you to the Seventh Level of Hell!
Here is how you matched up against all the levels:
Level | Score
Purgatory | Very Low
Level 1 - Limbo | Low
Level 2 | High
Level 3 | High
Level 4 | Moderate
Level 5 | Moderate
Level 6 - The City of Dis | Low
Level 7 | Very High
Level 8- the Malebolge | High
Level 9 - Cocytus | Low
Level descriptions: http://www.4degreez.com/misc/dante-inferno-information.html
Take the test: http://www.4degreez.com/misc/dante-inferno-test.mv

Ninjutsu, Genjutsu or Taijutsu?
Your Result: Genjutsu User
You like to stay back and ensnare your opponent in an illusion. Once they are trappped then you go in and finish them. You don't need muscle to finish a fight. Your only problem is when your opponent get up close.
Result Breakdown:
86% Genjutsu User
72% Ninjutsu User
55% Taijutsu user
Quiz Created on GoTo Quiz

I Am A: Neutral Evil Human Ranger/Rogue (1st/1st Level)
Ability Scores:
Strength-12
Dexterity-13
Constitution-12
Intelligence-14
Wisdom-13
Charisma-12

Alignment:
Neutral Evil A neutral evil villain does whatever he can get away with. He is out for himself, pure and simple. He sheds no tears for those he kills, whether for profit, sport, or convenience. He has no love of order and holds no illusion that following laws, traditions, or codes would make him any better or more noble. On the other hand, he doesn't have the restless nature or love of conflict that a chaotic evil villain has. Some neutral evil villains hold up evil as an ideal, committing evil for its own sake. Most often, such villains are devoted to evil deities or secret societies. Neutral evil is the best alignment you can be because you can advance yourself without regard for others. However, neutral evil can be a dangerous alignment because it represents pure evil without honor and without variation.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class:Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
Secondary Class:Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a sneak attack can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes 'fake it' well enough to cast spells from scrolls, activate wands, and use just about any other magic item.
Find out What Kind of Dungeons and Dragons Character Would You Be?
Posted by Revenga | Dec 24, 2009 9:31 PM | Add a comment
It’s time to ditch the text file.
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