mad vibes
Kou Yamori is an average middle school student who struggles with grasping the complex concept of love. Because he sees little sense in surrendering to the norm, he soon stops going to school. Plagued with insomnia due to his idleness, Kou begins roaming the lonesome streets at night. One night, Kou encounters a bizarre girl named Nazuna Nanakusa who believes that people stay awake during the night because they are dissatisfied with how they spent their day and cannot rest until they release their inhibitions. Nazuna offers to help Kou with his sleep issues and invites him over to her place, where she convinces him to share a futon with her. Feeling uncomfortable, Kou only pretends to doze off—which is when Nazuna suddenly bites his neck, revealing herself to be a vampire! While Kou thinks the bite will turn him into a vampire, the specifics of transforming are not that simple. In order to change, he must be bitten by someone he truly loves. Ready to let go of his dreary mortal life, Kou decides on a new goal: he will fall in love with Nazuna and become a vampire himself. [Written by MAL Rewrite]
On a mysterious night that seems to last for a year, an ordinary college student continues to chase one of his underclassmen, a girl with black hair—the girl of his dreams. Up until now, he has been relying on a simple plan, which is to calculatingly bump into her every day while making it seem like a meaningful coincidence. However, his efforts remain futile as their relationship is not progressing at all. Meanwhile, the black-haired girl believes that everything is connected by fate and endeavors to experience as many new things as possible, leaving it all for destiny to decide. While strolling along the lively streets of Kyoto, she discovers that the very beginning of her fateful journey—a book she had as a child—is currently being sold in a second-hand bookstore. Upon knowing this, the college student eyes another opportunity to run into her "by chance": this time, he hopes to get the book before she does and finally grasp the thread of fate that could connect their hearts. [Written by MAL Rewrite]
During Koyomi Araragi's second year at Naoetsu Private High School, he has a chance encounter with Tsubasa Hanekawa, the top honor student in his class. When they strike up a conversation, Hanekawa mentions a shocking rumor: a vampire with beautiful blonde hair and freezing cold eyes has been seen lurking around town. Happy to have made a new friend, Araragi writes off the rumor and goes about the rest of his evening in a carefree manner. However, on his way home, he stumbles across splatters of blood leading down the stairs to the subway. His curiosity pushes him to investigate further, so he follows the gruesome pools into the depths of the station. When he arrives at the source of the blood, he is terrified by what he sees—the rumored blonde vampire herself, completely dismembered. After she calls for his help, Araragi must make a decision, one which carries the potential to change his life forever. [Written by MAL Rewrite]
If a survey were conducted to see if people believed in aliens, time travelers, or maybe espers, most would say they do not; average high school student Kyon considers himself among the non-believers. However, on his first day of school, he meets a girl who soon turns his world upside down. During class introductions, the beautiful Haruhi Suzumiya boldly announces her boredom with "normal" people and her intention of meeting supernatural beings. Dumbfounded, Kyon learns of her frustration with the lack of paranormal-focused clubs at their school and unwittingly inspires her to start her own club. She creates the Spreading Fun all Over the World with Haruhi Suzumiya Brigade, otherwise known as the SOS Brigade. Following the SOS Brigade's founding, Haruhi manages to recruit Kyon and three other members: quiet bookworm Yuki Nagato, shy upperclassman Mikuru Asahina, and perpetually positive Itsuki Koizumi. Despite their normal appearance, the new members of the SOS Brigade each carry their own secrets related to Haruhi. Caught up in the mystery surrounding the eccentric club leader, Kyon is whisked away on a series of misadventures by Haruhi and the SOS Brigade, each one bringing him closer to the truth about who and what she is. [Written by MAL Rewrite]
After death, either Heaven or Hell awaits most humans. But for a select few, death brings them to Quindecim—a bar where only pairs of people who die at the same time can enter. Attending the bar is an enigmatic figure known as Decim, who also acts as the arbiter. He passes judgment on those who wind up at Quindecim by challenging them to a life-threatening game. These games determine if the patron's soul will reincarnate into a new life, or be sent into the void, never to be seen again. From darts and bowling to fighting games, the true nature of each patron slowly comes to light as they wager their souls. Though his methods remain unchanged, the sudden appearance of a black-haired amnesiac causes Decim to reevaluate his own rulings. [Written by MAL Rewrite]
When tragedy is about to strike, Satoru Fujinuma finds himself sent back several minutes before the accident occurs. The detached, 29-year-old manga artist has taken advantage of this powerful yet mysterious phenomenon, which he calls "Revival," to save many lives. However, when he is wrongfully accused of murdering someone close to him, Satoru is sent back to the past once again, but this time to 1988, 18 years in the past. Soon, he realizes that the murder may be connected to the abduction and killing of one of his classmates, the solitary and mysterious Kayo Hinazuki, that took place when he was a child. This is his chance to make things right. Boku dake ga Inai Machi follows Satoru in his mission to uncover what truly transpired 18 years ago and prevent the death of his classmate while protecting those he cares about in the present. [Written by MAL Rewrite]
Traumatized by school, Jun Sakurada spends his days at home as a shut-in, purchasing things online, only to send them back before the free trial period ends. So when a note appears on his desk, asking whether or not he would wind something, he assumes it was something he ordered and carelessly circles "yes," changing his life forever. A box arrives with a wind up doll inside, but this is no ordinary toy: after Jun winds her up, she begins walking and talking as if a normal person. With a haughty attitude, she introduces herself as Shinku, the fifth doll in the Rozen Maiden collection, a group of special dolls made by the legendary dollmaker Rozen. These sisters must battle each other in a competition called the Alice Game with the help of a human to ensure victory. The winner becomes Alice, a real girl who is worthy of meeting their creator. As more sentient dolls end up taking residence in Jun's house, and a foe from Shinku's past makes her appearance, Jun's life becomes far more complicated than he ever thought possible. [Written by MAL Rewrite]
The infamous Shounen Bat is terrorizing the residents of Musashino City. Flying around on his rollerblades and beating people down with a golden baseball bat, the assailant seems impossible to catch—much less understand. His first victim, the well-known yet timid character designer Tsukiko Sagi, is suspected of orchestrating the attacks. Believed only by her anthropomorphic pink stuffed animal, Maromi, Tsukiko is just one of Shounen Bat's many victims. As Shounen Bat continues his relentless assault on the town, detectives Keiichi Ikari and Mitsuhiro Maniwa begin to investigate the identity of the attacker. However, more and more people fall victim to the notorious golden bat, and news of the assailant begins circulating around the town. Paranoia starts to set in as chilling rumors spread amongst adults and children alike. Will the two detectives be able to unravel the truth behind Shounen Bat, or will the paranoia get to them first? [Written by MAL Rewrite]
Tokiko Mima, nicknamed "Key," is a 17-year-old girl living in the Japanese countryside who, despite her human-like appearance, is a robot. When Key's grandfather Dr. Murao Mima passes away, he leaves her a dying message, telling her that she can become a real girl if she is able to make thirty thousand friends. Thus, Key moves from the quiet Mamio Valley to the busy streets of Tokyo, where she soon runs into her childhood friend Sakura Kuriyagawa. Key quickly becomes enamored with idol singer Miho Utsuse and wonders if becoming a singer will allow her to make the amount of friends needed for her to become human. But Miho carries a ominous secret: she is connected to Jinsaku Ajou, an old rival of Dr. Mima trying to make new a breakthrough in robotic weaponry. As Key works to become a real girl, Ajou sets a dangerous plan into action, and it turns out there's much more to Key than meets the eye. [Written by MAL Rewrite]
Seikyou Private Academy, built on the intrigue of traditional occult myths, bears a dark past—for 60 years, it has been haunted by a ghost known as Yuuko, a young woman who mysteriously died in the basement of the old school building. With no memory of her life or death, Yuuko discreetly finds and heads the Paranormal Investigations Club in search of answers. A chance meeting leads Yuuko to cling to diligent freshman Teiichi Niiya, who can see the quirky ghost. They quickly grow close, and he decides to help her. Along with Kirie Kanoe, Yuuko's relative, and the oblivious second year Momoe Okonogi, they delve deep into the infamous Seven Mysteries of the storied school. [Written by MAL Rewrite]