Anime That Teach You Something
Excludes anime tagged with the educational theme. Only one sports anime per sport.
Holo is a powerful wolf deity who is revered in the small town of Pasloe for blessing the annual harvest. Yet as years go by and the villagers become more self-sufficient, Holo has been reduced to a mere folktale. When a traveling merchant named Kraft Lawrence stops at the settlement, Holo offers to become his business partner if he takes her to her northern home of Yoitsu. The savvy trader recognizes Holo's unusual ability to evaluate a person's character and accepts her proposition. Now in the possession of both sharp bargaining skills and a charismatic negotiator, Lawrence inches closer to his goal of opening his own shop. However, as Lawrence travels the countryside with Holo in search of economic opportunities, he begins to realize that his aspirations are slowly morphing into something unexpected. [Written by MAL Rewrite]
Seishuu Handa is an up-and-coming calligrapher: young, handsome, talented, and unfortunately, a narcissist to boot. When a veteran labels his award-winning piece as "unoriginal," Seishuu quickly loses his cool with severe repercussions. As punishment, and also in order to aid him in self-reflection, Seishuu's father exiles him to the Goto Islands, far from the comfortable Tokyo lifestyle the temperamental artist is used to. Now thrown into a rural setting, Seishuu must attempt to find new inspiration and develop his own unique art style—that is, if boisterous children (headed by the frisky Naru Kotoishi), fujoshi middle schoolers, and energetic old men stop barging into his house! The newest addition to the intimate and quirky Goto community only wants to get some work done, but the islands are far from the peaceful countryside he signed up for. Thanks to his wacky neighbors who are entirely incapable of minding their own business, the arrogant calligrapher learns so much more than he ever hoped to. [Written by MAL Rewrite]
In a time of class stratification and rising tensions amongst the impoverished population, the Austrian Empire sends Princess Marie Antoinette to France to be wed to Crown Prince Louis XVI. The political marriage is arranged to strengthen the alliance between both countries, but the future queen is deeply unsatisfied with her fate being decided for her. Upon arrival in the country, Marie Antoinette is acquainted with Oscar Fançois de Jarjayes—Commander of the Royal Guard. Due to her father's desire for a son, Oscar is raised as a boy with an expectation to inherit his title as The Commander. Though she is revered by both men and women alike, Oscar cannot help but desire to live life as a woman instead of masquerading as a man. As Oscar reluctantly serves the young, spoiled queen, the growing resentment and suffering of the poor become harder for her to ignore—especially when Marie Antoinette frivolously spends her wealth. [Written by MAL Rewrite]
In a quiet rural town, the spotlight of a local junior high school football team rests on one player: Ashito Aoi. Known for his unpredictable moves and self-centered playing style, Ashito is the sole powerhouse pushing his team through an important high school preliminary tournament. However, their win streak is short-lived—an opponent causes Ashito to lose his temper and act violently, resulting in his removal from the rest of the game. Without their star player, the team is quickly eliminated from the tournament. Just as he believes all hope is lost, Ashito is approached by a youth team coach named Tatsuya Fukuda who senses potential in him, and Fukuda invites him for tryouts in Tokyo. In an unfamiliar setting surrounded by talent, Ashito must bring out the best of his ability to prove himself and secure what could be a life-changing career. [Written by MAL Rewrite]
High school student Wakana Gojou spends his days perfecting the art of making hina dolls, hoping to eventually reach his grandfather's level of expertise. While his fellow teenagers busy themselves with pop culture, Gojou finds bliss in sewing clothes for his dolls. Nonetheless, he goes to great lengths to keep his unique hobby a secret, as he believes that he would be ridiculed were it revealed. Enter Marin Kitagawa, an extraordinarily pretty girl whose confidence and poise are in stark contrast to Gojou's meekness. It would defy common sense for the friendless Gojou to mix with the likes of Kitagawa, who is always surrounded by her peers. However, the unimaginable happens when Kitagawa discovers Gojou's prowess with a sewing machine and brightly confesses to him about her own hobby: cosplay. Because her sewing skills are pitiable, she decides to enlist his help. As Gojou and Kitagawa work together on one cosplay outfit after another, they cannot help but grow close—even though their lives are worlds apart. [Written by MAL Rewrite]
It all started in Kaminoyama High School, when five best friends—Aoi Miyamori, Ema Yasuhara, Midori Imai, Shizuka Sakaki, and Misa Toudou—discovered their collective love for all things anime and formed the animation club. After making their first amateur anime together and showcasing it at the culture festival, the group vows to pursue careers in the industry, aiming to one day work together and create their own mainstream show. Two and a half years later, Aoi and Ema have managed to land jobs at the illustrious Musashino Animation production company. The others, however, are finding it difficult to get their dream jobs. Shizuka is feeling the weight of not being recognized as a capable voice actor, Misa has a secure yet unsatisfying career designing 3D models for a car company, and Midori is a university student intent on pursuing her dream as a story writer. These five girls will learn that the path to success is one with many diversions, but dreams can still be achieved through perseverance and a touch of eccentric creativity. [Written by MAL Rewrite]
After five years of harboring unspoken feelings, high-schooler Taiju Ooki is finally ready to confess his love to Yuzuriha Ogawa. Just when Taiju begins his confession however, a blinding green light strikes the Earth and petrifies mankind around the world—turning every single human into stone. Several millennia later, Taiju awakens to find the modern world completely nonexistent, as nature has flourished in the years humanity stood still. Among a stone world of statues, Taiju encounters one other living human: his science-loving friend Senkuu, who has been active for a few months. Taiju learns that Senkuu has developed a grand scheme—to launch the complete revival of civilization with science. Taiju's brawn and Senkuu's brains combine to forge a formidable partnership, and they soon uncover a method to revive those petrified. However, Senkuu's master plan is threatened when his ideologies are challenged by those who awaken. All the while, the reason for mankind's petrification remains unknown. [Written by MAL Rewrite]
One day, manga author Shin Karino is greeted by four-year-old Kotarou Satou, his new next-door neighbor, who gifts him a box of tissues. In Karino's eyes, Kotarou is an odd kid: he speaks in an extremely formal manner, and he lives alone in his apartment—no parents or relatives in sight. But Kotarou neither seems to mind, nor wants to rely on people. Feeling sympathetic toward Kotarou's circumstances, Karino decides to follow Kotarou to a bathhouse in case something might happen to him and there he comes to understand the little boy is not so different from him. Little by little, Karino—along with the other residents of the apartment complex—grows fond of Kotarou and his antics. At the same time, Kotarou himself might have found something akin to a family in his unique neighbors. [Written by MAL Rewrite]
While the perfect getaway for most girls her age might be a fancy vacation with their loved ones, Rin Shima's ideal way of spending her days off is camping alone at the base of Mount Fuji. From pitching her tent to gathering firewood, she has always done everything by herself, and has no plans of leaving her little solitary world. However, what starts off as one of Rin's usual camping sessions somehow ends up as a surprise get-together for two when the lost Nadeshiko Kagamihara is forced to take refuge at her campsite. Originally intending to see the picturesque view of Mount Fuji for herself, Nadeshiko's plans are disrupted when she ends up falling asleep partway to her destination. Alone and with no other choice, she seeks help from the only other person nearby. Despite their hasty introductions, the two girls nevertheless enjoy the chilly night together, eating ramen and conversing while the campfire keeps them warm. And even after Nadeshiko's sister finally picks her up later that night, both girls silently ponder the possibility of another camping trip together. [Written by MAL Rewrite]
Zhuge Kongming earned a reputation as one of the greatest tacticians of the Three Kingdoms period of third-century China. Having led his army through countless grueling victories, Kongming falls gravely ill during the Battle of Wuzhang Plains. The weariness and regret stemming from the seemingly never-ending war catch up to him, and as he draws his final breath, Kongming wishes that if he were to reincarnate, he would be reborn in a more peaceful era. His wish comes true, and Kongming wakes up in modern-day Tokyo with a younger body and his memories intact. Thrust into an unfamiliar world, he finds his way into a nightclub and meets Eiko Tsukimi, an aspiring singer whose performance immediately captivates him. Pitying his confusion, Eiko takes Kongming under her wing and teaches him about the current world, which leads to Kongming's interest in contemporary music. Seeing Eiko's immense musical potential, Kongming vows to make the world recognize her and soon takes on the role of her manager. Unsurprisingly, the music industry is unforgiving to those who make even the slightest mistakes. Still, Kongming is determined to accomplish his goals—even if he must utilize the war stratagems he famously used in his previous life! [Written by MAL Rewrite]
Souma Yukihira has been cooking alongside his father Jouichirou for as long as he can remember. As a sous chef at his father's restaurant, he has spent years developing his culinary expertise and inventing new dishes to amaze their customers. He aspires to exceed his father's skill and take over the restaurant one day, but he is shocked to learn that Jouichirou is closing up the shop to take a job in New York. Rather than tagging along with his father, Souma finds himself enrolling at the prestigious Tootsuki Culinary Academy, where only 10 percent of its students end up graduating. The school is famous for its "Shokugeki"—intense cooking competitions between students often used to settle debates and arguments. Jouichirou tells Souma that to surpass him and survive the next three years at Tootsuki and graduate there. The academy's brutal curriculum and fiercely competitive student body await the young chef, who must learn to navigate the treacherous environment if he wants to stand a chance at realizing his dreams. But is skill alone enough to let him rise to the top? [Written by MAL Rewrite]
Yuugo Hachiken is studious, hard-working, and tired of trying to live up to expectations he just cannot meet. With the ushering in of a brand new school year, he decides to enroll in Ooezo Agricultural High School, a boarding school located in the Hokkaido countryside, as a means to escape from the stress brought upon by his parents. Initially convinced that he would do well at this institution, Hachiken is quickly proven wrong by his talented classmates, individuals who have been living on farms their entire lives and know just about everything when it comes to food, vegetables, and even the physiology of livestock! Whether it be waking up at five in the morning for strenuous labor or to take care of farm animals, Hachiken is a complete amateur when it comes to the harsh agricultural life. Gin no Saji follows the comedic story of a young student as he tries to fit into a completely new environment, meeting many unique people along the way. As he struggles to appreciate his surroundings, Hachiken hopes to discover his dreams, so that he may lead a fulfilling life on his own terms. [Written by MAL Rewrite]
Urano Motosu loves books and has an endless desire to read literature, no matter the subject. She almost fulfills her dream job of becoming a librarian before her life is ended in an accident. As she draws her last breath, she wishes to be able to read more books in her next life. As if fate was listening to her prayer, she wakes up reincarnated as Myne—a frail five-year-old girl living in a medieval era. What immediately comes to her mind is her passion. She tries to find something to read, only to become frustrated by the lack of books at her disposal. Without the printing press, books have to be written and copied by hand, making them very expensive; as such, only a few nobles can afford them—but this won't stop Myne. She will prove that her will to read is unbreakable, and if there are no books around, she will make them herself! [Written by MAL Rewrite]
Second-year high school student Yatora Yaguchi is a delinquent with excellent grades, but is unmotivated to find his true calling in life. Yatora spends his days working hard to maintain his academic standing while hanging out with his equally unambitious friends. However, beneath his carefree demeanor, Yatora does not enjoy either activity and wishes he could find something more fulfilling. While mulling over his predicament, Yatora finds himself staring at a vibrant landscape of Shibuya. Unable to express how he feels about the unusually breathtaking sight, he picks up a paintbrush, hoping his thoughts will be conveyed on canvas. After receiving praise for his work, the joy he feels sends him on a journey to enter the extremely competitive Tokyo University of the Arts—a school that only accepts one in every two hundred applicants. Facing talented peers, a lack of understanding of the fine arts, and struggles to obtain his parents’ approval, Yatora is confronted by much adversity. In the hopes of securing one of the five prestigious spots in his program of choice, Yatora must show that his inexperience does not define him. [Written by MAL Rewrite]
After being forced to graduate from JPX48 following a controversial incident with a male fan, Ai Narata swears to never interact with another man ever again. Using her talents and strong desire to get away from men, Ai auditions for the exclusive all-female Kouka School of Musical and Theatrical Arts. The school is renowned for producing the best actresses that go on to perform in the famous all-female Kouka Theatre Troupe. Coming from the idol industry, Ai is the perfect candidate for the school's hundredth generation class, but her aloof demeanor alienates her from her classmates. The eccentric Sarasa Watanabe is the only person who wishes to become Ai's friend. She enters Kouka with the goal of becoming a top "otokoyaku" performer—an actress that plays traditionally male roles. After seeing a Kouka performance of The Rose of Versailles when she was younger, Sarasa dreams of performing as Lady Oscar one day. Unfortunately, Sarasa's inability to read a room causes friction between her and her classmates, including Ai, who reluctantly becomes her roommate and partner in many of their classes. Succeeding at Kouka will involve more than just raw talent for these young girls as jealousy, deceit, and the harsh realities of show business put their mental fortitude to the test. Will Sarasa and Ai be able to rise to the top and stand on the silver bridge? [Written by MAL Rewrite]
Being the daughter of a modeling agency owner, Chiyuki Fujito aspires to represent her father's agency in the prestigious Paris Fashion Week, shining under the spotlight as a runway model. However, although she is equipped with great looks and talent, she unfortunately lacks a key element in becoming a successful model—height. Stuck at 158 cm even after entering high school, her childhood dream seems out of reach. Meanwhile, Ikuto Tsumura is a high school student with a knack in designing clothes; however, without the resources to pursue the necessary education, his ambition of becoming a fashion designer remains a mere dream. But as fate brings Chiyuki and Ikuto together, the dim hopes within their hearts are ignited once again. Together, the two promise to rebel against convention and carve out their own paths in the fashion world. [Written by MAL Rewrite]
World-class medical researcher Kanji Yakutani lost his little sister to a tumor years ago due to ineffective treatment. To honor her legacy, he has dedicated his research to developing new medications for such conditions. But as fate would have it, he overworks himself and passes away at the age of 31, only to be given a second chance at life in another world. When he wakes up, Kanji finds himself in the body of a 10-year-old boy named Falma de Médicis, the son of an esteemed family of medical practitioners in the Sain Fleuve Empire. Bearing the mark of a deity's divine blessing, Falma is capable of performing a unique divine art, allowing him to create and reduce any substance with the knowledge of its chemical properties. After reading through some pharmacology books, Falma realizes that this world is operating on similar medical practices as in ancient times. He also learns that medicine is an exclusive privilege to the nobility, depriving commoners of proper medical care. Using the knowledge from his past life and the divine abilities granted to him, Falma resolves to make medicine available to those who need it—irrespective of class. [Written by MAL Rewrite]
In a tumultuous era of World Wars and general uncertainty for the future, Germany did not expect that his only constant allies would be North Italy and Japan. Despite being a descendant of the once-powerful Ancient Rome, North Italy is weak, useless, and overly in love with pasta. In contrast, Japan is reliable and pragmatic, but has strange obsessions that would bewilder anyone. Believing he drew the short end of the straw, Germany must think of a way to make this unlikely alliance work. To rub salt into the wound, the chaotic Allied Forces arrive, determined to stop the Axis Powers in their tracks. While they all share a common goal, none of the Allies can set aside their centuries of differences to fight as a cohesive front. As conflicts continue, these personified nations act out the events of World Wars I and II in a comedic and entertaining manner. [Written by MAL Rewrite]
After the death of his grandfather, 19-year-old Kazuya Souma—an aspiring civil servant—is left all alone with no one to call family. Out of the blue, he is transported to the Elfrieden Kingdom, a small ailing country in another world, to be a "hero." An ongoing war with the demon army has put the entire world in peril, and Kazuya was summoned to aid in the conflict as an offering from Elfrieden to its allies. Dissatisfied with being used as tribute, Kazuya decides to help the kingdom revamp its declining economy—not by way of adventuring or war, but through administrative reform. Abruptly declared the King of Elfrieden and betrothed to the princess, the "Realist Hero" Kazuya sets out to assemble a group of talented citizens who will assist him in his bureaucratic battles to get the kingdom back on its feet. [Written by MAL Rewrite]
Time Travel Shoujo is based on a 1983 book titled Jishaku to Denki no Hatsumei Hakken Monogatari by Japanese educator Kiyonobu Itakura. It is part of the Hatsumei Hakken Monogatari Zenshuu series which describes the story of various scientific discoveries and inventions throughout history. The 1983 book focuses on discoveries related to magnetism and electricity.



















