Reviews

Jun 18, 2008
I’m not really into mecha anime, so when I decided to watch Gundam SEED (GS) I was a bit reluctant. I was primarily expecting lots of action and very little on story and characters. However, considering the positive reviews I decided to give it a chance. Anyway, before I start I would like to say that I watched several universal century Gundams (0079, Zeta, and Char’s Counterattack) and even did reviews for them. So I may make several references and comparisons.

GS was considered to be an updated version of the original Mobile Suit Gundam (MSG) for the 21st century, as it deals with more contemporary issues (ie cloning, genetic modification, etc). So it should be no surprise that GS starts out in a very similar vein to MSG. However, this isn’t to say that GS copied MSG, instead GS took the best parts of MSG and improved it. Well at least for the first half of the series. The pacing was a definite improvement as it was nearly flawless, I can’t really separate the episodes easily as they blended so well together which makes GS ideal for marathoning. The story is also very similar, 2 warring factions, political intrigue, and the viewpoint of both sides, typical Gundam. I don’t need to get in to specifics, in general the crew of the <new advanced ship> attempts to escape/fight off another ship and its crew. This is while trying to get to a specific destination and completing various checkpoints. Sure it wasn’t the most original of stories but paired with its fast pace and execution it was damn entertaining in its own right. However, in the case of GS the characters take a much bigger role. While the 1st half was good and entertaining it doesn’t compare to its 2nd half.

The 2nd half was where GS breaks free from its MSG roots and finds its true self. Here, GS really focuses on the characters, in particular the conflict between Kira and Athrun. Not only them, there was a lot of focus on the various character’s conflicts as well as plenty of character development. Here the action/battles take an even more secondary focus and the characters/narrative clearly becomes the primary focus. The overall structure of the story improved tremendously as it’s no longer linear (from checkpoint to checkpoint); instead GS features a more dynamics story structure. Pacing for the 2nd half moves even faster and GS rides this momentum until the very end. However, its not without its faults. The new antagonist introduced felt like they were introduced for the sake of having Gundam battles/make more toys. This is due to them being extremely one-dimensional. Finally, there were quite a few coincidences and illogical moments throughout. For example, when the odds becomes overwhelming Kira or someone else coming out of nowhere to save the day. Considering the overall quality of everything else, those moments can easily be forgiven.

As I mentioned before there was a much bigger focus on the characters in GS than in MSG. For the most part, the characters are multi-dimensional and likeable, the major exception being the newly introduced antagonist in the 2nd half. Kira in particular has gone through quite a bit of development. The angst Kira goes through in the beginning is often exaggerated by some people. If anything Kira is quite admirable, fighting/doing what he has to despite his fears and doubts. He doesn’t let his feelings get in the way of what needs to be done and the only person he’s complained/confided in was Fray. This is unlike Amuro or most of the cast of Zeta where they do whatever they want for no concern for the greater good. However, Athrun get my vote for most complex and interesting character in GS. Not only does he have to deal with having his best friend as an enemy, he also has to deal with his father, own beliefs, etc. Plus he’s a badass when it comes to all forms of combat.

In terms of purely technical merit, GS features good animation and artwork. Rarely does the quality drop. My only major complaint would be with the constant use of recycled animation, a major pet peeve of mine. Also, the action scenes feel a bit uninspired. Gundam shoots, close up of plot screaming, Gundam does a melee attack, close up of pilot and repeat. What made these mecha battles more exciting was the excellent and powerful music. The ost in general is also well done and features some very good insert songs.

Another interesting thing to note would be the recap episodes. Normally, I hate recaps but in the case of GS there were a few that were worth watching. This is because some of the recap episodes actually add background information to the GS universe. Nevertheless a recap episode is still a recap episode and they had far too many. (Not 1 or 2 recap episodes but 4!)

I also have to warn the viewer that GS features many references to other Gundam titles and the Gundam universe in general. References such as newtypes, Char clones, etc will go over the head of viewers not familiar with the Gundam universe. While its not necessary to watch other Gundams to enjoy GS it will most likely increase one’s enjoyment.

GS is easily one of the better mecha anime titles I’ve seen. The first half was light and enjoyable with a fast paced plot, albeit very linear. It feels like the crew of the Archangel was simply moving form checkpoint to checkpoint. When the 2nd half comes the overall quality increases. This is partly due to GS becoming its own and really focus on the character/narrative. The 2nd half was distinctly more serious and dramatic. Plus it takes its momentum and keeps building and building until the very end. Animation and art were all top notch, suffering from a few thing namely, recycled animation and slightly uninspired action scenes. GS also suffered from too many coincidences and illogical moments. Although, considering the quality of everything else, those things can be ignored. In the end Gundam SEED is fast paced entertaining watch, but the true strength of Gundam SEED can be found in the 2nd half with its characters.
Reviewer’s Rating: 8
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