Reviews

Feb 21, 2012
Mixed Feelings
As a fan of the games, the Persona 4 adaptation is a real shame. It exemplifies everything that can go wrong with video game adaptations. Not only is it poorly done in respect to anime as a whole, but it is poorly done even compared to some other video game adaptations. I fully expect I'll get a lot of hate for this, so please let me explain first.

The story is pretty typical for what you would find in most JRPGs these days, but one of the unique things about the Persona franchise has been the blend between the dating-sim styled day-to-day activities and the RPG combat. Most of the action takes place in a world hidden by all but a few lucky people granted the power of a Persona, the manifestation of the person's psyche which is used to fight shadows inside of the TV world. While it's fairly generic and comes with its fair share of clichés, it works well because the story is self-aware and does not try to take itself too seriously. It's a fairly light-hearted story even in the midst of all the murders, kidnappings, and crazy things going on.

There isn't any inherent problem with the story here because it's simply being taken from an already well-written series. The story was fine in the game, and for the most part it's fine here too. What there IS a problem with, however, is the pacing.

The pacing can be likened to teleportation. It's a disorganized mess of scenes abruptly changing from one to another with a calendar flashing for a few moments. No, the people behind the adaptation don't care about pacing-- instead they use the calendar as a lazy excuse to not deal with coherent pacing. You might have the main character sitting at a table talking with the group for all of around 30 seconds and then the calendar will simply flash on screen, skipping past several days and taking you into a completely different scene with almost no link or correlation with what just happened. Sometimes the days flash by so fast that you don't even know what the hell is happening any more. Sometimes you will have a dungeon given three entire episodes dedicated to it, and another dungeon will have less than half an episode. It makes no sense.

The calendar system and the day-to-day activities worked fine in the game, but this is not the game. It does not work here and it does not fit. This is an anime, not a video game, and the people behind the anime should at least try and make sure it translates properly into a condensed, strictly visual form. You can't simply take the game and then slap it into an anime. You need to make adjustments, you need to make changes, and you need to make sure it fits the medium that you are adapting it to. The staff behind the Persona 4 adaptation don't understand this important philosophy. It instead feels like they're awkwardly trying to recreate the feel of the game, but failing pretty miserably at it. I felt like I was getting a headache at times trying to follow the constant warping of the characters.

So, if you haven't played the games, don't expect to understand much of what is going on. You will probably be lost and confused amidst the pacing, especially when important plot points and characterization is skipped upon and barely explained. There really needed to be two seasons of anime here because it's clear as day how rushed it is.

Unfortunately, that's not the only problem here. Both the animation and the art style are also poorly done. There is a strange lack of color throughout the entire show, which is odd given how colorful and vibrant the game was. Each character is drawn poorly and colored in with ugly looking gradients, something that you would expect from a high school computer animation class, not a commercial product created for thousands of people. It's all very bland and amateurish. There's also a startling lack of animation here. One character will have their mouth flap while everybody else in the background is static and motionless, often complete with disproportional faces and odd expressions, looking stupefied. For a lack of a better term, it's very 'derp'. Even when there is a decent amount of animation happening on screen it's usually done poorly with glaring mistakes in between movements, usually body parts morphing into strange shapes. Either they were lacking budget or something went horribly wrong in the production of the anime... either way, it has some of the worst art and animation I've seen in a mainstream anime. For all the years it took for the series to get a 'proper' anime adaptation, when it looks as poorly as this, well... was it really worth it?

On the plus side, the music is very nice and the remixed and new tracks are greatly appreciated. It helps to spice things up a little bit from the game, though there are problems even here since the background songs will abruptly switch from one to another with complete dissonance and shifts in tone. The music itself is good, but the application of the music is not. Instead of awkwardly switching between music all the time, the staff could have opted to just use silence or ambient noise from time to time instead, and save the music only for the scenes where it truly fits in. It should feel natural, and here it just stands out in a really unpleasant way.

Sadly, there just isn't much good I can say for the anime. There's a few brief moments of hilarity scattered here and there, and while it's nice to see all the characters fully animated, the entire time I was watching it just made me want to go replay the game instead. A good adaptation wouldn't make you want to do that. The anime is nothing more than fanservice for people who have played and enjoyed the games, and even as fanservice it fails in some pretty major areas.

Maybe other people will enjoy it more than me, but Persona 4 deserved so much more than this.
Reviewer’s Rating: 5
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