Human/technology integration has always been a fascinating topic to me. Just thinking of humanity's next leap towards further development being aided by biomechanical intervention could cause even the cynical-minded to wax philosophical. It's a topic that's inspired countless debate and discussion for many; redefining the idea of what it means to be human with the continuously blurred line between man and machine. And what better way to view this delicate balancing act than by seeing it unfold through the guise of a romance. It's an interesting "what if" scenario, that, to those who share my fascination with the subject, could find many interesting facets on exploring that very idea.
Can such a nebulous idea of "true love" be found with a man-made being? Where do we draw the line between augmented reality and primal attraction? Many different forms of media have tried to tackle this intriguing concept; from movies like 2013's "Her" and 2015's "Ex Machina," to novels like Jonathan Lethem's "As She Climbed Across the Table." There are even a few anime titles that tackled this subject as well, such as Eve No Jikan, Armitage III, Chobits and many others. When this topic is done right, it can be a highly rewarding experience, leaving the viewer with something to wrap their heads around.
So when I sat down to watch Plastic Memories, a show that had the right ingredients to make something truly thought provoking, just flush this potential down the toilet, for what essentially was forced melodrama... let's just say I wasn't a happy camper when everything was said and done. Under normal circumstances, I would categorize shows with Plastic Memories's setup as a bait-and-switch, but from the way it was presented, it never seemed to care about, or even acknowledge the ideas it could have implemented. What we have here instead was a cookie cutter rom-com that was oblivious to its own potential.
So no, I didn't get what I wanted, but does that render the rom-com that took its place bad?... Unfortunately yes, it does. It's a show that forces a catch-22 on the audience with an inevitable conclusion spurred on by contrived logistics. It suffered from heavy-handed manipulation at the cost of proper buildup and engagement, which was made all the more noticeable when you take into consideration the setting the show presents everything in.
In the future, sentient androids known as "Giftias" has become incorporated into everyday society. However, like everything else that has a beginning, so too does the Giftias have a limited lifespan as well, with about a decade or so of functionality before they are decommissioned, resulting in their memories being erased (which is the android's equivalency of death). This, of course, becomes the core focus of the show, as we're introduced to our protagonist Tsukasa, a human, who finds himself involved with one of these Giftias named Isla. And from there onward, the show chronicles their daily interaction and growing relationship. And as you would guess, it becomes a tale of a fleeting would-be romance with only one possible outcome.
When trying to present a romance, there must be proper interaction between the main love interests in order to sell their position as lovers. We as viewers need to see this bond slowly form, see the chemistry that they share, and the mannerisms that they portray when expressing themselves to each other. To get down to brass tacks, we as viewers need to be convinced of their validity as a couple for it to feel organic. If this isn't handled properly, it can cause the relationship and development to feel forced or manipulated. This is Plastic Memories 1st noticeable blunder. It tries to build this chemistry on a premise that just screams victimizing; with a character predestined to be terminated from an expiration date, a protagonist that makes no visible effort in repealing the outcome, and a romance bound to go nowhere because of it. It isn't bittersweet nor is it heart-wrenching since the reason these androids expire is contrived and contradictory to the world setting presented. How may you ask? Well, let's explore the ill-defined logic the show tries to spoon feed us.
We're made to believe that this show takes place in a future where the creation and distribution of androids are a fairly commonplace occurrence. In other words, it's an advance society that's leagues ahead of us in terms of technological breakthrough and scientific advancement. But at the same time, the show wants us to believe that they have no methods of storing or switching memory from one device to another. And I shouldn't have to spell it out but do you see how this nonsensical explanation doesn't work? A society advance enough to have androids with empathy, but not advance enough to store memory or transfer it? So if you own a USB flash drive, then congrats, you've officially surpassed this society's current intellect. And that is just the tip of the iceberg when talking about this show's implausible setting. Later on, we find out that after an android passes its expiration date and isn't decommissioned, they take on a savage state, becoming dangerously violent against humans, escalating to the point of murder (in other words, they go ape-shit). Which begs the question, why in the hell would anyone endorse a machine that can go "Terminator" on citizens when they lose their memory? It's unfathomable to think any governing body with a modicum of common sense would allow such a hazardous time bomb to be integrated into society. There was even an episode dedicated to showing how such a terrible downside could reek havoc, or even worse, be exploited as a weapon, but like the setting it's a part of, it was never explored beyond that. It was simply brought up and never mentioned again by the next episode just so they could allow for more rom-com moments to continue undisturbed. Just look out for the 'Psycho-Pass' episode, you'll know it when you see it.
Tsukasa and Isla both work at the same job, and it's also the place they 1st make contact with each other. From what you can easily read in the synopsis, they both work for the Terminal Service Department: a subdivision of the larger company responsible for the distribution and recall of androids. They're tasked with retrieving androids that are approaching their expected expiration date from their owners. This, of course, brings up yet another question; why is the task of retrieving androids so primitive and counterproductive? Like I've stated, these androids are like ticking time bombs with the added bonus of being empathetic. You would think something as important as this would be tasked to a more organized unit, but what we're introduced to instead is a motley crew of quirky characters that only share one personality trait and act so outlandish that entrusting them with such a task is almost ludicrous. It's like handing police duty over to the circus. It's like the creators were dead-set on an end goal and didn't care how little sense it made getting there. On a whole, the sci-fi elements of this show were never explored or utilized. It was simply used for flavoring, and it quickly became apparent that they didn't care about common sense when they duct-taped the narrative and setting together.
The relationship was also diminished by the fact that 3/4ths of the show's run-time were dedicated to slapstick comedy and silly misunderstandings. Half of it was wasted away where it could have been used to develop the relationship between the characters, which was made even worse given the short episode count the show was already working with. While I'm not the biggest fan of shows like Clannad or Toradora, I at least acknowledge that it did this aspect correctly. It utilized its run-time by building the relationship between the characters, either by their direct contact with each other or the indirect result of their influence on each other. It allowed us as an audience to grow attached to their interaction and relationship.
Most of the characters, like I've already stated, are just a range of archetypes. From your tsunderes to your beta-male, they all follow one-note traits and won't be remembered for anything else. This also applies to our two main characters. Tsukasa is as generic as a protagonist can get, ripped right out of the pages of cliché-land. You've seen his type many times before, and to be quite frank about it, he's indistinguishable from the lot of them. Isla is yet another Rei Ayanami clone, completely packaged with the silver hair, red eyes, and the signature porcelain complexion. Dull, monotone and devoid of personality, the only good thing I can say about her is that she truly acts like an android. Outside of the main cast, we're occasionally introduced to androids and their masters that the team has to retrieve. But they're introduction is done more so for forced "feels" than for actual world building. Just toss in a sappy backstory and an unavoidable conclusion and it really becomes more annoying than anything.
And really, that's the main problem with this show in a nutshell: it's constantly trying to get the audience to care but doesn't seem to have any idea how to do so without coming across as fake. It's a show that forcefully tugs at your heart strings while thinking that people will easily be duped into falling for it. It thinks that simply playing melancholic music and animating tear ducts is more than enough to fool viewers, while forgetting that genuine character investment is what allows the audience to sympathize with hardships. And who knows, maybe this falsehood would fool some into buying the creator's snake oil. There are certainly viewers out there willing to suspend their disbelief, regardless of the amount of mental gymnastics required to do so. But for those well-versed enough to see past the smoke and mirrors, it's a detracting quality that causes the show and its conflict to implode on itself.
The art and animation for Plastic Memories were above average and made the whole experience better than it would have been without it. It was bright, vivid and used a broad range of color palettes to convey whatever mood or tone they were going for. While it felt overdone at times, there were moments where it truly shined and help to sell the scene at hand; most notably the show's finale episodes and epilog. While the art and animation served their purpose, the character designs were a hit or miss. On one hand, a few had distinct features about them, but a lot were also cookie-cutter in a bad way as well. It helps to better personify their characteristics, but when they lack dimension and personality, it made them feel like carbon copies of other characters in the same vein as them. There was also moments where the show paid direct homage to Evangelion with certain scenes and shot compositions, which, while being a fun little tribute, didn't serve any purpose whatsoever. At best, they were Easter eggs for those that caught on to them.
The soundtrack was a mixture of pop and electronica flavoring. It was "fluffy" during the comedic bits and took on a more somber tone during the show's more "emotional" moments. While there weren't any noteworthy tracks, it was fine and served its purpose. Average but effective. The opening and ending themes were both fine and easy listens. Nothing that might stick with you but catchy and worked in unison with the show.
Like most titles of this nature, my problem doesn't stem from what it's trying to do, my problem comes from how poorly it goes about attempting it. If a show is aiming to get me as a viewer, emotionally invested, I expect it to do so in a manner that doesn't distract from its target intent. If I'm duped and fall for it, despite my better knowledge of its intent, I will credit it for its efforts. However, if I'm viewing the show and have to signal the "bullshit" flag every other minute, then as far as I'm concerned, that anime failed at its job.
Enjoyment: 4/10
My enjoyment of Plastic Memories was intermittent at best, but for the most part, the show was a face-palming experience. Because of the sloppy portrayal of its themes and forced melodrama, there was no engagement to speak of. The ending was decent, but the journey to said ending was buffoonish at best and can't be overlooked.
Overall: 4/10
Plastic Memories was an uninspired and underwhelming experience. It had the opportunity to craft a decent romance, or even better, a good sci-fi tale, but it did neither and ended up falling short of the mark. While some might find it touching, I simply couldn't buy into the dilemma for the reasons I've stated. If you decide to watch this show, do so with low expectations, for whatever it tried to do, have been done to a much higher and better degree somewhere else.