'9: Ruler's Crown' Unveils Additional Staff, First Promo for Summer 2025

Staff
Sub-character Design: Fumiya Uehara (Tasokare Hotel chief animation director)
Chief Animation Director: Saori Sakiguchi (number24), Minefumi Harada (Watashi no Yuri wa Oshigoto desu!), Miyako Nishida (Kekkon suru tte, Hontou desu ka), Fumiya Uehara
Costume Design: Haseko (Dosanko Gal wa Namara Menkoi prop design), Mari Eguchi (Shinmai Ossan Boukensha, Saikyou Party ni Shinu hodo Kitaerarete Muteki ni Naru. character design), Recommendation Inc.
Cuisine Design: Kyuuto Kitada (Hirogaru Sky! Precure key animation)
Art Design: Rie Onodera (Unnamed Memory Act.2)
Art Director: Youko Nakao (Hananoi-kun to Koi no Yamai), Mio Kawachi (Medalist background art)
Color Design: You Iwaida (Spy Kyoushitsu)
Director of Photography: Takahiro Washizu (Ranma ½ (2024) assistant director of photography)
Editing: Keisuke Yanagi (Jujutsu Kaisen)
Sound Director: Jin Aketagawa (Sakamoto Days)
Singer-songwriter Chihiro Yonekura (Fairy Tail, Kaleido Star) is performing the ending theme "Pale Blaze," previewed in the promotional video below.
Kouichi Oohata (Maken-Ki!) is directing the anime at animation studio PRA. Saori Sakiguchi (number24) is credited as the character designer.
Developed and published by Palette, the first game of the romance visual novel series was released on Windows in April 2018. The fourth game was released in April 2020, and a sequel featuring short stories was released in the following April. Sekai Project has been releasing the game on Steam since February 2019 with English and Chinese versions. Palette released the complete game on the Nintendo Switch and PlayStation 4 in June 2022.
Izumi Kawachi began drawing a manga adaptation in Manga Gaugau in October 2021.
PV
Source: Official site
6 Comments Recent Comments
@Inorichi Then keep your expectations zero, we cant put fate on most adaptations these days and VN adaptations are mostly a recipe for disaster.
Apr 30, 6:10 PM by Playcool
I might check this out, never experience the game but I might if I end up liking it.
Apr 30, 1:54 PM by Retro8bit
@IzayoiSk We haven't been spoiled with so many visual novel adaptations in a long time, not to mention that all of these games were plot-driven and not just regular eroge, so I hope it all made sense and we'll get even more quality content in the future. Up to and including an adaptation of Flowers or a more coherent adaptation of Kara no Shoujo, for example.
Apr 30, 3:25 AM by RobertBobert
I imagine that to properly adapt this type of VN you need at least 2 cours ? Like Summer Pockets ?
Apr 30, 3:20 AM by IzayoiSk
I really really hope this turns out well.
The staff, studio, and half the pv being stills doesn't really inspire a lot of confidence
The staff, studio, and half the pv being stills doesn't really inspire a lot of confidence
Apr 29, 7:16 PM by Inorichi
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