Kadokawa Fortifies Animation Production with Doga Kobo Acquisition

Media conglomerate Kadokawa announced its acquisition of Doga Kobo, the esteemed animation studio behind the hit anime "Oshi no Ko." While the specifics of the share acquisition and financial details remain undisclosed, this move signals a strategic expansion for Kadokawa in the animation industry.
Doga Kobo: A Legacy of Excellence
Founded in 1973, Doga Kobo has built a robust reputation over its 50-year history. Despite its mid-sized status with 62 employees, the studio has made significant contributions to the animation landscape. Doga Kobo shifted towards primary production in the late 2000s, crafting well-known series such as Yuru Yuri (YuruYuri: Happy Go Lily), Gekkan Shoujo Nozaki-kun (Monthly Girls' Nozaki-kun), and New Game!. Renowned for its meticulous animation quality, Doga Kobo enjoys a loyal fanbase and high industry esteem.
Kadokawa's Strategic Vision
The acquisition of Doga Kobo aligns with Kadokawa's global entertainment expansion strategy, with a focus on anime production as a pivotal component. Historically, Kadokawa played a major role in anime production through partnerships but has intensified its direct involvement. Initiatives like the establishment of ENGI through joint investment in 2018, investment in Kinema Citrus in 2019, and the creation of Studio KADAN in 2021 paved the way for its expanded presence. In 2024, Kadokawa further solidified its position with the launch of Raging Bull and Bellnox Films.
With Doga Kobo joining its ranks, Kadokawa now commands six animation studios, significantly bolstering its production capabilities. This strategic move is timely amidst industry talent shortages and intensifying competition, positioning Kadokawa for a stronger foothold in the market.
Kadokawa's Growth Targets and Strategic Initiatives
Looking ahead, Kadokawa aims to achieve sales of 340 billion yen (approx. US$2.13 billion) by the fiscal year ending March 2028, marking a 35% increase from fiscal year March 2024, as outlined in its midterm management plan. Central to this strategy is the scaling up of anime production to 20 titles annually, quadrupling its current output and leveraging its expanded studio portfolio.
Industry Trends and Competitive Landscape
Kadokawa's acquisition of Doga Kobo reflects broader industry trends, where major companies are acquiring animation studios to secure production capabilities. In 2024, this trend continued with significant acquisitions such as Bandai Namco Filmworks' acquisition of 8bit and TOHO's acquisition of Science SARU.
A key factor in these acquisitions is the production of major hit works by the studios, with the acquiring companies often having invested in these productions. Historically, anime production and distribution were typically separated by capital. However, there is now a growing trend towards integrating planning, production, and distribution.
According to the Association of Japanese Animations (AJA), the Japanese anime market, including overseas demand, reached 2.92 trillion yen (approx. US$18.31 billion) in 2022, marking a 7% increase from the previous year. Despite this growth, there remains a shortage of creators, prompting Kadokawa to strategically enhance its production capacity through acquisitions. Integration within a major corporate structure is expected to improve working conditions and elevate production quality, meeting the rising global demand for anime content.
Source: PR Times, Animation Business Journal, Nikkei
20 of 28 Comments Recent Comments
Jul 13, 2024 9:22 PM by Yui_Suzumiya69
Jul 13, 2024 3:58 PM by smoothw
Jul 13, 2024 7:49 AM by yamiyugi101
Jul 13, 2024 12:18 AM by Yubisoft
Jul 12, 2024 11:53 PM by bastek66
Jul 12, 2024 11:26 PM by RobertBobert
Doga Kobo’s shift away from CDGCT isn’t necessarily due to wanting to become a major player per-say, but rather what its clients want from them and they’ve as well been mainly focusing on orders from Kadokawa in recent years. It’s difficult to scale without owning any IP, which is why for example in the 2010s, KyoAni shifted away from contract-work to starting and producing adaptations of its own original imprints to actually own the works they produced.
Like when Doga Kobo joined the TYO Group in 2007, the aim was to continue their unique direction without having to worry about the management headaches of running the studio independently — so hopefully, it will be the same under Kadokawa where better or for worse TYO pretty much left its subsidiaries to its own devices.
Jul 12, 2024 3:13 PM by ims-tokyo
Jul 12, 2024 11:30 AM by ryoko6
Jul 12, 2024 6:27 AM by Antanaru
Jul 12, 2024 6:03 AM by IzayoiSk
KADOKAWA Aims for 40 New Anime Productions a Year Going Forward https://www.crunchyroll.com/news/latest/2021/5/3/kadokawa-aims-for-40-new-anime-productions-a-year-going-forward for comparison ufotable and kyoto animation only produces 1-2 anime per year while mappa does on average 5-8 anime per year
Jul 12, 2024 4:04 AM by deg
Jul 12, 2024 3:05 AM by BerriesSan
Jul 12, 2024 1:42 AM by Memore
Jul 12, 2024 1:35 AM by Nachtwandler_21
Jul 12, 2024 1:01 AM by Yubisoft
and don't forget that oshi no ko and roshidere, both kodakawa-backed, were already animated by doga kobo prior to the official announcement so it's not like an acquisition now would lead to major changes within the studio itself
Jul 12, 2024 12:50 AM by Boazanian
Jul 12, 2024 12:28 AM by Yubisoft
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