Having a light novel author father and an eroge illustrator mother, Kano Shinichi is a thoroughbred otaku. However he does not have any special power except for his broad knowledge, sharp insight, and impeccable instinct about "moe" and its products, from manga to anime to games to light novel to figures. One day he found himself transported to a fantasy world where elves live and dragons fly. And he is given a task—not to fight monster or embark on a quest, but to enhance cultural exchange by becoming a "moe missionary" in this fantasy world! He meets a palace guard who has a bit of fujoshi taste, a half-elf maid, and the empress who is a little girl. He comes up with the idea of building a school. At first it runs as a comedy but later there are serious matters that Shinichi needs to face: ethnic discrimination, social problems, conflict with neighboring countries, sabotage by opposition elements including Japanese government, etc. Can he overcome the obstacles, successfully bring "moe" culture to the fantasy world, and help the people there as well?
"Making a fantasy world addicted to manga and anime." Review of Vol 1.
Story: A portal to a fantasy world is found in Japan, and while keeping it secret, the government wants to make some profit. But a war is expensive, and impossible to keep a secret to the population. Thus the cultural warfare begins. Japan, known for it's manga and anime, decides to send a professional nerd and create an entertainment company in this fantasy world.
If you want adventure, this is not the story you're looking for. Reading about how Dwarfs and Elves fight about what game is best is just not very
entertaining. The nerdy protagonist is surrounded by beauties, but does nothing, so there's no real romance. 18 volumes of reading about peoples reactions to nerd culture? I loved the anime version, but even I can't handle all these books...
Characters: All pretty standard. Loli Empress, Elf Maid, Sexy Soldier, Beast-girl. And a dense virgin teenager who has the power to resist any girl that wants him. Let's just say it's not very original.
Overall. It's pretty interesting to see how modern culture we take for granted is used to win over a fantasy empire. If you've seen works like GATE, with war between Modern vs Fantasy armies, then Outbreak Company is the polar opposite. It's all about if you want a serious story or not. And the writing itself is smooth and easy going, but it feels a bit outdated, the protagonist might be young, but the author isn't.
This story is all about nerd culture itself. That is the whole selling point. I like anime, manga etc. But 18 volumes about getting a fantasy world to learn to like that stuff? Honestly, that's just too long for such a topic.