Hikaru no Go
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Hikaru no Go

Alternative Titles

Japanese: ヒカルの碁
English: Hikaru no Go
More titles

Information

Type: Manga
Volumes: 23
Chapters: 198
Status: Finished
Published: Dec 8, 1998 to Jul 14, 2003
Genres: Award Winning Award Winning, Comedy Comedy, Drama Drama, Supernatural Supernatural
Theme: Strategy Game Strategy Game
Demographic: Shounen Shounen
Serialization: Shounen Jump (Weekly)
Authors: Obata, Takeshi (Art), Hotta, Yumi (Story)

Statistics

Score: 8.121 (scored by 2256022,560 users)
1 indicates a weighted score.
Ranked: #5652
2 based on the top manga page. Please note that 'R18+' titles are excluded.
Popularity: #362
Members: 46,187
Favorites: 1,999

Resources

Reviews

Filtered Results: 23 / 23
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Preliminary Spoiler
Nov 15, 2007
As ancient Oriental board games go (no pun intended) Go, has a reputation for being either extremely boring, extremely difficult, extremely intense, or all of the above. It is not an easy game to play and a game is not easily finished, either. Yet Hikaru no Go, a manga that's all about Go and little else, made it seem exciting and interesting enough to stir some new-found appreciation for one of the oldest games around.

Strange how action-packed manga rarely draw me in, but a manga about a board game (for crying out loud, a BOARD GAME!) can drive me nuts and leave me crying over ...
Dec 14, 2009
Finished being published in 2003, created by Takeshi Obata (art), known for his works on Death Note and Bakuman and Yumi Hotta (story); Hikaru no Go (English: “Hikaru’s Go”) is one rollercoaster of a manga.

Go, the main focus of the story is an ancient tactics game that originated from China approximately 3000 years ago. A complex game, much of the equivalent to Chess and is commonly known to be played amongst the elder generations.

This is where Hikaru no Go comes in. Taking the youth by storm and literally turning the Go world around, it takes a presumptively boring game which only ‘oldies’ are ...
Jun 2, 2015
This is a 23 volume series that's about people playing a board game. Throughout the course of the series, they play the game, they get better at it, they play against people who are pretty good at it, then they play some more. Why would I give a series that's pretty accurately summarized by that a 9? Because it's amazing.
Really, the plot is not as boring as it sounds. The story isn't really about the game. It's not like sitting and watching a chess match. Really, the actual amount of game playing is brief, and they don't go into too much depth about it that ...
Jun 1, 2008
I absolutely loved Hikaru no Go. (A little bit of trivia: For those who didn't know this already, Hikaru no Go was drawn by the same artist who drew Death Note, Obata Takeshi-sensei.)

Actually, I've already heard of Hikago a long time ago. However, I felt no sense of urgency to read it. I knew it was good though since I hadn't come across any bad reviews for it. But being primarily a shoujo fan, I lacked enough interest to actually download/buy the manga. It wasn't until I bought an issue of Shonen Jump which contained some chapters of Hikago that I had a reason to ...
Dec 10, 2009
Hikaru no Go is a story about a boy that meets a spirit and learns to play Go. It's a boring concept and it can make the series pretty dull at times, but Hikaru no Go is, at core, a coming-of-age story of a boy and his slowly discovered passion for a game, the challenges he meets and the lessons he learns from the people he encounters. Just like how Nodame Cantabile is a slice-of-life comedy before it is a music series, Hikaru no Go is a story of personal growth first before it is a series about Go.

--Story--

It's a very slice-of-life setting, with the ...
Oct 12, 2023
hikaru no go's timeless premise elevates the game of go to levels higher than anyone could ever imagine. a game invented so long ago continuing to evolve to this day is a testament to its longevity and appeal. fujiwara no sai says it best: 'even after a thousand years, there are some things that never change. the snow, and the hot battle above the goban. each hand reveals what's in the heart of the player.'

the reception of the manga and subsequent popularity spike in go at the time of its release should speak volumes to its quality. the usage of go as a narrative ...
May 6, 2010
Just like everything else in this manga. It's all faithful to the nuance and the soul of this manga, which is full of love for Go and the strong hope and belief that this traditional game will survive, progress, and be passed along to the next generation. With this in mind I really think it has the most perfect ending and turns of events. Many times when something ultimate is reached then it's done, can only decline or disappear instead of progressing. Everyone including Sai had their own roles to play for the sake of Go, for their love for it. Not that I didn't ...
Apr 7, 2013
There's no need to fake it, neither of us likely know anything about the game of Go. In fact I've read the manga twice and can still only tell you the basics. And odds are if you somehow already knew about Go, you've probably already read this. So the question is: for people who don't know/don't care about Go, is this worth reading? And the answer is abso-friggin-lutely!

The heart of Hikaru no Go is clearly the characters. They all love the game of Go, yet they somehow don't spend lots of time boring the audience with intricate strategy detail talking. While in many sports manga, ...
May 23, 2014
I went into this story not knowing a thing about Go, it's origins, or how popular it was in Asia, even though I'd spent three years in South Korea and China. I am now kicking myself in the rump for not learning a little about this game or the series in general until a year after leaving that side of the globe. Never in my life did I think I'd get such enjoyment out of a coming-of-age story, about a game I knew nothing of beforehand. I am glad I was wrong.

Hikaru no Go V1 happened to be misplaced while I went into the ...
Dec 19, 2018
So I just binge-read this entire manga on the new shonen jump site, and I am upset. Extremely upset. So upset that I spent the entire day torturing myself with fan fiction and pixiv fan art of this damn series.

How can something so good just flat out end when none of the major climatic points that have been built up to have been reached? This manga is how.

--Spoilers ahead--

Here we are absolutely riveted to the story of Hikaru's growth as a go player, his intense rivalry with Akira, him learning to go on without Sai. Hikaru is doing so well, on an upward ...
Jan 19, 2013
MMA
I really loved reading Hikaru No Go.
However, the only quibble is that I was disappointed with the ending. Other than that I would recommend this to almost anyone! >w
Sep 13, 2011
Hikaru no Go is a manga centered around a young boy and Japanese game called Go. When a boy goes up to his grandfather's attic to try and find something to sell for money, he stumbles across an old Go board with blood stains on the top. Citing to his friend Akari that he found something, he shows he the board and than is confused when she says she can't see the blood marks that he is referring to. The voice of Sai, a Japanese noble than echos in the boy Hikaru's mind and tells him to let him join together.
...
Dec 28, 2009
I personaly think that the story wasnt too original- but it didnt have to be. There are many ways you could go from "a boy finds a board game with a gost trpped inside it and the boy starts enjoying the game". With this story, i think Hotta Yumi did a lot of great things to make this concept more interesting. There was a lot of humor in the story and i think anyone would find that enjoyable. There were also moments wre you could relate to the characters and for people who know how to play go, it is really fun to listen to ...
Aug 2, 2023
"Hikaru no Go" is a manga that's been around for over 20 years. But it still feels fresh and exciting today. The drawings and stories are still amazing.

I just started reading it and I wish I had done so sooner. At first, I wasn't interested because it's about 'Go (碁)', a game that older people often play in Japan. If you haven't read it because of that, I hope this review will change your mind.

This manga is very inspiring. It's about Hikaru, Toya, and many young Go players. Seeing them grow and improve makes me want to try new things too.

Reading this manga makes me ...
Jul 11, 2022
Before there was Bakuman, before there was Death Note.....there was Hikaru no Go. A manga based on the board game Go aka Baduk, made by Takeshi Obata and Yumi Hotta.
The art in the initial chapters is unpolished, but in the later chapters it is as good as Death Note.

When I started reading this manga I had never heard of Go. It is an ancient Chinese boardgame, the oldest boardgame that is still being played. Since 2,500 years!
You may have seen the movie/documentary AlphaGo about Artificial Intelligence defeating the world Go champion Lee Sedol. Amazing movie, I saw it after reading this manga.



Story. ...
Mar 29, 2022
TL;DR: There is nothing quite as hype as reading dramatic manga panels of guys putting down stones. For a fantastic shonen sport manga doing just that, look no further than Hikaru no Go.

L;DR:
Let me present to you what I’m going to call the “Hikaru NO Go challenge”. The rules are very simple. All you have to do is not buy a Go board. The longer you make it, the stronger you are.

Oh? How many chapters did I last?

Only five.

I know, I’m about twenty years late on the Hikaru no Go train, but I absolutely fell in love with this manga from within the first ...
Feb 9, 2010
Preliminary (148/198 chp)
Hikaru no Go is written by Yumi Hotta and the art is by Takeshi Obata (the same artist that did Death Note). The story is about a young kid named Hikaru who finds a go board in his father's attic. The board has a spirit attached to it named Sai. Sai (male though looks like a female) attaches himself to Hikaru and together they play the game of Go.

The story is very suspenseful and interesting. It never gets boring and it makes you want to keep reading until you have no more books to read. The storytelling is so greatly done that it makes the ...
May 26, 2012
Hikaru no Go is about a a boy named Hikaru who gets saddled with a igo-obsessed ghost called Sai. Soon after, Hikaru is sucked through the world of Igo and builds a passion for a game.

I can't recommend this manga series enough, especially when we have a seemingly inexhaustible supply of shounen manga featuring boys born starting the series with paranormal talents. One of the charming aspects of this series is that Hikaru starts with zero igo talents, and zero knowledge about the world of go. The reader discovers along with Hikaru what makes igo such a compelling game.

The games of go ...
Apr 13, 2021
First and foremost, Hikaru no Go is an absolute MUST READ!!!

Many popular manga now adays are always either SOL, Isekai, or mainstream shounen. I've pondered past manga or anime I might've watched and I came to the first manga I ever read, Hikaru no Go.

When I first started Hikaru no Go back in 5th grade, I was in admiration of the art style and the story itself. The unique character designs of both mains stuck through my head for all these years since then. Because of this fact, I decided to go back and read Hikaru no Go to give it a thorough ...
Apr 19, 2021
It has been over 20 years since the release of Hikaru no Go, but I have always enjoyed something old but classic like this one. Everyone has different tastes for manga and other art works. I admit my rating of 10 would not be completely justified, but something in this manga really captures me every time I read it. As time goes by I still believe it is a great work.


Story:
If you have read some shonen manga, I think you won't be too surprised by the plot of this story , i.e. main characters, mostly talented, growing from weak to strong by efforts after ...