Forum Settings
Forums
Sep 21, 2014 5:31 PM
Offline
Joined: Jul 2013
Posts: 5
I love seeing well animated (professional tier) CGI in anime, as I do some CG myself. I don't care if it's out of place or not because I'm too busy nerdgasming over how well it's animated.

CGI does have it's own benefits, such as calculated light, unlike 2D, where the animator just has to guess.

BasedGodzilla said:
strange aura around him.


And that aura is particle effect which is unique to CGI.
 
Sep 21, 2014 5:34 PM

Offline
Joined: Mar 2013
Posts: 20038
You can do particle effects without a computer. It's just really time consuming to animate, so nobody does it by hand anymore.
 
Sep 21, 2014 5:36 PM

Offline
Joined: May 2014
Posts: 1572
because it looks fake and robotic like 90% of the time. appleseed is a good cgi show but thats only because it has movie production values

cgi series are terrible because of lower budget
Kenjataimu mode status: 恒久
 
Sep 21, 2014 5:37 PM

Offline
Joined: Mar 2014
Posts: 3889
Because Japan sucks at making 3D human character models for anime.
 
Sep 21, 2014 5:59 PM

Online
Joined: Jan 2011
Posts: 21630
I don't.

Must resist urge to make crack about Solvite thread.
 
Sep 21, 2014 5:59 PM

Offline
Joined: Nov 2012
Posts: 2117
Even ufotable doesn't get CGI right IMO. Still unnecessary use of low framerate CG in Fate/Zero. It didn't look bad thanks to otherwise impressive production values surrounding it, but it was still only passable at best. Production IG so far is the only studio I've seen that uses CGI properly and it genuinely enhances the animation to look better than if traditionally animated, mainly because they stick to only using CGI for perspective camera pans over the environment and static objects; no low framerate animated objects.
kingcity20 said:
Oh for the love of
-_- nvm gotta love MAL
 
Sep 21, 2014 6:56 PM

Offline
Joined: Jul 2012
Posts: 1256
mclovinballz said:
Because Japan sucks at making 3D human character models for anime.


FF movies sent you a big hug.
 
Sep 21, 2014 7:01 PM

Offline
Joined: Jan 2013
Posts: 12282
MiniSiets said:
Even ufotable doesn't get CGI right IMO. Still unnecessary use of low framerate CG in Fate/Zero. It didn't look bad thanks to otherwise impressive production values surrounding it, but it was still only passable at best. Production IG so far is the only studio I've seen that uses CGI properly and it genuinely enhances the animation to look better than if traditionally animated, mainly because they stick to only using CGI for perspective camera pans over the environment and static objects; no low framerate animated objects.


Sunrise does good cgi.
 
Sep 21, 2014 7:03 PM

Offline
Joined: Jul 2014
Posts: 1988
I don't really have a problem with CGI. I never really watched an anime with it until I saw Arpeggio of Blue Steel which is completely made in CG. That anime was really good.

 
Sep 21, 2014 7:05 PM

Offline
Joined: Jan 2013
Posts: 12282
Dojourei said:
I don't really have a problem with CGI. I never really watched an anime with it until I saw Arpeggio of Blue Steel which is completely made in CG. That anime was really good.


if you like playdo hair and generic character designs.
 
Sep 21, 2014 7:10 PM

Offline
Joined: Dec 2013
Posts: 3489
What I don't understand is why the hate for rotoscoping. Mind Game, now Aku no Hana and I'm loving this shit LOL. Still much prefer great animation, but...damn.
 
Sep 21, 2014 7:35 PM

Offline
Joined: Sep 2014
Posts: 23
There's nothing inherently wrong with CGI, but like any tool you have to understand its nuances and its pros and cons and use it to its advantage. That doesn't necessarily mean be safe with its usage, you can be as advantageous with it as you'd like but actually use it properly. By using optical illusions, camera angels and textures you can allow the CG to blend in more with the cel animation. Focus should be on the cel animation while the CG should be used in order to both complement and enhance the traditional animation. Only then will you get something that is seamless and unobtrusive.
 
Sep 21, 2014 8:09 PM

Offline
Joined: Jan 2013
Posts: 12282
This thread shows how much my opinion of anime has changed over the last years.

didnt even realize i started this
 
Sep 22, 2014 6:29 PM

Offline
Joined: Mar 2009
Posts: 1215
CGI is nearly always terrible. Sometimes it's done right, but it seems most often to be a way of cutting costs, and it tends to break immersion. Arpeggio was alright as far as CGI goes, though.
"When he will, the weary world
Of the senses closely curled
Like a serpent round his heart
Shakes herself and stands apart."
- A.C., Equinox I/I
 
Sep 22, 2014 6:48 PM

Offline
Joined: Feb 2010
Posts: 32193
Gymkata said:
What I don't understand is why the hate for rotoscoping. Mind Game, now Aku no Hana and I'm loving this shit LOL. Still much prefer great animation, but...damn.


Watch Baton (anime) or A Scanner Darkly (movie) if you enjoy rotoscoping.
Too Old To Die Young


Aesthetic value can be recognized or experienced, but it cannot be conveyed to those who are incapable of grasping its sensations and perceptions. To quarrel on its behalf is always a blunder.
 
Sep 22, 2014 6:55 PM

Offline
Joined: Feb 2013
Posts: 7475
SolviteSekai said:
MiniSiets said:
Even ufotable doesn't get CGI right IMO. Still unnecessary use of low framerate CG in Fate/Zero. It didn't look bad thanks to otherwise impressive production values surrounding it, but it was still only passable at best. Production IG so far is the only studio I've seen that uses CGI properly and it genuinely enhances the animation to look better than if traditionally animated, mainly because they stick to only using CGI for perspective camera pans over the environment and static objects; no low framerate animated objects.


Sunrise does good cgi.

Not always, go watch Zegapain. I like the show quite a bit, but the CGI mech action is terribad
 
Jan 10, 2016 1:26 AM

Offline
Joined: May 2015
Posts: 1899
man just 1 st ep discussion of bubuki buranki.
WHY PEOPLE HATE CGI so much?


Best Shitty Reviews
“Like is like a blank canvas you paint it with whatever you want (colors,blood,sweat,shit etc)”
Current Season rec : Layton Mystery Tanteisha: Katri no Nazotoki File
I am an anime OST Maniac and they play a huge role in my rating for a anime.
interested ?
click the GIF>>>>>
 
Jan 10, 2016 1:31 AM

Offline
Joined: May 2015
Posts: 361
It doesn't blend well with drawn animation. Not at all. Watching Love Live exposed me to it a lot (previously I had seen it in some fight scenes regarding mechas as well as with CGI cars) and it just looks wrong. The girls in Love Live didn't even seem real to me while they danced; they were almost like representations of the actual characters - kind of like pretending that a plastic figure is the anime character - yeah, it resembles the character, but doesn't really look like them.

 
Top
Pages (3) « 1 2 [3]