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Do you enjoy video-game elements in fantasy/isekai anime?

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Do you love that sort of thing?
Jun 23, 2024 2:29 PM
#1

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Feb 2011
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>User interface (health bar, stats, gear, etc.)
>Unlocking new abilities.
>Gaining levels.

I know for sure I don't.
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Jun 23, 2024 2:47 PM
#2

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Jun 2016
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They really take me out of it because every time I see them I think that they either want to pander to the NEET audience or the writer is a hack who can't write a fantasy story without thinking of his favorite RPG (usually both).
MEA·MENTVLA·INGENS·EST
Jun 23, 2024 2:51 PM
#3

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Oct 2022
2288
No it's really stupid, the gaming tie-in and the whole For Gamers thing is one of the reasons my watching of anime has tanked this decade.

It was a novelty when Sword Art Online did it, but SAO wasn't even that good. It got lots of criticism. So I have no idea why the industry suddenly decided to go that direction and make anime just like non-playable scenes of games.
Jun 23, 2024 2:56 PM
#4

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Feb 2011
4006
@SuperAdventure I've been playing video-games my whole life and I don't like this sort of thing, so it's not even "for gamers".
Jun 23, 2024 2:57 PM
#5

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Aug 2013
815
I don't like it in most cases but in Konosuba and other similar comedy anime which are more parody than actual isekai I like it, it has more sense there for some reason. Few days ago I watched Redo of Healer at last and noticed that its MC could read status and all of info about character - it looks like garbage there. Such things are obviously reasonable in gaming anime where MC got into VR or other kind of game but fantasy with seeing skills and level limits are ridicolous.
Jun 23, 2024 3:03 PM
#6

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Sep 2018
5042
Doing random shit until a voiceover tells you "level up, new skill acquired!"
vs
Learning new things organically and in a logical manner

Uhm, truly a hard choice... Of course, the lack of videogame mechanics doesn't mean that the writing can't be as lazy as when those are present, but the opposite implication is true: if there are videogame mechanics in a fantasy world that doesn't have anything to do with videogames, laziness is guaranteed.
Jun 23, 2024 3:04 PM
#7

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Oct 2010
21549
only untalented people like mushoku author will take video games elements and add it in his shit fanfic
Jun 23, 2024 3:05 PM
#8

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Sep 2022
381
I don't like video game elements in isekai anime.
Jun 23, 2024 3:07 PM
#9

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Oct 2022
2288
Reply to Shizuna
@SuperAdventure I've been playing video-games my whole life and I don't like this sort of thing, so it's not even "for gamers".
@Shizuna I'm not even trying to say anything against gamers tbh, it's not like my hobbies are so much better, just that the industry seems to be dominated by them, or else obsessed with pandering to them (or some parody of what they're supposed to be) and the whole gaming thing just doesn't appeal to me.
So if it doesn't appeal even to actual gamers then.... I have no idea what's going on
Jun 23, 2024 3:13 PM

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Apr 2020
762
No, it's the main reason why I don't watch Isekai actually.
Jun 23, 2024 3:21 PM

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Sep 2019
3634
Not really since it feels really off when an anime that doesn't have anything related to video games does this. Anime like SAO and Log Horizon kinda get a pass since they weren't technically in a fantasy world but a virtual video game.
Jun 23, 2024 3:23 PM

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Sep 2018
13271
Almost all anime have characters grinding levels gaining power even of they do not use terminology. I generally do not mind it, and actively enjoy it in some cases like Shangri la Frontier.
Jun 23, 2024 3:26 PM
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Jan 2009
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Reply to Theo1899
They really take me out of it because every time I see them I think that they either want to pander to the NEET audience or the writer is a hack who can't write a fantasy story without thinking of his favorite RPG (usually both).
@Theo1899 this is 100% correct. topic over
Jun 23, 2024 3:28 PM

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Aug 2011
1167
I can tolerate them, but I definitely prefer that they be left out.
Jun 23, 2024 6:04 PM

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Jul 2012
441
I don't really like it either. Maybe if they give more meaning behind it.

Like maybe some NEETs find out about a closed beta test and sign up, get Augmented Reality chips (AR) inserted, then have them find each other around the city finding AR items and mini-maps. And the goal is to be the last one standing using their AR weapons. But it turns out to be an actual death game where the AR weapons actually affect them because of the microchips. And the whole thing was an experiment because the government wanted to get rid of NEETs.
luckyruneJun 23, 2024 6:10 PM
Jun 23, 2024 6:07 PM

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Jun 2024
1793
I've not watched enough, but I don't like it. I would rather play a game than watch an anime that incorporates video game elements in a half assed way.
Jun 23, 2024 6:14 PM
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Sep 2013
229
Yes. I don't like it when they're tossed aside except when plot-convenient or flat out ignored after the first episode or 2 though. Consistency and worldbuilding is key.



Theo1899 said:
every time I see them I think that they either want to pander to the NEET audience

My brother in christ, we're talking about the Isekai genre. Aka normal fantasy except with a modern-day person as the protagonist. Many MCs are even some form of shut-in, if not full on NEET.

Isekai's point is to appeal to them.
Jun 23, 2024 6:17 PM

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Jul 2013
9759
No I do not. Why should I enjoy them? No reason.
Jun 23, 2024 6:27 PM
lagom
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Jan 2009
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im fine with them recent one i watch having that is shangrila frontier
Jun 23, 2024 6:28 PM

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Oct 2013
7656
It feels really clunky and dumb for sure, but it's whatever..I'm not going to bitch too much about it. I'll just either drop or adjust my rating depending on how much it bothers me.
Jun 23, 2024 6:32 PM

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Aug 2013
1541
What's really bad is to focus on game stats and skills in the first episode. By the time you're halfway into the show, at around episode 6, these stats and skills are never shown again :P Either because the show completely forgets it or the MC simply doesn't have a need to raise stats and gain new skills.

It's used more as a kind of situational battle report: "Hey there, I'm X MC and these are all my skills & stats. I'll try to tackle this adventure with just this loadout! Spoiler alert, I don't need to focus on gaining more stats & skills, because I start pretty OP anyway!"
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Jun 23, 2024 6:33 PM

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Mar 2021
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Shizuna said:
Do you enjoy video-game elements in fantasy/isekai anime?


It certainly doesn't bother me and I certainly wouldn't say I love it either. Though, I think it's completely overused in this Medium in general where gaming culture even influences romance seasonal throw-aways with such a title like "My Love Story with Yamada-kun at Lv999".


Jun 23, 2024 6:40 PM

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Dec 2021
1717
Nothing says "creatively bankrupt, "sellout," "lifeless pandering," or "talentless hack" quite like someone writing an anime with video game terminology, video game systems, and video game interfaces.
Jun 23, 2024 6:56 PM
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Dec 2020
483
I just read a couple of the comments and bruh nobody likes this thing uh? (Good thing it's stupid)
Jun 23, 2024 7:09 PM

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Apr 2024
788
I don't like RPG elements in fantasy shows for the same reason I don't like Power levels in Dragon Ball (Mostly the fanbase): When you assign numbers to power and ability, a lot of tension is lost, and the outcomes of battles feel a lot more lame, especially because eventually, to keep viewers engaged, the protagonist is gonna cheat at the number anyway.
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Jun 23, 2024 7:10 PM

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Jun 2019
7481
It quite literally makes no sense at all in-universe. If they are not recreationally playing a video game of some sort including PC, console, and ones with virtual reality headsets (Shangri-La Frontier), transported into the world of a video game (In the Land of Leadale, She Professed Herself Pupil of the Wise Man, .hack, and all those), or some other variation of actually spending their time within a video game setting, like video game characters who became aware and sentient or something (can't even think of an example of this right now off the top of my head), then it's completely out of nowhere and feels annoying and partially immersion-breaking.

There are a few isekai series I have enjoyed in spite of its unwelcome presence, but that is a testament to their other aspects which kept them interesting enough to be otherwise worthwhile.

I don't see how it's justifiable outside of a video game setting. Why would any world have floating video game stat screens and menus?
Jun 23, 2024 9:21 PM
🍅 Tomato 🍅

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Feb 2020
116050
Depends on the show, but I'm not usually a big fan.
Jun 23, 2024 10:36 PM

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Mar 2023
73
Only if they were isekaied to game world. It make no sense if the target world is just ordinary fantasy world.
Jun 24, 2024 5:50 AM

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Oct 2022
2288
Reply to Coaghim
What's really bad is to focus on game stats and skills in the first episode. By the time you're halfway into the show, at around episode 6, these stats and skills are never shown again :P Either because the show completely forgets it or the MC simply doesn't have a need to raise stats and gain new skills.

It's used more as a kind of situational battle report: "Hey there, I'm X MC and these are all my skills & stats. I'll try to tackle this adventure with just this loadout! Spoiler alert, I don't need to focus on gaining more stats & skills, because I start pretty OP anyway!"
@Coaghim Yea and this is what proves the writers are hacks, they are clearly using stat screens to establish their characters as underdogs; rather than setting up an actual story and showing them struggle and fail over multiple episodes. They do no setup, no storytelling at all; it's just truck-kun followed by a stat screen- "See? The MC is an underdog because his number is 000"
They don't seem to realize how this means the audience has no reason to care about the MC or his quest because they've been given a reason to. Which is what makes these isekais so empty and pointless.
Jun 24, 2024 6:02 AM
ᕙ(⇀‸↼‶)ᕗ

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Aug 2014
8058
I didn't mind it in something like Log Horizon, but I wouldn't want that in most.
Jun 24, 2024 6:09 AM

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May 2015
1692
It depends on what kind of video game you are talking about. If Disco Elysium, I am ready for it.
Jun 24, 2024 6:32 AM

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Dec 2007
582
If it's done well and with purpose then yes. Unfortunately I find that it's usually just so arbitrary. You never actually get a good explanation of what something does and why they get it, too often its just the case of "tiger repellent"(does this reference still play?) and not really representative of anything. You'll get characters who just make numbers go bigger, but you don't see how it represents compared to other people, you can't really see or tell the difference or what they mean. They just randomly have skills that aren't actually skills, it's just "element + action", but like what makes it special? Why do they have that or use it? What's the cost?

I think this is one reason why I love Solo Leveling. It actually doing the concept of a character "leveling up" like in a game really well. The character will mention how certain attributes have helped them and they talk through why they want to get an attribute higher. They get skills based on what they do. They are impactful, unique and serve purposes. Plus he just doesn't have like 50. He has like less than 10, but all are super useful, you know how and why he got them. You actually can see their specific impact on his life and combat. This show and comic does such a good job. Plus they made him a freaking necromancer which is so cool. I was expecting generic warrior or mage, so that was a great surprise.
Jun 24, 2024 6:44 AM
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Jul 2018
562029
Only if the anime is set in a video game other than that, not really.
Jun 24, 2024 11:31 AM

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Mar 2012
8543
No, I've never liked them. Gaming elements are the reason I avoid most isekai.

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Jun 24, 2024 11:50 AM

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Apr 2021
1491
If you get transported inside a game then it make sense. But if not then no I don't like it.

I would've been totally cool with it if 2 or 3 anime had this system. But now that there is a gazillion number of isekais who uses this, it's irritating.
Jun 24, 2024 11:53 AM

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Jul 2013
9759
I like non-isekai anime btw. Like Kantai Collection and Senran Kagura.
Jun 24, 2024 12:14 PM

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Sep 2007
1728
Reply to rohan121
Almost all anime have characters grinding levels gaining power even of they do not use terminology. I generally do not mind it, and actively enjoy it in some cases like Shangri la Frontier.
rohan121 said:
Almost all anime have characters grinding levels gaining power even of they do not use terminology. I generally do not mind it, and actively enjoy it in some cases like Shangri la Frontier.


Same here as it depends if the theme/setting is gaming related in any way and how it's done.
Jun 25, 2024 1:55 AM

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Feb 2023
597
It always depends on how it's done, but in general I really like video game elements in anime.
What's important to me though is that these elements are properly integrated into how the fantasy world funtions and to have the characters acknowledge that these elements exist. Otherwise it just feels out of place.


One big example is having RPG-like dungeons with traps, treasure chests and boss rooms. This fundamentally feels unnatural to me unless the anime actively builds the world around the existence of these dungeons and have it make some sense. I liked how Arifureta, Reincarnated as a Sword or Solo Leveling did it, but I hated it in Frieren: Beyond Journey's End because the dungeons didn't serve any purpose other than being a video game reference (It kind of makes the world feel more artificial and not like a place that could actually exist).

If well done, levels, skills and stats can add another layer of depth to the characters and the world. It's just like a different kind of magic.

Sometimes video game elements are even used to make you feel like you're trapped in an artificial system and that there is some god-like power controlling the world you're in. I absolutely love this trope with how it mixes fantasy and sci-fi. My favorite examples are Sword Art Online and So I'm a Spider, So What?
VaturnaJun 25, 2024 2:05 AM
Jun 25, 2024 8:10 AM

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Jun 2017
6148
100%. I love it cause it reminds me of my favorite childhood video games like Zelda and Dragon Quest. It's why i love Yugioh so much, it's basically a walking RPG anime.

It's a turn based battle game, the magic cards are like the spells in an rpg, the field power bonuses in season 1 are like the terrain in battles in RPG's, they both have equip spells.
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We're freaking out that we're running out of time, but to do what? Should i stop and think of that? Is there something i could do to slow it down? Live in a day for once, instead of watch it sprinting by
Jun 25, 2024 10:24 AM

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Jul 2021
3077
"That sword that guy is holding may look plain, but it's in fact an ultra-rare level 98 fire weapon that can set everyone on fire with a single swing." I can't take this kind of storytelling seriously, and even as a comedic beat, I'm over it, after decades of gaming. Then I start wondering why the writers and the animators could not come up with a scary-looking fire sword with a cool way of using it, and it's very hard not to assume the worst.

Also, dumping points on a stat screen and reading skill scrolls don't feel as significant and satisfying as finally mastering a difficult move through training or being taught by an interesting character. Numbers going up do not make for good story; I would argue it's not even a story.

Solo Leveling seems to be getting some love here, but it was the most egregious video game-y storytelling that I've seen personally, and completely evaporated any kind of immersion, intrigue, tension and emotional investment for me.

I do enjoy video games and RPGs. But like many here I don't like seeing gameplay mechanics in an anime or in anything I "watch." Unless the anime is set inside a video game, or is about playing a game.
Jul 6, 2024 7:48 AM

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Jan 2018
33284
Reply to perseii
"That sword that guy is holding may look plain, but it's in fact an ultra-rare level 98 fire weapon that can set everyone on fire with a single swing." I can't take this kind of storytelling seriously, and even as a comedic beat, I'm over it, after decades of gaming. Then I start wondering why the writers and the animators could not come up with a scary-looking fire sword with a cool way of using it, and it's very hard not to assume the worst.

Also, dumping points on a stat screen and reading skill scrolls don't feel as significant and satisfying as finally mastering a difficult move through training or being taught by an interesting character. Numbers going up do not make for good story; I would argue it's not even a story.

Solo Leveling seems to be getting some love here, but it was the most egregious video game-y storytelling that I've seen personally, and completely evaporated any kind of immersion, intrigue, tension and emotional investment for me.

I do enjoy video games and RPGs. But like many here I don't like seeing gameplay mechanics in an anime or in anything I "watch." Unless the anime is set inside a video game, or is about playing a game.
agreed with perseii post 40. most of them made cheap plot device out of game interface. they take shorcut for easiest route to make money, literally putting isekai cheat on their titles. yakuza infinite wealth cause they know people be buying those dlcs. recent show like re-monster is either cutting content or actively turning isekai into a game parody genre. it's almost like they are making good ads that are 12 episode long.
Jul 6, 2024 8:16 AM

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Sep 2008
1249
Even within a decent isekai series (ex: Rising of the Shield Hero), implementing it still looks hokey since it feels shoehorned in just to pander to fans of MMORPGs. Only instances I'd be fine with it would be if the anime in question are within an actual video game.
Jul 6, 2024 11:52 AM
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May 2015
2262
It only works IMO if the main character is playing a video game, as it's a point of interface for them and a surreal way to establish a dual reality.

Elsewhere it just looks awkward.
Jul 6, 2024 12:13 PM

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Feb 2017
2305
No I prefer regular fantasy series. I feel like leaning into video game elements makes series feel too samey like most of them are imitating a very generic jrpg. The locations, monsters, magic/progression system, etc have no real thought put into them because they can just regurgitate the same video game tropes.
Jul 6, 2024 12:16 PM

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Sep 2016
17545
Not really, I don't watch Anime for some made-up game mechanics. If I can't play the game myself then I'm not interested in that stuff.
Jul 6, 2024 12:19 PM

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Apr 2020
3719
Nah. It takes me out of it. It makes every Isekai feel the same, even more than all the other stereotypical elements already do.

Like Solo Leveling.
They had kind of a cute little setting worked out there. It had some unique elements... but they just HAD to throw all that in the garbage cause....>Video games. Yay.<
Jul 6, 2024 4:11 PM
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Dec 2014
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Just like any other fantasy anime, I could either enjoy or not enjoy it.

It's not something which could make me like or dislike an anime.



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Jul 9, 2024 6:07 AM

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Jan 2018
33284
when i first saw it i was like okay it could be as fun as the trapped in game show. then i realize when they put game elements it's just like a new youtuber asking to like comment and subscribe to support them.
Jul 10, 2024 5:03 AM

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Jun 2014
239
Nope, I would much prefer a solid high fantasy story. No video game or isekai elements would be preferable actually.
Jul 10, 2024 10:39 AM

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Jan 2021
1967
I'm not a big Iseaki guy, but I prefer when they poof into a fantasy world but are just a person within it. Over being a player in a game like setting with HUDS and UI and stuff.
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