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Dec 9, 2017 6:13 AM
#1

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Oct 2014
2837
ironace is the leader of the Black faction
lunaticsrus is the leader of the Red faction




Berserker of Black: Mad Jack (2 Noble Phantasms)


Vs.

Berserker of Red: Beowulf (1 Noble Phantasm)


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Dec 9, 2017 6:14 AM
#2

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Oct 2014
2837
We have two Berserkers fighting off this time, interesting.
Dec 9, 2017 8:44 AM
#3

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Dec 2013
2484
I thought that our berserkers would face each other.
I'll start this on monday
Dec 12, 2017 12:16 AM
#4

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Dec 2013
2484
Background:
Mad Jack(jack Churchill) was a soldier in WW2 who fought enemy soldiers using a sword, a bagpipe and a long bow. His motto was that ''Any officer who goes into action without his sword is improperly dressed.''
He lived an eccentric life till the end and people say that he lived his life to the fullest. However, back in 1942, his younger brother-nicknamed ''buster'' was killed in action.
Jack believed his brother was made for greatness and his untimely death was unjustified. He has sworn to fight fate and save his brother and make sure buster achieves greatness.

Stats:
Strength:A
Endurance:A
Agility:A
Good luck:C
Magical Power:C

Skills:
-Natural fighter-> He was born a natural fighter with an ideal body and can use any weapon at his disposal masterfully(but he prefers his sword and longbow).
-Mana master->despite having low magical power, his mastery of his small mana pool is to such a huge extent that most of his abilitys which require mana have lesser requirements. He can imbue his weapons with mana and use them to create destructive explosions with his longbow and sword.As a berserker, the mana reduction is lesser but the effects are higher than normal
-spirit crusher-If he uses his bagpipe, he can create a sound that will damage his opponents senses. The effect increases over time.As a berserker he cannot lay a proper melody, but even a noise will have an effect-but will take longer for the damage to become apparant (like 10 minutes longer), however, once the effects starts to become apparent, the damages will increase faster(like double the damage).
-Animal Instincts-His has been saved by his instincts countless times. He uses it for both defense and offence. Like he knows when is the time to strike and when is the time to retreat. As a berserker these instincts have become almost inhumane in nature.


Locations:
Vågsøy, Norway, the first place where he used his bagpipe and his fame started to spread
Surrey-his country of death where he is very popular
ironaceDec 12, 2017 12:22 AM
Dec 14, 2017 7:18 AM
#5

Offline
Aug 2010
2067
background: Beowulf is a Scandinavian hero renowned for his raw power. His first great exploit was taking down the giant monster, Grendel. Grendel has slayed tons of men by himself, literally ripping them to pieces. Beowulf however decided to take off all his armor and clothes and fight the monster in a 1v1 duel. The fight was a quick one as when Grendel threw a punch, Beowulf caught the punch and ripped grendels arm straight off - leading to the monster bleeding to death.
Beowulf would then go on to slay grendels monstrous mother, become a wealthy king and finally 50 years later, slays a dragon in his old age.
This battle with the dragon left Beowulf mortally wounded, and he would soon die, leaving his kingdom in the hands of his faithful soldier. Beowulf always regretted not having any of his own heirs who he couldve taught and trained. His true wish is to have plenty of kids with whom to slay monsters with.

Locations:
Sweden - the location Beowulf was from is now modern day Sweden
Denmark - the location where Beowulf killed Grendel

stats:

Good Luck- C
Magical Power- C
Agility- B
Endurance- A
Strength- S

skills:

Hrunting and Næġling - Beowulf's two swords. Hrunting the blade tempered in blood can track anyone it has cut. Naegling (derived from the word nail) has incredible thrust power. Easily piecing the armor of most foes.

Pride of the warrior - Beowulf gains strength from being unarmed. If Hrunting and Naegling are destroyed, Beowulf gains bonus strength.

Berserker rage - The term berserker comes from Beowulf part of the world. When beowulf enters this state, he becomes much more unpredictable and hard to control. He also gains slight physical boosts since all his natural limiters have broken, but as such, he also receives much more physical strain for being in this state.

King of the geats - Gains slight regenerative healing qualities when in any scandinavian country.
https://combosmooth.itch.io/ - I make free-to-play browser games for PC and I sell pixel art animation here
Dec 14, 2017 8:51 AM
#6

Offline
Oct 2014
2837
Potential Locations:
1=Vågsøy, Norway
2=Surrey
3=Sweden
4=Denmark

Location chosen: 1=Vågsøy, Norway

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Mad Jack's noble phantasms:

1.Chaos Seeker

Jack creates a reality marble which is basically a mirror world of the location. In here he can rampage as much as he wants to. The more chaos and destruction he causes, the stronger his skills become(all 4 of them). Though he can only maintain this marble for an hour at most(even if he still has mana). He can only recreate this an hour later.

2.Chaos Embodiment

The more injured he gets the better his stats become. In return, more of his sanity is lost and he becomes more brutish(more Berserker-like). If he gets injured slightly over time, a time may come when all of his stats rise one rank. but if he doesn't get hurt for 5 minutes, he quickly returns to his normal state. Since this is just an aspect he was born with in his body, he requires no mana(but he could use mana to control himself in hulkish situations if he was some other class)

Beowulf's noble phantasms:

1.Grendel's arm

A phantom arm that fights with Beowulf. Kinda like a persona. The arm can be controlled independently as well as take actions on it's own.
Being a spirit arm, only those who truly concentrate can even see the arm.

Time for Stage 6!
Dec 19, 2017 3:22 AM
#7

Offline
Dec 2013
2484
Hmmm,
i guess jack will have to watch out for the strength of beowolf. The game will not be easy to win if the invisible arm is also in the fight. But thankfully, due to the inhuman instincts of mad jack he can attack and retreat whenever he senses the need to do so.wolf's thrust power may be incredible, but jack can cause explosions to occur when he clashes with his opponent with his sword. And when jack retreats, he can use his arching skills to damage wolf from afar as well. Not to mention, the beginning of the match, jack will use the spirit crusher ability.
Dec 19, 2017 8:28 AM
#8

Offline
Aug 2010
2067
shouldve mentioned this before, but grendal's arm has to stay within 5-10 meters of beowulf. It has strict limitations and cant just go anywhere it wants

also, i didnt realize, that both locations you picked were scandinavian countries lol
___________


Beowulf will certainly try and use his strength to his advantage. Being berserker, hes geared to attack head first. Luckily hes getting some health regen on this battlefield so he can fight harder for longer. The explosions jack causes sound like they can be a nuisance, but if he can land a piercing strike the match could end right there... On the other hand, if jack breaks beowulf's swords, he'll grow in strength. The bag pipes could also get annoying, but theyre also likely to cause beowulf to go into a rage. A state where his senses are less useful anyway. With grendals arm focusing on blocking arrows, it gives beowulf the chance to rush in head first.

https://combosmooth.itch.io/ - I make free-to-play browser games for PC and I sell pixel art animation here
Dec 19, 2017 9:38 AM
#9

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Dec 2013
2484
lol maybe thats why mad jack is also a berserker..dam scandinavians not wanting to fight while using their senses
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Anyway, i feel like u underestimate the importance of explosions. They not only damage a person, but also disrupt one's momentum and push them back. And the bagpipe only needs to be used once, the senses will be damaged,meaning he wont be able to properlly use all of his senses properlly. But the fact that eyesight is still important for any fighter -especially one who has gone berserk-will prove to be hard to deal with for wolf. His depth preception will be damaged and it will slowly lead to full on blindnessAlso, in his first noble phantasm, he can wreak havoc as much as he wants to, and that will lead to his SKILLS getting stronger as well while also damaging wolf.
If wolf does manage to damage jack then hulk will come out after some specific damage(lol) and then again-he gets stronger with each damage.
Dec 20, 2017 1:36 PM

Offline
Aug 2010
2067
Beowulf has regenerative healing, which should help with the damage to his senses. Beowulf wants nothing more than hand to hand combat and he's likely to get it in a match vs another berserker. Beowulf is totally cool with Jack hulking out, it will give himself the opportunity to go all out in a berserker rage as well. He might even choose to break his two swords himself for the stat boost.
Beowulf is very high S strength in this battle, combine that with a phantom arm acting as defense or extra offence, he is ready ready for a bloody fight.
Maybe he'll try to add jack's arm to his collection!
https://combosmooth.itch.io/ - I make free-to-play browser games for PC and I sell pixel art animation here
Dec 23, 2017 4:06 AM

Offline
Oct 2014
2837
Location: [3 points]

[+2 Mad Jack]
[+1 Beowulf]
---------------------------------------------------------------------------------------------

Skills:[5 points]

Mana master - All of Mad Jack's abilities that require mana have lesser requirements, he can also imbue his weapons with mana and use them to create destructive explosions with his longbow and sword. [+1 Mad Jack]

Spirit Crusher - Mad Jack's bagpipe will do double damage to all of Beowulf's senses after 10 minutes, Beowulf's [Endurance- A] will help reduce the effects of this skill somewhat. however, due to Mad Jack being a Berserker the effects are double the usual, meaning Beowulf still has more than half the damage to deal with. [+1 Mad Jack]

King of the geats - Because he's in a scandinavian country, Beowulf gains slight regenerative healing qualities, this skill will help reduce the effects of [Spirit Crusher] further among other things, Beowulf will still take the same amount of damage at the start but he'll be recovering slowly overtime. [+1 Beowulf]

Hrunting and Næġling - Mad Jack can use any weapon at his disposal masterfully, he may stop fighting with his sword and instead use his longbow to snipe Beowulf from afar, assuming Beowulf has wounded Jack with Hrunting's before that, he will be able to predict where these shots will be coming from so he can prepare himself or find cover instead. Beowulf will know where Jack is and turn the fight into a close-quarters one again, and when he does, he'll be using Næġling which is a weapon with incredible thrust power and can easily pierce armor. [+2 Beowulf]

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Noble Phantasms: [5 points]

Chaos Seeker - Inside this reality marble Mad Jack can rampage as much as he wants to. The more chaos and destruction he causes, the stronger his skills become, [Spirit Crusher] will put alot more strain on Beowulf and may even render him incapable of fighting. [Mana master]'s explosions will be stronger and have a larger AoE, [Natural fighter] and [Animal Instincts] will also be stronger. [+2 Mad Jack]

Chaos Embodiment - If Mad Jack gets injured slightly over time, a time may come when all of his stats rise one rank. but if he doesn't get hurt for 5 minutes, he quickly returns to his normal state. As Mad Jack is fighting a fellow Berserker he will constantly be injured and injure in return, strategies that involve careful planning and minimizes damage aren't these warriors expertise. [+1 Mad Jack]


Grendel's arm - A noble phantasm that can act as a support for Beowulf, in close quarters combat he will be able to use it to create a distraction, attack his enemy, defend from attacks etc. Being a spirit arm, only those who truly concentrate can even see the arm, Mad Jack has [Magical Power: C] which is quite a low rank, he will not be able to see this arm at first which will allow for multiple surprise attacks before Jack realizes what's going on and starts concentrating at it, and even then it will require a good amount of concentration on his part to see it, Mad Jack has to put his focus on two enemies at the same time which isn't good for him. [+2 Beowulf]

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Mad Jack: 7/13
Beowulf: 6/13

Winner: Mad Jack
Dec 23, 2017 4:09 AM

Offline
Oct 2014
2837
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It’s time to ditch the text file.
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