Stats Selection
This is where you will submit your characters stats after it has been approved in character creation. You will right what stat points you'll add or decrease here. If your character has a type, he will start off with 10 points to invest, if he doesn't have a type he will start off with 20 points to invest. You must post their stats here and have it overlooked by an admin and then you can go to character tracking and post the ability you have picked and everything and you're set to RP!
Character Name:
Health: 100+(Your number of points invested)
Mana: 50+(Your number of points invested)
Agility:
Speed:
Attack:
Defense:
Health Regen:
Mana Regen:
More Stat Details
There are 8 different areas to add your stat points in and each one can hold a max of 50 points. You will only get a total of 210 stat points, 270 if you have no type
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Health is the most basic stat and everyone starts off with 100 of it. every 1 point in health gives you +10 health. Health is lost from taking attacks and the highest amount of health you can get is 600 health. The lowest is 100 and the mid point is 350, when you have used 25 points.
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Mana is what everyone uses to activate their powers and everyone starts off with 50 of it. If you run out of mana, you cannot use it until it regenerates. The highest amount of mana you can get is 550 and the lowest is 50. The mid range is 300 when you have spent 25 points in it. It is as basic as Health. You get 10 plus mana per point invested.
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Speed is almost as basic as health and mana. Speed is maxed out at 50 and indicates how fast your character can run from danger. For example, if a character of mine has 40 points and someone else has 30, he wont be able to catch me if I ran away. On the other hand if the difference is as small as 5 points theres a slim chance. For example my character has 30 points and another character which is chasing me has 27. We are both nearing a lake. My character is fire type and his is ice. If I were to go in water, he would be able to freeze the lake if he has the power and just slide down on a path matching my speed. although if the difference is bigger than 5 this cannot happen, because the other character would be too fast.
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Agility is one of the more complex stats which can completely determine a whole battle if one pays enough attention to it. Everyone starts with 0 points in this and that means every attack directed towards their character will be a hit unless blocked with an attack of your own. If you have 10 points out of the 50, divide the numbers. thats a 20 percent dodge rate change. meaning out of 5 attacks, 4 will hit you for sure. to figure out how many attacks will hit your character take your points invested and divide by 50. So if your at a number like 37 and divide by 50 you get 74 percent dodge chance. Round to 70 so in every 4 attacks only 1 will hit you. if the numbers are weird like 37% dodge chance, round to the lowest value of 5 before it so in this case round to 35%. So this would be a 35 percent dodge chance and out of every 10 attacks 6 will hit, in other words in every 5 attacks, 3 will hit you. round and cut the numbers down will ya.
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Everyone starts with 0 attack, this doesn't mean that you will deal no damage, it just means you'll deal no physical damage but your power damage will still work. So if you were to engage with someone in physical combat with 0 points in attack, I wish you the bets of luck because it wont work out. Every 1 point in this also increases your powers attacks by 5 points, so if you are fire type and have a fireball attack unlocked which gives 10 damage, it will give 15 instead if you have 1 point in this, if you have invested 10 points in this, the fireball would give 60 damage instead. The attack increase for your attacks is 5 multiplied by the number of points invested. For physical attacks the damage given is 5 points of damage per point invested.
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Defense does the opposite of what attack does, it lowers the damage you take by 5 for every point you invest. So if you were to be attacked by a power that deals 100 points of damage and you have 5 points invested in this. you will only take 75 points of that damage. The amount of attack that is lowered is 5 multiplied by the amount of points invested in this category.
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Every character starts off with 0 health regen. For every 1 point in this your health can regen by 1. So if you have 5 points in this, your health can regenerate by 5. You can regenerate your health once every 10 posts.
Character Name: Jason Hardewick
Health: 100+
Mana: 50+
Agility: 5
Speed:
Attack: 5
Defense:
Health Regen:
Health Regen Speed:
Mana Regen:
Mana Regen Speed:
Character Name: Will Natas
Health: 100+
Mana: 50+
Agility: 5
Speed: 4
Attack: 3
Defense: 3
Health Regen: 1
Health Regen Speed: 1
Mana Regen: 2
Mana Regen Speed: 1
Character Name: Asha Perry
Health: 100
Mana: 50
Agility: 4
Speed: 4
Attack: 4
Defense: 2
Health Regen: 3
Health Regen Speed: 3
Mana Regen: 0
Mana Regen Speed: 0
Approved By: Creator
Melinda420Dec 4, 2016 2:14 PM
There's a lady who's sure
All that glitters is gold
And she's buying a stairway to heaven
When she gets there she knows
If the stores are all closed With a word she can get what she came for Oh oh oh oh and she's buying a stairway to heaven
Character name: Marius
Health: 100+
Mana: 50+
Agility: 1
Speed: 2
Attack: 2
Defense: 1
Health regen:1
Health regen speed: 1
Mana regen: 1
Mana regen speed: 1