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Feb 11, 2017 10:20 AM

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Isterio said:
bigivelfhq said:


Nope, they did horrible stuff like, flashing close ups of people in circles and getting each full rotation faster.

Like:

Orihime, Ichigo, Chad, Grimjow, ...
gets faster
Orihime, Ichigo, Chad, Grimjow, ...
gets faster
Orihime, Ichigo, Chad, Grimjow, ...
...

Stuff like that! I don't even know who was the person that thought that was a good idea. Stuff like that can hurt the health of people, just like the Pokemon thing did.


While that´s true it doesn´t come close to the atrocities that Toei pulls off with One Piece and Dragon Ball just because while not delivering any quality animation for One Piece since a decade and only occasionally for DBS and nothing that can live up to the best Dragon Ball Z has delivered.

You can put up the best momments of DBZ with the best momments of Naruto from an animation standpoint alone, alongside each other and be impressed, wether or not you know about animation or not.

Modern Toei on the other hand, managed to perfect the art of bad animation. Still frames, with terrible line work, non existant, washed out backrounds and botched character designs that´d make Pain blush. No matter how you put it, from an artistic standpoint, Toei is just lazy and greedy. And I understand that they put their talented animators to work on the OVAs and Movies. which do look gorgeous with a few screuwups, but there are still better looking Movies out there and they haven´t delivered anything yet to reach certain flight Animations Dragon Ball Z shit out during it´s regular run.


Still frames is a cinematorgraphic technique, are you telling that is worse than what I'm telling here? Are you saying that a simple shortcut that is easily processed by your brain and understood is worse than something that can possible hurt you in a physical way?

The rest is something that shouldn't be discussed here!
 
Feb 11, 2017 10:23 AM

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HamburgerSpike said:
Z4k said:

Hyperbole much? 15 character limit

Inexperience and arrogance.

@bigivelfhq if this amv is the best you can get from a 73 episodes show, thats just sad. Its mostly really mediocre quality, try watching any random OPM or Mob related vid and youll see. As for examples like I said earlier there are thousands of compilations showing just how bad Toei's animation is, im not gonna link them all since thats common knowledge.
I guess youre the kinda guy who wouldnt agree with me without a gun next to his head. Have a nice day believing the Earth is flat.


Why do you like to deviate thing to favour your agenda? Who ever talked about it being amazing and compared it with any other series?

It was a simple response to Kuma about, World Trigger horrible handled and worst animation than DBS and One Piece. Nothing more nothing less. Don't bring extra stuff that has nothing more than your personal ranting.
Modified by bigivelfhq, Feb 11, 2017 10:34 AM
 
Feb 11, 2017 10:33 AM

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Z4k said:
bigivelfhq said:


Nope, they did horrible stuff like, flashing close ups of people in circles and getting each full rotation faster.

Like:

Orihime, Ichigo, Chad, Grimjow, ...
gets faster
Orihime, Ichigo, Chad, Grimjow, ...
gets faster
Orihime, Ichigo, Chad, Grimjow, ...
...

Stuff like that! I don't even know who was the person that thought that was a good idea. Stuff like that can hurt the health of people, just like the Pokemon thing did.

Could you post an example of those horrible close ups? It can't have been worse than what Toei does with DBS or the entire Dressrosa arc in One Piece.

Also about Naruto, I'm honestly baffled you think the direction and cinematography is worse than DBS and One Piece there. There's so many well directed episodes there that if you'd want, I could make a huge list out of them while I couldn't say the same for DBS or One Piece even though it has their fair share of good moments.


I don't look for Bleach videos in the internet, what I saw was in the series during episodes. And it didn't happen an isolated time, but many. And again, did Toei ever had a some directing problem that could potentially arm the audience? NOPE, and so the Bleach problem is in fact worse than what Toei does with DBS and the entire Dressrosa arc in One Piece.

So Naruto have many well directed episodes, and ... did I said it didn't had any? Or are you saying that the episodes were all directed in the same level? Are you for a chance being biased and forgetting everything bad done by Naruto because it was in different episodes from the "good" ones?

And again, this is not something to discuss here, and my point was that just talking of the good of Naruto and Bleach and just of the bad of One Piece and DBS isn't in any way a good argument. And in the end it isn't a competition of quality between the series, and the quality of the series isn't defined by just animation, and animation quality isn't defined by sakuga moments that impress people. In fact Sakuga is literally just Fanservice!
 
Feb 11, 2017 10:37 AM
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bigivelfhq said:

Still frames is a cinematorgraphic technique, are you telling that is worse than what I'm telling here? Are you saying that a simple shortcut that is easily processed by your brain and understood is worse than something that can possible hurt you in a physical way?

The rest is something that shouldn't be discussed here!


From an artistic standpoint yes. If getting hurt is a requirement for the Art to be delivered in the way the artist created it to be it´s better than the missusage of a cinematographic tool.

For example, if you´re watching a stand up comedian and one of his skits involves an audience member getting slapped to the face, the comedy was delivered by inflicting physical pain to the specific audience member, while making him and everyone observing it laugh!
Wether or not it was funny is subjective and to be decided by the individual.

On the other hand openly misshandling an established artistic tool because you´re too cheap or too lazy is a crime against the arts.

What Toei does is equivalent to replacing a prop in a theatre play with an mundane item.
Why build a papier mâché sword and paint it if you can just use a stick of wood.

This is what Toei does! Toei´s animation is garbage, definately worse than Pierrot by today´s standards and if you say otherwise you´re lying to yourself and everyone you´re trying to convince.

Yes Disney is the best for a good reason and Animation isn´t about consistent movement, but about anything involved. Creativity, coloring, complexity of design and how natural the movement is all play a role.

There is a reason hentai artists do their research by watching porn and Tetsuya Nomura watched Disney Movies for a year before creating Kingdom hearts 1.
Modified by Isterio, Feb 11, 2017 10:42 AM
 
Feb 11, 2017 10:46 AM

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Isterio said:
HamburgerSpike said:

@bigivelfhq if this amv is the best you can get from a 73 episodes show, thats just sad. Its mostly really mediocre quality, try watching any random OPM or Mob related vid and youll see. As for examples like I said earlier there are thousands of compilations showing just how bad Toei's animation is, im not gonna link them all since thats common knowledge.
I guess youre the kinda guy who wouldnt agree with me without a gun next to his head. Have a nice day believing the earth is flat.


It´s no secret that Toei doesn´t care about their animation quality anymore. If you want to see actuall good animation from Toei. Watch some of DBZ Movies or go rewatch DBZ. You´ll be surprised what it had in store during it´s best momments.

The openings speak for themselves. Nonetheless according to rumors I don´t remember who said it here on the forums Toei is the best paying animation Studio in Japan which is commendable and they mainly struggle with their animation because no sane person wants to enter that industry anymore.
Which is why you´re mostly left with Otaku as animators with the urge of drawing cute girls and nothing else to hire.

There are a few documanteries on the subject. But basicly when Miyazaki said Anime was a mistake he meant because of those people.


So much misinformation!

It is not rumours, it was me and it had trustworthy sources, that talked in detail about various companies average salaries, with Toei Animation being the best one!

The Miyazaki and Otaku animators surge drawing cute girls hasn't to do with Toei Animation, because Toei Animation doesn't do stuff for Otakus, excepting some infrequent occasions.

The closest people to be related to that phenomenon of Otakus drawing to Otakus in Toei Animation is Izumi Todo, that is the collective pseudonym of workers in Toei that does Original Girl Anime works.
 
Feb 11, 2017 11:06 AM

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Isterio said:
bigivelfhq said:

Still frames is a cinematorgraphic technique, are you telling that is worse than what I'm telling here? Are you saying that a simple shortcut that is easily processed by your brain and understood is worse than something that can possible hurt you in a physical way?

The rest is something that shouldn't be discussed here!


From an artistic standpoint yes. If getting hurt is a requirement for the Art to be delivered in the way the artist created it to be it´s better than the missusage of a cinematographic tool.

For example, if you´re watching a stand up comedian and one of his skits involves an audience member getting slapped to the face, the comedy was delivered by inflicting physical pain to the specific audience member, while making him and everyone observing it laugh!
Wether or not it was funny is subjective and to be decided by the individual.

On the other hand openly misshandling an established artistic tool because you´re too cheap or too lazy is a crime against the arts.

What Toei does is equivalent to replacing a prop in a theatre play with an mundane item.
Why build a papier mâché sword and paint it if you can just use a stick of wood.

This is what Toei does! Toei´s animation is garbage, definately worse than Pierrot by today´s standards and if you say otherwise you´re lying to yourself and everyone you´re trying to convince.

Yes Disney is the best for a good reason and Animation isn´t about consistent movement, but about anything involved. Creativity, coloring, complexity of design and how natural the movement is all play a role.

There is a reason hentai artists do their research by watching porn and Tetsuya Nomura watched Disney Movies for a year before creating Kingdom hearts 1.


Wow, such authoritative and absolutist way or argument! It totally makes your argument valid and correct ... it doesn't! And not to talk about how little justifications and evidences you provided within your arguments, making them literally useless.

LOL, are you really saying that Pierrot directing decision in those cases was an artistic decision with the purpose of inflicting physical harm to the audience? LOL, they are such great artists! Though it didn't worked as well as OLM with their Pokemon antic. So I would say that due to the effect it did it was just mediocre xD

"Toei's animation is garbage"
"If you say otherwise than your ..." such great argumentation, you totally convinced me and anybody reading your argument. Such excellent eloquence. You earned a devoted fan!

Nope, animation is not about anything involved!
- Animation is not Creativity(Though Animation can be creative).
- Animation is not the Coloring.
- Animation is not the Complexity of design. And what are you talking about "complexity" of design? What? Complexity of something is not a good thing. And specially of Design. Where simple is the best. Do you know who were the people that focused in simple designs, and talking a lot about characters being able to be recognizable just by their silhouettes? You guessed it right, Disney!
- Animation is not about how natural the movement is. Disney, again, talked a lot about how the illusion of life and movement, is not achieved by providing how things are seen in nature, but by exaggeration. And it was in that way that the "Squash and stretch" turned into a major principle of animation. One that is rarely used well, purposely, in anime.

I recommend you to go read the book, by one of the great animators of Disney, "The Animator's Survival Kit - Richard Williams " -> Here is the site: http://www.theanimatorssurvivalkit.com/
 
Feb 11, 2017 11:13 AM
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bigivelfhq said:

So much misinformation!

It is not rumours, it was me and it had trustworthy sources, that talked in detail about various companies average salaries, with Toei Animation being the best one!

The Miyazaki and Otaku animators surge drawing cute girls hasn't to do with Toei Animation, because Toei Animation doesn't do stuff for Otakus, excepting some infrequent occasions.

The closest people to be related to that phenomenon of Otakus drawing to Otakus in Toei Animation is Izumi Todo, that is the collective pseudonym of workers in Toei that does Original Girl Anime works.


1. Good for you on that one and probs for Toei for being at least decent to their workers. I heard Pierrot pays decent too, though decent is a stretch since animators get paid terrible wage no matter where they work, if they aren´t big names in the industry.

2. I am aware of Toei not producing inherently Otaku pandering material, nonetheless I´m also aware of Robin´s and Namis changing bust sizes and no this is not parallel to the Manga. In the Anime they go through way more transformations back and forth and I´m also aware of where the focus in the animation goes whenever there is a Rebecca scene ,who also had a severe case of breast implants being shoved in an out of her chest.

Don´t lie, if you know half as much about animation as you pretend you noticed too! The scene where Luffy lies on top of Rebecca and pins her down became infamous among the community for a while.

So please, don´t come at me with all that bullshit about being missinformed. Furthermore, I´m not saying that Toei is an Otaku pandering company like Gainax or Kyoto Animation, but the industry as a whole is plagued by an overabundance of Otaku with onesided ambitions and interests which Toei has to deal with as well.
 
Feb 11, 2017 11:22 AM

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bigivelfhq said:
Disney, again, talked a lot about how the illusion of life and movement, is not achieved by providing how things are seen in nature, but by exaggeration. And it was in that way that the "Squash and stretch" turned into a major principle of animation. One that is rarely used well, purposely, in anime.

I recommend you to go read the book, by one of the great animators of Disney, "The Animator's Survival Kit - Richard Williams " -> Here is the site: http://www.theanimatorssurvivalkit.com/


If you want to intimidate life you don't take inspiration from life? that's contradictory and everything not based on reality already involves exaggeration.

Most of those aren't animation either, that's directing.
 
Feb 11, 2017 11:25 AM

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Isterio said:
bigivelfhq said:

So much misinformation!

It is not rumours, it was me and it had trustworthy sources, that talked in detail about various companies average salaries, with Toei Animation being the best one!

The Miyazaki and Otaku animators surge drawing cute girls hasn't to do with Toei Animation, because Toei Animation doesn't do stuff for Otakus, excepting some infrequent occasions.

The closest people to be related to that phenomenon of Otakus drawing to Otakus in Toei Animation is Izumi Todo, that is the collective pseudonym of workers in Toei that does Original Girl Anime works.


1. Good for you on that one and probs for Toei for being at least decent to their workers. I heard Pierrot pays decent too, though decent is a stretch since animators get paid terrible wage no matter where they work, if they aren´t big names in the industry.

2. I am aware of Toei not producing inherently Otaku pandering material, nonetheless I´m also aware of Robin´s and Namis changing bust sizes and no this is not parallel to the Manga. In the Anime they go through way more transformations back and forth and I´m also aware of where the focus in the animation goes whenever there is a Rebecca scene ,who also had a severe case of breast implants being shoved in an out of her chest.

Don´t lie, if you know half as much about animation as you pretend you noticed too! The scene where Luffy lies on top of Rebecca and pins her down became infamous among the community for a while.

So please, don´t come at me with all that bullshit about being missinformed. Furthermore, I´m not saying that Toei is an Otaku pandering company like Gainax or Kyoto Animation, but the industry as a whole is plagued by an overabundance of Otaku with onesided ambitions and interests which Toei has to deal with as well.


Yep, cute girls/Moe is totally the same thing as Big Boobs, Ecchi and Fanservice(ecchi oriented). They are totally the same thing.

 
Feb 11, 2017 11:29 AM

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ichii_1 said:
bigivelfhq said:
Disney, again, talked a lot about how the illusion of life and movement, is not achieved by providing how things are seen in nature, but by exaggeration. And it was in that way that the "Squash and stretch" turned into a major principle of animation. One that is rarely used well, purposely, in anime.

I recommend you to go read the book, by one of the great animators of Disney, "The Animator's Survival Kit - Richard Williams " -> Here is the site: http://www.theanimatorssurvivalkit.com/


If you want to intimidate life you don't take inspiration from life? that's contradictory and everything not based on reality already involves exaggeration.

Most of those aren't animation either, that's directing.


Did I talked anything about taking inspiration? Did Isterio?

Didn't he said that Animation is how natural the movement is?
But if as I'm saying, is in fact exaggerations of the natural(and so inspirations of it), how can they be how natural is?
 
Feb 11, 2017 11:32 AM
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bigivelfhq said:
Isterio said:


From an artistic standpoint yes. If getting hurt is a requirement for the Art to be delivered in the way the artist created it to be it´s better than the missusage of a cinematographic tool.

For example, if you´re watching a stand up comedian and one of his skits involves an audience member getting slapped to the face, the comedy was delivered by inflicting physical pain to the specific audience member, while making him and everyone observing it laugh!
Wether or not it was funny is subjective and to be decided by the individual.

On the other hand openly misshandling an established artistic tool because you´re too cheap or too lazy is a crime against the arts.

What Toei does is equivalent to replacing a prop in a theatre play with an mundane item.
Why build a papier mâché sword and paint it if you can just use a stick of wood.

This is what Toei does! Toei´s animation is garbage, definately worse than Pierrot by today´s standards and if you say otherwise you´re lying to yourself and everyone you´re trying to convince.

Yes Disney is the best for a good reason and Animation isn´t about consistent movement, but about anything involved. Creativity, coloring, complexity of design and how natural the movement is all play a role.

There is a reason hentai artists do their research by watching porn and Tetsuya Nomura watched Disney Movies for a year before creating Kingdom hearts 1.


Wow, such authoritative and absolutist way or argument! It totally makes your argument valid and correct ... it doesn't! And not to talk about how little justifications and evidences you provided within your arguments, making them literally useless.

LOL, are you really saying that Pierrot directing decision in those cases was an artistic decision with the purpose of inflicting physical harm to the audience? LOL, they are such great artists! Though it didn't worked as well as OLM with their Pokemon antic. So I would say that due to the effect it did it was just mediocre xD

"Toei's animation is garbage"
"If you say otherwise than your ..." such great argumentation, you totally convinced me and anybody reading your argument. Such excellent eloquence. You earned a devoted fan!

Nope, animation is not about anything involved!
- Animation is not Creativity(Though Animation can be creative).
- Animation is not the Coloring.
- Animation is not the Complexity of design. And what are you talking about "complexity" of design? What? Complexity of something is not a good thing. And specially of Design. Where simple is the best. Do you know who were the people that focused in simple designs, and talking a lot about characters being able to be recognizable just by their silhouettes? You guessed it right, Disney!
- Animation is not about how natural the movement is. Disney, again, talked a lot about how the illusion of life and movement, is not achieved by providing how things are seen in nature, but by exaggeration. And it was in that way that the "Squash and stretch" turned into a major principle of animation. One that is rarely used well, purposely, in anime.

I recommend you to go read the book, by one of the great animators of Disney, "The Animator's Survival Kit - Richard Williams " -> Here is the site: http://www.theanimatorssurvivalkit.com/


The guy who animated "Who Framed Roger Rabbit" said so. SO YOU SHALL ENSUE! Do you also know that the guy recomments to not listen to anything while animating. Every freelancing animator will tell you that´d they rather kill themselves than follow this guys advice.

He did some good works, but he also did some terrible ones like "The Thief and the Cobble" and not everyone is Don BLuth or Walt Disney either, they did some amazing works, but also really shitty ones, by the end Disney didn´t animate at all.
Modified by Isterio, Feb 11, 2017 11:56 AM
 
Feb 11, 2017 12:01 PM
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bigivelfhq said:


Yep, cute girls/Moe is totally the same thing as Big Boobs, Ecchi and Fanservice(ecchi oriented). They are totally the same thing.



Because cute girls are the only Otaku pandering material known to mankind.!!! TELL THE WORLD!

Obviously Otaku of whom several thousands find this sexually arousing cannot like big Boobs, because there is no diversity among them!









Genius counterargument. Give this man an award for genius argumentation! Splendind!

Newsflash, this just came in THIS IS NOT OTAKU PANDERING!!!

Praise bigivelfhq the all knowing for this clarification! The unrivaled genius, that clearead up this missconception! This special was clearly made for kids to enjoy. FOR KIDS!
Modified by Isterio, Feb 11, 2017 12:16 PM
 
Feb 11, 2017 12:22 PM

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"Which is why you´re mostly left with Otaku as animators with the urge of drawing cute girls and nothing else to hire."

-> later talks about ecchi. Defence? Is also a form of Otaku pandering.

"This special was clearly made for kids to enjoy. FOR KIDS!" -> Yep, because the definition of Otaku is "not for kids".

Omedeto!
Modified by bigivelfhq, Feb 11, 2017 12:30 PM
 
Feb 11, 2017 1:19 PM
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bigivelfhq said:


"Which is why you´re mostly left with Otaku as animators with the urge of drawing cute girls and nothing else to hire."

-> later talks about ecchi. Defence? Is also a form of Otaku pandering.

"This special was clearly made for kids to enjoy. FOR KIDS!" -> Yep, because the definition of Otaku is "not for kids".

Omedeto!


http://www.dictionary.com/browse/cute
 
Feb 11, 2017 1:29 PM

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Isterio said:
bigivelfhq said:


"Which is why you´re mostly left with Otaku as animators with the urge of drawing cute girls and nothing else to hire."

-> later talks about ecchi. Defence? Is also a form of Otaku pandering.

"This special was clearly made for kids to enjoy. FOR KIDS!" -> Yep, because the definition of Otaku is "not for kids".

Omedeto!


http://www.dictionary.com/browse/cute


Now you're just embarrassing yourself!
 
Feb 11, 2017 2:02 PM
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bigivelfhq said:


Now you're just embarrassing yourself!


Do not question the man the knows it all! Because he said so!
 
Feb 13, 2017 12:35 PM

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Good luck guys keep up the good work.
Signature removed. Please follow the signature rules, as defined in the Site & Forum Guidelines.
 
Feb 14, 2017 2:08 AM

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HamburgerSpike said:
Kuma said:

this is industries...we talking about industries... you are the one that didn't understand how industries works... if yo want to talking your "subjective" quality, go to other topic since the title it self already pretty clear...

> why would they spent load of money just to pleasent rondom weeb on the internet since it is not their main target and didn't give them income big enough to consdered that investment payoff? that's absurd...

seriously, i too still outraged on how they handle world triger animation which is lot worse than DBS and OP combined... however even they fail animation adaptation wise, their excelent producer approach works that make it popular... what can i ask more?

and yes, if we talking about industries, popularity and income is it main value... how the fuck you want it neglected when it the purpose of industries? that's ignorance and selfish like "hurr durr, my 'opinion' is fact, week up sheeple" kind of hippies... we talking about industries, based on data and objective value.... and as a company, TOEI doing great job to maintain their popularity and it does works most of time..

> also, if you want compare it to pierrot, go take a look at sousei no onmyouji... now say it again pierrot supperior to toei...

I havent said a single word about my subjective believes. Im just stating facts about studios and their works by production value. Pierrot did Bleach which was far less popular but far better animated than both DBS and One Piece. Naruto also has better animation for the most part. Comparing them with something like Bones is just intimidating. Their shows look thousand times better and they are an ant compared to Toei.
The fact that people buy it just shows how good the source material was and how low their standards are.


too late to reply.. well, i have nothing to said since already pointed out by @bigivelfhq

but i have some point to bring it up my self...

TOEI also made lot of original series, and they are also sell well... did you even ever watch toew works other than their popular long run? and judge them solely by that?

bigivelfhq said:
Kuma said:

seriously, i too still outraged on how they handle world triger animation which is lot worse than DBS and OP combined... however even they fail animation adaptation wise, their excelent producer approach works that make it popular... what can i ask more?


"i too still outraged on how they handle world triger animation which is lot worse than DBS and OP combined..."


if we are focusing on sakuga, WT is one of best... i heard they even hired wepon expert to help them give realistic weapon effect... the problem is that other than sakuga, this series animation does worse than DBS and OP... expecially when they are on dialogue and daily life which unlike most battle shounen, it has lot portion in WT...
"If taking responsibility for a mistake that cannot be undone means death, it's not that hard to die. At least, not as hard as to live on."
 
Feb 14, 2017 5:03 AM

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Kuma said:

if we are focusing on sakuga, WT is one of best... i heard they even hired wepon expert to help them give realistic weapon effect... the problem is that other than sakuga, this series animation does worse than DBS and OP... expecially when they are on dialogue and daily life which unlike most battle shounen, it has lot portion in WT...


I wasn't focusing in Sakuga. Not all of that video is sakuga. I would as far to say that most of it, isn't, in fact.

When they are in dialogue and daily life the series normally uses the level of limited animation shortcuts of Neon Genesis Evangelion. In Fact I say that Evangelion does certainly worse.
You probably are talking of art, not animation. Probably, talking of the not aesthetically pleasing faces and other drawings. That though is not animation! And World Trigger varied greatly.
There was certainly someone that didn't know how to draw correctly Osamu's face, it like he was using a ruler for it, and someone that knew to draw it amazingly well, so good that was better than in the manga.





Instead of calling animation to drawing/art, it would be cool to talk about art in a specific topic. Create a thread about that and I we can talk about that.

When I have time possible will go look if there is any more information about other studios financial data
Modified by bigivelfhq, Feb 14, 2017 5:10 AM
 
Feb 14, 2017 5:21 AM

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bigivelfhq said:
Kuma said:

if we are focusing on sakuga, WT is one of best... i heard they even hired wepon expert to help them give realistic weapon effect... the problem is that other than sakuga, this series animation does worse than DBS and OP... expecially when they are on dialogue and daily life which unlike most battle shounen, it has lot portion in WT...


I wasn't focusing in Sakuga. Not all of that video is sakuga. I would as far to say that most of it, isn't, in fact.

When they are in dialogue and daily life the series normally uses the level of limited animation shortcuts of Neon Genesis Evangelion. In Fact I say that Evangelion does certainly worse.
You probably are talking of art, not animation. Probably, talking of the not aesthetically pleasing faces and other drawings. That though is not animation! And World Trigger varied greatly.
There was certainly someone that didn't know how to draw correctly Osamu's face, it like he was using a ruler for it, and someone that knew to draw it amazingly well, so good that was better than in the manga.





Instead of calling animation to drawing/art, it would be cool to talk about art in a specific topic. Create a thread about that and I we can talk about that.

no no no... the art does incosistent, but it's long run so...

my problem is when it's on dialogue, or normal daily life, the gesture is awakward as hell and unnatural animated, not to mention lot of in betwen errors like jumping animation and steady.. another one is the expression like the time when realize or thinking, it's derpy as fuck when it changing (like when kuga change from serious mode to his usual joke mode, his eybrow isn't even moving)...

i think it's too off topic soo i should stop here...
"If taking responsibility for a mistake that cannot be undone means death, it's not that hard to die. At least, not as hard as to live on."
 
Feb 27, 2017 1:04 AM

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quite a chaos in the thread.... . ill just share what i found
studio mappa : Capital 1 million yen
employee 50 people (April 2016)
Income 1,522,200,000 yen (as of March 2015)

did anyone check last year's ntv reports for madhouse?
Imagine a berserk anime by Yoshiaki kawajiri at Madhouse.

Now take a look at Berserk (2016).

YOU HAVE MY PERMISSION TO CRY.
 
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