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Aug 30, 2015 6:43 AM

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Jan 2013
6705
There fixed


Aug 30, 2015 12:51 PM

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Dec 2013
1983
Erazmus said:
Name of Servant: Grendel

Gender: Male

Age of Character (12 - 65): 18

Faction (Agents/Soldiers): Soldiers

Class (Look at Necessary Information for more info): Berserker

Weapon (if you're a rider, also include your mount): Grendels claws (basically a gauntlet with claws)

Weapon/Mount Ability (Look at Necessary Information for more info): Grendels claws are incredibly durable and sharp, though they could be used to try to stop a sword it would make more sense to doge due to his speed and agility (good for tearing flesh and bone, not so much armour, he either just beats the shit out of them or attempts to slice at them through the holes in their armour). Bestial senses, his enhanced senses make him an ideal hunter, only assassins could get by him, his senses allow him to detect and track most servants, excluding assassins. Hard target, as mentioned before he is fast and agile (Strong too) and is a capable dodger, he does not wear armor as a result, and though his bones are tough his defense is below an average sabers

Noble Phantasm type and name (Name has to be related to the spirit): Grendels torment, Amplification

Noble Phantasm Ability (Look at Necessary Information for more info): This causes Grendel to go into a frenzy, all his statistics are boosted and his skin becomes as tough as steel for 15 turns. He is incapable of rational thinking and will not retreat at this point, until the 15 turns are over he will search and attack enemies and friends alike relentlessly.

Personality: A bit of a sadist, enjoys bloodshed, likes eccentrics, dislikes bravery

Bio/Link to Historical/Mythological Hero (If you change anything, you might want to leave a little blurb about it. Minimum for self made legends is 100 words. Also, explain how they died, as well, as well as any achievements they had. For heroes from the future, you don't need to worry about time travelling): http://mythology.wikia.com/wiki/Grendel

Weakness (Look at Necessary Information for more info): Will run in fear should his arm be torn off, arrogant, likes to play with his prey (might spare them for fun, stuff like that)

Pic (No extra abilities):


Soldier Berserker 3

Erazmus said:
Name of Servant: Beowulf

Gender: Male

Age of Character (12 - 65): 38

Faction (Agents/Soldiers): Agents

Class (Look at Necessary Information for more info): Saber

Weapon (if you're a rider, also include your mount): The Monolith (basically a big ass sword)

Weapon/Mount Ability (Look at Necessary Information for more info): Beowulf digs his feet into the ground and swings his sword with the flat side, causing a huge gust of wind capable of picking up regular people (effective only for medium range, 3 meters past the length of the sword, so 5 meters in total). Shield, his humongous sword (may as well be a rectangular shield actually) can be used as a shield, capable of blocking many lightweight attacks. Earth shattering strike, he swings his sword with the sharp side this time with incredible force, it is of medium speed but has high strength, if the enemy is hit directly it will deal significant damage. Due to the size of the sword and the strength of the swing Beowulf will be left open for a short period as he re positions himself.

Noble Phantasm type and name (Name has to be related to the spirit): Last breath, amplification

Noble Phantasm Ability (Look at Necessary Information for more info): All of Beowulfs wounds are restored and he is reverted to peak condition for 7 turns, when the time limit is reached all Beowulfs wounds are restored and he is also fatigued and in no condition to fight

Personality: Obsessed with killing monsters, has a hero complex

Bio/Link to Historical/Mythological Hero (If you change anything, you might want to leave a little blurb about it. Minimum for self made legends is 100 words. Also, explain how they died, as well, as well as any achievements they had. For heroes from the future, you don't need to worry about time travelling): https://en.wikipedia.org/wiki/Beowulf

Weakness (Look at Necessary Information for more info): Fear of dragons (scaly things)

Pic (No extra abilities):


Agent Saber 2

bley43 said:
Name of Servant: Taharqa
Gender: Male
Age of Character (12 - 65): 27
Faction (Agents/Soldiers): Agent
Class (Look at Necessary Information for more info): Saber
Weapon (if you're a rider, also include your mount): Black Scorpio

Weapon/Mount Ability (Look at Necessary Information for more info): The black scorpio has a poisonous blade. It is deadly but can be treated. It'll kill from 10 to 30 turns (depending how close the wound was to the heart) and cannot be cured with magic. It can only be cured with normal medication. Sucking the poison from the blood before it reaches the heart. When it reaches the heart it's insta kill death. Anyways it's better not get even one scratch from this blade. This poison can kill Taharqa himself.
Noble Phantasm type and name (Name has to be related to the spirit): Scorpion Byte.
Noble Phantasm Ability (Look at Necessary Information for more info): Taharqa charges a green energy around his sword and slash it at his opponent. The energy is poisonous so a scratch from the slash kills instantly. It takes 1 posts the charge and 1 to launch. It looks like this just in green.
Personality: Taharqa is a noble man as he was a noble kind. In his past life he has helped many people and always emitted a generous energy. He is very proud of his accomplishment and often talk about them with honor and confidence.
Bio: https://en.wikipedia.org/wiki/Taharqa
Weakness (Look at Necessary Information for more info): His poison is his weakness. He is not immune to it so a very powerful attack that makes him cut himself is deadly for him. He can also be over confident and stubborn at times.
Pic (No extra abilities):

Voice Actor (Optional): Don't know. Has a dark voice tho.
Theme Song (Optional): https://www.youtube.com/watch?v=Cwv7yVwzccY
Additional Info: This character is test character for me to see how the rp is. Depending on the circumstances i may delete him and completely remake him for him to be more complete and complex.


Approved! Agent Saber 3!

Although I may nerf the poison ability if I see it doesn't work in a real battle fairly, but I doubt that will happen.
Sep 8, 2015 10:55 PM

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Apr 2014
306
Name of Servant: Heimdall
Gender: Male
Age of Character: 26
Faction : Agents
Class: Archer
Weapon: A nordic longbow along with a 1080 High Carbon Steel Shortsword
Weapon/Mount Ability: The arrows fired from the bow will "seek" Heimdall's intended target. Should his target move from where it was or should Heimdall miss (highly unlikely) the arrow will shift towards the target, though it can only make slight adjustments. At long distances however, a view centimeters on the sight could be as much as a few feet downrange.
Noble Phantasm type and name: Amplification, Eternal Sentinel

Noble Phantasm Ability: Heimdall possesses extraordinarily acute superhuman senses, most notably his vision and hearing. His senses are said to be so acute that he could hear sap running through trees, and "the tiniest plant growing in the heart of the hidden hills" and see and hear anything. Heimdall has been said to be capable of detecting the fluttering of a butterfly's wings "a thousand worlds away". Heimdall is able to sense the life essences of Asgardian gods throughout the Nine Worlds of Asgard, and has the ability to focus on certain sensory information or block it out of his consciousness as he chooses. He has also been said to be able to see through time and see events before they happen. (though this can be balanced as precognitive thinking . At such crazy sensory levels it is very plausible that he can see movements such as muscle movement, eye movement, spasms, twitches, breathing etc. and predict where they will be in real time)
Sight- Two miles and in extreme detail
Smell- A sense of smell better than a bloodhounds.
Touch- Heimdall can feel down to the smallest of details with the texture of materials.
Sound- He can hear down to smallest details within 150 ft.
Taste- He can taste every ingredient or compound within something that he has tasted while his Noble Phantasm is active.
Noble Phantasm can only be active for 8 posts.
Personality: Heimdall was the sentinel of asgard and hardly ever budged from his spot. Besides this fact, he was a friendly man and a valiant leader. He was unwaveringly loyal to the king he served. And his strong sense of duty even caused it to put it above his lover. That he loved Asgard more than he loved her.
Bio/Link to Historical/Mythological Hero: https://en.wikipedia.org/wiki/Heimdall_(comics)#Powers_and_abilities
Weakness: Heimdall is blindly loyal to his king and friends. He will never betray them and in turn will never expect to be betrayed. If this were to happen he would fly into a frenzy and hunt down the betrayer to no end. No matter where they went and no matter the risk. Also, Heimdall's eyes have no form of regeneration or defenses past human limitation. They are as resilient as that of humans and only recover slightly faster if at all.
Pic: [spoiler]http://www.goodwp.com/large/201102/15365.jpg[spoiler]
shadowz1995Sep 12, 2015 10:11 PM
~All flames are destined to fade. No light is forever. In any era of light and peace the opposite must be true. An era of darkness and chaos. For the brighter the flame, the deeper their shadow~
Sep 9, 2015 4:04 PM

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Jul 2015
2838
Have to say I don't understand what his NP does(future sight is a no-no no matter what.)
Sep 9, 2015 10:07 PM

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Apr 2014
306
"He's able to focus his senses nigh godlike levels. As described he could hear sap moving in trees all the way from his post. A butterfly's wings beating from miles away. He can filter it if he chooses. He can sense life essences around himself as well. His vision he can see for miles and see things people would never have realized ever happened. The slightest twitch in muscle movement. The tiniest vibrations in the air that would give away an attack. It basically throws his senses into an ridiculous overdrive. But thats all. Just his senses.
~All flames are destined to fade. No light is forever. In any era of light and peace the opposite must be true. An era of darkness and chaos. For the brighter the flame, the deeper their shadow~
Sep 11, 2015 3:31 PM

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Jul 2015
2838
Can you say that without the mile long description? It really is confusing...
Sep 11, 2015 5:17 PM
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Aug 2014
16105
Whats to stop that power from dodging every attack yet no one can dodge his attacks
Sep 11, 2015 7:16 PM

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Jul 2015
2838
Ehh basicly he can only move at a human speed is what it seems like, so that means even if he can tell what's going to happen you can just attack faster then he moves... But it does need nerfs!!
Sep 11, 2015 9:48 PM

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Dec 2013
1983
shadowz1995 said:
"He's able to focus his senses nigh godlike levels. As described he could hear sap moving in trees all the way from his post. A butterfly's wings beating from miles away. He can filter it if he chooses. He can sense life essences around himself as well. His vision he can see for miles and see things people would never have realized ever happened. The slightest twitch in muscle movement. The tiniest vibrations in the air that would give away an attack. It basically throws his senses into an ridiculous overdrive. But thats all. Just his senses.


Well, first off, I'll nerf this so this ability can only be active for 8 posts total, since it is extremely powerful. Furthermore, you say 'predict', so obviously, it can't work 100% of the time, especially with tricky enemies like Assassin and Archer. Furthermore, you need to give a range to his abiltiy, like actual numbers. Miles and miles better mean less than 5 miles...more than that is a bit much, plus you won't even really be using that ability since you aren't allowed to look into other fields without being there yourself...

As for your hearing, how far away? Is that tree used in the example a mile a way, a few feet away? Because that REALLY sensitive hearing...

Furthermore, how did he get a hold of guns? That's a bit too far fetched. Maybe better bows than ancient Norse soldiers, but guns are a different story.

Also, remember to play your weaknesses honestly.

Fix these and then let me know when the edits are done.
Sep 12, 2015 10:00 PM

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Apr 2014
306
Of course. I am well aware. I intend to play his weakness of course haha. He moves as fast as any other archer should. If they move at human speeds then so be it but it said they were decently balanced in terms of stats besides defense no? So he shouldnt be THAT slow. And I shall add the finer details on the range of his abilities. also 8 posts is perfectly fine. He wont be using it much unless its with an enemy he cant keep up with naturally. Like an assassin that turns invisible. That doesnt mean sound is erased get me? Breathing, heartbeat, blood moving throughout the body.
~All flames are destined to fade. No light is forever. In any era of light and peace the opposite must be true. An era of darkness and chaos. For the brighter the flame, the deeper their shadow~
Sep 12, 2015 10:39 PM

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Dec 2013
1983
Alright, with these edits in place, I see no reason why you can't be approved. Just remember that your heighten senses are only active for the 8 turns and the NPs have a universal cool down of 30 turns.

Approved! Agent Archer 1 (since Hanzo has died)
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