Shirobako Episode 24 Discussion
Sep 26, 2015 5:46 AM
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Mar 17, 2016 4:40 AM
Joined: Jul 2009
Apr 12, 2016 4:35 PM
Joined: Nov 2015
I really loved this anime, from the beginning to the very end.
Each character had its own personality, everyone had a role in the story.
The story is full of motivational speeches, reasons to do what you love, moving forward, follow your dream...
I like to give this a 10/10, in fact, why not? I think it fills up my expectations for a 10/10.
Amazing story, development, characters, morals, teachings about life...
I can't ask more of this but a second season some day.
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May 2, 2016 8:05 AM
May 7, 2016 6:28 PM
Jun 8, 2016 1:27 PM
Jun 11, 2016 9:07 PM
Jun 15, 2016 10:30 AM
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Jul 23, 2016 2:55 PM
Jul 26, 2016 11:21 PM
Jul 31, 2016 9:03 PM
Aug 10, 2016 9:35 AM
Joined: Mar 2016
Really good anime! I rate it 10/10!
Also one of my top list for the best anime!
A second season will be good! Where the girls can finally make their own original anime. That will be really good and awesome!
Great Slice of Life, Comedy-drama anime!
Aug 27, 2016 4:53 PM
Joined: Aug 2016
Great finale! Glad everything went as planned.
Super action packed last episode lol. Shirobako more like reckless driving
Good speech Aoi :D
It started with the group and it ended with the group. I love how all the girls gathered at the end!
A nice solid series. Season 2 please, maybe about their time in highschool or something? Having more would be very pleasing
100% agreed. I would love to see a backstory on the friends
Aug 31, 2016 10:28 PM
Joined: May 2015
-For once the MusAni employees at the morning meeting with the pres responded with vigor at the pres's sending-off pose
-Seems like the Lucy scene will involve the efforts of all 5 of the anime club girls
-Kunogi slowly getting more lines as the show goes on
-Erika's ironic mimicking of Hiraoka's catchphrase was perfect
-Field trip to a farm or something for the animators
-Glad to see Suzuki and Shizuka are doing voice roles together
-I never learned who that bike guy was
-The train closed on Katsuragi's shirt
-Snow's never a good sign when they point it out
-Okitsu reveals her left eye which is kind of identical to her right one
-I hardly think going 7 above the speed limit needs the interference of that many police cars
-How connected is this Okitsu person, and did that confrontation mean she was a racer before?
-Kinda weird for Aoi to start flashing back to things in the middle of a mad dash
-The delivery scenes were all pretty diverse in terms of background aesthetics, actually
-Out of the blue Roro starts talking about serious stuff like dreams
-Katsuragi's glasses are still broken at the reception thing
-Oh hey Iguchi's wearing that one outfit from when she fixed the character designs
-Pretty standard speech by Aoi
-Kinda unexpected for the three goons from the voice actress selection meeting to be at the reception
-Wait was that Chazawa as the cameraman for the company photo?
-Two Piece is an obvious reference but I missed the one for whatever the Director's original project was
-The anime started and ended with the high school anime club, and the general designs of the Seven Lucky Battle Gods was vastly refined from when they were first shown, which is pretty fitting.
This last episode was pretty lukewarm for me since I don't really take animation quality into account when gauging my enjoyment of a show unless the quality is really bad. There was nothing that really stood out, and they omitted the OP.
Rant About the Show in General:
In general I liked the second half of the show a lot more than the first half, partly because everything was much easier to track. This was partly because I started writing down the names and roles of all of the new characters and partly because they introduced them at a much more manageable pace than they did in the first half. In the second half, they also used the training of the new hires as a reason to explain all of the meetings that happened in anime production rather than throwing all those anime production terms at the viewer with minimal explanation in the first half. Because of that, this show actually isn’t a very effective standalone learning tool for learning about anime production, at least in the first cour of the show.
Also, both halves of the show had pretty decent character development once I got accustomed to all of the characters. All of the character arcs were pretty realistic aside from Ogasewara’s backstory in particular, which I think was at least a parody of her type of character arc. The character interactions were a central focus of pretty much every episode, and the overall plot progression was mostly reliant on the characters, which they actually made a point to mention within the show. Most of the individual characters themselves were mostly forgettable. Some of that was due to extremely small amounts of screentime for some of the characters, but it was mostly due to the fact that a good chunk of them were legitimately forgettable. Despite this, the dialogue between the characters was usually educational, enjoyable to watch, or a combination of the two. The dialogue was also mostly realistic except for the Director’s march up to Nogame and some of the hallucination sequences.
Something totally unrelated to the characters that really contributed to the realism of the show was the fact that the results of MusAni’s work were usually shown after the episode or two focusing on that specific component of the in-universe anime. In contrast to some of their other production decisions, I actually liked this a lot.
I noticed pretty much all of the good things about the show after I eventually got accustomed to both the way that MusAni was operated and to the sheer amount of supporting characters. However, it took me around 9 or 10 episodes for that to finally happen. The lack of formal explanations behind what the company’s different employees were doing at the beginning of the show, as well as the lack of formal introductions really put a hamper on my enjoyment of the show, especially since they stopped showing the nameplates for the main MusAni employees 7 episodes in. Once I started looking up the various positions they kept throwing out and once I finally started getting the characters’ names and roles to stick in my mind, everything became much more bearable. When I started watching the second cour I immediately started questioning where Roro and Mimuji’s anime production meeting crash courses were in the first cour of the show. No matter how much more manageable the second half of the show was, that doesn’t undo the fact that the first half was an absolute slog to get through. There are some good moments that the rest of the show had, but not quite enough to neutralize what I hated about it.
While it didn’t have as much of an impact on the show, a lot of references within the show to actual anime series went over my head, and this annoyed me a lot when I was getting used to the setting.
TL;DR Show as a whole was too much effort for what it’s worth
You gave it a 5? Shit taste confirmed.
Sep 10, 2016 1:48 PM
Sep 22, 2016 1:38 AM
Oct 8, 2016 4:36 PM
Joined: Dec 2013
Just rewatched it (again) ,if anything, I can actually enjoy and appreciate Shirobako more each time. A God's gift for this community.
Not really sure what is so appealing about Shirobako, maybe it's just not for me. I couldn't really get attached to any of the characters, since they are so often exaggerated, sometimes the drama happens because of some ridiculous reasons like someone just decided to throw a fit, etc. It may seem kind of unimportant in the large scheme of things, but small things like this could really bring you out of the experience. I heard that episode 23 was amazing but it was just your another typical Shirobako episode. The final was especially cringeworthy with rainbow and the imaginary stuff.
Speaking of imaginary stuff, what's up with the talking 'dolls' that Miyamura Aoi(?) has? That's really weird and totally feels out of place.
Maybe I came into the series with the wrong expectation, but the series was not so special for me.
Conclusion: Blame your shitty taste, you braindead inbreed. Please don't go anywhere near this masterpiece anymore.
Oct 8, 2016 11:37 PM
Nov 12, 2016 3:45 PM
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Joined: Dec 2013
Ahhh, this show was so wonderful. So many great characters, so much good development, and so many lessons to be learned. These last 2 episodes made me emotional, one because everything just turned out great in the end and 2 because I was so sad to see it finally end. I even put off watching the last couple of episodes for a good month because I just didn't want that feeling of knowing it's over to hit me. 10/10
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Jul 19, 8:33 PM
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Aug 9, 2:53 PM
1 hour ago
Joined: Jun 2013
This was a very comfortable series that consistently provided entertainment and inspiration, but it was still grounded in reality. It was also so densely packed with detail that it would be just as good on a second watch. I feel like I understand anime a little better now.
Usually I don't like it when there are too many characters competing for attention, but Shirobako was one of the exceptions. Since any drama is used with very held back moderation, it's almost always effective, and it always feels earned, because almost every little bit of character interaction that we see is important somehow. I could talk about negatives, but the show does so many things right that I just don't really care about the "flaws."
I want to stress that the anime industry is still not in a good place, and some serious changes need to be made. Kyoto Animation is an example that other studios could follow, at the very least in their policy to pay animators hourly. But Shirobako was about why people make anime in the first place, so while it's important to remember that there's work to be done, I think that should be the main takeaway for us, as well as why those important changes are worth the hassle. We can all learn a thing or two from Miyamori, or the other characters.
Modified by LeeTailor, 1 hour ago