Warhammer Club

Welcome! Here is a club for us to discuss the Tabletop game of 40K post our armies and lists, as well as enjoy casual conversation about the game. Other events and etc will be developed over time.

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Club Discussion
need help making a list
TJK - Dec 23, 2009
10 replies by Kibora »»
Aug 8, 2010 4:02 PM
WH40K Gallery
SpellBinder - Dec 11, 2009
1 replies by Baman »»
Jun 15, 2010 4:39 PM
WH40k Apocalypse
izikiel - Sep 14, 2007
3 replies by izikiel »»
Feb 19, 2009 8:23 AM

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Club Comments
RobouteGuilliman | Jan 16, 2018 6:00 PM
Is this club still active?

SpellBinder | Jan 19, 2013 8:43 PM
Well, been a week now for the new Codex Dark Angels. Thoughts? Opinions?

Personally I've already had an idea to make a better looking Stormtalon using the Dark Talon kit and a pair of assault cannons from the Ravenwing upgrade frame.

SpellBinder | Oct 12, 2012 10:58 PM
Guess it doesn't mean quite as much to me, as when I started playing this game drop pods were not available to Space Marines at all.

Baman | Oct 8, 2012 6:49 AM
Yea but that's exactly the problem, FW is great as a supplement, but something as standard as a droppod should have been in the vanilla book from the start, it doesn't make any sense that they don't have them.
I'd definitely go for one of the fighters over the dragon though, always hoped everyone getting flyers meant CSM would get something like those.

SpellBinder | Oct 8, 2012 12:23 AM
Oh jeeze, CSM get the Dreadclaw Assault Pod (ref Imperial Armour Aeronautica, page 73), a drop pod that isn't immobilized upon landing, being a Flyer (Hover) assault vehicle with frag launchers. If CSM players are whining about no drop pod, they ought to whine to Forgeworld that the Dreadclaw's a Fast Attack choice and not a dedicated transport.

And as of this posting, Forgeworld says they're out of stock for the Dreadclaw, yet still have Hell Talons and Hell Blades available (same book).

The second army I got into is the Iron Warriors. With the new codex and the secondary attachment list options of 6th Edition I may pull them out of the closet.

Also got a friend who's done CSM, is looking to do CSM again, and for the first time is seriously looking at Havoc squads (flak missiles, anyone?).

Baman | Oct 7, 2012 7:50 PM
Reading a butt-ton of whining around though, but not having been a CSM player before, it's hard for me to determine whether it's valid complaints or just the usual "ITS NOT WHAT I WANTED UAAAAAH" thing.
I do agree that it seems like a lot of opportunities were wasted though, what with no cult terminators and hardly any usable transport options. A droppod would be nice at least, and actually useful teleporting.

Seasonreaper | Oct 7, 2012 2:53 PM
Had a flick through my friend's copy of the codex today (the special edition hardback one, which is pretty) and it seems competent. The new daemon engines look brutal both in gameplay and model terms.

Th new boon system is pretty cool too, although it'll require a few plays to see how it turns out and, since neither of us collect chaos, I can't help there.

Baman | Oct 7, 2012 9:32 AM
Waiting for a PDF first. But that kewl hardcover thing is kind of neat, so who knows, maybe I'll actually get it.
I hear there's a lot of needlessly pricey stuff though, but bikes and spawns being a lot better than before. Guess I'll have to realise my desire to make a Doomrider themed bike mob then. Massed cultists also seem like a game changer, but since I was planning to use them as allies for my Orks, it's not all that exciting for me, heh.

Club Stats
Members: 72
Pictures: 25
Category: Games
Created: Sep 12, 2007

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kilmindaro (Admin)
SpellBinder (Admin)

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