At the time of my writing this, the main page for Angels of Death is sitting at a 6.92, and the top reviews are either negative or not seriously written. However, this was one of the shows I enjoyed most during the Summer 2018 season, so I wanted to write a brief review on its behalf.
A major contributing factor to these low scores is that people don’t know what to expect from this show. You wouldn’t know this from the synopsis above, but Angels of Death isn’t really a horror series – it’s somewhere between a buddy comedy and an otome game, except that all
of the suitors want to murder the lead rather than date her (Half of them do still want to date her though). It’s difficult to encapsulate the series in its entirety, but that absurdity is part of the fun.
It might clear up some details if I talk about the source material that this anime is adapting. Although a manga exists, Angels of Death originally started as a freeware RPG Maker game. If you’ve ever played Yume Nikki or something like it (My personal favorite is Irisu Syndrome, which does have a free English translation), you know that these sorts of games can be surreal experiences, and this adaptation absolutely nails that tone while still poking fun at its genre conventions. I haven’t played the game myself, but I’ve been told that the plot of the anime diverges, and I’m definitely interested enough to check it out.
The strength of this series lays in the rapport established between its two leads, Rachel and Zack. The two are an odd couple, but they play off each other really well comically, and it was great to see their dynamic evolve over the course of the show. As they rise through the floors, they go from mutually using each other to actually caring about each other’s wellbeing, and this development is strangely endearing. There was one arc about halfway through the series in which the pair is separated, and those episodes felt empty, but they also made me realize how much I cared about their bond. Despite being a campy horror comedy, Angel of Death’s central relationship is a lot more developed than most anime romances, even if it is founded on murderous intent.
Angels of Death definitely wasn’t the best show of the Summer 2018 season - its middle section dragged on, and it probably would have helped if it had been cut down to a standard 12 or 13 episodes – but there’s nothing else quite like it and I’m glad I watched it. There’s no other show where characters are as likely to get oddly sentimental about their blades as they are to conduct a trial that wouldn’t be out of place in the Ace Attorney franchise, and it was this emotional range that kept me coming back each week. If any of this mess sounds entertaining to you, then I wholeheartedly recommend you check it out.
(NOTE: Some spoilers up ahead)
(This rather LONG review is going to be covering the entire series as a whole.)
When I think back on how I first started watching this series, which happens to be a RPG game adaptation, I didn’t know what to really think, and now that the show has come to a conclusion, I now wonder what kept me going with this show. How is it that I personally enjoyed this more than some of those other popular (and sometimes overrated) horror/psycho/thriller shows? Well, let’s proceed on to the next floor…
The majority of the story is basically the two MCs navigating through
each different floor and inspecting every bit of detail within. There’s a total of six floors, though the two are not immediately of concern, one because it is originally Zack’s floor. Through the inspection of each floors, clues can be found and actions can be done that would help the two move onto the next floor, but not until they beat the master of that respective floor.
The setting and premises of the show is just….grimy and eerie as hell. At certain points, some of you guys as viewers may feel like you’re in that room yourself, walking along with the two, gripped with a sense of unease, paranoia, and restlessness…as if you’re being trapped like an animal in a cage. Now unfortunately the downside is that there really isn’t a lot of frightening moments, if at all…especially those of the jump-scare type. Because of that, it can feel like nothing is really going on. The nature of the story narrative can understandably get a lot of viewers wondering what’s going on, but I think that’s a thrill that the show succeeds in providing….the uneasy feeling of not knowing or expecting the unknown, hence one of the reasons we may have fear of the dark, phobic or non-phobic. Needless to say, this experience is not for everyone, so while I honestly think the showcasing of the eeriness and twisted adventure was done very well, it is definitely not meant for the casual viewer. Some of the scenes made me feel like I was watching Evangelion all over again (except no bitchy you-know-who involved, thankfully)
And now, onto the next floor…
First off, I applaud J.C. Staff’s work on the animation quality of the show, as the studio rarely showcases this sort of quality consistently throughout an entire show. The 2D designs, especially of the characters, just feel so crisp and pristine, even in the dank, dreary settings of the story. The designs of the characters in particular are very creative and representing of their nature. Take these two examples: Rachel’s short stature, blonde hair, and ordinary looking clothes make her seem like any normal kid, though to me personally, because of her usually-blank blue eyes, she can also be seen as an angel who’s lost her wings and her memories (OR even a witch in disguise, based on what Gray initially accused her of being). Zack’s much taller stature, untidy hoodie, bandaged face, and intimidating scythe sorta depict as sort of a Grim Reaper, a Shinigami, or even a fallen angel. Other notable character features include Danny’s creepy eyes and lizard tongue, Eddie’s odd mask and short axe, Catherine’s ringmaster attire, and Gray’s priest clothing and seemingly pupil-less eyes.
As for the CG animation, any of that involved is used sparingly, and thankfully doesn’t have the wonky moments that I would find very offputting in most cases. While it doesn’t really match up to the masterful artwork in the likes of something like Violet Evergarden, Satsuriku no Tenshi is certainly able to hold its own in the animation department.
The majority of the OST featured in the show was well utilized to create an unsettling atmosphere, even during a good portion of the action scenes; this is especially evident when the music would just suddenly pick up to make viewers feel like they’re part of the action, as I had mentioned earlier in this review. The opening theme is “Vital” by Masaaki Endoh, who was actually known for composing and singing the theme songs for Yu-Gi-Oh! 5Ds. If anyone has watched that show in particular, and listened to its soundtracks, you should be very familiar with the artist’s style of music, which includes this show’s OP theme. While I do not think this OP theme really fits the nature of the settings, it still has a lot of meaning to it despite how awkwardly it stands out. Basically, this theme is supposed to represent Zack’s state of mind and/or feelings, especially toward Ray and their promises/oaths. For the ED theme, which better fits the atmosphere of the show, is sung by the seiyu of Rachel herself, and it’s a rather laid-back and melancholy melody; likewise with Zack’s case, it’s a representation of Rachel’s thoughts and feelings toward Zack. The soundtrack, while not exactly groundbreaking, does its job well for the most part.
One last bit: the voice acting. I thought all the seiyus did extremely well in terms of the voice acting. Rachel with her often emotionless responses…Zack (who shares the same seiyu as Bakugo from BHA and Accelerator from ToAru) with his rough and aggressive attitude of “no lies or BS allowed”…Eddie with his deceptively innocent voice of an obsessed, love-struck soul…Danny with his inhuman, bone-chilling cackles…Catherine with her sadistic, prideful voice tones and laughter…and Gray with his serious yet mysterious lectures. For a show with a limited number of key characters, they did as much as they could in terms of putting enough emphasis, especially during the interpersonal conversations between Rachel and Zack, which were one of my favorite things from this show.
And now, onto the next floor…
Characters is something I really prioritize a lot when it comes to watching anime, often the first and foremost, even above story narratives. For the most part, while I really applauded the characterization and development of the two main characters, as well as the interactions between them, I really felt that the supporting cast could’ve been put to more usage in terms of their roles.
So let’s focus on our two main characters and one support character in particular:
Rachel turned to be…one of the more intriguing characters. After the mental shellshock of being told that her parents were dead back in the first episode, she practically became extremely calm and collected, but isn’t completely emotionless. It turns out that her personality feels very twisted; the fact that she has no knowledge of human empathy and the fact that she had a very appalling background regarding her parents…is not enough to conveniently justify how messed up her thought process is. Whenever she wants, whenever it’s to have a “perfect” family, to protect the one she cares or worries for, or to silence someone for discovering her secret…she’ll stop at nothing, carrying out her actions cold-heartedly and with an ominous expressionless look on her face.
Zack is a sinner (though not as much as Rachel is), a serial killer, by all means due to his unfortunate experiences during childhood, his mental disability, and his lack of academic exposure. Due to his lack of education and his foul mouth persona, he’s often had to rely on Rachel to do most of the problem-solving. He is also extremely honest to nearly a fault, and doesn’t like to suffer lies, orders, and nonsensical subjects, which makes the promises between him and Rachel that much more emphasized. As a child, Zack previously had a silent and reserved demeanor, until the constant abuse from his caretakers and a horror movie he watched…broke his innocent child image and gave him the impulse to kill on sight. He’s also shown to be uneasy when he experiences acts of kindness towards him, usually from Rachel, due to the former having had most people treat him harshly.
During the progression of the story and at the end, though, both main characters, who can neither be considered heroic nor villainous by any means, become more human by nature due to the strange bonds they forged. They’re basically anti-heroes.
Now, here’s the support character that want to talk about in particular: Gray. His role is a strange one, compared to the three other Floor Masters sans Ray and Zack, in that he never really makes it clear whether he’s an ally or an enemy. However, before the final episode aired, there is one theory thrown out regarding who Gray really is, and why the main characters just refuse to die despite the numerous scenarios where they should’ve. Here’s some of the quotes:
[START OF QUOTE, with some spellchecks]
Gray is God in this show.
I thought he was just another character with a God complex. But no.
Gray God's entire plan was to find salvation for Zack; this meant uniting Zack and Rachael so they learn to care about each other. Danny is Gray's puppet; he has not died because Gray needs him to strengthen Zack and Rachael's feelings, which he absolutely did do. Zack did not die from his wounds because this was against Gray's will, same for Rachael.
This also explains ALL THE WEIRD SHIT that has happened in the building; this is Gray God's playground and how he tests everyone. Eddie and Cathy failed their tests so they stayed dead. But Danny still had to be Gray's pawn. All those illusions are from Gray. Why is there a chapel in a building like that? Gray. How did the typewriter type by itself? GRAY AGAIN.
Gray smirks when Danny activated the detonation system for two reasons: 1. He totally predicted this so things are going according to plan, 2. He's God, so of course he's not in any danger.
Then, he is angry at Danny for trying to kill Zack and Ray and has decided Danny needs to die for good. But the other two will be saved because that's his will. That's how he knows Rachael is still alive without even looking at her up close.
At least, this is what I think.
But the character DID announce he was God and so far nothing has happened to disprove it; it's more like the opposite; HIM TRULY BEING GOD EXPLAINS LITERALLY EVERYTHING THAT HAS NO EXPLANATION.
[END OF QUOTE]
Exclamations aside…while there seems to be no rock-hard solid proof to say that Gray really is God, he IS a character that gave himself a God complex, so when I think about this, a lot of the stuff kinda fits. Of course, we will never know for sure because the creators basically leave the interpretation up to us as an audience. However, because of the different interpretations that the show spawns…at the very least, I think his character isn’t as bland as many people may think.
Onto the next floor…
As an individual who did anime reaction videos to this show on YouTube, I found this show oddly VERY enjoyable to a great degree, but it’s a different kind of enjoyment. It’s one where I feel like I’m in the building with them, anxiously scanning the surroundings while preparing for any sort of jump-scare (which I unfortunately didn’t get enough of). I also found this show very thought-provoking very often, especially it came to the topic of the “God complex”. The best thing for me in terms of enjoyment value, however, was listening to the dialogue between Rachel and Zack. Despite how contrasting they are in terms of their personality, and how they’re not your conventional main protagonists nor even your typical anti-heroes, their chemistry and their interactions, as well as the light-hearted humor from time to time between the two, gave me smile from ear to ear quite often. There were also quite a few powerful emotional moments that tested my composure, especially during the final episodes.
Now, onto the EXTRA, FINAL FLOOR….
What I particularly liked about the ending is that the creators, more likely than not, left that scene up for the audience to interpret or theorize what happened with our two main characters. To me, I found it very inconclusive but very satisfying. You can interpret that ending in at least two ways: you could say that the two of them finally met their deaths from falling to the ground, thus efficiently fulfilling their promise….OR, you could also say that they escaped alive and on the run, continuing their “neverending” adventures. The scene prior to them disappearing would warm the hearts of many fans who ship Ray and Zack, even though this ain’t no frigging romance show (LMAO). The scene is pretty much a representation of their reliance, trust, and bonds with one another finally coming to true fruition. It was very bittersweet payoff…from my personal perspective, at least.
So now you ask: why did I enjoy this more than a bunch of other shows of the same type or genre(s)? Well, there’s no overblown drama, no immature and/or dumb decision-making, no story narrative fallout, no awkward shounen battle finale shenanigans. While any one of those problems doesn’t necessarily break a show of that kind, they are often poorly handled, and it can take a lot of effort for a show to try to balance out those problems. Satsuriku no Tenshi thankfully doesn’t have much of those problems, if at all. It’s also a nice break from shows that would showcase a typical all-teenager main cast in some sort of school setting, which can invite lots of complications if not done right. Long story short, Satsuriku no Tenshi was very enjoyable for me because it was a nice reprieve from the usual horror/psycho/thriller anime that I’ve watched and exposed myself to up to this date.
FINAL SCORE: 8.8/10
The final call? Satsuriku no Tenshi is a very good series, but not an easy one to recommend due to its unorthodox methods of storytelling. If you’re a thrill seeker or just someone who want to feel like they’re in a video game, this show probably fits your bill. As a personal recommendation from me, though, I suggest you try it out if you like good chemistry and interactive dialogue between characters who have become unlikely allies/friends/partners. Don’t dare ask for romance, though.
Satsuriku no Tenshi was a good anime
It's a good and honest adaptation of the game.
Ok first, we gonna talk about the story (6):
A young girl wakes up in a unknown basement and tries to escape it, the second floor's resident tries to kill her and she escapes from death. Finally, the murderer should ally with the protagonist, who wishes to die from him. They met other murderer and finally escapes the basement, with a lot of injuries. For saving the protagonist's life and kill her later, the 2nd floor's murderer accept to go to jail. Satsuriku no Tenshi ends with a cliffhanger, the
murderer escapes from his jail and kills the psychiatric doctor of the protagonist, they met and... Nothing. just a sentence, which is the name of the last episode "Well stop crying and smile".
It's not really original, but i liked the idea of a giant and incognito basement and of the murderer who's too stupid to survive alone. Not original, but still cool. Some scenes aren't really pertinent in an anime, but we can easily see the prints of his video game inspiration.
I was really disappointed by the final episode, and i was really angry afterview.
Now, let's talk about the art (7):
I liked how is designed Satsuriku no Tenshi. Well, yes, it has some bad points, but i liked the chara designs, i liked the backgrounds. It's only my mind, i don't think that you'll have the same.
Third, the sounds (9):
Oh god were can i begin.
Vital (OP) is a good song, PraY (ED) too, and the OSTs gives us a lot of sensations. I really loved it, and i'm really sad. Sad because i didn't find them on youtube or others plateforms.
Now, the characters (7):
Rachel Gardner (4) :
She's an original kind of characters. Intelligent, unexpressive, i liked how she is. But we learn too late her past, and i think it's why i didn't really care about her.
Isaac Foster (8):
Well, i liked Zack. Is past with the old blind man was really touching, his conditions of murderer and honest guy make him a polyvalent character, and that's what's make him an excellent character.
He was just the little guy who loves Rachel and made a grave for her. His talent of furtivity in the darkness was kind of interesting, but that's all.
Just a sadistic character and that's all. She was stupid as hell.
I didn't really know what to think about him, he's just crazy. But with his relation with Rachel, i tough he was pedophile. I don't know if he is, but he seems to be like that. From the last episodes, he had a good developement and that's why i give him 7.
I know nothing about this priest, and that's why i love him. he's mysterious and isn't an enemy or an ally of Rachel. I'm dissapointed about the fact that we don't know a thing about their relationship, but i have some hope for an OVA.
And finally, my enjoyment (7)
I liked the first episodes, but since the 9th, i started to be disappointed, even if i liked to see the evolution of the characters.
this review includes the 16 ep of the anime , let me happily review it
watching the anime was like having a strange meaningless annoying dream but you didn’t really hate it because it was somehow deep and left a taste of something in your mind lingering for a while ..
some people might watch the anime simply and don’t get what’s the unique experience they just had ..
the anime could easily pass as a hollywood movie , imagine a building having each floor dominated by a murdere psychopath with whatever facilities they ask for , they wait for sacrifices to ring their door to toy
and kill them or the sacrifice could manage to kill the psycho and pass the floor , the main girl is a sacrifice trying to get her way through the floors with another psychopath ..
while it ofcourse had the anime cliché moments , and minus point for not packing all the psychos with their past life story and environment which turned them into murderes paycho as it would have be hell interesting , but the main characters stories were great so i’m forgivin them , i had my mind full already with empathy toward the psychos who are actually human who never found love and u get to understand and feel for them ..
at first the lines the main charcter say will not make sense and you will judge the anime and that it has weak script lines , yet in the end all the things makes sense and fall in place since they are psychos who had raw emotions and words ..
over all i loved it , and loved it much more by the ending episode .. it was the perfect ending for such an anime
i think the story had much more potential than how was the anime portrayed , the story could be a novel or a movie and better with back up story for each criminal
I'd never understand as to why studio JC Staff decided to split this anime into a 2 part thing where the 1st 12 episodes were left as unfinish and end it with a 4 episode ONA. They could have just included the last episodes on a regular airing schedule, that splitting this up to a 2 part series.......But , enough of that, so what we have here were the last 4 episodes of the parent anime, and quite frankly, it was good but not good enough when we see Danny the main antagonist coming back to life after being killed by Zack in the
1st episode and other episodes that came with this ONA, in fact in the 1st episode of the parent anime he was SUPPOSE TO BE DEAD!!!!!!! . I were the director and original creator of this series, I would have had 3 Danny's whom have the same level of mental insanity whom were just loitering around, as one danny get's killed another one takes his place or I could have had that Priest Abraham Gray be the next killer in the series that both Zack and Ray should have faced. Now storywise, the plot was simple as it is cu'z it simply involves 2 lesser killers whom were wanting to get outta the dungeon that was full of the most insane and over the top psycho killers that start with a mad doctor Danny, to a insane delinquent Mason Edwards and last a crazy bitch Catherine Ward or at least on the 1st part of the anime . Cu'z it was just as crazy when the director Original creator and produces , decides to bring back Danny instead of making the 2 face off with the priest Abraham . What's crazy was how crazy did the original creator, Nazuka Kudan, conceptualize some shit like this of having Danny resurrected from the dead 3 times in a row . On the character category, was see Zack being this serial killer who was a combination of Hannibal Lecter and Freddy Krueger , while Rachel Gardner was more like a damsel in distress that has a skeleton in her closet, but the turn off here was how the story plot rely on Danny in being this antagonist that keeps coming back and why they didn't utilize the priest to be the last antagonist. Well, anyways the anime has ended in a sour note when we're given an open ending that were left to use adudence as how it ended, cu'z the scenario as to what happened to Zack and Ray after they met again have a lotta holes and conflict, som how do I rate this??????Here's how:
Story-Fair 6: Cu'z one part of me finds it good , but another part of me finds it annoying as to how this ended.
Art-Mediocre 5: Since it was still connected to the parent anime.
Sound- Mediocre 5:Since it was still connected to the parent anime.
Character-Poor 3: I really hated as how how they keep on relying on Danny to be this ultimate antagonist , since he keep coming back from the dead, when HE's SUPPOSE TO BE DEAD!!!!!!! And how Zack and Ray end came to an open and complicated ending.
Enjoyment- poor 3: Cu'z for this to be 4 episode long was just too much of a waste of time, when this could have been just 2 episodes short.
Overall-Poor 3: Has a lotta complications and holes, original creator and director were a bunch of crazies and so as Studio JC Staff.
To the many negative, pessimistic and adverse comments that have described the portrayal of this anime, I would like to say I very much enjoyed Satsuriku no Tenshi and I would rewatch it again. I do agree that the story doesn't make much sense a lot of the times, Rachel as a character is one very dull girl to watch and all the other characters don't make much of an effort on sticking out. Yeah sounds like dog shit of an anime already... BUT I very much loved watching it.
What I loved about this anime is the development of Zack and Rachel's relationship from
start to finish is how it provided me any sign of being keen each week.
Anyone who has watched atleast the first 12 episodes can agree that this isn't the greatest constructed plot and can comment that it is "shit". There was some sort of hype for this show before it's release due to a freeware game made on RPG maker to becoming a full-on franchise is something to be highly inspiring. But there was many moments during the show that I would just go on my phone while the episode ran.
The whole premise and message I got from the plot was the effortless journey of Rachel's promise of Zack killing her from beginning to end. This was how the whole story formed and the reason of how this anime will end also. A basic summary is Rachel Gardener, young girl wakes up in the basement of an abandoned building. Without any memories of what's happening she wanders around the multi-level building, which in return she encounters a scythe wielding murderer called Zack. Through the promise of pleading her death through Zack they form a strange bond together by wanting to escape this building filled with psychotic weirdos.
Each level of the building is associated with a different character to which it forces the our 2 protagonists to work together to defeat the villain (?). This part of the story felt like a traditional RPG by solving puzzles within the game, which would eventually take you to the final boss.
Eddie was the character that I didn't like and was killed off in a few episodes which I didn't really care about it at all.
Cathy was alot more interesting due to her psychotic jigsaw type thinking and ultimately becoming crazy when she didn't get her way. Watching the final confrontation with Zack, Rachael and her was one of my favourite episodes. Toying with her victims endlessly through a maze that forced each other to complete tasks that forced pain physically and mentally to then result in a room where she enforced each character to kill each other. Great ending to that sub arc.
Gray was your overseeing game master that was behind the scenes and the reason why everyone was in this one building. I would much more enjoyed it if he fucked with the characters more but I felt like he was just giving lectures half the time to Rachael.
Danny is your typical obsessed rejected loser from a girl who would do anything for her love. It didn't make any sense how he died and then somehow came back alive to play round 3 of mind games. His obsession of Rachel did evolve his character to be the final villain of the story, as his slithering personality forced Zack to really hate how he affected his relationship with Rachael.
But to me these 4 characters didn't excite me to continuing watching this anime, it was Rachael and Zack's development that made me want to review this. A monotone emotionless mediocre family issue girl and a 4th degree burnt murder obsessed illiterate guy become ship couple of the year to me. 2 very strange human beings with their own back stories come together wanting to kill and die. Episode 6 was the turning point that there was more then just an agreement of killing Rachael, it was the critical point that changed how I viewed their connection as something else.
By overcoming his murderous intent he resisted killing Rachel for the soul reason that he couldn't stand lies and wanted to kill her with a smile. While this is no indication that this a love story but the fact that Zack as a person isn't just a killing machine and that this girl can calm him down just showed how he is a character. The ending of the episode was the first time Zack complimented, gave interest on why Rachel was here and smiled from his own happiness. I'm pretty sure anyone can say Zack's smile was precious in this episode. From this episode onwards all I wanted was more Zack and Rachael moments together.
I very much enjoyed the ending as it allowed for the audience to interpret it in different ways dependent on how they saw it. Once Zack was thrown into prison and Rachel was left counselling it created this barrier between the 2 characters as their curiosity of each other's well beings was the only thing on their minds. The only thing Zack wanted to know from the investigating police was if Rachel was alive and the only thing Rachel wanted to know from the counsellor was about Zack. The distance established between the 2 characters was a first for them both and you could see how much it affected Rachel knowing she couldn't sustain her promise with Zack.
Seasons will go by for Rachel as you can see how trapped, lifeless and not giving a fuck what this counsellor has to say about wanting to feel better about her life. All she wanted to know was if Zack was still alive and if she could ever see him. The few words of hearing that Zack was sentenced to death, you could see in those few seconds Rachel's heart just shattering from just the smallest change in her eyes. The contradicting statement from the counsellor stating that "I believe this will help you sleep in peace." was absolute heartbreaking to watch.
Up until this point anything could go in this anime and I was prepared for a depressing sad ending for the outcome for our 2 protagonist. Up until ***SLICE*** Zack comes to the rescue by breaking the window with his Scythe (which he got a new one or picked it up from the building again?). Referencing back to how boring he found her face to kill her, restating their promise and finally fulfilling it together as a final scene. The combination of my favourite theme on the OST with Zack and Ray jumping out the window, a close up shot of their faces fading between each scene with her saying "Please... Kill me". What a way to end the series.
There was a few different interpretations of the ending from other viewers which I found interesting. Majority of people thought it could of ended with Zack and Ray jumping out the window to their deaths or 2 of them to escape and continue their neverending adventures. An interesting explanation I saw was that seeing Zack was just a hallucination which resulted in her suiciding as the post credit scene displayed blood stains and a knife on the floor. The ending could be interpreted in different ways but regardless of if they survived or died I was satisfied on how it finished the story.
Overall anyone can agree that there is many flaws in this show but the development of these 2 fucked up maniacs can somewhat become inseparable from their commitment of murder and death of each other was very entertaining to watch. Would recommend!!!
[This is my review of the main series and ep 13-16; also known as the ONA, a.k.a they-should-have-made-this-into-2-seasons-but-instead-they-decided-to-confuse-anime-watchers-only-into-thinking-the-anime-ended-in-a-cliffhanger-and-not-knowing-this-exist---*cough*]
[also this is an extremely long and "rambly" and sort-of-all-over-the-place because I'm writing my thoughts as soon as they appear in my mind so yeah, apologies in advance]
[minor spoilers ahead]
As a fan of the original source (game), I only watched this just so I could see how the anime would adapt and portray Zack and Rachel.
As a fan of the game, there are ups and downs on how they did the anime. Like, heck, why did they change one of Catherine's obstacles into a fricking dollhouse... it was
originally an abyss with several narrow columns spaced far away from one another as their only support to cross to the other side... that or a rope so thin it could break... not to mention that at random moments guns would shoot them and potentially lose their balance and fall into their deaths. That, and they went on their separate ways because Zack can't cross using the rope and Rachel can't jump too far between the columns...
...I'm getting off-track, back to the anime itself
Yes, I can understand why people could hate the anime without knowing the original source first... because it was originally a game, hence the puzzle-solving aspects and the each-floor-is-a-new-challenger-kinda thing. And that I felt that each of the "villains" was not given enough "tension" and their resolve and character was not properly adapted (in my humble opinion), that's why anime-watchers only didn't connect enough with them and didn't feel their presence enough to be intimidating (like, if they made this with two seasons with 24 episodes total, they could have expanded and put up each of the villain's back story, which was available in the manga adaptation... *shrugs*)
But then, sure it was quite disappointing but like I said at the beginning, I loved the game because of Zack and Ray, and that really, it was said at the summary of the anime that this is about the two of them and their strange promise at one another and their obstacles that they face in each floor. And the floor bosses actually served each of their purpose... to put up a psychological damper in both Zack and Ray.
Edward Mason, his resolve in putting Rachel in eternal rest due to him knowing Ray's past was because his past (I won't spoil them here, read the manga instead) shaped him into a character that turns those that he kills and buries into his treasures and that became his form of love... thus his desire to end Ray's misery.
Catherine Ward, with her strong belief and prejudice that knows no bounds (her backstory in the manga just emphasized that), and that she truly believes in her own power of condemning those she hails as criminals... no exceptions. But it was her observing nature and beforehand knowledge that makes her a threat to Zack and Rachel's relationship. I like to think of her as a prosecutor that explains her reasons and views... before mercilessly killing those she found guilty.
Danny Dickens... as his name implies, he's a d***
...lol sorry got carried away there, He deserves to be the main antagonist of this series due to his connections with Rachel and his past. I absolutely loved his character development the most and I thank the anime for actually fleshing out his resolve and desires... (ep. 16... "...mother!"... seriously, I don't remember him saying that in the game but it made his character closure so much better!).
And lastly, Gray (lol I just searched the character list and apparently, his last name is Abraham haha good to know). He is the most mysterious character out of all of them since we don't know much about him. All we know is that he's the "god" of the building that our protagonists are trapped in and that he's the one leaving those cryptic messages that Rachel sometimes find in some of the floors. Yes, he does attempts to kill Rachel at one point but that is after evaluating her and giving her trials and tests that would let him assess her morals. I would spoil if I keep on talking about him so watch the anime instead.
I think the reason why people didn't like the anime because they thought since this has a boss-per-floor thing, the action scenes will be the focus. This ain't shounen guys, this is horror... specifically, psychological horror.
Therefore, don't expect jumpscares and gross things. Find them someplace else. Not here.
The main obstacles are not the ones that are physically present (strength of the enemy), but rather, it was the situations that is presented by each of the villains that is the real threat to our protagonists.
It was a battle... a clash of ideals.
With our two protagonists right at the center, their decisions and inner workings of their minds shaping the series. They adapted Zack's and Ray's relationship with each other so well that I actually teared up in one of the later episodes due to how good it was.
Okay, I talked enough.
As a fan of the original source, I'm happy with how they adapted this anime.
(*whispers* EPISODE 16 IS EVERY GAME/MANGA/LN 'S DREAM COME TRUE)
As a fan of the game, I watched it for Zack and Rachel. I am more than satisfied.
9/10 (-1 because despite it being a great adaptation of the game, It lacked some charm that the game had. But then, they overwhelmed me with the anime ending so all is good <3)
Pretty much a continuation of my main series review. The plot is lame and poorly executed (2/10), the art and sound are at standard one should expect at this point (6/10), the characters are all stereotypical psychopaths with a weird romance twist that falls on it's face (2/10), and it's simply dull and not enjoyable (2/10). Only reason to watch the ONA is to conclude the story and since I'm a completionist, and a masochist apparently, I decided to ride it out, but expect basically nothing different. There are some twists here, but the twists, along with the rest of the series, is simply too
predictable. Even if this is the first anime you have ever watched, I'm still not convinced you would get bamboozled by any of this. Watching Satsuriku no Tenshi is like riding on a freight train at the slowest possible speed imaginable.
Let's just get this over with, LA finally gets around to finishing off Satsuriku no Tenshi's finale and LA said on the original Satsuriku no Tenshi anime review that "Oh, Satsuriku no Tenshi still under all this criticism is still "fine", but not great by any means if your interested in the game, it's still an ok but "by the books" video game to anime adaptation that buckles in making the anime interested in or care for it's characters that also leaves us off with a "to be continued" when the anime was only getting to it's climax (from what LA has
gotten, the last 4 episodes will be released through online broadcast, still leaving the anime like that was such a tease to say the least).", then the finale now unfortunately as much as it ties up it's missing major plotlines mainly of Rachel's backstory and how she is became how she is now and her connection to Isaac being strengthen even further from the original season, it's flaws of this final arc is juts how these four episodes twiddle it's thumbs and pads it out even further with the typical same old dialogue from Isaac and Rachel, have a villain that JUST WON'T STAY DEAD as much as he has significance towards these final 4 episodes and philosophical naval gazing of the boring caliber.
Look, these final 4 episodes but to be precise, first 2 episodes of the final 4 episodes showing Rachel's backstory and even with the REALLY typical domestic family abuse right down to the cliche of it for Rachel, it helped, hell some of the philosophical ramblings and self-reflection focusing on Rachel helped make her have some development. Add in how LA thought that Episode 14 was great in the meta-gaming perspective considering how Rachel is our narrative focus and in-game protagonist makes the plot and what Rachel goes through rather interesting BUT where this topples down and where LA needs to put LA's foot down is that that is IN-GAME only, for the anime stand alone LA has to omit this as an interesting way it would have been looking at her perspective as yourself. As for Rachel's development, well she keeps her bland demeanor but having "some" and LA says "some" VERY loosely emotions FINALLY but her base personality hasn't changed much.
The final 2 episodes?...this is where most of the padding for LA comes in, heck it was to the point that LA didn't mind Episode 14 to be final episode and give the ambiguity of a finale like that to be great, make the audience guess, but because one villain just won't die it just strings us along even more to one a villain LA NEVER took seriously and worse yet annoying that HE. JUST. WON'T. DIE. ALREADY. It's Danny by the way but because he causes soo many obstacles and trouble for Isaac with their conflicting beliefs to Rachel. Yes we find out more about how Danny has connection as well his desires to Rachel more and Abraham Gray's motives because of it but still it just felt like more naval gazing at Rachel's development and more self-reflection from the villain gallery over and over again. Then Episode 15 ended and LA still felt that heck even Episode 15 could had finished it there...then the final episode came and just strung LA along even further and.....gave us a non-ending but giving LA a slap-in-the-face non conclusive ending with that "promise" the anime has being stringing us along every episode...to be not shown to us. Point blank...LA just would have been fine if the anime's final arc cut the annoying fat and executed it's finale with a bit more grace but this just didn't for LA and hey both Episode 14 and 15's endings COULD have given us that greatly executed ending making the audience guess but noooo we had to get all answers and the predictable ending moments to leave the audience in a state of complete ambiguity of Isaac and Rachel to be lost and destroyed.
Both the animation and voice work was typically unchanged from the original season so there isn't much to add with this final arc.
So, the final arc of Satsuriku no Tenshi have it's strengths and major weakness and yes though this final arc helped with Rachel especially in the development part as well as her relationship towards Isaac at least but man did this final arc just wouldn't stop already and kept going and going from villains that just won't die to the point of half-assing it's ending when it could have given us a better executed ambiguous endings which it HAD. LA quite obviously was NOT satisfied with this ending and like LA's original season review of Satsuriku no Tenshi was trying to "play by the book" of a video game adaptation waaay to close to it's sleave and not realizing how this would pan out in anime and ultimately that was Satsuriku no Tenshi's downfall for keeping the finale going on as long as it did. and constantly degrading it's finale over and over again.
Satsuriku no Tenshi your not a "fine anime adaptation", rather you became a major disappointment though LA isn't surprised by this considering LA's final remarks on the original season...
*I wrote a review on this ONA, because the TV version feels uncompleted in my opinion*
I don't know really know what to say about the story.
It's so confusing from the beginning and the ending is not rewarding at all.
Despite overall being a meh anime, the art is out of this world. It's so beautiful and smooth, it's simply the best thing about this anime.
It has a pretty decent opening and sound effects are fair.
The characters aren't as bad as the story. I mean it's kinda weird that characters can be good when the story, not that much.
Each one of them
is unique, especially the 2 protagonists, Zack and Rachel.
The chemistry between them is great, despite the age gap.
Not an enjoyable anime in general. It doesn't feel like a horror at all and it's just blank.
The Art and the chemistry between 2 protagonists is the only thing that kept this solid 6 rating, it lacks in everything else. I don't recommend it.
I'll keep it short.
I was intrigued with the written genres, poster/cover, and somewhat by the trailer as well, but it ended up somewhat different than what I thought or imagined it to be. I wont write what I imagined, since I am unsure of how to write it.
It didn't disappointed me, it was just different, something new to me, almost everything was new to me, the story, the idea of it all...but characters were typical Japanese manufactured cliches, just annoyingly exaggerated, which is pretty cliche thing as well. Characters kind of annoyed me, mostly with exaggerated emotions, the cliche mad/psychopathic laughing that could've been done
better, both visually and voice acting. Voice acting in those parts were weirdly unwanted, unprofessional or something, or just over the top, repetitive laughing pattern.
Main character - Rachel, is pretty much your annoying lolita, stupid questions, stupidly worrying and constantly repeating about their promise with Zack, it's way too much repeated imo. Zack's mentality had quite a shield to survive her annoying worrying about the promise and death, since he needed her to survive the building, otherwise he would've killer her before...sadly it somehow didn't ended up being annoying to Zack, since he somehow got accustomed to it(?), because he didn't showed that he was annoyed by her near the end, only at start and middle of the story when he constantly had to remind her that he will indeed kill her and that her questioning and worrying was bothering him to some extent.
Danny was annoying too, his cliche Japanese-Mad-Man-Antagonist self is nothing new, overly saturated with it, and the laughing was just as well annoying as the other woman character in the anime, whose laughing was annoying.
Priest and Zack were the only two I enjoyed and liked in the anime, everyone else was just annoying and cliche as hell. Anime it self was decent, since it was something new to me, the whole idea of it.