IRL relationships are sometimes exhausting. They require us to constantly give a good image of ourselves, although this is not always the case. At work, we must always do our job as best possible, to evolve in the company, to get satisfaction from our boss (and prevent him from getting angry with you), and of course our livelihood and to provide needs of our family. With friends, we strive to behave in the most appropriate way possible and relationships can sometimes seem rigid and distant. There are things that we don't allow ourselves to tell (being a NEET for example) because we are afraid to
appear as a person too different, too weird, from the point of view of society.
Thus virtual relationships gain in importance. Since we don't know most people we meet on the net, it is easier to confess and to reveal our real thoughts.. We avoid a little more the "politically correct" and we express more sincerely. Not everyone does it but for many, online relationships are a way to escape the suffocation of everyday life.
Net-juu no Susume tells the story of Morioka Moriko, a 30-year-old woman who self-proclaimed NEET. Very exhausted psychologically, she resigned because she couldn't stand her working conditions. (We notice that she was working until 11 pm) She decided to start a netoge titled "Fruits de Mer" which is a RPG-fantasy universe in which she'll meet many people. In the game, she plays with a male character named Hayashi. She meets Lily, a girl, , and gets closer and closer to her.
Meanwhile, IRL, Moriko accidentally meets Yuuta Sakurai. He is a young blond man (supposedly of foreign origin) who works in a trading company.
What to say about those characters? Moriko is really a well-written character. She is a young woman who lacks self-confidence, is not cute in appearance since she never pays attention to her hair or clothes when she goes out to do her shopping. I was delighted to see an adult character not particularly beautiful for once. We don't have a cute otaku completely unrealistic but a character who seems much more human. In game, she is very funny to follow because she (= Hayashi) tells a lot of lies about her private life and also mentions that she is a man in real life. She will run later into some difficulties but I can't tell you all the details not to spoil your fun.
Sakurai Yuuta is a less attractive character than Moriko, less amusing. He is more normal because he adapted to his working conditions. He had a period of depression further to the death of his parents and has been living alone ever since. Online games have been a way to meet, chat with people. I mentioned that this character was blond because he was adopted by a Japanese family. Unfortunately, we had no more information and especially about the discrimination that Sakurai may have suffered as a child since it was different from other classmates/students to all appearances.
For secondary characters, they are mainly used to support our two main characters. They have no background or development that deserves more attention. They weren't irritating and that's enough. (In 10 episodes, it was not easy to develop all the characters)
As for the Moriko-Sakurai relationship, it is very predictable. Who really doubted Lily's IRL identity? (Same for Kanba) Lily-Hayashi relationship develops gradually and parallel to that of Moriko and Sakurai. Subsequently, Sakurai will understand who is the user behind Hayashi through some events that I won't tell. (no spoil) The other predictable aspect is the fact that Moriko and Sakurai already knew each other in a previous game. At the time, Moriko was still working and Sakurai was going through a difficult period.
Regarding romance, it seems a little forced at times despite the insane interventions Koiwai interferes in the relationship Moriko-Sakurai. They sometimes look embarrassed but it's not excessive. Moriko and Sakurai are not very confident individuals so it makes sense to see them a bit hung-up. The scene when Sakurai finds Moriko (who was waiting for Koiwai for a date) was very powerful. Some dialogues seem a little empty and repetitive but overall it was very satisfying.
The net game is a RPG fantasy. You have quests to succeed, monsters to fight, a guild where you find your friends. Nothing really original and the universe is almost unexplored. Some people will surely complain but this is not the goal of this series. We understand this from episode 1. I'm glad we don't have the usual powerful, arrogant (and annoying) MC for once but characters who play normally, who can also lose, and prefer to spend a pleasant moment to forget their daily worries. (Warning, I never said they are mediocre players.)
On the technical aspects, the animation is not inferior to other shows, nothing really impressive, nothing bad either. The game and the real world stand out: colorful for the fantasy-RPG, dull for the real world. The chara-design is classic except for Moriko who has an original appearance in the first episodes at least. Bushy eyebrows, tousled hair, pajamas (or jogging) when she goes out to the supermarket. Completely natural! Honestly this character was great and probably one of my favorite characters of the year. It is not designed to play in the waifu game. The opening is excellent. Dynamic with a composition reminiscent of certain games. The ending is nice but not memorable either. As for the soundtrack, it is suitable for the series but I won't listen to regardless of the series. If you have some interesting titles, do not hesitate to tell me.
Personally this series was like a panacea. I watched the 9 episodes in one go without being bored once. Glad to see that we have adult characters and we come out of the traditional high school couple. Unlike many series released this year (I won't mention them), Net-juu no Susume addresses the issue of video games and its place in our daily life in a realistic and interesting way. You should try this series once, why not with family. (Christmas is coming)
Often There comes a show which we find ourselves enjoying more and more by the passing episode, But when asked, we find it difficult to describe in words,that what is it that we actually like about it. It is something most of us experience and, it all just might feel weird , to like something without a reason.The same had happened with me while watching this anime,I am not really sure why, Maybe it was the characters, the story, the music, or rather the entire show itself, however, in the end, It doesn't really matter, as long as one enjoys whatever they are
The anime, net juu no susume, starts off as a MMORPG parody, with some generic elements and run off the mill jokes, However, slowly the game theme starts to fade away, to a point where it seems like a side aspect , But in return, what we get to see later is a show, with one of the finest pace of story progression and character development we've seen in a while. The anime starts with a "person", starting a new life,and not a one you would expect, but rather an Online one. She uses games, not as a means to escape reality, but rather to reject it, to a point where it fades away to almost nothing. However, the world around that her begins to change due to a string of coincidences, which you might call fate,that slowly amalgamate both her online and offline lives together to a point, where both of them just seem unreal to her, and to a certain extend, to us too.
Neet is a term which is gaining more an more popularity in anime, This is clearly evident in most of the recent anime we have been receiving. Of course, it is not a good idea to just sit around at home all day doing nothing,but secretly, its somthing that most of us desire to do, and this desire within us is what makes us relate to these people. The main character, Morioka san, is also a neet, who has left her job in private sector and now dedicates her full time in playing RPGs and making new friends online. The interesting part is how she plays as a male character in the game, and some people despite knowing this, treats her as a normal person and not a freak, which comes to show the acceptance and etiquette of the internet. The show focuses on how she , by meeting new people, is able to come out of her shell and becomes a more social and active person in the society, which in other words means how she recovers from her neet behavior.
Now, It has become quite common to see young high school characters in most anime,especially romance, who have no experience in life and behave like dimwits whose lives are a tragedy. Net juu no susume offers a more mature and sensible cast of characters whose approach to life and the events that happen, are more realistic and makes sense. We see the characters behave in realistic way and not like dimwits , and this is also a major appeal of the anime and also reason for the smooth progression of the story.
Much like Morioka, sakurai is shown as a person with his own problems, despite having a job and friends, he is actually more similar to Morioka san than anyone else. Both are portrayed as MMO junkies who are fed up of their routine and escape off into a world of RPG to relieve themselves. Its also funny how both of them are more closer to one another , than they realize. And as the story progresses, They find that they are tied by a string of fate. The other characters are also not cast aside and the have a pretty well developed personality to show and a good role to play. Characters like Koiwai, Kanbe have provided with a help to both parties in improving the relationship with the other. Honestly, I was also not a fan of Koiwai, because he is pushy and just a big jerk. But, still he was the major reason in bringing Morioka san close to sakurai, And the real reward is when you watch the last episode and realize how far they have reached from just being strangers, It still surprises me, or rather it shows the real power of online games, and how they are able to bring strangers more closer to each other than one can imagine
Its actually these shows, which truly highlight the role played by good characters in an anime and which kind of impact they can have, even on a not so well written story line. The rate of development and character building has been really perfect since the fist episode. Through small encounter, to exchanging email , to going drinking,and finally just getting even more closer , The development being done is something which surprises me the most. Its all too fast and yet seems natural . It truly shows how much we can achieve , in very amount little episodes.
The MMORPG, as I alredy mentioned, is not exactly the main focus of the anime, especially for the later half,however it has also not been completely ignored. We can see some good parody elements just being thrown around casually, Like the Loot box episode. Also we should see that, It is the Game only which started it all and was a major portion of the story development at first. The MMORPG theme in total here, is used really well to be honest, it has not overshadowed the anime but is also not got overshadowed itself or we can say that it was simply used in the most appropriate way .
The art is something I usually don't talk about, as it is quite subjective in itself. From my point of view, The art is pleasant and simple with a good use of cooler color palette , which is pleasing to eyes. The music is very simple and elegant, More than the OP, i am a bigger fan of the ed. It closes up everything very well and is a good way to wrap up things, but Other than that , there is nothing special in the art and music part.
Overall, The anime is surprisingly well made and it is much better than what u would expect it to be. It seemed to me as a very generic and simple show at first, but soon it exceeds my expectations and becomes a show which I would look forward to every friday. From the well developed characters to a good story line, almost everything about it is perfect which ,in my eyes, makes it worthy of the score i have given, And also Sakurai and Morioka san are one of the cutest pair you will ever see in anime. Its something everyone should experience at least once, because It will exceed your expectation, more than you would expect it to
Our society is made up of all sorts of people. The everyday working man, prodigies, movie icons, singing legends, book smarts, street thugs, leaders, professional gamers, ladies’ man, creative innovators. You name it. There’s always someone you’ve met in today’s society that you may be familiar with or completely contrasts who you are. There’s one type of people that our society doesn’t have a keen impression on though. That would be NEET. Know what it stands for? At its most generic definition, it’s a person that is “not in education, employment, or training”. The stereotype about “gamers that stay in their mom’s basement” applies there.
In a show like this, we get a first inside look at the life of a NEET and how their social life applies to their norms.
Jumping into this anime was actually quite easy. This is determined by the female protagonist, Moriko Morioka. She is what most people would define as a “NEET”. After quitting her job, Moriko decided to play an MMO called “Fruit de Mer” in order to embrace the NEET lifestyle. I find this choice of the main character rather interesting as there’s sort of gender swap with her role. Most people would imagine a nerdy male protagonist but instead, we have a single unmarried female character who isn’t bad looking in the beauty department either. Some people may also feel relatable to Moriko because of her straightforward timid personality. As a show that examines the lifestyle of a NEET, Moriko fits perfectly for that role because she is socially awkward. In the meantime, Moriko also creates a character in the MMO world named “Hayashi”. In contrast to her real life image, she makes Hayashi as a male knight character with a handsome look; in general, an antithesis of herself. As such, this anime sets up a lot of storytelling as her lifestyle blends between fiction and reality.
Similarly to Moriko, there’s also another character in the series that doesn’t come far off when compared to her. His name is Yuta Sakurai. Compared to Moriko, Sakurai often has hard time talking with people in real life although he does maintain a decent job at his company. This is extremely similar to Moriko as both characters often fret over at what they should say or how others may judge them based on their words. In the MMO world, Sakurai adopts the character name “Lily”. By storytelling elements, he plays a gender bender role as a female character in that fictional world and meets Hayashi. Lily also happens to be an attractive young female in-game and is sociable compared to Sakurai’s real life image. Get the picture here? It basically designates both their characters being completely different between their real life and MMO character persona. However, I do find the character chemistry to be very well executed. From the MMO world, they manage to connect to a personal level and share quite a decent amount of memorable moments together. In fact, character chemistry is what I value this show the most. Through social commentary, character dialogues, and personality dynamics, Moriko and Sakurai stands out as a memorable pair. They aren’t just similar but really bring out their honesty towards each other. It’s like fate often has the two meet together through coincidences as they connect with their relationship.
Of course, this anime isn’t just about them as the show also adds other characters to fulfill certain roles. A noticeable character is Homare Koiwai who has a very outgoing personality. In fact, he can be interpreted by some people as a ladies’ man. Unlike either Moriko or Sakurai, Koiwai has little trouble speaking with others and often initiates a conversation. It shouldn’t take long for viewers to realize that he is a foil character for the both of them. There’s also Kazuomi Fujimoto, a stereotypical college working student who also has an in-game MMO character. While I can’t say his role is very dynamic in this show, he does make up an empty void for filling the shoe of the merchandise seller. You ever need some in-game items? He’s your guy.
Even as a show that explores a lot of social norms, this anime still fulfills a lot of MMO gimmicks and mechanics that gamers may be familiar with. The idea of character classes, customized gear, lootbox, dungeon conquering, world exploration, etc fits into their game world. However, don’t mistake this anime as one about characters trapped in a world in order to defeat some demon overlord or survive. It’s more of a series that satires the NEET lifestyle in a lighthearted way. In addition, the storytelling gives us insight about Moriko’s life in small but vivid details. It shows how exactly she lives her lifestyle as you would picture as a NEET. The anime also gives some background storytelling about Moriko and Sakurai so it doesn’t just rely on the present timeline to do all the talking and showing. On the other hand, I do find that there’s some problem with the storytelling’s pacing. This anime adapts from a web manga and only consists of 10 episodes. The majority of the first half establishes the characters and ideas while the latter half seems to focus more on Moriko and Sakurai’s relationship. It often flirts with the idea of “will they or won’t they become a couple”. No, I’m not just talking about an in-game romance relationship because that comes off as way too cheesy. Instead, it makes the viewers wonder if there’s a future for them in a real relationship. This anime will test a viewers’ patience as it slowly builds up more and more each episode. Some of them end in cliffhangers that can be a letdown. As such, I’d recommend watching this as a marathon rather than on a week to week basis.
On the visual front, Net-juu no Susume isn’t anything to write home about when it comes to raw quality. Signal. MD’s track record consists of a small group of projects that people don’t talk about often. To me, this was their first anime project that people may have taken more notice. The visual quality itself can also be questionable as everything looks very simple. If this anime was marketed as a game in our world, it would be an indie compared to AAA games that you’d see from high budget studios. However, if you look past the quality, you may notice that the anime appeals to more than just quality itself. With its MMO elements, this show is a smart flick that uses its artwork to prove what it means to be a gamer. If you take a look at Moriko’s home, she has everything set up from dual screens to high quality keyboard. In-game character designs, monsters, and items disguises the mediocre quality if you look carefully as it satires the gaming culture. Moriko’s character design can also look appealing especially in later episodes when she gets a makeover. Character expressions also sell a good degree of humor especially with reactions to certain situations. To be honest, this anime will be viewed differently from every viewer but it possesses an innate ability to shine for what it has to offer despite the budget.
The quality of the soundtrack isn’t memorable by any means but it’s more of the characters’ voice lines that do the work. Moriko’s voice fits effectively for her role as both in-game and real life. Even when crossplaying, Hayashi still has some of her traits that can be easily recognized. The theme songs for the show speaks for themselves as it comes as colorfully decorated.
After watching this anime, I can safely say that it exceeded my expectations. The first few episodes took me some time to accept but after realizing what it really had to offer, it changed my mind from a mediocre afterthought to a show that I looked forward to every week. However, I think it’s preferably to watch this anime as a marathon as the storytelling can test the patience of the viewers at many times. The comedy can be a hit or a miss depending on what you’re looking for. But for me, Net-juu no Susume turned out to be a dark horse that went beyond and over.
The world has been connected with the international network since the edge of the 20th century, online chatting and online games have been one of 'everyday chores' until this period, we indirectly communicate with each other to gather information, play, or just to chat. The online communities keep growing larger and larger, and whenever a community grows larger, some potential can be noticed (look at MAL for example).
Net-Juu no Susume notice that potential, bringing the same concept as last year's NetoYome, Net-Juu no Susume brings us a tale of a female voluntary unemployed, Morioka Moriko as she
stumbles up to one of the online game from internet's recommendation, as she plays as a 'he' in that game. She gets along with Lilly, a female character who turns out to be a young male employee in the real world.
The anime is a good example of 'Good anime didn't need certain complexity to be enjoyable'. With that simplistic concept, this anime didn't need a long time to make us (the audience), feel attached to the story and characters in the series. It may be not as original as we hope, but the execution was marvelous. It flows easily and perfectly placed without forcing it to be understandable. The anime makes us want to see more even though the art and sound itself is not as god-tier as other anime these days. Characters are awesome, main characters interaction is always more interesting than we could ever expect. I believe these lovebirds personality can fill each other blackness.
Overall, Net-Juu no Susume is perfect for those who like light-hearted. Watching it won't be a burden for you and it should give you more than it could be.
(Note: This review contains both positives and negatives, but it helps you decide to watch it or not. 8/10 is just my view)
In this present Internet-dominated world, We spend lots of time on social networks, gaming etc and we forget how we behave in the real world and become clumsy, silly and awkward...That's depicted really well in this anime...and it also shows how we want to stay and dream to be in that dream world...
Please don't be deceived by the title "Recovery of MMO junkie" , To be honest I thought it must be a story of a recovering MMO addict and it might help
people with addictions get motivated, but to my disappointment, Its a story about an MMO addict who was forced to quit playing the game as the game was shut down and she finds a new game...so that's what recovery means in this case.
It's a common MMO gaming type anime where MC plays the game and interacts with other characters and obviously falling in love with them or developing a crush and accidentally they meet in the real world but they do not know that they are playing the same game. (Which would never happen in real life scenario cos there is no possibility of meeting) .
You know what's going to happen next in the story and you know that it is silly but still you would love watching it because the atmosphere in the anime makes you feel that way.
The first episode might be boring but after 2nd and 3rd episode you start liking it and it keeps getting more and more interesting.There is no dragging which happens in most love stories (you would understand what I meant at the end of episode 8).
It did help bring few smiles and laughs as it exactly depicts how stupid we behave when we live in that virtual world or social networks, as we cant talk to the same person whom we met in social network properly if met face to face. It also makes sarcastic jokes about MMO gaming.
Art is Good, I mean since it represents about a game, obviously the characters are designed to be colorful and interesting.The Main character even though with her messy long hair is really cute and there is bit drawback in male characters of real life because most of them look almost same, just the hair color or spectacles vary lol.
Opening and Ending tracks are good and create a gaming feel scenario,
The soundtracks aren't worth remembering, except for 1 or 2, I guess.
This is the main important feature that makes this anime special, Character development Of the main character is good. I fell in love with the MC as her character is just like me who does clumsy things and speak in monosyllables when talking with opposite sex. Other characters aren't much developed( like other gamers)...We only come to know 3 people from the game outside...So it focuses mainly on the Two MC's and their feelings.
Enjoyment and Overall :
I would say to watch this anime if you want to see someone like you existing in an anime world and laugh at yourself. It's a good time pass anime if you are bored of high school romance and bloody thrillers.
My advice before watching:
Please don't start this anime with any expectations, Watch it with a free mind and at a time when you don't have anything to do.
I get it, Recovery of an MMO Junkie is cute and all, but is that really enough to overlook a piss-poor story writing, shallow characters, and mediocre visuals?
Moriko Morioka is a 30something business dropout who has chosen to become a self-proclaimed "NEET" and plays games all day instead of working. Why did she choose this life? She felt like it, despite being good at her job she opted to throw it away playing video games instead… Don’t expect to understand what motivates the characters because their only reason for existing is to be cute.
Moriko enters the MMO game and chooses to play as
a male character, why? Because she wanted to. A potentially interesting start to the protagonist that goes right into the gutter because it's only used as an excuse to hide her true identity from her in-game friends, the first of many misunderstandings to fuel the lazy story. In the MMO world, she meets a kind girl named Lily, who has an air of mystery surrounding her. They grow close to each other quickly within the first episode, but keep their feelings on the down low because relationships are (for some reason) not allowed in the guild they’re in. In real life, Moriko bumps into a man on the streets and they gradually become friends as time goes by with hints at a romance that could form. Their burgeoning relationship gave her a chance to stop being a NEET. Occasionally it’s endearing to see them awkwardly try to talk to each other, but as they run through the same routine over and over I just wanted them to get on with it and skip the charade. However, the other half of me knew that the show would fall to pieces once there was no more misunderstanding to drag out. That’s why MMO Junkie is so predictable, you know that they can’t have the big reveal until the very end, lest they actually come up with an engaging plot to compel the audience for the rest of the runtime.
Some of the more annoying contrivances the show dishes out:
1. Supporting characters who understand the misunderstanding between the two leads and willingly choose to confuse and misguide them, preventing them from discovering each other's true identities and also move the plot along.
2. In response to most awkward situations that would reveal either of the leads identities they say, “I’m too embarrassed to say I’m a gamer/ I have a crush on that person / I am a woman but playing as a man.” If only the characters were actually had the self-confidence to be called role models, I might consider it to be cute and pleasant, but they’re not there to help you but to pander to you. Pure Junk food.
3. Phone Batteries. Why can’t they just charge their damn phones??
4. “What if they find out that I’m a NEET?” You aren’t a damn NEET! Getting nervous around boys and being too lazy to go to work doesn’t make you a NEET.
On top of these flaws is the wasted potential of the MMO counterpart to the real world, along with the supporting cast of Moriko's online friends who she's in a guild with (but they get no development whatsoever). Some of the engagement of watching MMO Junkie comes from trying to figure out which characters in the real world are players in the MMO world and seeing them work together in the game. However, the actual gameplay itself is almost never shown, most likely due to budget constraints. So we are forced to listen to the boring recounts of the gameplay, losing a connection with the characters in the process. Come on, even Sword Art Online got this right. Watching people play games without any reason to care is boring, but being told about people playing games is mind numbing.
The fact that the characters are adults changes nothing, they all act just as stupid as the high schoolers in your average school harem anime. Their sole purpose is to perpetuate the frustratingly predictable plot about finding out who likes who. Each character in the show is added to the cast before they’re introduced, the show just expects you to recognize what archetype they fall into and fill in the blanks yourself. The incredibly lazy characterization that only further alienates the audience. Starting with the main character; she tells us she is a neet who quit her job, why? Who knows, she omitted that part, and thus gave the audience no reason to get invested in her character other than being a lady with big boobs who likes video games and cute girls (namely the one who she latches onto in the game).
The characters could have just as easily been high schoolers, them being adults adds nothing to them. When I saw that they were in their 20s and 30s I thought we’d get to see interesting dynamics of responsibilities that the main character would face being an adult neet. Disappointingly, the responsibilities of adulthood are mostly ignored and swept under the rug. Despite Moriko not having a job, she is able to pay rent, living expenses, and her MMO subscription. 90% of the issues the characters face could be fixed if they simply communicated with each other and solved their problems like the adults that they are. However, it would be too much to ask for characters who have actual common sense, wouldn't it?
My least favorite character by a mile was Koiwai. Even as just a supporting cast member he stands out as being particularly unsettling and he totally defuses any potential comedy in the scenes he's present in. What makes him so unbearable is how creepy he acts, in one episode he takes a picture of Moriko while she's sleeping then texts it to Sakurai and to top it off, Koiwai makes a rape joke. Yes, it was a rape joke. Even if it was meant as some sort of off-beat joke, it put me off from his character entirely. I was constantly wondering why he even hangs around the kind and innocent lead characters while he is so malicious. I'm honestly shocked that more people haven't mentioned how grotesque he is as a character. The worst part about him is that the creators of the show acknowledge him as a good person and build him up to be this great guy through Moriko commenting on his "kindness," truly sickening.
This sadly isn't too surprising of a (dark) turn for MMO Junkie considering the director, Kazuyoshi Yaginuma, is openly a neo-nazi and promotes anti-semitism. I wouldn't recommend this show before knowing about the Yaginuma's appalling beliefs. But knowing who had their filthy hands on this show makes it flat out impossible to recommend.
I could understand if they intended for the scenes in real life to look bland, but the scenes in the game world are just as flat which leads me to believe that this show just didn't have the budget to handle a project like this. I’ve never heard of the studio that made this show, Signal. MD, and that’s probably a blessing considering how low in quality the show is.
The op and ed are catchy but become grating over time, not something I would listen to individually. Another place affected by the low budget is the music, I expected it to be mediocre and I wasn't disappointed. Don't go into it expecting anything great, just your bog standard repetitive romcom-ish soundtrack that adds very little to the show. To spice it up a bit the show would use the MMO specific music in the real world to symbolize how Moriko was taking on life as if it was an in-game challenge, which was a good creative choice, but it me think of how they're just running out of music.
I almost never found the jokes to be funny, they try way too hard to be relatable and often feel redundant in an oversaturated genre. The "comedy" is just a constant stream of Moriko shouting in her head "Ahhg!! I'm so embarrassed for x-reason!!" over and over. She can't face life head on like an adult and instead tortures herself (and the audience) by constantly complaining about small issues that make her seem petty. If you think finding out which character in the real world is a player in the MMO could be exciting then look elsewhere, it is very obvious who is who. Like the derivative rom-com of last season “Gamers,” this show is full of head shaking contrivances to keep characters from figuring out who is who. At least Gamers made the effort to include commentary on video games. This show didn’t even bother to go beyond “I can make man character but I am a woman teehee.”
God forbid the audience actually have to think at all while watching a show about adults.
All that MMO Junkie offers in the way of meaningful commentary (if you can even call it that) is characters mentioning from time to time, "I bought my gear in a loot box~!" It shows that the characters like to spend lots of money on the game, but damn, it's so unself-aware for a show about video games to actually embrace microtransactions rather than criticize them, especially with Battlefront II and other offenders only recently releasing to overwhelming audience outcry.
[Final Score 4/10]
Despite being only 10 episodes long it overstays its welcome, becoming incredibly repetitive and predictable as it desperately claws at the audience screaming out “TELL ME IM CUTE!!” And it made no effort to hide its intentions.
I didn’t care if she finds out who he is in the game or not.
I didn’t care if he confesses to her or not.
I just wanted it to be over.
Perhaps I expected too much from it, but forgive me for hoping for a mature romance from a show about adults. If you can overlook the lackluster plotting, poorly realized game world, and shallow characters then perhaps you may find some enjoyment in the cloyingly saccharine non-romance. Otherwise, I’d say Recovery of an MMO Junkie is best left forgotten.
It's got a rather simple plot but I find myself fully engaged in it. The characters while not too full of depth are likable and quirky, and they are very genuine. The one thing that sets this show apart from others is that the characters say what's on their mind and that's the real big selling point for me. It's extremely refreshing to not get frustrated because the characters spend 10 dam episodes to say what you know they're going to say but they just delay it to extend the plot. The plot here flows really well and the
characters developments are paced excellently. There were many moments where the questions a certain character asked and the confessions they expressed could have been delayed, but they just came right out and got on with it. I could relate with everything they said and the way they did things. Not once did I feel the characters were being overly dramatic or childish, but I guess that's what happens when the characters aren't teens in a damn school, right? I wish more anime did all of this.
It is indeed for the most part set in an MMO world, but the MMO world is merely just a way for the characters to meet each other and then interact in real life. I think the MMO setting is really well done. It's not forced and it makes sense because the MC becomes unemployed and ends up playing this MMO. There is very little exposition about the game itself, which is great because that's not what this is about. It's just a scenario for the characters to meet and talk to each other, and then transfer that over to real life. Think of it as any other group activity. The only thing the MMO scenario is really relevant for is how the characters play different genders to what they are in real life, and that adds quite a bit to the humor, plot and development of the characters.
It becomes quite clear what's going to happen with the two main characters. The way their relationship unfolds and evolves is done in a very simple way but it's crafted really well and is relatable. I won't spoil anything but it just flows as you expect and the scenarios they are involved in don't feel too forced. The whole idea of the characters actually saying what's on their mind just makes this anime great due to that fact alone.
Overall, it's a refreshing anime with genuine characters. There are some chuckle worthy moments and some cute animations. It's charm is how down to earth it is.
(Possible minor spoilers ahead, if you haven't seen the first ep you have been warned)
To start off, this show title doesn't give a very good description of what the actual content entails, “Recovery of an MMO Junkie“ would make many think (well at least what I thought) a show entailing possible game rich functions, ideas and the such. Unfortuantly though it has more come across as more a pre-tense for the show and it revolves around a RomCom based structure, if you liked “Kiss Him, Not Me ” there's a good chance you'll like this show, they show many similar things and the comedy
aspect is roughly the same.
MC meet MC2 out of random thing, they for some reason click, they have some comedic events and some down spells, standard structure for a RomCom, but what adds from that? So far nothing. Besides ye ol gender bender trick its pretty straight forward.
5 outta 10 you say? Man that doesn't sound that high, and no it doesn't but that's mainly because of my own pet peeves I might add. The show points out the MC is a previous MMO nut, and claims to be an “elite NEET”, from there the MC proceeds to need constant assistance on basic MMO structures and proceedings, doesn't sound super “elite MMO nut” to me.
MC runs into someone who wants to help from seeing them fail too often, this screams Deus ex machina, but its needed for the plot to progress, which is kinda annoying to swallow but it will be allowed. From here its just happy go lucky RomCom standard, you know whats going to happen, you know how its gunna turn out, there's not a lotta variety going on. For the comedy aspect, id say your usual troupes are had, the embarrassment to get a couple giggles, but I only really felt anything in one or two scenes over 4 episodes.
The characters are there, and they each have their own feel about them, but it's more a each has their “thing” than each having different personality's, It has a very RomCom feel setup which is a given, MC1 is nervous about everyone and talking about things making them bashful/embarrassed when doing anything. MC2 just playing the tough card but inside they too act the same. MC3 is like MC2 but plays the envy card, and finally MC4 for the laughs, more confused to how there was a lacking of the tsundere card, gets a thumbs for that atleast.
Wouldn't be able to give you a rating for sound, because I haven't really noticed it, besides the opening and ending.
Flat art style is very generic, in game looks like every other show on the market, and when this is 90% of the show representation kinda doesn't help out. A lot of the time spent is still background shots and talking phases in basic settings (A tree, a blue brick castle, a fountain) Not a lot going on, nor does it really stick out as creative or interesting. Outside of the game MC art style is a little more creative which gives some nice flair but not enough to out weigh the previous problem.
It's not bad bad, but its got a ways of being good, if I hadn't have seen “Kiss Him, Not Me” I probably would have thought more of it, but it feels very similar in design THUS far, it could change in one episode and become a 9 you never know.
If you like RomComs, give it a go you may like it, but don't start this show if you are thinking it will have a decent gaming environment aspect. Seems very generic based with some tweaking, this is my opinion and you might like it, as they say each to their own, I will watch it through till the end but so far its seeming like shows I've already seen.
Net-juu no susume is a wonderfully crafted romance. The series' ambitions are not immediately apparent, as the story opens with a very generic MMO-registration sequence. It would be easy to write Net-juu off as just another typical virtual/alternative reality anime that fails to establish a personality and a mission statement in the first crucial minutes. After the first episode you're most likely wondering which direction the story is heading, as there is nothing inherently interesting about the game world or its mechanics.
The real point of interest is, of course, the characters. The online guild friends our MC encounters are charming, as are their real
world personas. Everything about the characters and their interactions is so pleasant and likable that you can't help falling in love with them. This wouldn't work if there were no struggles, of course. Net-juu tackles real, working world issues. The way humans use games to alleviate stress and escape human problems is a central motif.
Net-juu puts multiplayer games into an interesting light. It doesn't deny their addictive and harmful properties, but it doesn't try to paint them as evil either. Even though the characters of this anime have different backgrounds and spend varying amounts of time in their game, all of them have a deep appreciation for the experiences and connections it has allowed them to make.
The visual production has a raw feeling to it, which somehow seems to elevate the romantic feelings it spurs inside me (Net-juu is similar to RE:life also in this regard). The soundtrack is similarly low-key, although both the OP and ED make a very strong mark with music and visuals that work in a perfect harmony.
Net-juu is is worth checking out even if romance isn't your go-to genre. It's filled with love, and has one of the most charming main characters I have ever had the pleasure to watch.
Being predictable isn't a shortcoming, but being predictable without any charm is.
We know right from the start what is the goal of the series and we are there just to lay down and enjoy the ride, and I sure didn't.
Most of the reason for that comes from the characters, but the plot is also at fault. If you make your end goal known to the public at least make your journey until there fun.
I mean, I'm pretty sure that I have watched this already. Isn't this just a mixture of ReLIFE, NetoYome, and Gamers! ?
- Romance involving two main adult characters
while having some sort of "rehabilitation". ✔
- Having characters that know each other in a game meeting irl. ✔
- A bunch of misunderstandings or slow progression that could have been easily solved if they talked with each other. ✔
I don't have much to say, I found the music a bit above average while the art being somewhat bad. It's more or less consistent, but I don't think that it has any appeal. Backgrounds and characters designs are really generic and I don't have any memorable moment where I thought that the show looked good. On the other hand, I have several memories where it was meant to look good, but it wasn't.
Characters: Very Bad
So, let me see if I got this right. For a change instead of high school age characters we have adults, but instead of making any good use of that we just use them as if they were still high school age characters.
Yes, we have this huge superficial difference while everything else that really matters is the same as any other anime out there.
This story could easily have been made without them being adults while having almost no differences, just changing some events to something similar or changing them to something different while getting a similar purpose/intent.
I just feel like it was a waste on that part.
But hey, they are not even the only characters, we have more which we know absolutely nothing about and were always there. I guess that we shouldn't expect much since not even the main characters were that well developed. We known about Sakurai's past and we kinda know about Morioka's. But it's in a superficial manner. Sakurai only has that going for him because it was needed. Otherwise, he could not share a bound with Morioka, and the exact same thing with the MC. A superficial plot point for them to have some sort of connection while making it "so beautiful", otherwise they would have 0 reasons to want to get to know one another. Especially taking in considerating both their personalities, especially Morioka's.
I feel like I made this series seem worse than it is. I honestly just found it average. I ended up focusing on the bad points of the series since most of the reviews are positive with some high scores and I wanted to give some "balance" to it since I really don't think that this series was as good as people make it out to be.
The first half of Net-Juu no Susume, otherwise known as Recommendation of The Wonderful Virtual Life (Not Recovery of an MMO Junkie), was actually quite a joyous watch. Typically romance is a genre that lacks variety and intrigue. NJnS takes the additive route of just applying an MMO on top of the bland cliche scenarios you'd normally find and, surprisingly, it creates some level of appeal.
Gloriously followed up by the characters, Morioka or "MoriMori", is a shut-in who quit her job to play MMOs all day everyday. Well, really it is to escape the real world that is filled with anxiety and depression
but... y'know how it goes. Inside this MMO, she eventually meets the pink barfbag that is Lily and since Mori created a male character; the obvious conclusion is that Lily is also a man.
But keep in mind, predictability isn't always a bad thing. If anything, trying to work around keeping Lily's identity a secret for a given period of time likely would've complicated things and that is a common problem many other anime make. Anyways, Sakurai, who we can already guess is Lily, comes to an understanding that the situations happening with MoriMori in real life is awfully similar to the situations described by Hayashi, Mori's avatar in the MMO. In this scenario, anime has portrayed male characters very stupidly by just having them chalk it all up to sheer coincidence. Not Sakurai, he mans up and investigates what is going on, uncovering the identity behind Hayashi actually being Morioka! And that's really cool! I, very much, appreciated how intelligent and proactive Sakurai's character has been... Up until this point.
But post episode 4 it really falls downhill. A lot of slow dialogues of that do nothing for the show and even though Kowai seems to have read "The Bro Code" front and back, his attempts to set up Sakurai and Morioka together fails time and time again simply because Sakurai lost his pair and decides that he isn't going to go after Morioka because fuck logic. After all this, it is just a slow decline of pointless dialogue to pad the show's run time. Oh and the other characters really don't matter. It is mainly a story between Morioka and Sakurai with actual assistance by Kowai.
I personally wouldn't recommend a virtual life. MMOs are a pain and gets boring very quickly with the repetitive gameplay and pointless dialogue; much like this anime.
Recovery of an MMO Junkie quickly became one of my favorites and I can say with full confidence that there has never been a romcom anime like it. There's nothing convoluted about the story, there are no gimmicks, and no long-lasting misunderstandings. These are stable adults, making responsible decisions, and fostering healthy relationships. The creators masterfully portray 30-year-olds feeling deep-seated, heart-racing, butterflies in your stomach romance. And it's a treat.
Moriko Morioka is a self-certified NEET and Yuta Sakurai is a company man with a good heart; both have shared interests and a chance encounter that changes the course of their relationship. Unlike most heroines, Moriko
is extremely polite yet headstrong. She's at the age where she understands that if she compromises too much of herself to appease a potential partner's sensibilities, they will never be happy together. She loves herself and knows how society views her as a woman NEET. Yes, she cleans up well; however, she knows that if her partner can't stand her unkempt self—her most comfortable self—then she's better off without them. I appreciate that more than anyone can say because it's such a rare thing to see in anime, especially in a character who's a woman. It's a really important message, especially for young girls.
There are so many things that lead to satisfying affirmations and the way conflicts get resolved is terrific. For example, Sakurai tries to retrace his steps in order to bump into Morioka again. Koiwai, Sakurai's friend, calls him out on his actions as stalkerish. He denies it at first but then realizes he's overstepping boundaries and stops—and I love that! Not enough creators acknowledge a realistic problem with their characters and then confront it with such nuance. There's a great cast of supporting characters, many of whom are guild members (MMO clubs). They act as any good online friends would; they're always there for the main characters, they listen and give advice when asked, and they have fun together whether it's at the in-game pub or in a dungeon. This is neither here nor there but I also appreciate that gender isn't as huge an issue as other game-related anime make it seem. There's a gay couple who are lovable and affectionate and, at one point, Morioka developed a crush on another woman. It wasn't written to serve as some kind of shocking plot point or tokenism either; made my heart swell with joy.
The animation is simple and the art style looks a little bit older than most anime nowadays but it's bearable. The coloring on the other hand is fantastic; whoever does the coloring is amazingly talented! The quality of the voice acting, the music and sound production, and the storytelling makes everything worth it. I especially appreciate that the anime doesn't rely on ridiculous tropes. Nobody goes out of their way to be horrifically sinister and all of the characters are incredibly supportive of each other. There are many relatable things that happen that many adults can relate to. Recovery of an MMO Junkie is one for the ages and, if you enjoy a heartwarming slice of life-romcom or if you enjoy video games, I implore you to give this a try. Knowledge of MMORPG's help but isn't necessary.
This anime is perfect, especially for gamers who love slice of life-romcoms. I'm surprised it took this long for producers to utilize online gaming and pair it with the genres when there are hundreds of millions of players who also watch anime. There is so much potential to create something for gamers to relate to and it's great to illustrate that healthy, longlasting bonds between players is possible. Recovery of an MMO Junkie portrays that well. It wrapped up neatly and left me wanting more; there's an 11th episode OVA and 2 shorts set to release. After this, hopefully this anime inspires other producers to create more stories like it. Please, give it a try and support them by watching on Crunchyroll!
After many years of stressful and unfulfilling work, Moriko decided to quit her job and is now a NEET playing a MMO game, what awaits her (and us, the viewers) is a fantastic experience totally worth watching.
Net-juu no Susume is in my opinion one of the most solid executions of the romance genre and a very interesting take of the game one. The ingame world is well developed and has a good number of scenes that really showed the feelings that provide playing this type of games, like trying out clothes and how they looked depending on the character, the “wtf dude” moment when someone
quits during a raid boss without warning, or just the endless talks with the other people in the anonymity that the Internet provides, and even more in this case since our protagonist is using a male character and interacts with the others from that point of view. These scenes are also very funny since the reactions of the characters to what happens ingame are quite priceless.
While quitting her job gave her a breath of fresh air, that still affected Moriko, who is quite self-depreciating and feels disappointed for things like how she doesn't take as much care of herself as before or just going to a shop to buy random things to eat while passing the day playing the game. While the series doesn't make it overly dramatic, one can see that even if she has a lot of fun playing, that lifestyle still affects her. Thankfully, things start to change once she bumps into an employee from a trading company.
The mix of the gaming parts with the in real life scenes also includes the romance element of the series, that is well executed and smoothly paced thanks to Sakurai, our male protagonist, and his friend and co-worker Koiwai, these two characters soon enter Moriko's life and their interactions both between them and with her are fantastic.
Sakurai needs a special mention for how much he deserves a medal for his awareness of the situation. If you have been watching anime for a while, I'm sure that you have experienced the frustration of a character being overly dense, which can be pretty funny in comedic settings depending on the viewer but very infuriating in some other cases, don't worry for that in this anime because he will not disappoint you.
This anime does a good job in the artistic and musical parts without standing out, the reactions of the characters are well done and funny, while the music sets well the tone of each scene, including the always necessary fantasy tone for the ingame scenes in that type of setting. The opening, Saturday Night Question, provides a nice song with visuals that show pretty well the difference in feelings between the ingame and real life parts of our protagonist, while the ending theme, Hikari, Hikari, shows us various reactions of the characters from the other side of the screen they are interacting to, very neat idea.
In conclusion, Net-juu no Susume gave us a nice story, creating an interesting ingame world that interacts with the reality of our lovable cast and how they develop over the course of the story. I really recommend to give it a try!
This was a pleasent surprise and a very enjoyable watch. I am gonna be short and on point with this review.
The story follows our main female character(30 years old) after she quits her job and decides to relieve her stress by playing a MMO game. Those who are familiar with the MMO games will like this genre and get easy attached to the story, characters and plot . The main focus is not the game itself if you wonder but the characters and how they influence each others daily lives after interacting with each other in the game. A little romance and
comedy is added to increase the enjoyment . You will wanna watch episode after episode out of curiousity for what will happen next.
The characters strong points are how natural they behave in each situation and don't lose their personality traits across the show. The funny moments between them and their akward face reactions behind the screen will give you a good laugh.Our main heroine changes and manages to overcome her own problems with each encounter during her journey in the game.What i didn't liked as many of you will notice after watching this anime are some side characters who didn't get enough attention despite the fact that they were quite interesting.
It's a relaxing and enjoyable 10 episode anime that you will not regret wasting your time watching and it also portrays a glimpse of how most people social interact in our nowadays society.
Hey all, it's the underachieving shut-in's wish fulfillment fantasy realized! If there is such a thing as a polar opposite of a power fantasy, it would be this show in how its mere existence demonstrates there is a demographic of people who want to see helpless protagonists win at life because of their uselessness. (The show not-so-subtly suggests that if you choose to quit your job and do nothing with your life except sit around in a virtual fantasy, then all your dreams will come true and you'll even meet the man or woman of your dreams!)
Cynicism aside, I loved this show. Most of the
story's best moments center around secret identities and the fear of being discovered. At this point everyone has a hobby they're not particularly keen on advertising to the world, so it's easy to identify with the main characters. Romance junkies will probably get a huge kick out of this show but will be disappointed in how short it is. The upside to that however is that the pacing is good and there's no filler.
Disclaimer: This review might contain spoilers on the anime "Net-juu no Susume". Please excuse me if I make a mistake or you don't understand a part, as English is not my first language. Thank you.
Net-juu no Susume: A well-cared anime that fulfilled what it promised
After watching the 10 episodes of Net-juu no Susume I can not help feeling that the anime lasted very little. However, now it's time to share my impressions.
I mentioned in my first impressions that what difference does it make in a series that the protagonists are not the usual sappy teenagers. And I do not say this because of the fact
that they are young, but because of the way in which Japanese authors are currently representing them.
Therefore, an anime that is not "Isekai", where the protagonist is not a prince, where there is no harem, where romance is handled without falling into teasing; and above all, where there is no fanservice, it does not stop being a very pleasant surprise these days.
I must admit that the premise gave me some fear because I thought they would take advantage of both being otaku gamers to use all the aforementioned clichés. However, I loved that they handled the two characters very realistically, even at the cost of constantly evading falling into the predetermined formulas of the genre.
Let's not forget that it is a romantic comedy with touches of fantasy, so clichés to follow are in heaps. However, every time it seemed that the series would fall into one, suddenly a rudder was given and the course recovered. I'll give some examples later, so let's start the analysis.
The argument was interesting, although as I said, I had things to be cautious about. A thirty-something woman who by her own becomes a NiNi elite (considering that she has enough money, earned by herself, to maintain that lifestyle), gave rise to many things, good and bad.
Fortunately, the series chose an appropriate approach considering the age of the characters. It is true that the protagonists did not have normal social skills, but at least they were mature enough to deal with it looking to improve. In fact, in the end the series was just about that.
And here I go to the next point, the script was handled very well to create a good development of both the story and the characters. In fact, I was pleased that they were not afraid to use the whole MMORPG issue as an accessory; to the point that in the final episodes hardly appears.
This was a risky move considering that most of the current anime looks for the opposite, highlighting its fantasy / videogame elements as much as possible. However, in the case of Net-juu no Susume, this decision proved to be totally correct because it was possible to maintain an adequate rhythm for the plot.
At first, the issue of the game was necessary because it served as a motor and link between the two protagonists; not to mention that almost from the start it was left to glimpse that both had previously coincided in another MMORPG. However, by evading the clichés that were presented, the logical result was that the game should lose prominence in favor of reality.
What do I mean? Let's not forget that part of the plot was that both played with characters of the opposite sex; so it was very easy to fall into the formula of keeping this as the great secret and reveal it in the end, if at all. However, instead, it was decided to handle it realistically by having this discovered relatively quickly.
And then there was the other huge secret, the matter of which both had already played together another MMORPG. This is a classic cliché of the romantic series. The protagonists who have known each other for a long time, even coming to fall in love, but who "miraculously", when they rediscover themselves, do not remember each other.
In Net-juu no Susume this was more credible because Moriko and Yuta never saw each other in real life at that time. However, and paradoxically, soon circumstances forced Morioka to have to create an account using a female character; and for the speed and pressure she decided to use the avatar of her previous game. In addition, Sakurai saw that avatar in the act and noticed that it was very similar to that game.
There were many clichés that were broken in all that sequence and obviously, then simply followed the natural flow of events. All this made me loved the script, to the point of considering it the best of the year. Whenever an author dares to break the formulas he will have my attention; and if he does it in a good way then he wins.
Let's go into the characters now. This was the other strong point of the series. Let's start with Yuta Sakurai, even though he is a young man with "normal" behavior, his social skills are not very good. Which is not unreasonable, there are many shy people who are insecure despite age.
However, as events progress, he begins to make adjustments in his personality. In fact, after a brief period in which he acted on his fears, he decided to listen to his heart and act accordingly. That's why I loved when he saw Moriko's avatar that reminded him so much of that game, he did not hesitate to use a similar avatar to confirm if she was that same person.
This was a crucial point in the plot. Had he chosen another path, we would have followed the classic formulas of keeping the secret until the end. However, Yuta's decision to put pressure in a certain way represented the will of the creators to go against the preset structures.
Let's now talk about Moriko Morioka. Here there are more delicate matters because even when she was a functional woman; in the end she ended up leaving work and becoming a NiNi because of his insecurities and inferiority complex. Only the MMORPGs gave her the opportunity to break free and act with more confidence without fear of what they would say.
This escape was maximized by using an avatar of the opposite sex in the new game that started (Fruits de Mer); However, her attitude when circumstances led her to face reality was very mature, although at first she also tried to flee (which at that moment was logical), then decided to face the facts. After all, for 30 years she was a functional woman, she was not going to forget how to act for a few months of NiNi.
Also, at the moment Yuta confirms to Moriko the name of that avatar that looked so similar to the one she remembered from the game NanterSG; the way the woman ties all the capes was brilliantly represented by mixing her design in real life and in the Fruits de Mer game.
And just as for Yuta was to step forward when using that avatar, for Moriko was to give another by daring to call him and ask him directly if it was him. And the best thing is that the development of both until then made their actions never be forced, but natural within all their insecurities.
At this point the creators flirted with following a cliché by having the call cut off just when Yuta confessed that it was Lily; nevertheless, that literally lasted minutes because then he himself managed to explain everything in person, which gave much more weight to the revelation; and it took away all possibility of Moriko's escape.
The other character to stand out without doubts is Homare Koiwai. Why? Because it was he who served as a guide and catalyst to take Moriko and Yuta along the right path. In fact, many times when the plot threatened to follow conventional formulas, it was him who came to put order breaking the cliché.
Even his presence was interesting because for many moments it seemed that it would be the third side of a possible love triangle; although later it was clear that he only wanted to help his friend to build up the courage to fight for the girl he liked.
And that is the best of all, that the feelings of both were always firm and little by little both Yuta and Moriko got the strength to fight for that. This became very clear when it was learned that they played Nanter SG together; That revelation gave depth and weight to their relationship.
From there, the waters continued their course and everything ended in an emotional and rewarding end. First because there was a lot of comedy, second because both reached the peak of their insecurities having to share in the same house; and third because Yuta managed to say the words that Moriko so much needed to hear.
When the manager confused them as a couple in the convenience store, all those insecurities returned to Morioka who suddenly felt that his company embarrassed Sakurai. It was here when I thought that the series would leave everything unresolved in an open ending (considering that the manga continues to be published)
However, Yuta managed to let Moriko know that he did not see her that way and that she needed to value herself more. That for me was stronger than a confession of love, because before starting a relationship, she needed to see herself differently. In fact, those words clicked and gave her the courage to remain at her side.
And finally, the moment he gets the courage to take her hand, it was great to see that she did not run away and decided to take the next step (technically she had already decided seconds before); and it was here where those words of Yuta reflected their importance because they became the engine for Moriko to leave that comfort zone that she had created fleeing from the world.
Regarding the technical section, here there is not much to highlight. The character design was nice and the animation was regular; although it did his job by not looking horrible to the point of removing the viewer from the plot. From the soundtrack I do want to highlight the ending, "Hikari, Hikari" played by Yuuka Aisaka (voice of Lilac in the series). It was a subject with a lot of feeling and every time an episode ended I could not stop replaying it a couple of times more.
In addition, the video that accompanies it was very well prepared and I feel that it captured the essence of the series; Even, in my opinion, it represents a lot better than the opening itself.
In short, a series well taken care of, with a plot that went out of the normal thing and that was written without fear to run risks. This, in an industry where there is so much fear of failure is always a positive point. In addition, the execution was great and the whole made this trip a very rewarding one.
I only regret that it lasted so little, this series deserved at least 26 episodes. Net-juu no Susume promised good things and fulfilled. And the best? Which is precisely now that both began to look as a couple when there are infinite possibilities for history to continue narrating their adventures in the game and in real life. See you in the next review.
A series that dared to break schemes to give us a fresh, credible, interesting and fun story.
Not often you get an anime that really knows how to pace a story in terms of fantasy role-playing. How it manages to keep me watching even thou the stories are sometimes predictable. But some stories are meant to be predictable in a loving way.
Here we got an anime that revolve around two lovely people that are meant to be with each other.It doesn't have any lewd scene in it. Rather tame in a cute way and there is no kissing scene even thou it should. So feel free to watch it with your lovers, friend or sibling. I highly recommend it.
The art of
the animation is super safe and there were no boundaries broken.
The sound is nothing special but I do have to give a round of applause to the sound director because it feels like a legitimate fantasy MMORPG games.
The opening and the ending song could be better but what can you expect from this kind of limited budget from a first time director.
The characters are not really memorable because of limited on-screen presence and I feel like there are saving them for another season which is good.
Overall, I do enjoy every aspect of the show even though I think it could be done better. The ending is not bad and not good either because we all know they're rushing the animation out as fast as they can but can't blame them for trying to make a good show.
Thus, I will leave you with the best fantasy phrase ever created ... P2W.
A woman walks into the convenience store wearing a plain jacket and blue sweatpants. She has dark circles under her eyes and her dark purple hair looks like it hasn’t been combed in a week. She grabs two beers in the drink section and walks over quietly to the gift card area, making sure that she doesn’t bump into someone along the way, and picks up a prepaid game card for an MMO. She leaves quietly but always comes back.
This woman is Morioka Moriko, a thirty-old-year shut in.
At first glance Net juu no Susume seems like a mediocre show, and I wouldn’t blame anyone
who did think that way. The Mmo aspect is not fleshed out, the plot features a mountain of coincidences, and nothing really seems to stand out. Yet I think this is possibly one of the best shows this season, for the one thing that Net Juu does extremely well.
It’s unwavering focus on our main character
The reason why Moriko is such an endearing character is because unlike other shows that will straight will either shoehorn in a tragic backstory or completely ignore it afterward, we see the aftermath of Moriko’s unemployment through her mental state. From the million apologies that she makes to her despairing image of herself, we can see the toll that her previous job and current unemployment has taken on her simply through how she interacts with others and how she acts alone. It’s these small details like her rubbing the floor with a lint roller whenever she feels happy or nervous that really makes the character feel closer to us. These details sell the viewers on the character.
Things brings me to the second thing that Net Juu does well, crafting a believable adult setting. Unlike the adolescent driven hot headed edgy High School students that you see in 90% of other anime, we finally get to have level headed adults for once. Going off of this the dialogue in this show is done very well. Characters are much more formal when talking with others. It was honestly refreshing to see a social recluse that doesn’t automatically start blaming the world for her own problems.
I do think the best part of this setting is that it allows for this story of an office woman who quit her stressful job to become a NEET. There is far too few anime that are told from the point of view of an adult, even less that comment on the stressful environment of the workforce in Japan. Even though this wasn’t especially fleshed out, I really enjoyed the backstory of Moriko, and I can only hope that future shows will also try to convey similar themes in their stories rather than just focusing on an overdone High School Setting.
While Moriko is fleshed out as a character, the same can’t be said for the other characters. The characters that Moriko plays MMO’s with, while interesting, aren’t very developed and mainly serve as side characters that she interacts with when she is playing. Yuuta himself also feels a little flat, not being given enough screen time for his problems to really stand out.
People who were planning on watching the show for the MMO aspect may be sorely disappointed to know that the MMO world takes a backseat to give more time to romance. Unlike some other people, I don’t think this is a bad thing. The MMO setting of the story mainly serves as a hub for character interaction and a setting made for the main plot, and with ten episodes it would have been nigh impossible to flesh out a real MMO game without hindering the story itself.
I do think that the way the MMO was drawn was very nice. The colors of the MMO world are vibrant, and there are small details here and there that makes it so the world looks interesting. While the mechanics of the MMO are not fleshed out, I think the world was unique enough that it doesn’t bring down the rest of the show at all. On the topic of art, one thing that Net Juu does very well is it uses chibi art design very well. The chibi scenes are all very expressive and are well timed to add to the comedic parts of the show.
Net Juu is a simple show, but unlike many other shows, it knows what it wants to do and it does it extremely well. While there are many small things that I wished it would touch on a little more I think Net Juu no Susume is an enjoyable adult-romance that will make your tiring day a little better. It’s nothing exceptional, but you know what, it will do.
Think of this as a simplified-SAO with the no-nonsense typical romance "coincidence" anime. An impressive feat for Signal.MD and a sleeper hit alongside the ongoing Houseki no Kuni in this fall season (and the Tsuki ga Kirei MAL scoring effect plays here too).
Going through the short 10 episode series makes me feel like this show isn't best at its storytelling, but it makes up for it through the "coincidental" character development and endless comical rom-com that has fans like us welcome and finding it enjoyable from an unknown starting to a short but fulfilling ending.
So the main characters, the 30 year old NEET Morika Morioka
and the casual but shy Sakurai Yuuta, at times they aren't as close to knowing each other's feelings, but through Fruits de Mer (their MMO equivalent to knowing more of each other online), they unknowingly expose more of their behaviour through their online guild, and from start to end. Even with best wingman Homare Koiwai (Sakurai's partner in crime, which was lucky that I thought his intent to steal Morimori away was the ONLY link between both Sakurai and Morioka, encouraged the former more to reach out to her), all the characters, each with their own motives, work for the best for their partners or each other.
As mentioned, the storytelling isn't the flare of the show, but the character development ups the notch for what this show became to be towards the end. The art and animation direction might look basic and it isn't great to begin with, but it humbly gets the job done.
And as always, the OST is a delight to listen to. The OP, ED and the gaming-BGM are some of the best for the Fall 2017 season, and for good reason.
To sum this short but impressive anime IMO, the Fall 2017 season has some good shows, and this is one that stands out for the progressive aspect. As summed up during the preliminary season, a lot of people will only take notice at the midpoint of the show after hearing the "progressive, or better yet" praises of the show. If you love rom-coms without the nonsense that you've been watching for a lot of typical romance shows that do otherwise, give this one a shot. You'll be pleasantly surprised at what it can deliver, and is comical and "coincidental" rom-com at it's funniest and finest.
Online interactions are an interesting thing. While for many it’s a supplement, something to do when they’re bored. For others it’s an outlet for the things they wouldn’t say in person, lest they be judged. And for another group of the population it’s something much more. Something beautiful in itself. Something so very important to one’s life, one that allows them to live the life that they want to lead.
It is this latter part that Net-juu no Susume gets so well. Real life can be hard and painful. Work and school are stressful, and interaction with people in real life that seem to have so
little in common can also be a struggle more than a savoir. And that is where MMOs and other forms of escapism come in. And while the show is focused on MMOs, it’s experience translates very well to anyone who has spent a good deal of their time and interactions online. I personally rarely played MMOs, but because I’ve been online for so long I could understand exactly what she was going through and exactly how she felt.
Furthermore, one of the benefits of these online personas is it enables the user to showcase themselves in ways that they can’t in real life. For example for the two main characters they are able to play as characters whose genders are different from what they are. And this is quite important, it allows for a more wider view of the world as well as lets one experience life in a way that they may feel more comfortable with or more in tune with. It’s another part of them that they’re able to expose and act upon, one that might be locked up if interactions were purely in person. I know this very well from personal experience as my online persona is different from my offline one. And honestly I’d say my online persona is more true to how I am, especially considering some groups that I interact with. It’s hard to exhibit traits that go against the socieital norms in person but online it’s easy. No one has to know how you’re supposed to bound, you get to act however you feel like. And that power goes a long way to show the bonds that the characters have and it’s unique authenticity.
Bonds are not just exhibits of proximity but something that can transcend time and space. And in Net-juu they show that very clearly with the bond that the guild has. They don’t know each other in real life. They all came together on a shared interest and with that they’re able to make friends and get close. So close to the point that Lily and Hayashi are able to have deep and meaningful conversations about their lifes and the struggles that each of them face. It’s a touching relationship and it’s wonderful to see two friends that trust and care for each other so much.
Net-juu isn’t trying to judge, it’s accepting of the different factors that lead people to choose the life that they decided to choose. Why can’t the two main characters meet online and form a strong bond with that? Why can’t Moriko decide to give up her business life in favor of becoming a NEET? Being a NEET isn’t only about being talent-less and lazy, it’s about stress and all sorts of issues that one might not be able to deal with. For Moriko there is a clear understanding of the issues of business life and the effect that it had on her mental state. It is also clear how much the game means to her as a release, as somewhere where she can feel happy. She isn’t a talent-less loser, and in fact she was great at her job by all accounts, but it just goes to show what issues and problems that one can have that leads them down the life that they choose.
While Net-juu’s strength is in communicating these atypical lifestyles it also creates a great romance as well. Because we get to see the main love interests interact with each other without pretense, in a format that allows them to truly bond, we’re able to see the natural connection and chemistry that is exhibited between them. So while the love interest parts in real life may be a bit samey and tropey, they’re only enhanced by how real and meaningful it feels in the game.
Not only that but it’s able to make a unique show by focusing on a woman who had been well established in the work force rather than the proliferation of young teens that usually dominate romcoms. And while I have no problem with them (and in fact quite like them) this certainly comes as a breath of fresh air while also providing a different perspective that is easier for some to relate to. The characters are also well designed and showcase an array of strengths and weaknesses. Moriko has strengths and weaknesses, and her insecurities related to her position, despite the skills that she does have, is one elements that most people who are jobless can relate to.
All of this does wonders for establishing their relationship as one to root for. The show may stick itself in common romance tropes but the things it does different are done different enough to make the show impactful and heartwarming. And that’s all that it really needs. It’s not a masterpiece of art design or sound quality, and in fact is more around average in those two criteria, but rather a well designed romance that showcases a unique experience while also providing loveable characters to get engrossed in. I recommend this to any romance fan, or anyone who wants to see how bonds online can work. Because this show nails it. After all it doesn’t matter if it’s online or offline, love is love, and while the show explores both, it shows a unique experience that can only be made online. One that I’ve myself experienced and enjoyed. And to be a good romance on top of that? Wonderful.