After finally completing the first route of his visual novel, Blessing Software's producer Tomoya Aki is optimistic about the future of his team and achieving their goal of creating the best game of the season.
However, they still have a long way to go. For one, Megumi Katou still has an incredibly flat personality and is unable to fit the role of Tomoya's ideal heroine. The other members of Blessing Software, Eriri Spencer Sawamura, Utaha Kasumigaoka, and Michiru Hyoudou, often forget she is even there due to her lack of presence and character.
Throughout the development of their game, Blessing Software learns the struggles of working in an industry where deadlines must be met and edits are made constantly, and the hardships of working in a group setting.
This is the second season of Saekano and like it should it starts of after the ending of the first one.
I liked the first season but to me it didn't seem to be anything special or worth remembering, i mean you had the best girl fight like you have in any harem show nowadays, but this second season just raised the bar so high that it kept me waiting and hoping that thursday would finally come so i could watch this show.
Story - 9
-This story is very straightforward, you have the MC, Tomoya and his circle trying to make
this game happen. Althought they sure as hell struggle a lot in the meanwhile, making the actual completition of the game a lot more rewarding in general.
Art - 10
-The art in saekano was just plain fenomenal, from the ecchi parts to the emocional parts, it was totally outstanding for the harem type of show.
Sound - 8
-The sound was good throught the series, i've seen better and i've seen worse. Nothing to complain here althought near the end there were some really good songs in the emocional moments.
Caracters - 9
-The main caracter oh well it's your harem protagonist, has all the girls but since he is an otaku doesn't really want any of them. That can sometimes get a bit anoying, but he is the key caracter in the story after all. The girls on the other hand, might have "cliched" personalities like the childhood friend tsundere and so on but the anime actually jokes with that a lot and that makes it really entertaning. All of the girls have interesting aspects about them and make the story was more interesting overall. And yes this is the type of show where everyone fights about the best girl.
Enjoyment and overall - 9
-This show for sure raised the bar and for sure is a must watch for those who enjoyed the first season, but speaking personally, mostly near the end, this series became something that i felt growing, the caracters, their struggles and everything arround them changed in this 23 episodes. I loved the ending and overall loved the series as a whole. This is not your average harem show with no plot at all, Saekano has a story and is really nicely executed.
Thanks for reading this far, and if you just skipped to see the end, tldr it was an awesome show and you should give it a try for sure.
After stumbling across this series and binge-watching the entirety of Season 1, with regard to this season, I think I was able to get more enjoyment overall from the show. I felt like this season there was more focus on the character dynamics between Tomoya, Megumi, Utaha and Eriri. As a result I felt like they were able to get much more character development than I felt they did in Season 1.
I feel like Saenai Heroine no Sodatekata is one of the better anime in the Harem genre and it doesn't really have many of the failings one might find when watching anime with Harem
within it. The only perceived negative I can give the show is maybe the way it handles the fan service and even then it doesn't bother me personally.
If you watched season 1 of this anime and you are considering giving season 2 a go, I can recommend you do it. You will enjoy just as much, if not more than Season 1!
The road for a ‘Creative’ is a long and difficult one. The pressure of meeting deadlines, constantly improving yourself, and ultimately making something that you want is a struggle that many artists find themselves in as they try and share with the world the vision that they have. And so we find ourselves with the second season of Saekano, as we see the conclusion of what the doujin circle ‘Blessing Software’ has to offer.
Story: Picking off from the first season, Saekano Flat (which I will refer to as ‘Flat’ for the rest of the review) continues the story of Tomoya Aki and
the rest of Blessing Software as they complete the destined galge that the group’s members have been tirelessly working on.
Similar to its first season, Flat refines and solidifies the cast’s struggles and relationships with each other alongside the characters’ progress with the development of the game. In particular, the show focuses heavily on two of the main female leads, Utaha and Eriri, as they come to terms with their lives as creators and what it is they want, as many of the show’s conflicts and problems are centered around these two and the kind of goals they have for themselves and with Tomoya. As such, the story feels a lot more personal for these girls, and the screentime is used as such to dedicate moments and developments that center around them, thus giving the audience a better understanding of their characterization.
An issue with the story however is how much of an imbalance there is with the characterization. Personally, I feel like Eriri’s portion of the story is far stronger while Utaha’s feels muted in comparison. Utaha’s struggles just don’t seem as impactful when compared to how the series builds up Eriri and the kinds of things she deals with later on in the series. I chalk that up more on the series using Eriri as the series’ climax, but it still does feel unfair when looking at the two at face value.
Another is how the rest of the main cast, Tomoya and Kato, have their problems mostly have their problems shoved to the side. Tomoya kind of averts this problem by being a core aspect that influences the rest of the cast, and as such, gains growth and the ability to grow from that, but Kato mostly gets shoved to the side and only really gets to shine in 1-2 episodes as the main focus. The way they present her is nice, but I honestly wished that they did more with her than just do what they did with her.
With all of these factors in play, the show ultimately culminates into an ending that I would largely describe as ‘fitting’ given the kinds of factors put in play. It’s not the most dramatic ending, especially compared to some of the more high-tension scenes from previous episodes. But it is what I feel like is a very fitting ending for the series and ends on a high note all things considering, as the show still retains its comedic charm despite all of the drama that had happened before.
Overall, Flat was a solid second season that had many good and bittersweet aspects to it that culminated into a well-rounded show. Indeed the imbalance of dedication and time spent on the characters made some seem more important than others, but its usage of the artist struggle and personal desire to excel contrasting the struggle of personal vs. professional life made up for a good portion of the mistakes that the show ended up making on its journey to the end. (You know, despite it only having eleven episodes. Eleven episodes for a cour is weird.)
+ Finished story (because many anime don’t actually do this.)
+ Drastic characterization (with consequences and bittersweet moments)
- Imbalance with how drastic characterization is between characters
Characters: The cast itself doesn’t change much between seasons, so instead of a general rundown, I’m going to be talking more about the specifics on some of the cast shifts.
Most prominently for the series are Utaha and Eriri. As mentioned before, these two are Flat’s centerpiece when compared to the one arc they each got in season one. Compared to season one focusing more on them licking at old wounds, Flat shows the girls and their attempts at looking towards the future as the show asks the question: What happens once the game’s finished? I praised the show before for given a realistic spin on the idealistic ‘harem’ scenario, as each of the girls have their own separate lives and personalities apart from their involvement with the game and Tomoya, and Flat gives further evidence for that fact as the story progresses. You see these girls blossom by themselves as individual character, and it’s a really nice change of pace that in my opinion separates this show from other harem/drama shows, and as such, gives itself a positive identity.
Then there’s Tomoya. If I really had to pin down what Tomoya does, it would be riding off of the ‘character development train’ that both Eriri and Utaha forge ahead on. Most of Tomoya’s characterization and struggle comes off from those two girls as he sees the result of his actions and comes to terms with what has to be done with all of them. While yes he has a few unsightly moments, it results in a lot of genuine growth that is again, something that’s a nice change of pace. It sucks that it comes from a source that’s not him, but it doesn’t really hurt the series that much when you put it in context.
Kato however doesn’t do all that much. As mentioned before, she only has like…one, may one and a half episodes dedicated to her. She mostly plays a background role to all of this rather than the ‘main heroine’ as the series (namely Tomoya) made her out to be. The one episode she does get in the middle fixes several of the problems that we encounter, but doesn’t really justify her lack of involvement if you ask me.
Comparatively, the rest of the cast is hardly there. Because the show is so heavily focused on our main 4 characters, everyone else is basically shoved to the side and if anything, act as a slight instigator to some sections of the plot. It’s a shame too, because characters like the Hashima siblings and Michiru had potential; they just weren’t used much at all. (They do point this out in the show, however it doesn’t rectify the problem.)
+ Heavy main characterization
- Kato does very little (And that’s a bad thing if you ask me.)
- The supporting cast basically does nothing.
Art: Produced by A-1, the art for Saekano is the same light and gentle artstyle that it had back in season one. The red highlights on the eyebrows for the girls still bother me, but there really isn’t much different or bad in the way of the art department.
There are also quite a number of camera shots that’re intentionally framed for fanservice (mostly involving Utaha actually) however. I’d argue that it’s tasteful fanservice, since the circumstances that they come about could actually happen in real life to some degree. They’re not really that common, and if noticed, don’t really impact the story or anything of that sort to any major degree.
+ Pretty much the same art as Season 1
+/- Fanservice shots (Some people still don’t like fanservice no matter what it is.)
Sound: The new OP and ED for Flat, “Stella Breeze” and “Sakura-iro Diary” both share a similar style as being bright and gentle pieces with a slight bit of energy and a hint of somberness to them. Both of them are actually quite nice, and personally, I think that they’re a good reflection for the series that they’re a part of.
My only complaint is how similar the two of them sound. They both share such a similar tone in sound that I’d argue that you could switch the two around and you could achieve a similar effect in the series. Overall though, really nice tracks, though I’d also argue that they’re not quite that memorable? Yeah, I’ll go with that.
+ Good tracks that reflect the series
- Sound very samey
Personal Enjoyment: With the plethora of harem/romance shows that I have haphazardly slapped onto my list, it becomes an increasingly difficult trial for me to find many harem shows that I would not only actually enjoy, but also find interesting due to how samey many of them feel while watching. Saekano not only gives me that interesting harem story that I was looking for, but also speaks to me as a creator and gives me a way to relate to these characters. So for that reason, Saekano is one of my all-time favorites in the category.
Did I like this series?
I did. I really did. Despite it having a very, very bittersweet climax and resolution, I really enjoyed the characters and the story. Not only that, but I like how Saekano itself acts as a bit of a parody of the harem genre because all of the characters know and avoid the general conventions of the genre while also proving itself to be more than just a show with several girls chasing after him. The character interactions are also really, really fun to watch.
What didn’t I like about this series?
Personally, I just don’t like the climax. Not for how it was presented or how it was written, but for how it hits me personally. It’s very hard to make decisions like that, and as a fan of the series; it’s an understandably bittersweet moment to witness because if I may be honest, I like the entire main cast; maybe Kato more than anyone, but I still like everyone.
Would I recommend this series?
If you watched Season one, watch Flat. I promise you won’t regret it. (Or maybe you will because you, like me, have personal attachment to these characters. I don’t know.) If you haven’t, I would suggest this show highly. It’s has a lot of merit to it, and tells a complete story about the problems with personal life vs. professional life combined with the struggles with being a creator, a topic that not that many anime actually cover despite itself being an art medium.
first, i will talk about the art. the art is amazing. how the animator draws the eye, the curve of the body, and the animation is remarkable. The characters's eye reminds me about Grisaia's art. Though the studio is different. Nice art, A-1 Pictures.
about music is still far compared to season 1, which gives the Icy Tail a chance for them to perform. But in season 2 they do not appear even once.
About the character, the main character is too weak and can make the audience feel the anger is quite extraordinary. especially when he refused to come to pick up eriri when she was
sick. but it turns out he came and decided to come. even if it sacrifices the games they have striven for.
about other characters they are quite good and can offset the 'standard' character of an anime. there are some characters such as silent / moody (kasumi), tsundere stubborn (eriri), plain and kind (megumi), and jolly also aggressive (michiru).
About the story, it's pretty good. about how Japanese creators are faced with a difficult choice, reaching any way to get to the top, overcoming how to deal with setbacks, and how to make decisions to develop.
Then about how the main character creates a heroine of dreams, from the way they speak, behave, answer questions, respond to others, that's pretty impressive. to pick out clothes on heroine to become a real heroine.
But still, season 1 is more fun. I feel this 2nd season is too explain a lot of less important things even can run from the main storyline. let alone the flow that makes the kasumi and eriri out of the group. although it was good enough for them, but I was a bit disappointed. but I can not reason much about it. because such a thing is needed for their creators to flourish.
The funny thing is that when both of them missed the train and the kasumi said that if he belonged to the main character and his life was in the grip of the main character, I was a little happy because it might just make them fail to join Akane and stay with the blessing software. but that would not be possible. is indeed a dilemma.