Action Duels, which allow duelists to soar and swing alongside their Duel Monsters, are taking the world by storm. Due to an evolutionary breakthrough, the "Solid Vision" system is now able to provide Duel Monsters with mass.
Yuuya Sakaki is Yuusho Sakaki's son, the latter being the founder of You Show Duel School in Miami City. Yuusho insists that duels are not a tool of war, but rather are to bring smiles to people and thus introduced the concept of Entertainment Dueling. However, at the height of his fame, Yuusho disappears and fails to attend his duel with Strong Ishijima, the Action Duel champion. Although scarred by this sudden leave, Yuuya vows to become an Entertainment Duelist like his father.
Several years later, in the midst of a battle with Strong Ishijima, Yuuya's desperation to win brings forth a miracle. His pendant begins glowing, turning his cards into Pendulum Cards, which enables him to perform a Pendulum Summon—a summoning method unknown to the world and himself—gaining him fame overnight. As a result, Reiji Akaba, CEO of Leo Corporation and founder of the elite Leo Duel School, starts producing new Pendulum Cards to incorporate Pendulum Summoning into the system. Thus, the mysteries that surround Pendulum Summoning and Yuuya's father start to unravel, and Yuuya learns bit by bit what it takes to become an Entertainment Duelist.
#1: "One Step" by P☆Cute [Pendelum☆Cute (Masumi Kuratsushi & Ruri Shirosaki)] [闇津ますみ・白咲るり] (eps 1-30) #2: "Future fighter" by Yuuya Sakaki x Reiji Akaba (Kensho Ono x Yoshimasa Hosoya) (eps 31-49) #3: "ARC of Smile!" by BOYS AND MEN (eps 50-75) #4: "Speaking" by Mrs. GREEN APPLE (eps 76-98) #5: "Vision (ビジョン)" by Kuso Iinkai (空想委員会) (eps 100-124) #6: "Shissou Pendulum (疾走ペンデュラム)" by M!LK (eps 125 - )
So Yugioh Arc-V is the fifth instalment into the Yugioh franchise, and, in my opinion, it is quite easily the best anime the franchise has to offer. (This is my first review so bear with me. I will also try to keep this as spoiler free as possible, but in order to explain what makes Arc-V so good, I will vaguely reference plot elements in the anime)
The beauty of Arc-V's story lies within its main character, Yuya Sakaki. At first, Yuya seems like your typical shounen protagonst, who aspires to be the greatest Entertainment duelist, a duelist who brings smiles through dueling, despite
the fact the reality of his existance prevents him from reaching that goal. I won't say anymore to avoid spoilers, but Yuya and his philosophies are tested multiple times over the course of the show by other characters and the nature of the storyline, and he will often take 1 step back in order to take two steps forward, making his progression feel natural, as well as portaying him as a realistic representation of how a 14 year old boy would act in his situation.
The setting and plot which accompanies Yuya's journey is surprisingly really engaging and unique. At first, the storyline seems quite simple, and perhaps boring, but as the anime progresses, the story will start to unfold and get more complicated as it goes along, while also serving as direct contrast to Yuya's ideales. It will constantly raise questions, which only get answered late on in the show, adding to the mystery behind the story, and the unpredictable nature behind the story only adds to the mystery element.
The story is not perfect however, it has glaring pacing issues and a very rushed ending, but overall Arc-V tells a very good story.
I would also quickly like to touch upon the duels themselves, which is integral for a Yugioh anime. The duels for this show are amazing and to a high level, which is perfect for fans of the card game. Even, if you do not play the game, the duels are still really engaging as most of them are unpredictable, and the music really adds to the duel.
I've already talked about what makes Yuya such a good character, so lets talk about our rival for the series, Akaba Reiji, who is also an extremely well written character. He is a spectacular duelist which as a result pushes Yuya to become a better duelist, making his rivalry with Yuya one of my favourite things about the show.
However, in typical Yugioh fashion, our female lead, Yuzu, is less impressive. Although she is integral to the plot, and I really love her character, her treatment as the show progresses is disappointing. She barely has a chance to duel in the latter half of the show, which is a shame. Despite this her relationship with Yuya is very touching and is also one of my personal favourite aspects of the show.
Arc-V also has a great range of side characters, such as Sora, Shun, Selena, Yugo, Yuto, Dennis, and many more who each receive their own spotlight and development. If you are a long time Yugioh fan, you may see some familiar faces, but if not, that’s not to worry as they can be treated like new characters.
The music for this show is simply perfect. They really add to each scene and make the duels far more engaging and interesting. The VA’s for the show also do a great job, portraying the characters they play extremely well.
Art and Animation: 6/10
Unfortunately, the animation is not up to the same quality as the rest of the show. This is mainly due to Arc-v’s best animators being stolen for the new movie (Dark Side of Dimensions). However, I will say that the animation is very good for the important episodes, which makes it passable, but average at best.
Overall, Arc-V is not just a great Yugioh show, but it is also a great anime. It tells a shounen-esqe story of Yuya becoming the best entertainment duelist in a completely unorthadox way, a way in which I have never seen before. It is touching, unpredictable and unique, and while it does have pacing issues, the positives heavily outweigh the negatives and it hurts me that I will, probably, never be able to see these amazing characters again
In the case of the spoilers, I will be vague to try not to completely ruin all the surprises for someone who does choose to watch this series. That said, a lot of the big events of the story really have to be brought up at least in some form to explain why its so bad.
I imagine, especially for people who have not watched the series the whole way through, a 1/10 grade might come across as kind of extreme for this series. Technically speaking, it does have a functional and even expansive plotline, a good amount of buildup especially early
on, and a lot of actually kind of interesting character premises. The problem here is that this is a series where the appeal of the early parts is the mysteries and concepts that get established, that you look forward to being resolved later. The early parts of Arc-V, if there was proper payoff, would really not be all that bad, its just the series takes a downright insulting approach to playing off said buildup. I can't tell you how many times I thought the series was building up to something cool, only for the result to just come out as something completely pathetic and anti-climactic.
Before we get into the plot, I figure I will throw a mention to the visuals of the series because it really needs to be said, they're bad. The very conspicuous looking CG appearance of most significant monsters in the series is pretty awkward, and the visual design of most cards really leaves a lot to be desired. Many characters just have monsters where their designs all just feel like chrome machine-like things, and get very repetitive in their designs very fast. They also just turn into horrible clusters of many colors and sticking out pieces that really just gets kind of ugly and unpleasant to look at. The designs that aren't this are usually very cutesy cartoon stuff which is fairly subjective in terms of appeal, but personally I found it pretty awful. The animation quality is occasionally decent, but there are frequently episodes where you can tell the bare minimum budget or effort was put forth to make it look good. Also, while this could be argued to be a problem with most modern Yu-gi-oh series, the amount of times the summon animations and chants of major monsters get repeated gets pretty aggravating, especially when due to the designs and mediocre CG they're usually not even cool the first time. I won't deny there are a few exceptions, Fluffals and Predator Plants coming to mind as monsters with actual cool concepts behind them. The problem is that they get fairly little screen time when compared to the massively played up four main dragons, which are some of the worse of the ugly machine-like designs I've mentioned earlier and they only get worse with their evolved forms.
The plot starts off by promising something an interdimensional war between different factions that use different methods of monster summoning. This is a fairly interesting basis, but we don't actually see the dimensions clash very much in battle, the most we see being that one dimension got defeated handily by another in a bunch of flashbacks. Aside from that, its basically just the main characters running around and solving other problem in whatever dimension they're currently in and not really addressing any sort of invasion or clash between forces. There are bits where it does happen, mostly in the early arcs, but its surprising and honestly kind of depressing how inactive the main antagonists of the series are for the majority of it. After some initial duels they do basically nothing other than send out fodder troops that don't accomplish anything until we meet their higher ups. The higher ups are universally pathetic and get easily trounced by the protagonist, and somehow end up buying into his stupid "entertainment" philosophy the show forces down our throats as hard as it possibly can. The most actually effective and fun villain is someone who is only very technically related to them, and while he serves as a decent overarching villain for his arc he is defeated in surprisingly casual fashion and then never mentioned again.
There's a bit more I could talk about with the plot, but before that something needs to be said about the characters. The show actually does not have a bad base for a lot of its characters, giving them fairly distinct personalities that from the one note they start from could be turned into something good. However, the show throws an obscene number of characters at the viewer, and frankly does a horrible job at managing them properly. The main character Yuya gets a ton of focus, and Yuzu, the lead girl, gets a lot up until she suddenly becomes a plot device who is never allowed to duel for the last 60 episodes. Other than that due to sheer number nobody really gets the development they need to evolve past their singular note, outside of arguably Shun who gets a respectable amount of character development. Even with him however, his growth as a character feels kind of rushed and the end of the series decides to treat him like absolute dirt, so if you bothered to get attached to the one character the show makes any attempt to make you care about other than its lead I promise you that you will be disappointed by the result.Arguably the most insulting examples are the comedic relief rival character, who based on him finally settling on a singular deck choice and starting to meld in with the protagonists, you would really think would be given a chance to show what he's worth. No, he literally never wins a duel on his own in the entire series, and the duels he wins on a team are against literal faceless fodder troops of the different dimensional factions. And the sad thing is if anything, I think he actually gets off better than a good number of characters because he's not hit by random brainwashing to love Yuya's stupid entertainment/smile philosophy.
The real cream of the crap here though is Yuya himself, who on some level I get the idea behind. The whole concept was to have him be a very goofy character who had a rather childish philosophy of just thinking he could resolve things by making his monsters do silly things and make his dueling fun to watch. He did have a serious side in relation to his missing dad and you know, there was a point in the series it looks like its going to work out. At one point he duels a force of security guards and they're completely baffled by his fun and smiles solves everything philosophy, and they even take advantage of it when fighting him. As the series goes on, you would really think that they would force him to evolve past that and develop new ways of getting to people. No, instead the series gradually reconstructs said philosophy as apparently being not completely insane by having it literally solve the conflicts of entire factions on its own simply by Yuya having a "fun" duel in front of everyone. Its absolutely mind boggling how these conflicts which people that involved imprisonment and likely in at least a few cases death even if the show is too childish to show it are just resolved by some kid trying to be entertaining in front of a crowd. Frankly, he's not even entertaining and most of his better duels are carried entirely by his opponents, but no matter what everyone who duels him eventually comes to worship the ground Yuya walks on. As a result he never develops as a character, and is basically the same person in the final episode as he was in the first, just with a more broken deck.
The thing with Yuya is the plot does try to do some interesting things with him beyond just his personality and "fun and smiles" brainwashing nonsense. There's the whole mystery of why there are four people with the same face, him being one of them, with chromatic robots that look kinda like dragons that the show says are dragons which react strangely and violently around each other. There are also four girls with the same face, with Yuzu being one of them, who are generally close to their counterpart Yuya equivalents. This is arguably the big mystery of the plot, and it has to be said, when its finally revealed the payoff looks kind of promising for a moment. Except the payoff takes absolutely no chance to use any of the qualities of each individual Yuya clone and instead we get a duel that goes on for a solid five episodes. Said five episodes are mind-numbingly repetitive, dull, and feel surprisingly lacking in climactic tension despite being something that recieved an obscene amount of buildup. The way it is finally resolved is absolutely pathetic and beyond anti-climactic, and the whole time despite a situation that really would not warrant it every single character is basically worshiping Yuya for the entire fight. It even all centers around a monster who has one of the worst designs of any in the entire show, an absolute mess that shows all the low points of Yu-gi-oh's recent design direction. The whole thing is your big payoff for a show made entirely around buildup, and honestly comes across as downright insulting. Oh yeah and for the record, the way Yuzu and her clones are used comes across as insanely insulting to those characters.
The show actually does not end there, and goes on for another 8 solid episodes. In those 8 episodes, Yuya duels in every single one of them with pretty much the entire universe worshiping him the whole time. Said duels are terrible and the story around them is also terrible, with the exception of one that is entirely decent because it gave screentime to a character that was sorely underused. The final one in particular is possibly the worst written duel in terms of actual "action" in the entire franchise, with absolutely miserable writing around it that makes Yuya and all other versions of him into considerably worse characters. The reason for all of this is something I really cannot avoid saying outright, because it is that stupid: These 8 episodes are entirely dedicated to preventing a calamity from happening again by making a baby smile. Its as bad as it sounds.
There are plenty more things that could be said about Arc-V, but at its core its a series all about buildup to a grand climax where the payoff to said buildup is about as bad as it ever possibly could be. The journey there is full of characters who could have become something getting their potential squandered and then proceeding to worship the ground Yuya walks on. Yuya's childish and completely unbelievable philosophy becomes the center of the show and works miracles it has absolutely no right too, and comes across as a massive insult to the viewer's intelligence. It is not totally impossible to like Arc-V if you ignore the final stretch of 13 episodes and try to just think on how it was to watch it as it came out, but actually putting the plot together, it becomes clear no character was actually used properly. I'd say don't ever watch this series unless you're some kind of masochist, but actually you know what? If you're an aspiring writer or critic, you actually probably should watch this series, as its a good example of everything not to do when writing a story.
Good lord, I never thought I'd see such a train wreck of a Yu-Gi-Oh show. So I will begin by prefacing this, this show is bad and the fact that it's bad has nothing to do with the hype it was receiving, that's just an excuse people use to defend garbage and they are more than likely lying through their rectum holes but fail to see that lie through their impenetrable condom of bias and utter ignorance. So let's just get to it because lord knows I'm not gonna change anyone's opinion if they still think it's good because they've drunkenly stumbled past the point
of no return.
I've never had a story with so much build up that then proceeds to comically fall flat on its face while pretending to know what it is doing. It's like one of those songs that have an extremely large buildup only to lead into a pathetic drop that makes me wince. Let's analyse this by arcs shall we? Because this show is so long that this is the only real logical way to go through this.
Pre-Arc League Championship 1-26
When a lot of people point out the amazing writing at the start of the show, they don't mean here, this part was just your average 100+ episode show long buildup where it just introduces the characters while also throwing some mysteries here and there while also giving certain characters motives, it's really nothing special and is maybe a bit better than the start of Zexal. Overall this arc was fine, nothing really special about it other than building up the story around Shun.
Arc League Championship 27-46
This is the Arc that got many people invested into Arc-V as it introduces Heartland into the plot along with Academia the main villains, they were able to portray the threat that Academia pose fairly well in this Arc by showing that there was nowhere they wouldn't attack meaning that the safety if the characters were put into heavy jeopardy, this was also back when the Obelisk Force were an actual threat as characters would usually have to team up to defeat them, this arc also played with the Yu-Boys and the potential relation they had with each other, it was a good buildup arc and overall an extremely well written arc thanks to how most of the characters were portrayed.
Friendship Cup 50-75
This is where cracks began to appear in the show, this arc was mainly focused on providing hype for the legacy characters that were returning from other shows, this was fine but this also meant that tonnes of Arc-V characters were getting kicked out of the limelight. Overall this arc has very little progression, however they did introduce the dimensional war with this arc but it was unfortunately accompanied by the fact that all they did was fight in a tournament, however there was a nice prison arc which was fairly entertaining but they didn't even explore pass the city, yes that's right, the Synchro dimension was just reduced down to a city. There was this whole thing built up with Yuya and Yugo synchronising but it never happened again, so that was nice. This just felt like a boring excuse to use two cash cow characters while writing the story around them.
Friendship Cup Finals 76-99
This is where the arc began to really drag out (yes these two are pretty much the same arc) it was just simply tying up the stuff that was happening in the previous arc, there were some nice bits of information about Academia here and there but that was about it, the villain was the only star of this arc.
Heartland City 100-125
Good lord where to begin with this dreadful mess of an arc, it managed to make an arc with 25 episodes feel rushed and lazy, don't be fooled by the name either, next to none of it is focused on Heartland. Kaito is introduced as some sort of omnipotent God even though is personality is as boring as Reijis. Heartland began promising as it shows the gang the results of the war, allowing for interaction between those who have everything and those who have lost everything. It was a nice start until the jobbing lord Edo and the bipolar Tyler Sisters were brought into the fray and before you could say "BUT YOU STILL TAKE THE DAMAGE!!!" They were Egaod into oblivion and had a completely unnecessary change of heart. Then we move onto the Battle Beast, oh boy, I've never seen something try so hard to mask it was filler while also making it seem so insulting, they did some pointless things such as carding Crow and Tsukikage, while also breaking Sawatari's duel disk, only for it all to be completely reversed later on, which made the arc even more insulting. They also made the Battle Beast into an ally, only for him to never show up again. All in all, this was filler the arc.
Duel Academy 126-148
This arc started off fairly hype, it had some amazing duels such as Yuri VS Yuya but it also had some head scratching duels such as Yuri VS Yusho in which Yusho gets fodderised which is the worst power balance that I've ever had the misfortune of seeing all the Yu-boys then merged into the being known as Zarc which meant that watchers were finally going to get some plot tied up, there was the Arc- Area project which helped get some clarity on the Yu-girls who had now become Kotori 2.0 but that went nowhere. It then proceeded to the Zarc duels, which ended up being 5 episodes of "I can job harder than you" all leading up to a half baked conclusion in which Ray (The Yu-girls combo) was there but also not there penetrated Zarc with every bodies help except Sawatari's. We then get into the section where the dimension gets reset which involves an episode of everybody getting their memories back while Yuya fights Gong, Tsukikage and Sawatari. How did Reiji know about the past? Who knows. Certainly not the writers anyway. Yuya must then spend the rest of the show trying to make a baby smile by beating all of the lancers, truly riveting. Except for the fact that Gong beat Tsukikage and Sawatari (which had me triggered) and not him. They then shoehorn in a pointless Jack duel because Ono has a hard-on for 5D's and then proceeds to duel the "rival" Reiji, after all that garbage what is the ending we are presented with? The baby smiles and everything goes back to normal, oh except for the fact that all the Yu-boys are dead except Yuya and all of the Yu-girls are dead except Yuzu while Shun just looks on and smiles as his entire goal throughout the show is immediately crushed and he just takes it up the ass, the pendant is never explained and Reira is still a baby, there is no clarity on what happened to Roger and Barret, oh and Sawatari never wins a proper duel.
This show is made much worse when you're having to watch it weekly, however I did enjoy getting treated like I'm retarded throughout the show. People say that the show was going for a bittersweet ending but it is obvious that was not the case with the way everyone was acting, also bad writing doesn't make stuff bittersweet.
The art could be good at times but there were many animations issues along the way. During the Friendship Cup arc, many animators were taken away to work on DSOD, meaning they basically had the B-Team working on it, and this made it look like garbage. Near the end of the show one of the animators admitted that the staff were just telling them to do whatever meaning that they had no clue on what to draw, and it really shows as a lot of stuff near the end looks really stiff and lifeless. However when the art and animation looked good, it looked REALLY good, which made it all the more refreshing when they actual had a good animator on the job.
Music is very subjective but what I will say is the Arc-V's consistency lied with its music, all the songs sounded like actual effort was put into it, the voice acting was also extremely well done as the actors were always able to convey the correct emotion for the correct situation.
When people try and defend this shows characters (as shown on MAL) they only usually give 2 or 3 examples like they pretend the cast doesn't exist, well from a writing standpoint half of them don't but I will analyse the Lancers, some legacy characters, Yu-boys and girls, villains and some of the supporting cast.
Yuya- The physical embodiment of egao, his only character development happens in the first few episodes where he stops being a little depressed clown. His berserk mode isn't even character development because it isn't part of his actual personality and just a wombo combo between him and Yuto. Other than that the show tries to pretend like his dueling style and knowledge of entertainment has evolved except that it hasn't and he literally acts the exact same throughout the entire show and people pretend that he's changed. His dueling style has changed from spamming action cards to spamming action cards with extra deck spamming on top, it's not fun to watch. He's like if Medaka was written to be a legitimate character instead of parodying talk-no-jutsu
Yuri- Originally his character is extremely entertaining as he has his own twisted style of entertainment dueling which makes him really sadistic and provides umph to whatever he does. Unfortunately he shows up too little for that personality to evolve apart from his final duel with Yuya in which you finally see desperation from him. After the Zarc incident his personality has a complete 180 and now he is Yuya's best buddy, unfortunately that's all we see as he barely speaks at the end of the show.
Yuto- A nicer Shun, I would've like to have known more about him if he didn't die like 2 episodes in.
Yugo- Pretty fun dude to watch, probably has the most normal personality of the Yu-boys as he doesn't swing one was or another on the insanity scale, he's just a nice dude who likes dueling while relying on luck (like Joey) and looking up girls skirts, possibly one of the most relatable characters in the show, which is nice.
Yuzu- Starts off as a developing duelist with a kind personality but strong dueling skills, she shows promise as a better Asuka but then proceeds to turn into Yuya.Wav as she constantly howls Yuya's name like she is about to climax.
Serena- I do not see the appeal of this character, she's a strong duelist with strong ideals on how duels should be properly fought, that's it though, she can be kind at times but she seems like a walking robot the rest of it. They try and shoehorn in some sort of relationship with Yuri at the end even though they have never even interacted.
Ruri- I dunno, seems like a nice girl who wanted to bang Yuto, maybe if the show remembered that she existed then maybe we would know more.
Gongenzaka- One of the few good characters, he is shown to be a character who is extremely loyal to Yuya but also holds him back when necessary, an extremely level headed character who sticks by is dueling method no matter what which provided for a very entertaining duel of beliefs. His personality developed to be very excepting of entertainment dueling even though originally showed distaste for when Dennis did it. Overall a fun character to watch as is personality is consistent but not to the point where it's boring.
Sawatari- Oh boy where do I start. I've never watched a show and felt bad for liking my favourite character until now. While being the only person who is actually good at entertainment dueling, he is extremely underused and treated like absolute trash. His W/L record is so bad to the point where his only 1 on 1 win was against one of his lackeys in episode 7, that duel wasn't even fully shown. He starts off as an arrogant punk who just cares about doing whatever it takes to win (which is ironic as all he ever does is lose) but after is first duel with Yuya and his duel with Yuto his thirst for victory dies down a bit and he begins to translate his arrogance into something that would shine really well, entertainment dueling. He develops a bromance with Crow which comes completely out of left field, however Crows death shows Sawatari that his actions can have consequences, which is a first for him. The rest of his screen time is him being a narrator of duels or him losing to some brand new character to show off how "cool" and "strong" they are when in reality putting these new characters against someone who always loses will mean nothing after a while. It's almost like the writers forgot to write him into the script and the animators were like "Oh crap! Sawatari is in this show isn't he!? Let's just draw him in over there." It's actually insulting for someone who was built up as a more equal rival than the actual rival is tossed aside to be a butt-monkey, Sawatari is the embodiment of Arc-V, wasted potential.
Tsukikage- It's like they took Gong's dueling ideals and put it into a character and turned that character into a ninja. You need an actual personality to be good. Tsukikage is just plain boring.
Shun- How can so many fans flock around a character who can turn any semblance of personality into something more lifeless than my dead granddad is beyond my knowledge. However people will defend Shun 'till the Raidraptors come home. He has the same goal as Yuto but comes off as much more of an asshole while still coming off as extremely boring at the same time. There's some great conflict between him and Sora but in the end he's just a husk of a character.
Dennis- Pretty good character honestly, starts off as a nice Yusho clone but then begins to show his darker side which was a great twist as he was a very mysterious character, he then has a crisis when dueling Yusho then cards himself. Then proceeds to have a 180 personality change which wasn't my taste but I can see the appeal.
Reira- Starts off great with her timid personality and it gets even better when you see hints of an abused past. Unfortunately I can't remember anything else about Reira. Baby Reira is stupid and honestly a waste of space though.
Reiji- I've honest to good never seen a more boring rival in Yu-Gi-Oh. Heck, I don't even see him as a rival, I see him more as a mentor, he was never once equal with Yuya yet they still tried to market him as a rival, he wasn't even a good rival, he suffers yet again from the Mr. Boring trope and all he ever does is spew Keikaku. He's a bad rival and should have never been marketed as such.
Roger- Great villain, probably one of the best characters in Arc-V, he starts off as a smug guy who thinks everything is going according to plan but it then shows that he is in way over his head and starts breaking down when characters are able to out think him, really fun to watch, wish we could've seen more of him later on.
Crow- It's Crow, he's a crappy generic character and just exists for Blackwings, all he does is shaft other characters to the side so they can shill more Blackwings.
Jack- Watch 5D's if you want a good portrayal of Jack because this one is pretty uninteresting.
Sora- At the start Sora was a great villain, he starts off as a strong duelist who seems to be on the side of good, but then his demented personality begins to show in his duel with Shun which shows how overwhelming his sense of superiority is, however he doesn't let this get over his head as he still respects Yuri. He then unfortunately, just like many characters in the show, does a complete 180 and is suddenly all hunky dory with everyone, it was at that point I stopped caring about Sora.
Shivers Kid- Die.
I wrote less on the legacy characters (only the ones that matter anyway) because they already hog up too much of the show, they ain't hogging up this.
I enjoyed watching the Miami championship and the Synchro arc, however everything else was a pain to get through and the fact that it watched it weekly made that fact even worse. It got to the point where I didn't care what happened unless Sawatari showed up and even then I'd leave with a sour taste in my mouth because he'd always lose.
Yu-Gi-Oh Arc-V is the definition of a train wreck. Next to no plot points were ended in a satisfying manner if at all. All the Arc-V characters were shafted aside by legacy characters meaning that even though those characters have great counterparts in their respectful series, Arc-V just has a pile of half baked characters that I never want to see again. Overall I'm giving it a 3 because the amount of positives cannot even hope to touch the insurmountable amount of negatives that Arc-V left in your kitchen. I just home Vrains doesn't get the same treatment.
If I could sum up Arc-V, it would be....
Extremely minor spoilers ahead that really only increase the intrigue one might have in the series----->
This is my first review: Initially, I was just writing a comment on my anime list for Arc-V but it ended up being so long that I decided I might as well post it here as well. Be gentle :)
This was the Yu-Gi-Oh Arc thus far with the most story and depth of characters. The first 50 episodes or so are reminiscent of previous Yu-Gi-Oh seasons, introducing mechanics such as the new Pendulum summoning method, and contains classic scenarios like duel tournaments. Even then, the inter-dimensional aspects of the story
still shine through the first 50 episodes, providing cryptic twists, betrayals and mysteries to be continued through the following Synchro, Xyz and Fusion dimensions. Unfortunately, the characters from previous seasons that do make reappearances in their respective dimension do not retain their memories from the events in the previous seasons, they still have the same personalities and the same decks, save the added pendulum cards or slight alterations. On top of the exciting story and likable characters, the show, unlike its predecessors focuses on more aspects of a duel than just introducing more and more examples of the season's highlighted summoning method. (I'm looking at you Zexal, where every battle was just a competition to see who could summon the biggest Xyz monster, from regular Xyz to rank up Xyz to chaos Xyz it gets tiring you know.) Another likable feature in Arc-V is that the main character (Yuya), is not tied down by one or two rivals. In shows like Zexal, the MC's rivals were well known and set and you could obviously tell which future battles would occur. In 5Ds, Yusei's rival was obviously and predictably Jack Atlas for the first 50 episodes and then shifted towards the leader of the evil duelers in that show, which provided very obvious storytelling and guiding. In Arc-V, Yuya ends up fighting the largest variety of opponents to date, some friends, some foes, some even friend turned foe. The end result of Arc-V is not even remotely possible to accurately guess until dozens of episodes have been watched and allows for suspenseful watching, unsure of the future of the series. Most of all, Arc-V focuses on the relationship between Yuya and his monsters, his amazing cast of friends and supporters, and his ideal to duel like his father does, with a smile.
The opening theme to an anime, or any television show for that matter, is a crucial element to the show's success. This will often be the first thing that an audience sees, and for Yu☆Gi☆Oh! Arc-V that means it's the first chance to introduce audiences to the majesty of Pendulum Summoning!
The trading card game known to viewers as Yu☆Gi☆Oh! is known to the characters of the anime as Duel Monsters. Each monster used by the players has its own devastating powers, and the ace monsters of the main characters have become iconic to fans worldwide.