Ace pilot Trava and his personal mechanic buddy Shinkai, on their way to mark an out-of-the-way planet, pick up Mikuru, a girl with no memory. The three are about to discover that the planet is more than it seems.
Well, the story is quite basic, we start off with two characters, Trava and Shinkai, on board of a spaceship. They are freelancers, and their current job is to travel and survey an unknown planet. They find an object drifting in space, and locate a girl inside of it who seems to have lost her memories. Sound familiar?
The story doesn't start off partcularly exciting, but it's enough to keep you interested. Eventually, the trio ends up landing on the planet and realise that there are some crazy things going on there. The problem is, the story does seem random, while that can work, like in FLCL, here it feels a bit awkward. The show explains that Trava and Shikai hope to collect money to be able to enter a sort of mecha suit battle tournament, but the anime ends before any of that takes place. It seems like they had more story to show us, but ended up just wrapping up the show in 4 short episodes.
Best part of the anime. The art is really creative and different, kind of a mix of a Aeon Flux and Mind Game. This will turn off some people, but if you value art and like creative applications of it, this OVA is for you. The character designs are very funky and sometime silly(the female character's huge hips) but i found them very interesting. Overall, i found it to be stylish and eye catching.
Fair for the most part. Nothing really memorable here, but it works and none of the music felt out of place. Pretty solid overall. The voice acting was very good and fit the funkyness of the characters.
Well, this one was hard to judge. There is no character development here, but in some cases that can be a good thing. We are introduced to several eccentric characters and, in the end, it is fun to observe their actions and mannerisms, so i decided to go with a positive score.
I liked this overall, but it could have been much more, it's simply too short to be impressive. Now, short anime can be wonderful, but here it felt like a 12 episode anime cropped into a tiny 4 episodes of 13 minutes each. If you don't care about art, or don't like this kind of animation/character design, subtract two points here.
Trava is a wacko, all-stops-pulled-out celebration of sci-fi anime cliches, and you don't even have to be particularly smart to get any of it (I can't believe I just incriminated myself). How it does this is by constructing an entire story exclusively out of these cliches. The reckless, impulsive pilot, the introverted sidekick, talented guys with a tricked-up spaceship eking out a living doing thankless odd jobs, damsels-in-distress-in-capsules (neat encapsulation, eh? eh?), unforeseen danger lurking in what seems to be a routine job, love triangles/rectangles/quadrangles/whatever, eerie indestructable monstroids, nervous first meetings with alien races with a notorious reputation, self-important tough guys with delusions of grandeur, inexplicable Gaia/Spiritia phenomena - all these and more have been done to death, and Trava takes these dead horses and beats them to a whipping frenzy with great glee and gusto.
I guess I unwittingly got the 'plot' section covered right there, but I just want to make it clear to any apprehensive readers that, despite how I may have made this sound, this isn't the hyper-random, obscurely symbolic, meta-referential roller-coaster ride that FLCL was, for example. Like I said earlier, any idiot can follow the plot - and more to the point, the humour. What sets this apart is its style and tone - it knows you've seen this all a thousand times, and that it doesn't need to wait for you to catch up. And so it races on from one gag to the next in its frenzied, hyperactive pace.
The art style may be off-putting to some viewers, but it actually serves a purpose. Some tropes and pseudo-concepts are so familiar to audiences that all you need is a symbolic stand-in, and Trava literally goes out and does that. Shinkai, for example, is a withdrawn character, and he has the head of - guess what - a shellfish. And then there are the innuendoes...
Overall, the experience is a bit (but not exactly) like looking at one outtake after another of a hastily put-together film. There's "plot progression", but no real story - as in, this show starts in the middle of nowhere, and ends up nowhere. It's more of a kind of slice-of-life experience of what it actually might feel like to be stock characters who are thrown into one tedious "adventure" after another.
Other words, this is a well-made but not very ambitious piece. 52 minutes of quirky atmosphere is what to really expect from this show, and on that level it does a bang-up job.read more