He pursues his job as the "Last Great Detective". Others call him the "Defeated Detective". What's certain is that he's Shinjurou Yuuki, a young man with a passion for mysteries and a talent for solving them that has made him the target of dark forces now stirring within the sinister underworld of a near future Tokyo. That could prove lethal, given that not even the other "good guys", including the police, are exactly on Shinjouro's side. Fortunately Yuuki's not completely on his own, and with the aid of his uniquely talented associate Inga, he's ready to cut a swath through the veils of secrecy that have been laid before him. Get ready for mind against matter and a lot of cloak and dagger as the ultimate battle of clue and deduction begins in UN-GO!
Comforting lies or a bitter truth. Which is better?
The above dichotomy is perhaps one of the most enduring through all of fiction. Many stories that tackle it end up siding with the truth, only to end up cushioning the blow through all sorts of contrivances; making the bitterness of the truth not as bad as initially thought.
Enter UN-GO: an 11-episode anime series by Studio BONES which tackles this theme by pouring it in the format of a buddy-detective show, following cynical detective Shinjuurou Yuuki and his quirky assistant Inga as they tackle cases in a Japan that's recovering in the aftermath of a devastating war. The end result is something that thematically feels less like the typical mystery anime and more like a sci-fi spin on the British crime-drama Foyle's War.
Let's get one thing clear: UN-GO isn't very good when taken as a pure detective story. Most of the cases involve genre staples such as blackmail or crimes of passion. Worse yet is that it seldom feels like the main characters are running an investigation. Whenever a crime occurs, the main duo briefly scans the scene and talks with (read: introduces) the people involved, this is followed by some brief speculating after which Shinjuurou will deduce the big picture, only to have Inga swoop in with a magical power that literally forces people to spill the beans. And seeing as the majority of the cases last only one episode, it all ends up feeling very rushed. By rights, UN-GO should be a complete disaster, yet it ends up worthwhile by being a show about detectives solving mysteries that isn't really about the mysteries.
This is where the contrast between sweet lies and bitter truth comes into play.
The story, as previously mentioned, takes place in a Japan that's licking its wounds in the aftermath of a war. The government has restricted people's freedoms and control the flow of information as much as possible. In-story avatar of these policies is Rinroku Kaishou, the chairman of the company that holds the monopoly on Tokyo's communication infrastructure. A charismatic, intelligent man who uses the system to his advantage. This in stark contrast to our hero Shinjuurou, a self-proclaimed seeker of truth whose insistence on uncovering shady practices earns him the hatred of officials and the people alike.
The contrast between these two is the thematic driving point of UN-GO as well as one of its greatest strengths. What seems like a derivative tale of the well-respected villain vs a misunderstood hero becomes a n of how people will shape events in ways that best suits them. Terrorism, blind patriotism and greed are among the themes that come by throughout the episodes, and the show consistently surprises in how it ties them into its truth-vs-lies dichotomy. Interesting to note is that the show doesn't really pick a side between Shinjuurou and Rinroku. While the former's desire to uncover the truth is presented as an admirable quality, his complete lack of tact and almost suffocating cynicism are presented not as harmless quirks but as defense mechanisms born out of desperation. Rinroku's shady practices are in no way glossed over, but the narrative also makes it clear that he views himself as a lesser evil rather than a greater good.
It's a shame then, that other characters don't fare as well. Recurring and one-shot characters alike usually fall into easily recognizable archetypes who play their roles as puppets of the plot competently. Standard detective fiction fare. A bigger shame is that the dynamic between Shinjuurou and Inga isn't fleshed out. It would've been interesting to see the more sinister undertones in their relationship elaborated upon, particularly the part where Inga feeds on truths as a substitute for souls. The dynamic as it is feels interesting if underdeveloped. Though it doesn't hurt the story proper in any significant manner.
The visuals are what you'd expect of a competently produced TV-anime. The animation is nothing remarkable across the board, though key scenes are brilliantly animated. The music is nothing memorable in and of itself but always does an excellent job enhancing the mood of scenes. On the voice-acting side of things some praise is in order for Aki Toyosaki, who showcases surprising range in her role as the quirky yet mysterious Inga. Director Seiji Mizishima (Fullmetal Alchemist '03, Dai-Guard) once again proves himself to be highly capable, turning several aspects – many of which vary in quality and aren't always compatible - into a compelling whole. And it would be no exaggeration to say that UN-GO might not have turned out so well had someone else been at the helm.
Ultimately, UN-GO is the best kind of bait-and-switch, providing the tale of a man seeking truth in a sea of deceit, under the guise of a detective story. Anyone intrigued by the premise and willing to be surprised would do well to give it a look.read more
If you were to ask me what I though about Un-Go after watching the first few episodes I probably would've said "boring, horrible character development, terrible pacing and lack of a plot. If you were to ask me now after seeing all the episodes I would say "brilliant, unique storytelling and interesting characters".
Un-Go starts off from the generic 'future Japan' setting, using guess work you try to make sense of the plot and characters which is difficult and leaves you feeling like it's taking off from a prequel series. Though the backstory shines through little by little each episode and you can piece it together (which fits into the detective mystery genre nicely).
The main issue i had with the early episodes of Un-Go was pacing. It felt as if they were cramming in two-parters into one episode which left a long path of plot holes along the way. At the end of the episode, you'd be thinking "what just happened" "is that the ending?" "Why don't I just drop this crap" but thankfully this issue is resolved later on.
I first thought the characters were really boring and bland, probably because the character development was nearly non-existent among the confusing plots and side characters in the first few episodes. Though you soon get attached to them, well most of them anyway.
The art style is interesting and the character designs aren't too bad, though I really hated the design for 'that woman' (call her this to avoid spoilers). She looked like some out of proportion alien thing.
I liked the OP and the ED wasn't that bad. The voice acting is average.
Overall, Un-Go has it's flaws through features the 'detective/mystery' genre at it's best. It starts off as a terrible anime, filled with poor character development, plot holes and pacing issues though finishes off with a nicely polished interesting series which leaves you wanting more. read more
Story - Poor. Normally I watch a mystery anime for two things. A sense of resolution, or the satisfaction of a mystery solved. Even the most amateur mystery story can be enjoyable once the tricks are revealed.
But Un-go is different. None of the stories have a decent resolution, because while the mysteries are always solved, they were always covered up. Which defeats the purpose of mystery genre completely. The true genre of Un-Go is waste of time. Because that is what the characters are doing. Searching for truth, but have no real interest in revealing the truth. Hence wasting time.
Furthermore, the plot is weak. In the first story, the victim was killed so that he died a hero, while he really was not. But after the killer was found, it was announced that he was a hero anyway to protect his name. There was no point in killing him in the first place. In the second story, the victim was killed because her daughter wanted to be a singer and the victim did not permit her. But the daughter was unable to become a singer anyway because of some random conspiracy by the government against idol bands. Which she was never a part of. So she killed her mother for no reason. In the third story, "omg, the only other person in the room is not the killer, its a curse." How stupid is that? And when the story goes on, it is revealed the victim was killed because he was a spy and broke into the house. But of course the killer was guilty of... self defense and was arrested anyway. And for a crime they did not have proof of. Aside from the detective saying "he did it."
For the three stories shown so far, not a single character has become better off. Not the victim, not the killer, not the victim's family, nor the killer's family. All three crimes can be described as unnecessary. The fact that the crime was done has in no way changed the lives of any of the characters. I'm not even sure if the first 2 killers were arrested because the police told them that the crime is going to be attributed to an innocent scapegoat, for the reason that... no reason. And the 3rd killer was arrested, even when no real proof was linked to him. No, circumstantial evidence, even when strong, is not the same thing. There is NO link at all.
Aside from these, there is no satisfaction in watching the mystery being solved... because OMG OMG there is MAGIC in a futuristic, scientific, post apocalyptic world. But the catch is, only the main character has access to it. And no one even notices it, and just accepts the sudden random confessions. And ignores the random "I want to eat him/eat his soul" comments. There is nothing to make you think, "oh so that's why the main character caught the culprit," or "oh so that's why he's even suspected in the first place." Although it's not hard to point the real killer within 5 minutes of the show for the first 2 stories, because they're both cliched.
The police are bumbling idiots, and the only other detective aside from the main character is a meddling civilian, whom, when the police ask "how can we identify the corpse," answers "do a DNA test." Duh.
Characters - Shit. Main character is an expressionless background character. And his most memorable line is "there is no use in lying, no one can evade answering [my assistant because he has magic]." Big whoop. And he doesn't seem to care one way or another about the truth which is a rather odd trait for a detective. He butts his way into a case, wastes his entire day being a background character, miraculously solves the case, and let the lie be accepted as the truth anyway. Then he closes off each case with "people are ugly inside." End.
The other main character is an annoying brat. He does random stuff that only serves to distract you from the story. He should have been arrested 20x in 4 episodes just for tampering with evidence. And making physically impossible postures just to make the show creepier. But he changes into a woman who can force the truth out of someone. And eat souls.
All the other characters are just as flat. A civilian meddler who is the "best detective," but he hasn't actually solved a single case. Only covered everything with his lies to protect the... Dunno what. And his daughter who's single trait is contrariness. Tell her to do something and she won't.
And the police who knows the main character actually solves cases look down on him because of it. Why should we respect a detective who actually solves cases? No, we must support the meddler who covers everything up because he is more popular. Let us not make the strong-arm police/detective who think he's always right. It's so cliche. Instead, let's just make her have a serious fan-girl adoration of someone who she knows is wrong all the time. Oh, and as I mentioned earlier, how DO you identify someone? By DNA duh.
Give me goth lolis any day. At least they actually have a personality. Even a stock character is better than a main character who is actually a background character. Even those annoying cicadas on trees they show every other episode in slice of lifes are more interesting.
Art/Sound - Annoying. I normally don't comment on art and sound, because story/character/enjoyment are the things I find important. But the sound is ANNOYING. Whenever "magic truth time" starts, the background music suddenly becomes jarring. The first time, I thought my speaker broke. It's really annoying, distracting, and did I mention annoying?
Enjoyment - Blah. I'd rather go to sleep than continue to watch this anime.
Overall - Many words can be used to describe this anime. But the one that defines this the most is... ANNOYING. Annoying story, annoying plot, annoying characters, annoying background music. The fact that they use magic in a detective mystery is annoying. I normally watch a series even when its not that good, but I'm gonna drop this because it actually pisses me off. read more
My expectations for this show was more-or-less like a Japanese equivalent to a BBC Miss Marple or Sherlock Holmes special. And, in a way, it is, but it's so much more than a simple adaptation.
While UN-GO is based upon the writing of Ango Sakaguchi (hence, the title) the mysteries are carried out in a very different setting than the original stories. However, it never feels strange or forced in it's new setting of post WWIII Tokyo.
If you're expecting a supernatural horror anime, look elsewhere. The supernatural aspects of this show are kept to a bare minimum. In fact there are only two aspects of this show which are supernatural, one being the nature of Inga, and the other is little more than a magic tool. Other than these two anomalies, Un-go has more in common with the Science Fiction genre. It has cool futuristic technology, hints of a dystopian future, and it even poses the question of how far can artificial intelligence evolve by itself and whether or not it is even right to treat them as machines at that point.
What amazed me about UN-GO was just how tight the story was. Sure, it masquerades as a Perry Mason-esque mystery-of-the-week show, but when you look back you see that every episode was necessary to get from each story to the other. You learn the essentials of understanding how the world that Shinjuurou and Inga live in works and its history from each episode while still remaining entertaining.
The relationship of our detective duo is straight-forward, especially if you've seen Majin Tantei, yet the nuances of their relationship are very subtle and they are great foils for each other. Shinjuurou is very serious, mature and he steadfastly holds onto his beliefs and his interpretation of justice, but he is also surprisingly compassionate and does show affection for Inga in spite of what he/she is. Inga on the other hand is childish in its boy form, but in its female form she is seductive and in some ways just as serious and mature as Shinjuurou. She shows a deep respect and admiration for him, but male and female Inga both don't mind messing with him. However both of Inga's forms are very savage and determined and they don't mind hurting Shinjuurou if he is getting in the way of a potential meal.
I can't say much about the sound design other than it's great, just great. The music is cool and some tracks are catchy and the voice actors deliver really great performances, namely Inga's voice actress, Toyosaki Aki. I have to admit I didn't expect much from her when I heard she was in K-On, but she played a very dynamic Inga. She was able to cycle from innocently childish to frightening and creepy. She also accomplished the hardest thing for a voice actor; she was able to give emotional depth subtly through her voice.
The animation is very smooth and rather colourful and stylish for a post-war setting, especially in the opening and ending sequences (which have awesome music by the way). My only complaint is that Shinjuurou's face in particular can look a little lazily drawn in places. I believe this is mainly due to one of the character designers', Pako's, distinctive style which is a little more suited to an otome game than it is an anime.
UN-GO is a modest little series. It does not strive to be ground-breaking but in its own little way it challenges your viewpoints on subjects like self-sacrifice and the psychological effects of war and terrorism. This is one of the only shows I have ever seen which was able to show diversity in ideologies. But, as I said, it does not strive to be a masterpiece and thus I feel reluctant to rate it as one. Everything is very low-key and not a lot of risks were taken other than the major change in setting. But, the fact still remains that UN-GO is a great show that feels bigger than it is, and for that I cannot recommend it enough.
But note that if you want to truly enjoy this show you must watch UN-GO episode:0 Inga-ron either before or immediately after watching the series. Every single question you could have about UN-GO at the end of the series is answered in Inga-ron. With UN-GO and Inga-ron together the series is this neat little package which has one of the most satisfying endings of any anime series. read more
Do you love detective stories? Ones that keep you guessing who the criminal is? Action filled clashes between good and evil? Or maybe it's a battle of the mind between detective and criminal that gets you going. Whatever your bias, read on for some great recommendations!