Reviews

Apr 15, 2013
Mixed Feelings
There are a lot of ways to frighten people and make them feel vulnerable in a primal way, and therefore there are a lot of ways to execute horror—outright screaming and slashing, psychological mind games, the appearance of the supernatural. And somewhere, buried under all of those, is a subset of horror which I internally refer to as “weird and atmospheric.” Not very professional, I know, but it's the sort of bin into which I throw things like Le Portrait de Petit Cossette, a three episode OVA that is just plain strange more so than anything else. Of course, you could also call it a romance, or a drama, or a mystery; Cossette is a very creative and ambitious work that plays leapfrog across genre boundaries, but unfortunately, so do its numerous flaws.

Cossette's story is relatively simple, but for whatever reason, its creators seem eager to make it as difficult to follow as possible. There are frequent changes in setting between the real world and a surrealistic hallucinatory world that the protagonist visits. These transitions take place with little tact, and they give the series a very warped sense of chronology which is only added to by the use of repetitive flashbacks to events that happened only minutes ago. There is little to no explanation offered as to what this surreal world actually represents, and the OVA seems to take it for granted that the audience will be able to interpret the significance (if there is any) of the events that transpire there without much help, a proposition that's dubious at best and downright foolish at worst. What's happening in the real world isn't very interesting, either; the protagonist's group of age-appropriate female friends are noticing that he's having a bit of a mental breakdown, they're all concerned with his well-being, and they take various actions to try to ensure his safety. This story thread ultimately serves very little purpose, and is more or less just a distraction from the central plot. To even understand that plot requires using tremendous amounts of speculation and assumption to fill in the gaping holes left by the writers. I'm confident that I'm a reasonably attentive viewer, and I don't feel at all embarrassed to say that on the first watch of Cossette, I could only guess at what was happening for at least forty percent of the OVA's running length. There's a fine line between minimalistic storytelling and poor storytelling. It gets crossed here, in spades.

I wish I could say that the characters swooped in and redeemed everything, but it wasn't to be. Our male lead, Eiri, an amateur artist who owns an antique shop, is a neat concept, but he has all the personality of a dishrag, and is little more than a tool used to push an overly obvious thematic agenda on the audience. The same can be said of Cossette, the doomed young daughter of foreign nobility whose soul is trapped in a decorative glass; what a great idea, and what a shockingly lackluster execution. Her lack of character might be explained away by the idea that she is supposed to represent an object of obsession rather than a person, but the fact that she responds in kind to Eiri's love sort of voids that entire train of thought. There's an attempt at romance, but I've said it before and I'll probably say it again—romance holds no meaning when neither character is even identifiable as an individual. Supporting roles, you ask? Welcome to the cast of cliches: A close female friend who is in love with Eiri but has difficulty showing it, two local psychics who give Eiri vague spiritual advice (such gems as “there's a soul in everything”), a hard-nosed doctor who notices Eiri's failing mental and physical state, a girl smitten with Eiri who works at a local restaurant. They're introduced haphazardly and, again, we're often left to make assumptions about who they even are and what their relationship is to Eiri. Most of them are cardboard cutouts graced with the privilege of about two or three lines of dialogue, and their role in the story as a whole is rather unnecessary. There's some kind of halfhearted harem drama between the overly zealous friend who is in love with Eiri and the rest of the cast. This element isn't very well thought out, nor does it have any place in the OVA, and it falls more or less flat.

Artistically, Cossette has a lot of merit. The production values are reasonably high. The character designs are inoffensive. The backgrounds are lovely, ranging from verdant forests to foggy city streets, and the atmosphere created in the bowels of Eiri's dusty antique store is suitably eerie. Somewhere along the line, though, Cossette trades all of that for a ridiculous amount of CGI, editing, and visual trickery that's really quite annoying. It turns into a regular slideshow of artistic tricks-of-the-trade. Name a strange camera angle, lighting or filtering choice, or visual distortion, and the odds are pretty good that it's here. Cossette just can't resist: A shot through stained glass here, a weird point-of-view through a digital camera there, an overlay of flickering static, an endless pan over a computer-generated landscape. Words cannot even describe the number of techniques in play here, most of which serve no purpose other than as a sort of directorial “hey, look what I can do!” In terms of the technical implementation, they might very well be flawless, but I'll be damned if I can see a reason for their awkward inclusion. The OVA is actually at its best when none of these are employed. The halls and darkened storage rooms of Eiri's store, with antiques stacked around him like tombstones, are a lot more unsettling than the tactless barrage of seizure-inducing effects.

If you're the type to look at the staff listing, you might be able to guess that there's one aspect of Cossette that is tough to complain about, and that's the music. Yuki Kajiura does what she does best: Sweeping modern orchestral compositions backed by chanted vocals, intricate piano melodies, soft and haunting atmospheric noise. The soundtrack sounds great both in the context of the OVA and on its own. It doesn't sound as clear or as polished as her later work, but it's arguably as good as any other musical score she's been involved with, and that should say just about everything; it's grade-A, plain and simple. It's not terribly difficult to label the soundtrack as Cossette's strongest element. Imagine judging a dog show where the only contestants are a beautiful golden retriever and a dead possum. That's the choice I had to make.

Harsh words all around, and yet, that number does say five, which is far from the worst available score. Cossette might have inexcusably poor writing, but it does have some technical merits to fall back on, and I'll begrudgingly admit that it's a captivating watch even though the visuals are obnoxious. It's also a very creative idea, and while that idea ultimately isn't capitalized on, I can tell that it is trying to make an ambitious statement about art and the nature of human interaction with art. This thematic material isn't handled well at all, but the fact that there's even any thematic material worth mentioning in the first place is something. In a word, Cossette is a mess, and I really can't give it the most enthusiastic praise, but creativity and ambition are present, and if nothing else, it's certainly a unique piece of work.
Reviewer’s Rating: 5
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