Reviews

Oct 2, 2013
Mixed Feelings
This is the perfect example of a video game adaptation done wrong. Trying to fit in about 25 hours of material into 13 episodes is NOT a good idea, unless you want an extremely rushed show with very flat characters. It is horrible.

The story was actually pretty decently adapted. While it was rushed, nothing very important was omitted. However, I have some issues with the investigations. How do you expect anime watchers to identify the culprit if the most important part in mystery solving is rushed in about 3 minutes? Rushed investigations also made it seem like Kirigiri and Naegi were pulling things out of their asses during trials.

That is another thing : class trials. There were 13 people in the first class trial. Everyone had to speak at least once, right? So, once again, the actual mystery solving part was rushed. Though, as the show went on, there were fewer students, so the trials did not feel as rushed (chapter 4 and chapter 5's trials are the best examples.) Still, this just proves 13 episodes only was not enough.

Next is the art. The character design is very odd, but it makes the characters look colorful and very different from one another! You could pretty much tell who had what talent just by looking at their appearance. Komatsuzaki Rui really has not dropped the ball design-wise.

However, the animation quality was quite subpar. Some episodes had okay animation, some terrible. The amount of stills also hurts, but it is acceptable. Generally, class trials had good animation, but the rest (investigation and the pre-investigation segments) took a huge hit.

I like how they kept Monokuma's small quirks in the background, though. Like eating pancakes after a particular execution.

Another good thing is the soundtrack. Composed by Takada Masafumi, the music is very catchy and really sets in the mood in most scenes. A prime example is the song named "DISTRUST" playing during big revelations, absolutely perfect! I don't dislike the OP theme, but the game's is way better. The ED, however, is pretty awesome. Personally, I love the 8-bit part at the beginning.

The voice acting is very well done, as expected of big name seiyuus. Monokuma's especially is perfect for the role.

Now here comes the bad part of the anime, and the main reason why I did not enjoy the show as many as I thought I would : character. In the game, characters are mainly developed by hanging out with them. As you hang out with them, you learn more about them. That is where they get development, and since the anime completely skips hanging out, there is nearly no character development for the whole cast, with the exception of Kirigiri, Togami and, to some degree, Naegi. This is a bad thing because when a character dies, it is hard to feel anything because you could not get attached to them. And that makes some twists feel pretty underwhelming.

In the end, the Danganronpa anime had a few good things about it, but it was severely crippled by a lack of character development and a very limited number of episodes. And that is why I did not enjoy the anime very much.
Reviewer’s Rating: 5
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