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Feb 10, 2021
Cha-La! Head Cha-La! What a great throwback. That's the feeling you get going into the very first episode of this anime. Everything you see is a callback to the wonderful world of Dragon Ball Super. After decades of fame and glory AFTER its original ending, Dragon Ball is back. What a mixed bag of feelings I have for this anime. Here's what I think.
Story: 4
You might think I sound incredibly harsh with that measly score of 4. We have entered an era of anime with more concise storytelling, shorter arcs, and fleshed out worldbuilding. Unfortunately, Dragon Ball Super does not deliver on these as much.
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With 5 major story arcs and several filler episodes, the large majority of the plot suffers from massive pacing issues. The plot's absolute best moments are just that - glorious moments without a good story. The story's direction is problematic like the power scaling in this world. It pushed the ceilings too high and even the writers are not sure where to take it next.
Each arc in the main plot started off with the introduction of a new threat. The first two arcs were an extended remake of the two movies, Battle of Gods and Revival F, respectively. The idea to be emphasized here is "extended" because they did not need to be longer than the movies, which were much better paced than the anime itself.
Once the anime-exclusive arcs took off, new problems arose. One arc essentially introduced alts of our main characters. This set of alts served nothing more than a fancy fight and created "what-if" scenarios for fans. Dragon Ball Super saw the return of an old fan-favourite, Future Trunks. The entire backstory of Future Trunks was rehashed for a modern audience, with the exact same stakes. The difference between Super's version and the original was the god-level fighting backdrop.
For the most part of Dragon Ball Super, the villains were forgettable, rehashes, or outright annoying. In 3 arcs, older designs were used and cleaned up for modern day. Did these villains add to the story? No, they were more like blatant fanservice designed to cash in on nostalgia.
In the final arc, Dragon Ball Super saw some return to form. The stakes were high, some fights were incredibly hyped, and for once, the protagonists suffered losses. While Goku and Vegeta did face losses during the Future Trunks arc (I will use that name to avoid spoilers), they sprung back with no change and faced the same losses. Repeatedly. Back to the final arc. It was a fun ending but it introduced the same problem with its ending: where do you go next? Goku once again proved he was the absolute strongest.
Art: 7
The art in Dragon Ball Super is a mixed bag. At the beginning, the animation suffered. Keyframes were so poorly drawn, they were redone for the blu-ray release. There was a clear drop in quality compared to even the end of Dragon Ball Z, which was on the decline with regard to art quality. Once the anime original arcs kicked off, there was a massive increase in art quality and it serves its purpose. It was flashy, vibrant, and overall represented the tone of the show. The settings were mostly good.
The fight scenes in this anime are a point of contention. While most deliver ground-shaking, exciting action, no character ever bleeds. When you compare to Dragon Ball and Z, the characters bled from fighting. The power levels became planet-shattering. In Super, the heroes have reached god-level and yet not even an opponent god can make them bleed. This was most likely due to Toei perceiving the Dragon Ball brand to be kid-friendly. Back during its original run, Dragon Ball was suited to teenage boys.
There is something to be said about the quality and details to super forms in the show. All the power-up effects for the protagonists were beautiful. Power-up scenes were among the best moments in the show, making me feel excited. Some settings were purposefully darker in tone to make the Super Saiyan Blue form shine. However, the form's design in of itself was boring. There were no new design aspects other than a pretty new colour, sparkling effects, and the weight of the story behind it. Gone are the days where Toriyama was too tired filling in details of Goku's hair. This was Toei's lazy, nostalgic production value at its worse: reusing the old Super Saiyan design with new colours.
The final arc saw the introduction of a massive cast of characters. As a result, their individual designs were most likely rushed. Several of these new characters did not feel like they belonged in a Dragon Ball universe. Some were a jab at other genres of anime. Some even took away the feeling of the high-stakes fighting, instead turning the anime into a Saturday morning cartoon. It was awkward to see the heroes struggle at all against these characters. You can imagine it like a fight between Daffy Duck and Vegeta. Our saiyan prince should not take any damage.
Another grievance I had during the final arc was reused animation. This marked the point where characters would reuse attacks and animations throughout the same episode. Some characters were clearly relegated to a lower budget and it showed. Their attack scenes might have been interesting the first time but it became offensive the second time. Dragon Ball should not be a kid's cartoon. It was a manga that rarely reused the same panels.
Finally, some episodes were better animated than others. This came at the cost of consistency as well as art direction. These better animated episodes, while great on their own, were not Dragon Ball episodes. I couldn't help but think "Wow, these episodes look fantastic. But they don't look like anything Toriyama would have drawn." Perhaps change is necessary to evolve the show. In that case, most of the Toei should have been drawn similarly to these episodes.
Sound: 6
I started off this review with mentioning Head Cha-La. It was a banger and great to hear again in the introduction. I enjoyed most of the OPs and EPs throughout this anime. I also loved the banger OST whenever we got to hear The Birth of a God. Those were hype moments that I look up time and again on Youtube. However, there were few far and in between.
Most sound effects throughout fights were classic Dragon Ball type fighting sounds. I can't fault Toei there. What I can fault them on is some awkward sound choices in the final arc. At some points, they would play vocal tracks during a fight. While it seemed like a fair amount of people in the Dragon Ball community loved it, I found that it wasn't dragon ball. I don't want someone singing about Goku's awesomeness, I want to hear some electric guitar track and see him fighting like a god.
Character: 2
This anime suffers from very poor decisions. Most characters were turned into archetypes of their former selves. It seemed like Toei had a poor grasp of these characters and were ready to cash in on their most defining traits.
As a long-time fan of Dragon Ball, I felt offended when I saw that the main cast became archetypal characters. Goku is a bumbling idiot who wants to fight strong people. This is false. He is an idiot with a responsible heart of gold. His pure idiocy in Dragon Ball Super made it seem like all his character development vanished since the Piccolo Saga (which was written in 1987). During Dragon Ball Z, he wants to fight stronger people, yes, but he also fights for the safety of the Earth. He shows SOME consideration for his actions. In Dragon Ball Super, there is none of that. Goku is either goofing around or showing his serious fighting side. He is a bad character.
The other characters are not saved from this one-note fate either. Vegeta struggles to show any character traits because he is the foil to Goku's idiocy. The only other aspect to Vegeta is a serious fighter. Even Future Trunks's formerly compelling story became boring because he can only mope or fight.
With regard to character development, the short version is that there is none. There are barely any points in the story that show growth in power, in fact. Gohan is a character that was sidelined by the end of Dragon Ball Z. He was meant to be the end-all, ultimate fighter but chose to be an academic. That is a different problem to Dragon Ball Z's story. Super re-introduced the idea of his ultimate potential and pulled him out of retirement. In every instance where he fought, he was shown to be clearly weaker than Goku and Vegeta despite all the claims that he can surpass them. There were several moments where he through "I will surpass father." But instead of focusing on any form of growth, Toei used that aspect of his character to build hype and then sidelined his character.
Some new characters were problematic as well. Goku and Vegeta did not defeat the new adversary, Beerus. Instead, they befriended him and in an awkward twist, they started to train under HIS master. Beerus was then sidelined in every subsequent arc because his power would be a crutch for the heroes. His role diminished into that of a cheerleader. Simply put, he was not allowed to be used as a character because that would mean defining his limits, which then would mark an end point for Goku and Vegeta. Beerus instead gets small moments where he cannot be defeated. In a similar vein, he was introduced as the God of Destruction, meant to kill everything. In Dragon Ball Super, he only does that when he is portrayed as the villain. As soon as he becomes an ally, his role and title (which do NOT change) are meaningless otherwise.
Enjoyment: 8
After all my scathing remarks, I still rated enjoyment highly. Simply put, this is Dragon Ball we're talking about. There will always be flaws with it since it practically pioneered the shounen genre. It will never have great story or characters but there is a certain charm to the fighting that you see. There is a charm to the idea of Goku and Vegeta obtaining god-level power. That idea of the two heroes able to push their limits to the next level is always exciting to see.
Dragon Ball Super is an anime that catches you on an emotional level. It has serious flaws as a critically studied work but it sells very well because it is a fun anime. The caveat is that this anime is mostly watched by old fans of Dragon Ball. Newcomers to this anime may find it odd, awkward, and full of weird references. However, those glorious moments in the anime can be enjoyed by both newcomers and old-timers.
Overall: 5
As a critique of the anime, I cannot rate this anime any higher. However, as a fan of Dragon Ball, I have to recommend that any other fans watch it. There are certainly flaws but somehow they go away as you wait and wait for the climactic fights to come. If you are able to overlook logic flaws when it comes to power scaling this anime is one for you.
Reviewer’s Rating: 5
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Sep 27, 2016
Once in a while, there's a movie that can catch you attention right off the bat. This one wasn't one of them. I was, regrettably, playing Fire Emblem Fates (the shipping game be too strong). But what really caught my attention within maybe 10 minutes was the eerie atmosphere. Bear in mind that I had actually forgotten the synopsis and I was being nagged to watch this movie. Maybe I'm imagining things but even with the first few scenes, my impression was that this story can't be a slice of life story. There's an ethereal force that would move it and I was not wrong.
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**SPOILER ALERT - SOME ELEMENTS OF THE PLOT ARE DISCUSSED**
Story - 8
The story opened with an incredible vibe for slice of life, but something is off. We can tell from the character interactions that something is out of place. In fact, this supernatural force drives our two main characters, Taki and Mitsuha through the story. I should note that what I really enjoyed was that the force wasn't some explicit magic. It was definitely supernatural, but never fully explained nor was it required to be explained. Instead, a metaphor was used to give feeling and connection to this force.
The narrative quickly establishes the norms in each of their lives through each others' perspectives (no further spoilers) and from that point on, they begin to change. With a large emphasis on character interaction, the plot suffers slightly with a few changes in pacing later on. Nearly all scenes transition smoothly from one to another; only a few stand out and do not fit with the overall tone.
The weaker aspect of the narrative was an imbalanced shift in character roles. One main character would take over the narrative more than the other. Maybe this is just my nitpicking (or fanboying) but I preferred a more balanced character narrative.
In all honesty, I was disappointed by (what I consider) the climax. It threw me off course relative to the events that led up to the climax in the first place. From that point on, the plot got a bit muddled for me. The single reason: there was one loophole that the plot never addressed again. I probably was too fixated on it to fully pay attention. The saving grace was the ending, which instantly gave me PADS.
If you don't know what PADS is, urbandictionary it.
Art - 9
For the entirety of the movie, I have to say the art remained consistent. The style suited the mood and definitely complemented the atmosphere. It wasn't overly vibrant but used more dull tones to suit the down-to-earth atmosphere of the movie. There were no shounen-esque characters that screamed out "I am the hero;" all characters fit into a realm of reality.
Sound - 9
The. Sound. Was. AWESOME. Not only was it awesome, it was scored by RADWIMPS, which is a japanese rock band. The soundtrack stands out on its own because of the musical tone; its not outright melodious but juxtaposes melancholy in its melodies. Some tracks are happy, some are not; most have a balance of emotions laced in between.
Character - 8
So this is another part where I get to nitpick at some things in the movie. Some side characters have absolutely no impact in the plot despite them being (slightly) more prominent later on. Now for my real nitpicking. Taki, bless him, goes through quite a bit. He learns a lot and is mentally strained at some points. Earlier on, I said that the characters go through change. But that's the extent of it; there is no actual lasting development that I can see in their character. And so in the end, both Taki and Mitsuha revert to their normal character from the beginning of the movie. Or maybe there wasn't enough to show an actual change.
Enjoyment - 10
Now the nitpicking is over. My criticism only comes from sitting down and actually thinking about the movie as a work of art. While I watched, I was completely enthralled (after I put down my3DS). The story, art, and sound are so strong when put together. It made such a lasting impression that I almost want to compare it to my favourite Ghibli movie, Spirited Away.
Overall - 9
I would give this movie a 9.3 overall if I could put decimals. My enjoyment on the 10 scale is at, like, 12. I highly recommend that anyone should watch this but especially if you are into more atmospheric movies. There aren't many other movies like Kimi no Na wa that will build an atmosphere and then drive it through (that I know of) the way it was executed. I even recommend listening to the entire OST before watching. Then watch the movie, and listen again. Overall, Kimi no Na wa is definitely one of my favourite anime movies out there and I highly recommend to watch it.
Reviewer’s Rating: 9
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Dec 14, 2015
"Studio Ghibli!" At first, you might even think, "Wow, this is a ripoff of Spirited Away" yet its fresh and different. There isn't a single moment in this movie that fails the expectations of the premise. Maybe I'm the only one but I found out about this movie through a Youtube video of Kings by Lauren Aquilina.
Story: 9
Like I said, first thought of this movie might be just that its a ripoff. But at the same time, the overall feeling put into the plot is quite well crafted, where each moment in the story gives to the overall tone, never quite overdone. Our protagonist, Hotaru,
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starts off as a young girl who grows as she gets to know Gin each summer. As each summer comes and goes, we at first see subtle change but then we see explicit change in how the characters see each other. The plot was well crafted and certainly kept me waiting for the moments that we would predict to pass, which satisfied me to no ends. Each passing year increased and shifted the undertones until the climax. The only issue with plot was the constraint to a 44 minute film. Because it was so well done for tone, the plot became a bit too rushed at some points, which left a bittersweet taste in my mouth.
Art: 9
The art was overall simplistic and not too extravagant. However, this accentuates the story in many ways since the story itself was so simple. The art was rather similar to Spirited Away and did not focus on the brilliance of characters. Rather, the emphasis was placed on palate and very well backed up the plot.
Sound: 8
I fell in love again. One piece in the entire OST has been on my mind ever since I heard it. Why? Because it captures emotion properly in a single piece and it isn't exactly a stereotypical piece of music. Other than that, the rest of the soundtrack was fairly average, spot on, and nothing particularly stood out. Complemented with the art, some scenes stand out far more than the rest of the movie.
Character: 7
This is where Hotarubi no Mori e fell short. Because of the short 44 minute screen time, all character development was centralized on Hotaru. While this is not a bad thing, it made Gin a huge enigma since we don't understand as much about him. While there were no other major characters, Hotaru and Gin were central to the plot and I think that Gin should have had more development.
On a different note, Hotaru is at first a likeable child. When she grows up, she shows all the usual teenage angst and really hits me in the feels. I thoroughly enjoyed how she was a relatable character. Although she fits the typical archetype of a teenage girl, we also get to see her mature throughout the years and see change. It gives her character an edge when it comes to the 44 minute constraint.
Enjoyment: 9
I can't help but fall for a good love story. Especially when one hits the feels so very well. The overall work is simple yet beautiful, which is what I need on some quiet nights. The details in art were not there but the style made me just want to stare at it more and more.
Overall: 9
I would recommend this to anyone to watch. Maybe I'm really biased but I love this movie. People don't need to turn on their brains to enjoy this one. The work doesn't have any overly large flaws or loopholes which sets it apart from several other anime. Its a solid Ghibli-esque movie that will strike you with its ideas.
Reviewer’s Rating: 9
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Sep 26, 2015
I sat down and this summer and started to watch what looked like possibly the best anime of the summer. I sadly have to say that it ended up being the "most disappointing anime of the summer." For starters, the idea was seriously cool and synopsis was awesome. But, with all of that aside, a trainwreck started.
Plot: 5
The story is the main part that disappointed me. Initially, the first episode was a great opening into this world of powers and whatnot. Then the plot followed the "bad guy of the day" format, which got increasingly stale with each episode. This is the beginning of a
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downhill slide. Around episode 7, shit got real. But sadly, shit became unreal by the end and starting from that point, the plot became varied but shaky. Overall, there was no clear direction with the plot nor a clear goal. Each episode could have been an excellent stand-alone episode in this universe but the overall plot failed miserably.
Art: 8
Its P.A. Works. Their art is great, as usual and the colourful direction complements the placement of each setting. The mood was always on point with the scene and very well depicted through the art.
Sound: 8
I personally haven't gone gaga over any of the songs featured in this anime. But they're all very nice-sounding and good.
Character: 5
Each character in this anime is a snowball of archetypes or an absolute lack of personality. Even the main protagonist, Yu Otosaka, lacks proper character development. He had the most glorious moments with so potential
to show development but what happens? He reverts back to his bland self. Or he would follow uncharacteristic actions because of plot. He remains as the only "developped" character, with an unusually broken power, of course, who changes personality at awkward transitions in the plot. The second "main character" is Nao Tomori. She is a tsundere and there is nothing more to her. As much as she may love anything, she just has to be cold about it. Of course, the interactions between all characters are important for relating to the anime. It just happens that nearly all forms are purely for comedy or just straight up don't make sense. Some of the more heartfelt moments fit in very well, but then the awkwardness always lingers over from interaction with a third character, or should I say all other characters. They all lack the dynamics that people have. All the other side characters follow their archetypes and they do not grow in any form. Some are even used as placeholders for comedy.
The greatest flaw of this anime lies in its use of characters. Our main protagonist is introduced to the "main group" of friends, supposedly the ones we expect to see all the time. Such a lie. They are there, and don't do anything. Suddenly, as the anime nears the ending, they are mysteriously dropped in favour of-who the heck are these people?! But they're all nice people that no one understands. Cool. Oh, the old gangs come back at the very end of course, for a happy reunion.
Enjoyment: 6
I'm a guy who enjoys plots with deep meaning, psychology, horror or some form of creativity. But I really like something that builds with coherence. I admit this anime was awesome with its use of comedy and powers. Then I got really bored real fast. By the midpoint of this, I was hoping it would pull a Steins; Gate on me and amaze me with the next half. I got my hopes up, and then from there, everything shattered. Some of the awesome ideas were clearly dropped by the writer and what I considered to be the defining aspect of the story (every power has a drawback) looked like it was completely forgotten. Nothing made sense to me, and I just kept shaking my head with every twist they tried to pull to salvage the anime. I honestly didn't think I would end up ranting about it.
Overall:
I think people should watch this if they are the go-with-the flow type of anime and easily get invested on the surface of things. If you like the "deeper thinking" or more thought-out and well-fleshed anime, I would not recommend this to you. And this is the end of my rant lol.
Reviewer’s Rating: 6
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Dec 16, 2014
Guns! War! And a crazy protagonist, what else could you ask for? Violence and gore? Check. Freaky dynamic characters? Check. A plot? Half-check. Jormungand is a very interesting anime that caught my eye when I was browsing through my list of anime to watch and here's why:
- Story -
The story itself isn't too memorable. It followed a pseudo-enemy-of-the-week type of format, where the enemy of the week was an arc on its own. The drive was centered around arms dealers and the arms market. That might sound too professional, but whatever the plot was for the arc, it always accumulated to an epic deathmatch
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between teams of badasses with guns! Guns! It was epic! Chase scenes, snipe scenes, professional operations and all that glory. So the plot is a military-type plot, which in all fairness didn't quite mix with all the soft parts they threw in. The dynamic with the main character, Yoko Hekmatyar and Jonah was awesome. A kid who hates guns but is hired as a part of her elite team. But overall, the plot threw in the soft parts with a recurring quote: "because I'm an arms dealer." Or with variants of that quote. It personally felt like mixing water with oil at cold temperatures.
- Art -
The studio that animated Jormungand was the one that did Steins; Gate. Was I impressed? Not particularly. This is a personal quirk but I found the art style emphasized odd eyelashes. I just could not for the life of me accept that the characters had to have those ridiculous add-ons. I loved the contrast of vibrant colours with the characters in them. I gotta praise the multiculturalism in the characters as well, it was emphasized in the characters' designs.
- Sound -
In my opinion the soundtrack was bland and boring. There wasn't much background music, which was fine in my opinion. I didn't think very much of the OPs but I'm generally not a fan of openings or endings. I think this anime shone without the need of music, which is a rather rare thing to happen.
- Character -
The main character, Koko Hekmatyar was an absolute badass leader. She alone was the charismatic leader and the driving force of her entire crew. Their backgrounds all revolved around how they met her, which put her at the center of the character development. She had almost no development as a character, but that's alright because her personality was extremely quirky. She has a bland background but a good drive to the "plot". Being the leader, she is also a target for the enemies so her part in the sub arcs are mainly calling the shots or being rescued.
Jonah was by far the most compelling character in the anime. He is the youngest and the most scarred, or at least the character with the best developed background. He has his quirks like the rest of the team but what seriously sets him apart is his innocent mix with the absolute badass side. He has his flaws and the down-to-earth non-murderous side of his life is actually quite well alluded to.
- Enjoyment -
I enjoyed this anime quite a bit, even in the aftermath of thinking about it. The senseless violence was there, and the brainless gawking at the screen without thinking was by no means a waste of time. In terms of being a work, the anime put together several interesting ideas and tried to have its soft, light-hearted moments, which in my opinion didn't fully work with the setting. Overall, Jormungand is worth the watch for a very interesting, quirky anime full of guns!
Reviewer’s Rating: 7
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Dec 16, 2014
The magical warfare. Where to begin? Its an epic tale of conflict with shounen ideals and stride. Its an enthralling tale that captivates the hearts of casual watchers like myself. And did it? No.
- Story -
When it comes to having a plot, the anime nails it for having a premise. But is there an actual plot? Not particularly. The first half of the anime is devoted to introducing the protagonists and hinting that Takkeshi might just be a super powerful magician by the end. The second half kept me on the edge of my seat because, well, it was so rushed that even
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the episodes couldn't tell you the whole plot. The established love triangle was more or less realistic, which I applauded. There were several loopholes in explanations and how things popped up. The random pokemon encounters with enemies was not appreciated. By the last episode all I honestly watched the anime for was some senseless violence, and by then it was 5:00 AM. It was a magical night. All in all, there was a rather poor pacing for an unrefined plot.
- Art -
The art was actually quite good, enough to make me want to see an epic poster disproportionate to the plot itself. Character designs were actually really cool, along with the weapons of some. My qualm was the absolute lack of originality. Sure, the characters were cool. But I would look at other anime for the exact same hairstyle and face.
- Sound -
I gotta say, the music was hella catchy. It had the right vibe to the situation most of the time which I really liked. What else can I say? The folly was pretty standard and there was nothing special in sound effects.
- Character -
Oooh boy. Now for the bad boy. The main character Takkeshi was extremely bland and standard. For a protagonist, I haven't seen an emotionless character like him ever. Aside from the stereotypical crying over lovers and yelling at friends to get to safety, this main character had absolutely no emotion. His quirk was the lack of quirks. I can't even call it natural. Without his powers and role in the plot he might as well join the pile of scrap characters I've imagined for fun. His powers made absolutely no sense by the end, since the story couldn't even be told properly by the episode.
Now for the female protagonist, Mui. What in the world is wrong with her. She supposedly has a brother complex, which is understandable. But her development and dynamic with the other characters ended right there. There was nothing to characterize her other than having a brother complex and has a crush on Takkeshi. In terms of her powers, since this is an action anime, she had no growth either. She introduced the characters with her magic, and she stayed stuck. Then what happens, you may ask. She gets hurt. Rinse and repeat.
- Enjoyment -
Was all that heavy stuff weighing on my head as I watched the anime? Not until the very last episode. So I suppose I had a high enjoyment factor when it comes to brainless plot twists and incoherent violence. Not that we couldn't tell what was happening, rather, we just accept that power-ups never need to scale with what was previously established. Like DBZ right? Buu just needs to revert to his original form to be the strongest even though he ABSORBED strong beings to become STRONGER.
- Overall -
I guess I did enjoy this anime while watching it. But if you're the type to watch something and actually take in the details of what is going on while watching, I wouldn't recommend this anime. I'm one to appreciate the anime while watching but also think about it afterwards. In all honesty, Mahou Sensou could have been VERY different and so much better, but the mesh we have is not what I would consider a polished piece of work.
Reviewer’s Rating: 3
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Jun 2, 2014
Okay, so this is my first review...
Story:
The plot was rather garbed and a bit hard to follow. In the first half the plot follows the "enemy of the week" format before leading to a rushed climax. However that was expected since the the first half of the plot had to introduce things. The 2nd half was better paced and had a more coherent path along the plot. While not exactly original, the story amalgamated enough ideas to make it seem interesting. Overall the pacing felt uneven (at least initially) which made the plot feel less favourable. Honestly, the story itself would've been amazing if the
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first half wasn't so butchering.
Art:
The character designs and art direction were very well drawn. Nuff said :P The main character's design was well done and striking.
Sound:
Music was great, the first song ever heard in the series was enough to get me to listen again and again. While OPs aren't my thing, the overall soundtrack and folly were well done in the anime itself.
Character:
There were indefinitely many problems with the main protagonists. Their overall characters were quite lacking in personality. Even though this allows for exploring side characters there is no growth in the main characters themselves, which leads to out-of-character actions. That was another problem in the plot, which was driven by the character's actions. The concepts for both characters had potential and were very interesting. Without going into spoilers, they fell short.
Enjoyment:
There was enough violence, art (I'm a fanatic), music and action in the anime to enjoy it greatly. Again, the plot and main characters hampered it. The fanservice was taken to high levels (for mild art).
Overall:
Watch it! If you don't mind an odd plot or bad main leads but enjoy the rest, watch it!
Reviewer’s Rating: 7
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