Frequently Asked Questions/FAQ
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Nov 17, 2011 7:29 AM
Joined: Jul 2011
This thread serves to answer all questions regarding the system of Shiroku Highschool. It is currently still expanding and new questions will be added in the future.
If you possess any unanswered questions, feel free to post them and it will be added to the FAQ as soon as possible.
~ Character Information ~
UPDATED! What are Attributes?
As explained in the Creation Threads, Attributes constitute your character's body. They are defined by normal human standards. However, in this section, you will receive more details about how attributes work.
All increases in attributes increase limits. This means that, for example, a character with Exceptional Strength has his limit boosted to 200% of the human limit. Let's say the world record for lifting is 500kg and we will take that as the maximum limit for human strength for now. A character with Exceptional Strength however, has his limit boosted to 1000kg.
All increases in attributes also increase standards. Similarly to limits, let us take 50-100kg as the average for lifting. Someone with Exceptional Strength will have his standards boosted to 100-200kg. Furthermore, the effort for a normal human to reach 500kg and the effort for an Exceptional Strength Human to reach 1000kg is the same. This also means that a strong character does not necessarily need to be accompanied with high muscle mass since the standards & limits have shifted.
In combat, this means that an Exceptional Strength punch and another Exceptional Strength punch are not always the same. They can do more or less damage depending on the environment, one's condition and even the method of striking. Even someone with Average Strength could possibly exceed someone with Exceptional Strength given the right circumstances. Because of this reason, creativity in one's post can tremendously affect one's performance in battle.
Below is a list of the most common attributes and their explanations:
How high can Attributes become?
By default Superior (x3) is the highest innate level one can achieve (Exception: Teachers, Antagonists).
It is possible to reach a temporary niveau that is beyond Superior through the usage of
powers/abilities/items when in combat.
However, attribute buffs have a certain limit. The limits are as follows:
Superior for Students.
Extreme for Teachers.
Uber for Items.
Note that these limits are not absolute.
It is possible to bypass them by introducing certain restrictions or limiting the versatility of one's power and explicitly stating it in the ability description.
Also, it is not possible to reach a level higher than Uber (x5) without an Attribute Burst.
All buffs have no effect if an attribute is already at their respective limits.
Below is a chart displaying the different stages of attribute levels.
Rank E - Average (x1)
Rank D - Above-Average (x1.5)
Rank C - Exceptional (x2)
Rank B - Superior (x3)
Rank A - Extreme (x4)
Rank S - Uber (x5)
Rank X - Burst (x10)
Also, it is possible for attributes to be temporarely weakened as well.
A "Cursed" attribute cannot be inflicted except through an Amalgam Art/EX-Burst.
Alternative Attribute Chart:
Rank F - Below-Average (x0.75)
Rank G - Low (x0.5)
Rank H - Inferior (x0.33)
Rank I - Terrible (x0.25)
Rank J - Insignificant (x0.20)
Rank Z - Cursed (x0.10)
Debuffs are inflicted the same way as buffs, through Rank Level Ups/Downs. For example, if a character had a Burst attribute from nothing (Rank Level Up by 10) and the opponent inflicts a Cursed attribute of the same kind (Rank Level Down by 10), they would cancel each other out achieving only the Average Status.
Below is a chart that displays the levels for each Rank.
Rank Level Attribute Chart:
Level 10 - Rank X
Level 5 - Rank S
Level 4 - Rank A
Level 3 - Rank B
Level 2 - Rank C
Level 1 - Rank D
Level 0 - Rank E
Level -1 - Rank F
Level -2 - Rank G
Level -3 - Rank H
Level -4 - Rank I
Level -5 - Rank J
Level -10 - Rank Z
Can I redistribute my Points?
In fact, yes you can. However, your character can only do this ONCE
and you may not do it without notifying the administration first, otherwise your character
will be deleted. (Except if you have a really good excuse.)
In order to redistribute your points (therefore completely changing your initial outset) you
must first reach Rank V and apply to redistribute your points. This process is called "Points Redistribution".
You can apply in the Points Redistribution Thread.
What are Character Points?
Character Points are used to access Rank Threads to allow your character to gain Rank
Abilities. In essence they make your character stronger.
They ARE NOT Status Points which are used for powers/attributes.
A full list of the ways of earning Character Points are as follows:
What are Antagonists?
Antagonist are special in that their creation does not count towards your character limit. They are controlled by a volunteering user, willing to take their role and have to remain in their own specific area. They can only be created during events and exclusively in the Antagonist Creation Thread.
Features of an antagonist:
What are EX/A-Bursts?
EX-Bursts are ultimate attacks unique to each character. A-Bursts are powerful techniques that boost attributes. They wield the highest potential, capable of inflicting enormous amounts of damage, change the conditions and completely turn the tables.
However due to their power, there are some conditions on when they may be used:
Furthermore, only antagonists may create an EX-Burst without "Prerequisites" and can use it whenever they want.
What are Prerequisites and what are A-Burst Attributes?
Prerequisites are the conditions needed for a character to activate his/her EX-Burst. Examples are: low health, right environment, build-up adrenaline, enough stamina, loss of self-control, very strong emotions (anger, sadness, shock...) and so on.
Generally, the more Prerequisites a character has, the stronger his EX-Burst is allowed to be, but at least one Prerequisite is needed.
A-Burst Attributes are only used for Attribute Bursts. It grants a temporary increase in attributes for a specific amount of time. Each A-Point advances an attribute to the next Rank. The more points are used, the shorter the duration of the A-Burst.
And this is how it could look like if it were animated:
What are Amalgam Arts?
Amalgam Arts are cooperative techniques that rely on teamwork in order to be successfully executed. They rival even EX-Bursts in terms of power and can possibly even surpass them with the right amount of participants. Also, a character does not suffer from the same drawbacks, such as exhaustion, when performing an Amalgam Arts. Furthermore, they do not necessarily need to be powerful attacks only. They can also be area-wide power-ups, special environmental changes or even character fusion (only in special circumstances). As such, they are the true ace of a well-coordinated team, capable of easily dispatching single-unit enemies.
Just like EX-Bursts, these powerful techniques also have some conditions:
If an Amalgam Art has a SET posting order, all participants need to follow it accurately in order for the Art to be executed. Failing to follow a SET order results in an incomplete Amalgam Art. An example may look as such:
1. Hana Haru
2. Atsui Natsu
3. Kouta Aki
4. Yuki Fuyu
If an Amalgam Art has a VARIABLE posting order, all participants do not need to follow it accurately in order for the Art to be executed. As long as all participants have posted, the Art itself will be complete and be executed.
And if you want to see some inspiring samples:
NEW! What is Evolution?
Evolution is the act of your character getting closer to the true nature of his powers and abilities. It functions as a significant boost to one's current capabilities and allows one to exceed the limit imposed by nature and one's body. It would not be an exaggeration to say that the increase is around 200% of its base value for a student. Evolution makes use of "Evolution Points" (EP for short) to evolve your character.
However, there are several points one need to pay attention to when using Evolution:
Modified by Rozenluxis, Jan 12, 8:04 AM
May 23, 2015 11:21 AM
Jul 24, 2015 11:31 PM
Aug 4, 2015 12:30 AM
Joined: Jul 2011
~ General Information ~
When will I get a rank up?
A promotion automatically occurs after either an admin or the creator deems the activity of a member as sufficient. If you believe yourself to be an active member, but have not been promoted yet, you can contact the creator or an admin and you will get your promotion after it has been qualified as sufficient.
Also, promotions are distributed at the beginning of each month.
Promotions allow access to Rank Threads. These threads are visible on the frontpage. Generally, all Rank Threads that increase the power of a character can only be accessed one.
What are Rank Points?
Rank Points (also called RP) are special points that do not belong to your character. They instead belong to the member who receives them. When a member receives RP, he/she will also receive a Rank Point Account by the administration as well. With RP, a member is able to exchange them and view his current account status at the Rank Point Exchange Thread for various character benefits.
RP can be earned in various ways:
Generally, RP are always linked to activity. They are special rewards given to those who individuals who truly enjoy their stay in the club and continue to remain active.
NEW! What are Awards?
Awards are given to members who have achieved great feats. While certainly being a symbol of fame, they also grant RP and thus very rewarding. Every month, the administration will decide the awardees of the current month. After the decision has been made, the announcement will then take place at the end of the current month.
Available Awards and its awardees of the month can be viewed in the Monthly Awards Thread.
The following Awards can be received:
Member of the Month
Also called "Most Active Member Award". This award is given to those who are frequently active as evident by the high amount of forum posts they made in the club and their excellent quality as well as making a considerable number of club comments. However, priority is given to the posts. Furthermore, making suggestions for improvement as well as trying to contribute to the club also counts.
Admin of the Month
Also called "Most Active Admin Award". This award is given to admins who have made a substantial effort to improve and maintain the club. Holding qualitative and enjoyable events, being sensible in approving characters as well as introducing new features are part of the criteria to receive this award.
Also called "Random Lottery Award". This award is completely up to luck. Any active member of the club is eligible to receive it. Active will be counted as those who have created a character. The administration will randomly decide on the awardee.
UPDATED! What are Events?
Events are, what their name indicates, a grand sequences of activities, enabling each individual to make their life at Shiroku Highschool more enjoyable.
Events are created by the administration, but can also be proposed by club members.
Most events involve antagonists as the main problem, but the're may be also different events relating to special occurrences. For example, school festivals or trips. Some events may also have Participation Requirements which restricts the amount and type of characters that are allowed to join. These can happen either at the very start (such as only water ability-users may participate) or through the course of the event similar to a selection process.
Events can be categorized into various categories:
Main Events are listed on the frontpage under the section "Events".
They are plot-related events created by the administration and take up a lot of time and vary between a lot of themes. Participation in Main Events often yield high rewards in addition to receiving more information about the New World. All Main Events eventually culminate into the Final Event.
Sub Events are listed in the "Sub Event Index" Thread.
These are events that can happen simultaneously with Main Events. They may or may not offer plot-relevant information and might hinder a character's ability to participate in Main Events. However, completing Sub Events can be a good alternative for earning CP and ¥ōki as well as special items. Additionally, unlike Main Events, Sub Events are not immediately listed in the Sub Event Index. They may have several conditions to make them appear...
Prologue Events are unlisted.
Prologue Events are on a much smaller scale than Main Events and Sub Events. Just as their name indicates, they are short events that serve as a prologue to Main or Sub Events. They are unannounced and may happen at any time. The greatest indicator of a prologue Event happening is when an Administrative Observator outside of a Main or Sub Events suddenly becomes active.
What is ¥ōki?
¥ōki is a special type of currency that only has value for certain types of shops. They are essentially spiritual energy converted into the forms of bills and coins. They are very similar to the standard currency Yen, but they come in bountiful colours and look like bad counterfeits in the eyes of those who do not know their true value. Those gifted in spiritual arts can sense the energy contained within. Most shopkeepers who accept ¥ōki mainly use it for crafting purposes as the energy can be reused to create special objects. Which then can be sold again at a higher price.
Other than that, it can also be used to absorb the energy into one's body, giving the user an experience similar to a relaxing bath or massage. It is a feeling of revitalization that can be different depending on the person. The more energy is absorbed at once, the stronger the feeling becomes as a result. It is similar to caffeine, yet it has no addictive qualities other than self-induced ones.
How do classes work?
Each class is teacher driven and it is up to the individual teacher how they prefer to hold their lessons. Generally, once students have entered, the homeroom teacher may begin teaching whenever he/she wants.
Roll call will only be called during Homeroom, as to prevent stalls in rollplay when roll is not necessary to be called.
While the duration of the lesson is entirely up to teacher, they are advised to not drag on the lesson, and make room for the next teacher. The daily schedule is subject to change, and may be edited in favour of the situation.
A location change may also be conducted by the teacher, whenever necessary; they all happen entirely in the class thread, meaning if you want to symbolize a change of location, please post the Class Change in a different post entirely dedicated to it:
(Example:) Class Change - (Science Room, Music Room...)
Once the teacher has deemed the lesson as concluded a short break will occur. In that timespan the students may relax while the teachers make their way to the classroom.
There will be a total of three lessons a day, and homeroom added onto to that. Once the 3rd lesson has concluded, a longer pause in which the students and the teachers may rest will be granted.
Students and teachers may then make use of the ‘leave’ function to strictly go back to their dormitories to sleep.
Once everyone has left the classroom the day is concluded, and a new school day will start again. Everyone is then expected to reappear at the classroom to start the new school day.
The ‘leave’ and ‘appear’, similar to location change, all happen in the same thread, and is only used as means to enter a new school day.
What are Activity Points & Teacher Points?
Activity Points (AP for short) and Teacher Points (TP for short) are points given to students and teachers respectively. AP measure a student's degree of participation in class such as raising one's hand to respond to a question, giving correct answers and most importantly, be active. Activity is also related to the amount of posts, their quality as well as containing relevant content (A school clown may be active but does not give relevant content and as such will not receive any AP).
Every teacher of each period has the right to distribute AP based on his/her judgement.
If a teacher wishes to give out AP, he/she only needs to indicate it in a [quote][/quote] containing the names of the students eligible for receiving it.
Students receiving AP:
Similarly, TP measure a teacher's capability of teaching a good class that is rich in information as well as qualitative and interesting. Popularity is probably also an important factor, as teachers will be graded by their students (A boring teacher will have tough luck getting TP). However, homeroom will not be graded. The process is similar to a vote. Only by having the majority vote, the teacher will receive TP. Furthermore, no student is forced to partake in it if he/she does not wish to. In that case his/her vote is void and will not count towards anything. Also, unlike AP, TP are class-specific. Nevertheless, only the total amount counts. If a teacher possesses 1 TP in both class 1-1 & 2-1, he will have 2 TP total.
Every student who has attended the whole class period has the right to place his or her vote.
If a teacher (not student) wishes to receive TP, he/she only needs to prompt the students to fill out an anonymous feedback form. The students then have to indicate in bold that they chose either YES or NO.
Was ???-sensei's class good?
Post #23: Student A circled YES
Post #24: Student B circled NO
Post #25: Student C circled YES
The end result: Teacher ??? receives 1 TP.
Lastly, at the end of the class day, for every 4 AP students for students and every 2 TP teachers for teachers, students & teachers receive 5 CP. The current status can be seen in the respective class thread.
Class: Exchange of information
Since the In-class and Out-of-class RP differs, the information exchange may become a bit tricky, but how the flow of information works is basically like this:
Once in the classroom you may get to learn a new classmate’s name, make your acquaintance with him or her and learn, say, his or hers favourite food, any information that you gained in the classroom that you didn’t know earlier, will now be considered as ‘new information’, and may be accessed to your Out-of-class-character once the current class has ended. If you already knew a character, or something about him or her before the lesson started; that knowledge will be passed on to your In-class-character, which means you don’t have to introduce yourself twice.
However, if a lesson is already in session, and your character has already entered the classroom; anything new you learn about any character or event outside of the classroom, will have to wait until the lesson has concluded.
The flowchart of information will look like this:
Out-of-class RP information -> In-class-RP information
1st lesson start:
Exchange of information stops.
1st lesson end:
Out-of-class RP information <-> In-class-RP information
2nd lesson start:
Exchange of information stops.
2nd lesson end:
Out-of-class RP information <-> In-class RP information
And so it will go on…
The very first lesson in which you enter; anything you may have gained from the outside will be be passed on to your In-class-character until the first lesson starts. But nothing will get out to your Out-of-class-character, until the first lesson concludes.
Once a new lesson starts the exchange of information will be stopped. Anything new you may have learned in either the Out-of-class-RP or the In-class-RP will be exchanged once the teacher concludes the lesson.
How you deal with the exchange of information is up to your creativity. However it will be similar to memories that you can just access and think about. As if you have always known it.
What are School Clubs?
School Clubs work in a similar way to classes. The rules of in-thread location changes still apply as well as being an exception to the Location Rule. However, unlike classes, school clubs are not strictly regulated and therefore reminiscent of traditional, informal gatherings. Every school club has a different theme alongside a club president, advisor and, of course, members.
The club president has the privilege to conduct location changes as well as setting the activities of the day.
The club advisor is responsible for the club overall in order to make sure that they do not go against the school rules.
Important Note: Only those who occupy a position in the club are exempt from the Location Rule.
What happens to my character if I roleplay with someone, but that someone leaves the club?
In the case of a member leaving the club with his character still in the middle of interacting with someone, please inform an admin about it if your character is stuck in conversation.
What will happen is that the admin responsible will create a "Character Takeover Post" in which he assumes control over the abandoned character, continuing whatever plot is ongoing until it ends.
Naturally, the admin will try to make the character leave the area as soon as possible, yet if the character in question is required to stay because it is demanded, then that is certainly permissible as well.
Once said character has finally left the area, his profile will be deleted.
Modified by Rozenluxis, Jan 20, 11:29 AM