Frequently Asked Questions/FAQ
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11-17-11, 7:29 AM
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This thread serves to answer all questions regarding the system of Shiroku Highschool. It is currently still expanding and new questions will be added in the future. If you possess any unanswered questions, feel free to post them and it will be added to the FAQ as soon as possible. 1.What is the Points System? Points System: The points system allows you to create your character individually. Any combination of ability and attributes are allowed, but it must not exceed the limit of 3 points. Costs: Primary power/ability: 2 points Secondary power/ability: 1 point Very high (attribute): 3 points High (attribute): 2 points Above average (attribute): 1 point Explanation: Primary power/ability: Your primary power will be your strongest one. Depending on whether or not you want to use very powerful abilities, one also has to generate an appropriate weakness to compensate for it. Teachers are generally allowed to have stronger powers than a student for obvious reasons. Secondary power/ability: Your secondary power will mostly be your support ability or an enhancement o your primary ability. Generally they have to be weaker than primary abilities, but the rule of compensation can also be applied here. Very high (attribute): A very high attribute is very costly, but you will be 3 times as powerful as a normal human in that specific category. High (attribute): A high attribute lets you excel a human by 2 times. Above average (attribute): An above average attribute lets you excel a human by 1.5 times. Note: A Very high attribute: is the highest one can achieve. Exceeding that limit is only possible with an EX-Burst. 2.What are antagonists? Antagonist are special in that their creation does not count towards your character limit. They are controlled by a volunteering user, willing to take their role and have to remain in their own specific area. They can only be created during events and exclusively in the Antagonist Creation Thread. Features of an antagonist:
3. How should my post look like? Your post should have a good layout and be more than three sentences long. When leaving an area it is suggested that you highlight the word/sentence that indicates it by making it bold. This is to let other people know which character is still in the area and which character has left. 4. How does combat work? After you are in an area in which fighting is allowed, you will be able to instantly take action. When not fighting other characters: If you are not fighting other characters/antagonists then you can determine the flow of battle yourself. However, keep in mind that you should be credible in your post and refrain from godmodding... too much. Example: Character A saw a girl being hunted by wolves. He needed to react quickly and drew his sword, rushing at the pack. Letting his sword control him, he made several slashes each precisely hitting an enemy. As he put his sword back into his sheath, he had defeated every one of them. Turning to the scared girl, he asked her:"Are you okay?" When fighting other characters: If you are fighting another character/antagonist you always have to give your opponent enough time to react. You cannot rush to him and just pierce him with a blade as doing that your opponent has not enough time to response, which is clearly godmodding. The same applies to the opponent. Your opponent cannot evade every attack you throw at him, so both of you must acknowledge each other’s efforts and sustain injuries. Also bear in mind that you cannot control the other character, thus you must give enough room for your opponent to react to your attack. The outcome of a fight is massively dependant of the creativity of one's post. Examples: Wrong example: User A posts: Character A rushed at character B. Piercing him with his blade, B coughed blood and fell soon after. Right example: User A posts A rushed at B. His sword was steady and he would not fail. Trying to pierce his opponent, he increased his speed and rushed straight at him. User B posts: B saw his enemy running straight to him. His move was predictable. After his enemy had gotten close enough, he jumped high into the air and began to dive at an extreme speed, his blade pointed right at the opponent below. Thus user A must post: A had not been expecting this. Startled, he realized that it was nearly too late to dodge his attack. He tried to make a roll in an attempt to evade that attack, but B's blade managed to create a large cut reaching all the way to his shoulder. Reason: A had made a mistake, rushing to his opponent without any strategy. Thus B had more than enough room to evade A’s attack and pull of a counter attack. Creative example User A posts: A looked at B. He knew that he was more than a worthy adversary, so he needed to be careful. Holding his sword tightly, he beared a determined expression. From one moment to the another, he was already rushing straight at B with high speed. Increasing his speed even further, he used the accumulated kinetic energy to jump high into the air, right before he was about to strike, in an attempt to confuse B. User B acknowledges A's post and posts: B had not expected this. He clearly underestimated his opponent. Right now he could only stare at A, who was coming down for him. Quickly coming to his senses, he made a last-minute dodge and managed to get away unscratched as A landed. Thus user A can post: He had got him now. A hadn't attacked yet, but B was already getting out of the way. As B was still recovering, A used the opportunity to unleash a quick sequence of slashes at point-blank range. Thus user B must post: This was bad. B couldn't get away now. He clearly underestimated his opponent and had to suffer the consequences now... Reason: A forced B to dodge, but he didn't attack yet. So A can react instantly after landing, but B was still recovering from his dodge, allowing A to hit him. 5. When will I get a rank up? A promotion automatically occurs after either an admin or the creator deems the activity of a member as sufficient. If you believe yourself to be an active member,but have not been promoted yet, you can contact the creator or an admin and you will get your promotion after it has been qualified as sufficient. 6. What are events? Events are, what their name indicates, a grand sequences of activities, enabling each individual to make their life at Shiroku Highschool more enjoyable. Events are created by the creator, but can also be proposed by club members. Most events involve antagonists as the main problem, but the're may be also different events relating to special occurrences. For example, school festivals or trips. 7. How does the virtual training work? The virtual training room was designed especially for people who like to fight and hone their abilities. Since, theoretically speaking, all living things are composed of atoms, these atoms, when entering the training room, are turned into data. One's entire body is "digitalized" meaning that your body will be just like a program. Everyone can fight in the training room with nothing to hold them back. The rules of combat still applies here, so you also have to give your opponent room, but you can be more reckless in your action without any penalties, since physical pain is extremely reduced. If there are more people in the training room, they can either team up, fight against each other, or just go their own ways and fight alone. There are two modes available: Colosseum: This is basically a mode in which you fight against normal monsters created by the CPU. There is the option of fighting solo or in a team. Since one controls the flow of battle himself, one can just start fighting right away, because you yourself decide which monster you want to fight. If you have chosen your enemy, one has to walk up to the sphere and simply touch it, envisioning the enemy in mind. He will then appear instantly. The possibilities are endless. You can even create a very powerful monster, but keep in mind that if you take too much damage, you will be forced out. Example: Character A entered the training room. He wanted some practice so he took out his sword right away. Maybe some wolves were a good idea, so he thought of them and touched the sphere. From one moment to the another, wolves appeared and where running to him. He easily slashed each one with his blade, since they were no match. Arena: The arena mode is your basic PVP mode. You have the option to fight against each other and even create handicaps by reducing one's damage limit. The rules of combat still applies here, but you can be more reckless in your actions. Think of it as if your were fighting another in reality (with the exception of physical injuries). Only a maximum of four people are allowed to be in the training room at the same time. However, during events, the training functions are disabled and there may exist special conditions. 8. What are EX-Bursts? EX-Bursts are ultimate attacks unique to each character. They wield the highest potential, capable of inflicting enormous amounts of damage, change the conditions and completely turn the tables. However due to their power, there are some conditions on when they may be used:
Furthermore, only antagonists may create an EX-Burst without "Prerequisites" and can use it whenever they want. 8.5 What are Prerequisites and what is the Point System? Prerequisites are the conditions needed for a character to activate his/her EX-Burst. Examples are: low health, right environment, build-up adrenaline, enough stamina, loss of self-control, very strong emotions (anger, sadness, shock...) and so on. Generally, the more Prerequisites a character has, the stronger his EX-Burst is allowed to be, but at least one Prerequisite is needed. The Point System is only used for the Attribute Enhance EX-Burst. It grants a temporary increase in attributes for a specific amount of time. Each point equals 1 attribute point. The more points are used, the shorter the duration of the EX-Burst. 9. What are special items? Special item are given to those who successfully performed well on certain tasks and events. They may be used only once and after that it won't be in the possession of the student anymore, except when they own more than one of said item. There are certain rules on how to use items:
Known Items: "Replenisher" ![]() This item entirely removes fatigue and mental exhaustion and it also restores 70% of one's energy. Another effect is the slight recovery from injuries, although this is only minimal. "White Orb" ![]() This is a mysterious item which effect is unknown. It is said that by holding it during grave situations, it can fulfill any wish... "Sack of coal" ![]() A ordinary sack of coal. There are many uses for it, although most of them require oneself to be very creative... "Holy Water" ![]() A bottle of holy water. It possesses a distinctive look and has the ability to heal any injury or illness by drinking the whole bottle. However, this regenerative process, while enormously effective, takes 30 minutes to come into effect. "Snow Crystal" ![]() A beautifully crafted crystal resembling a snowflake. Used as a charm by people, its true purpose is unknown to many. By breaking the crystal, it results in the creation of a blizzard which will even survive in a desert. Although it is strong, the blizzard will only last for a short period of time, approximately 5 minutes. "Kyowari" ![]() A magical sword mounting. It fits with any sword, enhances the sharpness of the blade and also increases the strength of the wielder by 1 attribute point. After attaching it to the sword, it will remain for a variable amount of time until it breaks. Depending whether the sword is in motion or not, one can increase the time limit. "Spirit Ring" ![]() A magically enhanced jewel ring. By touching the jewel, when in a state of distress, it will shatter and put a spell on its wearer, giving him absolute control over his body for a limited amount of time. "Yin Yang Spirit" ![]() A small emblem bearing an unique design. It bears much magical energy and is often used to fend off evil. By ingesting it, it unifies with the body and restores spiritual/magical energy by set intervalls. The duration is estimated to be 10 minutes. "Ruby Amulet" ![]() A seemingly ordinary ruby amulet. Its true effect is the prevention from bedevilment. However, for this effect to take place, the ruby has to be touched with the wearer's hand after which it will break and protect the user, warding of all outside forces, for 1 minute. "Triquetra Sign" ![]() An emblem resembling a pentagram. Allows its wearer to use his full potential without any high risk, but mental exhaustion will be greater. However, like any other items, it will break after use and its effect only lasts for 5 minutes. It will only activate its effect when the wearer is in a dire situation. "Time Hourglass" ![]() A small hourglass that fits into one's palm. Shattering the hourglass will result in time going back 5 minutes and any action that took place in the time span will be made void. Can also be used for decorative uses. "Synergy Glove" ![]() A normal looking glove bearing unique properties. Upon wearing it, it increases the wearers power and speed by 1 attribute point respectively. It activates immediately after the first punch and cannot be taken off once activated until 10 minutes have passed in which the glove returns to being just a normal glove. "Serpent Dagger" ![]() A dagger with serpent motif. Its blade is easily broken and thus mostly only used as a decoration. However, once the blade breaks it unleashes a poison cloud with a radius of 10 meters, only sparing the holder of this blade. "Vortex Shuriken" ![]() A shuriken with sharp blades. Upon throwing it, it will summon a large tornado to accompany it while the shuriken acts as a core. After it hits something it will result in the tornado engulfing the object/enemy, inflicting several hits then breaking into pieces. 10. How do classes work? Classes are their own special area with their own set of rules. Generally, once students have entered, the homeroom teacher may begin teaching whenever he/she wants. It is up to the individual teacher how they prefer to hold their lessons. The schedule of the class displays the order of each lesson. Each teacher should end his/her lesson to make way for the next lessons. It should be avoided to drag lessons. After a lesson has ended, it will be marked as such. The schedule changes after each lesson has been finished. A "break" occurs between lessons. In that timespan students have the opportunity to relax and teachers can make their way to their respective classes. Class Changes occur when the teacher teacher gives permission. They all happen entirely in the class thread, meaning if you want to symbolize a change of location, please post the Class Change in a different post entirely dedicated to it: Class Change - (Science Room, Music Room...) 11. What are "observators"? Observators are, similarly to antagonists, special in that their creation do not count towards the character limit. They are generally created by mainly the creator or admins, but it is also possible for a club officer to create an observer. Regular members are not able to create an observer, since it involves many administrative tasks. Features of an observator:
12. How do clubs work? School clubs are created exclusively in the "School Club Creation Thread". There is a limit to how many club can exist and the limit will increase once it has been recognized as realizable. Clubs are another exception to the location rule and as such, all club members and the advisor can be in the club and in a different location at the same time. A location change can be conducted by the president, whenever necessary. Similar to class changes, they must happen in a new post entirely dedicated to it. (Example:) Location Change - (Restaurant "Aoi Sora", Dormitory, Shopping District...) However a location change only symbolizes the change of location within the club. The real area thread of the location is not affected. All club activities will take part solely in the respective club threads. Member recruitment is done by leaving the club thread and go to the corresponding area thread, but keep in mind, that the location rule will not be lifted when doing this. The club name should be kept simple and should not contain any names not related to the subject. The club subject can be anything one wishes. May it be Kendo, Track or even Combat Practice. A club president needs to be appointed by the one who creates the club. Within the club, the president is the figure ranking highest, but still lower as the club advisor and as such he has privileges normal members don't. Only the club president can:
The club advisor acts as a supervisor who regulates all happenings within the club. However, generally a club advisor is not bound by any rules and as such unreliable teachers could turn the club into chaos. Club members are a vital part for the club to survive. They also be recruited by going through the school and make advertisements (Example: hand out flyers.) Joining a club is done when the new potential club member enters the respective club and introduces himself. It is then for the club president to decide, if he is accepted or not. Each student may only take part in 2 clubs at maximum. Modified by Rozenluxis, 04-30-12, 1:06 PM ![]() |














