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Oct 27, 2015 9:51 AM
#1
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Dec 2009
85
I noticed when a character is talking he or she is not lip syncing the words they pronounce the mouths moves up and down and appears to be looping here is an example:



Again they use the technique in running,etc



During magical transformation sequences they reuse the same footages one of the limited animation techniques.

Oct 27, 2015 9:54 AM
#2

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Jul 2013
2006
Because ¥¥¥¥¥.
Oct 27, 2015 9:56 AM
#3

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Feb 2013
17563
A strength of limited animation is that it emphasises the writing and voice acting by making the visuals rather minimal. When the creators wrote well, it led to some of the most beloved cartoons ever.

:^)
Oct 27, 2015 9:56 AM
#4

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Aug 2015
898
Because more fluid animation costs to much ¥ bruh. American cartoons do that too though.
Oct 27, 2015 10:00 AM
#5

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Nov 2014
4994
As others have said, most anime studios don't have the time or money to invest in fluid animation and lip-sync. That shit is hard and expensive. Though, there are a few anime like Memories that have gone the extra length.

aikaflipOct 27, 2015 10:05 AM
Oct 27, 2015 10:07 AM
#6

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Feb 2013
2255
I kinda want to know how many times they use the same sequence of Ash turning his hat backwards, or throwing his pokeball
Oct 27, 2015 10:08 AM
#7

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Apr 2014
11204
Kruzy said:
Because ¥¥¥¥¥.
Oct 27, 2015 10:09 AM
#8

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Sep 2013
22818
Milk_is_Special said:
Kruzy said:
Because ¥¥¥¥¥.
Oct 27, 2015 10:15 AM
#9
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Dec 2009
85


I assume this animated in 3 frames.
Oct 27, 2015 10:35 AM

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Sep 2013
717
As others have noted, I am sure it is a budget issue. Limited animation is an old technique dating to the beginnings of animated television shows. TV budgets are limited, and a lot of material is required. For example, the first season of The Flintstones has 28 half-hour episodes. I hate to imagine the cost if the animation in that program had been produced to the quality level of the 1940s Warner Bros. and Disney theatrical cartoons. By the 1980s, animation studios such as Filmation had learned to cut corners in every possible way so that they could produce the volume of shows necessary to fill the Saturday morning cartoon time slot and stay within budget. I remember watching He-Man back then, and I certainly noticed the limited frame rate, crude style, and frequent re-use of animation. Compared to the fluid animation of the 1940s theatrical shorts, it looked like hell, but the creators did the best they could under severe constraints. Contemporary anime is usually technically superior to He-Man, perhaps because computers can help to cut out some of the busy work, but I would only expect to see anything close to technical perfection in a theatrical blockbuster; the money just isn't there otherwise.

I recently saw a documentary about Filmation, and it gave me a greater appreciation for that studio's work; on a bare bones budget, their talented animators at least managed to create a workable product at a breakneck pace. I wouldn't be surprised if the anime industry nowadays operates very much the same way.
It is pitch black. You are likely to be eaten by a grue.
Oct 27, 2015 2:03 PM
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Dec 2009
85
How does their anime industry still be successful despite this limited animation?
Oct 27, 2015 3:13 PM

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Nov 2013
5460
Gotta make dem school harems faster and in bigger quantity.
You all need to watch Nami.

Oct 27, 2015 3:17 PM

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Mar 2014
21290
ichii_1 said:
Milk_is_Special said:
Nico- said:
@Comic_Sans oh no y arnt ppl dieing i need more ppl dieing rly gud plot avansement jus liek tokyo ghoul if erbudy dies amirite
Conversations with people pinging/quoting me to argue about some old post I wrote years ago will not be entertained
Oct 27, 2015 3:18 PM
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Apr 2014
1230
dranime said:
How does their anime industry still be successful despite this limited animation?


Storiest maybe?
"Chinese cartoons was a mistake"

Hayao Miyazaki
Oct 27, 2015 3:20 PM

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Jul 2015
12542
the art of looping animation is what made them so good at 2d video games.
Oct 27, 2015 3:21 PM

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Aug 2015
21717
Comic_Sans said:
ichii_1 said:
Oct 27, 2015 3:23 PM

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Sep 2013
22818
dranime said:
How does their anime industry still be successful despite this limited animation?

Better art and more variety than cartoons.
Oct 27, 2015 3:32 PM

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Sep 2013
717
dranime said:
How does their anime industry still be successful despite this limited animation?


Part of the answer is that the industry would have a hard time existing without it due to the budget concerns that have already been mentioned.

Additionally, I have noticed that creativity often thrives under constraints. When certain tools are limited or taken away entirely, the creators must learn to work with the resources that are available to them, and this often causes them to put more thought into the project. Of course, imposing constraints does not inevitably lead to greater creativity, but it can help. In the case of anime, attention is often more focused on the writing than on the visual aspect. In most cases, the visuals need to be sufficient to carry the story, but no more. If the writing holds up and everything is put together carefully, most fans are willing to overlook some jerky animation or reused footage, and still shots (a great budget saver), if used wisely, can be turned to the show's advantage. It works for me; as long as the visuals aren't crude to the point of distraction, I will take quality writing over dazzling special effects any day.
It is pitch black. You are likely to be eaten by a grue.
Oct 27, 2015 3:35 PM

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Jan 2013
1233
DJAnime254 said:
Comic_Sans said:
Oct 27, 2015 3:37 PM

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Apr 2011
5277
It's effective and at minimal cost.
Oct 27, 2015 3:37 PM

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Jan 2015
251
abystoma2 said:
Gotta make dem school harems faster and in bigger quantity.
Oct 27, 2015 8:03 PM

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Mar 2015
5453
Javera said:
DJAnime254 said:
Oct 27, 2015 8:11 PM

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Aug 2013
14394
dranime said:
How does their anime industry still be successful despite this limited animation?
Otaku waifu money.
Oct 27, 2015 8:13 PM

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Jan 2008
18115
The funds go to animating breasts jiggle and detailed yaoi hands.
Oct 27, 2015 9:44 PM

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Jan 2009
92439
because japanese animation is limited animation to reduce the cost of production overall, they do not have enough money so they choose limited animation simple as that
Oct 27, 2015 10:06 PM

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Nov 2014
9843
OneTrueEmiya said:
Javera said:

Oct 28, 2015 1:05 AM

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Apr 2013
35829
ExTamplier said:
OneTrueEmiya said:
Oct 28, 2015 1:15 AM

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Apr 2014
3113
Reuse a good cut for transformation scene is always better than creating a new crappy one imo.
Oct 28, 2015 2:22 AM

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Oct 2014
2033
Money. It's always money. The anime industry is notorious for cutting corners however much they can.
Oct 28, 2015 2:32 AM

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Aug 2015
337
Maximum profit,limited cost.
Oct 28, 2015 3:00 AM

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Nov 2009
8716
WeirdHeather said:
dranime said:
How does their anime industry still be successful despite this limited animation?


Part of the answer is that the industry would have a hard time existing without it due to the budget concerns that have already been mentioned.

Additionally, I have noticed that creativity often thrives under constraints. When certain tools are limited or taken away entirely, the creators must learn to work with the resources that are available to them, and this often causes them to put more thought into the project. Of course, imposing constraints does not inevitably lead to greater creativity, but it can help. In the case of anime, attention is often more focused on the writing than on the visual aspect. In most cases, the visuals need to be sufficient to carry the story, but no more. If the writing holds up and everything is put together carefully, most fans are willing to overlook some jerky animation or reused footage, and still shots (a great budget saver), if used wisely, can be turned to the show's advantage. It works for me; as long as the visuals aren't crude to the point of distraction, I will take quality writing over dazzling special effects any day.

This.

Another side is that the industry doesn't have large expenses, meaning that even if an anime fails, the losses aren't that big, hence they can afford to experiment more, leading to greater variety and thus better popularity.
Oct 28, 2015 4:41 AM

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Jul 2007
23708
Ill just link to my post in the other similar thread today

Basically its a compromise. Japanese animation chooses design and cinematography while sacrificing inter-frame quality, while most of western animation sacrifices design and cinematography quality in favor of full-motion animation.

Doing BOTH would cost way too much.

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It’s time to ditch the text file.
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