Synonyms: Kidou Senshi Zeta Gundam
Status: Finished Airing
Aired: Mar 2, 1985 to Feb 22, 1986
Duration: 24 min. per episode
Rating: PG-13 - Teens 13 or olderL represents licensing company
Score: 8.091 (scored by 7969 users)
1 indicates a weighted score
2 based on the top anime page.
Popular Tagsaction drama mecha sci-fi
Aug 13, 2008
Mobile Suit Zeta Gundam's tale is set seven years in the future after its prequel, and quite a bit has happened since then. In the One Year War we watched a brutal war between the Earth Federation Forces and the Principality of Zeon. Now, we watch as a tyrannical sect of the Earth Federation, known as the Titans, and the Anti-Earth Union Group, a faction of rebels, duke it out. In the beginning of the series, we're sort of just quickly tossed into the middle of things, but as the story progresses things make more sense and it turns out fine.
Zeta's story is also a bit more mature, and becomes more developed than Mobile Suit Gundam's. There really is not a centralized antagonist, like Char in MSG. You could consider this a slight downfall, or perhaps even an improvement, because it's questionable whether or not Zeta would have felt a bit too dependent on the MSG story. So maybe you will feel like you're missing something, or you might be glad that it isn't just a rehash. But, as I was saying, the plot gets developed nicely as more obstacles, alliances, secrets, and politics are involved. Speaking of which, Zeta does an exceptional job at building up political battles, that aren't too simple, but that are still easily followable. Overall, Zeta tells a brilliant story that beats MSG's.
Now, here we go with the art and sound. My ratings on these are actually based on today's standards. If it was still the '80's, I'm positive the animation would be worthy of a perfect 10. But to still be given a 7 two decades later is remarkable. One aspect of the animation that I really liked was the nice use of camera splitting, for lack of a better name. It's something that isn't very popular in today's animation techniques I'd say. If you don't know what I'm talking about, it's when we have one image on the screen, and then part of it is split to display another image, or something pretty popular is when the screen is just cut in two with different images on top and bottom. Zeta definitely utilizes the best animation techniques available for its time.
Now, the sound is actually outstanding and very impressive. Most of the background tunes are made of magnificent orchestral pieces that capture perfect moods. The sound effects are of course a huge improvement from MSG, and they actually don't sound old at all or anything. The opening and ending themes are similar to the background music; really nicely made instrumental compositions. The voice acting is pretty much standard voice acting.
Now where to start with our Mobile Suit Zeta Gundam characters. This time the story follows a young man by the name of Kamille Bidan. He becomes a member of the AEUG aboard the Argama ship and is a valuable Gundam pilot. Like Amuro Ray, he is a Newtype. In the beginning he is somewhat of a whiny and foolish kid, but, no doubt about it, this boy suffers much more than Amuro did as an assortment of tragedies occur throughout the series. I'd say his character as the lead protagonist gets better developed than Amuro's as well. Speaking of Amuro, just about every character from the White Base crew have appearances. Some are more important than others, but it is nice seeing how the crew has all matured. Bright Noa and Char Aznable, better known as Quattro Bajeena in Zeta, are main characters as well, and Char himself gets much more developed as well. The characters of course deal with deaths, relationships, switching alliances, intense battles, and the like.
Mobile Suit Zeta Gundam absolutely does not disappoint in enjoyment. Every episode is action-packed with awesome mecha and space warfare. It is a superb and fun watch all the way through, and it totally lives up to the greatness of its prequel. It is a joy to follow and gets seriously epic at the right moments.
Overall, it is remarkable how well Mobile Suit Zeta Gundam was pulled off after the spectacular Mobile Suit Gundam. Pulling off another marvelous show that not only lives up to, but surpasses the first is hard to do, but here it is incredibly done. read more
Oct 12, 2008
Camille in comparison to Amuro in the first series is more idealistic and wants to fight because he hates the Titans and somewhat out of spite of his home life, while with Amuro, he just felt forced into the situation. And I think this series was what also helped make Char more appealing to the hardcore Gundam fan base because of the use of his character and I think his role really reflects what people think of him in real life as well. The Titans, the main antagonists are despicable and truly people you can hate. In a lot of animes, there are time you can sympathize and relate to their main villains, while in this anime, you really can’t for the most part though there are some notable exemptions like Four Murasame.
Of course being a 1986 release, the quality of the animation won’t really be that appealing in a modern sense. Rather than pointing out the obvious, there are really little to no flaws with the design and execution of the battles. Granted the color schemes of some of the robots are very flash in a 1980s sense, but I felt with the recent release of the trilogy, it shows that the quality of the design is still timeless like how recent game releases based on the first Gundam still demonstrates this quality in relation to that series. The costumes aren’t as spandex looking like in the first one and are more loose and realistic to military code, and the frames of the majority of the new mobile suits presented are sleek, retro, articulate, and tight.
The designs of the mobile suits also perfectly reflect the nature of the battles being fast paced and agile which is very true with Char’s Hyaku-Shiki, a mobile suit that really compliments his piloting skills.
My only exposure to the dub to this day despite owning the DVDs is playing the English version of Gundam vs Zeta Gundam for the PlayStation 2. The dub was intolerable and none of the actors from the first season reprise their roles who I thought were good. That’s all I have to say the dub. The Japanese track as most anime elitists and fans would naturally of course say is much superior. Sorry to sound like that, but I just think that’s how it is. Characters from the first Gundam series who come back reprise their roles such as Ikeda Shuuichi as Char, Hirotaka Suzuoka as Captain Bright, and Furuya Tooru as Amuro. But for the new characters, there are some excellent additions. Narutards to casual fans and new fans of Naruto will probably enjoy the charismatic and captivating performances of Inoue Kazuhiko the voice of Kakashi as Jerrid and Ohtsuka Houchu the voice of Jiraiya as Yazan. Inoue still retains a youthful voice, but in comparison to his role of Kakashi he is more emotional and naïve. Ohtsuka’s voice is still recognizable but as Yazan he is very sadistic.
And last, I’ll address the voice of Camille, Tobita Nobuo, also the voice of Tomo from Fushigi Yuugi, Domon from Flame of Recca, and Uribatake from Nadesico, is very multi-talented in his own right. Even though he is more adult in those roles, in this one, he is convincing as a confused and enraged teenager in relation to his situations. Moving on, the music is very energetic and captivating in a 1980s sense. It captures a lot of its atmosphere of romance, war, and hope. I especially feel this with the 2nd opening theme, Mizu no hoshi he ai wo komete. The ending theme hoshi no zora believe is very campy cutsey but I think it’s used to wind the audience down after seeing something crazy in the series. I don’t know, but I like it. The movie trilogy relies of Gackt for their soundtrack. The songs are good, but I’m not a huge fan of Gackt personally. The background music is very intense and appropriate to the gritty atmosphere of the series, which you’ll have to hear to believe, or play the Gundam vs Zeta Gundam game itself which is also appropriately used.
As you can dispute on a certain number of Gundam series, fans will not only argue that this is the best Gundam series, but one of the best animes ever which is something I can personally agree with. I strongly suggest you watch the TV series over the movie trilogy which I personally found disappointing which is another discussion for another time. But anyway, I think the story is very captivating and comedy and romance is used when appropriate. You can really truly feel the characters. The designs and battle sequences are high octane and the music is just incredible.
Apr 30, 2011
Arguably the central theme of the Gundam franchise is the struggle between Earth and the space colonies that orbit it. Zeta takes this concept very far. As newtypes (theoretical evolutions of mankind, meant for space) have evolved and research on them has advanced, a growing divide has formed between them and normal people. This jealous paranoia turns the ruling Earth bureaucracy against its colonies, before they grow too powerful.
Kamille Bidan perfectly illustrates the rebellious, space-faring sentiment. His passion, continually whipping from bitter disappointment to righteous elation and back, transcends reason. Though his emotional depth includes a reserved quietness and easy-going nature, it is the extremes that contain the core of his being. Unlike Amuro, who fought to survive and protect what little he could, Kamille uses his Gundam as a means to many ends. It’s a weapon to strike down enemies of the Anti-Earth Union, and an ever-evolving representation of his powers as a Newtype. By extension, the Gundam is a symbol of the new humanity that touches upon the pulse of the stars, ready to travel the cosmos.
No raw power can connect without direction, the resistance finding theirs in an unwilling Char Aznable. Bright Noah and Hayato also return, this time older and more able to command. Amuro fights as well, in a crucial way, but his lingering guilt and stress limit participation. Most of the focus is put on new blood.
One of Zeta’s biggest flaws is how cheaply it treats characters. Some change sides at the drop of a hat, for trivial reasons, while others are killed unceremoniously. More alarming is that multiple girls are killed, resurrected, then swiftly killed again. There’s an in-universe justification, but I find the second deaths to be too quick, predictable, and all too lacking emotional resonance.
Similarly, the plot is treated with surprisingly little respect. Every single episode is guaranteed to have an arbitrary skirmish between AEUG and the Earth Federation. Typically this is the result of haphazard, overused actions like gundam high-jacking. The battles never have clear strategic meaning. Tactical command is non-existent in the face of random, dueling mobile suits. At worst, this can make the show feel like an excuse for formulaic drama coupled with obvious mecha toy advertisement.
I have to say that the show does a good job getting me excited about gundam. The cockpits close, the gears shift, the marching beats begins, and as the badass suit rises, we hear the bold announcement: “Kamille Bidan, Zeta Gundam... launching!” These takeoffs have an addictive quality. I don’t know when it was that they began standing out. I just know that, after enough exposure, I liked them a lot.
Moments like these are not created by the writing. For me, they’re captured by the audio. The soundtrack always suits the moment. When the aged animation forces long, occasionally ugly shots, music goes a long way to preserve the right feeling. Equally impressive is the Japanese voice cast, in particular Nobuo Tobita (Kamille) and Shuuichi Ikeda (Char). Char is very mysterious, so it is all the more cool that Ikeda can retain that while giving a very charismatic performance with huge amounts of screen-time. Kamille’s voice is probably one of the best for any seiyuu, ever. His character whiplashes from mood to opposite mood in the blink of an eye; this can go wrong in several ways, whether the actor cannot capture just how extreme each mood is, or is unable to create a believable transition. Nobuo Tobita wins.
I am a little guilty about liking Zeta Gundam as much as I do. It isn’t very well constructed, has old art, and feels like the creators made up everything as they went along. Considering many fans hype it as a masterpiece I should have been disappointed. But I wasn’t. As bad as it is in some respects, once things start moving the series succeeds tremendously. There is a complex, multi-faceted cast that averts boring anime characterizations. The mobile suits are highly detailed, coupled with unique, yet diverse character designs. The music is epic and powerful. Perhaps best of all, Zeta demonstrates a wonderfully tragic spiral away from sanity. read more
Jun 4, 2009
Set some eight years after the end of Mobile Suit Gundam, Zeta Gundam tells the story of a new conflict between the Earth and space with a new cast of characters. However, nearly everyone who survived the end of the original MSG makes an appearance in Zeta Gundam, with varying degrees of importance. Having seen the original show definitely helps a viewer understand those return characters better and why we should care about them. However, I believe it is also possible to see Zeta without having seen the original series and still be able to appreciate it.
Our main character is Kamille Biden, a rebellious and short-fused teenager who winds up joining a group of rebels looking to overthrow the government. Kamille is very sensitive about people saying he has a girl's name, so don't make fun of him for it. Kamille has to be one of the best main stars of a Gundam series, because he isn't just some generic leading man with a strong sense of justice, like we see in many series. His anger issues put him in many socially awkward situations, yet he still can care deeply about people around him. He fulfills a wish that many of us have, to take authority figures who are being jackasses and punch them in the face. He does it many times, and even if Kamille is something of a brat by acting that way, you can't help but applaud him. Over the course of the series, Kamille goes through many personal conflicts which make him grow as a person. He must decide what to fight for, how to save people close to him, and what it means to be a grown up. One of the running themes of Zeta is how war forces children into adults, and how if a soldier doesn't act like an adult, everyone is put in danger. I don't really do Kamille justice with my description, but he is a great, emotional character, much more relatable than Amuro who was kind of an all-around jerk.
Other characters besides Kamille get deep personal analysis over the course of the series. It's impossible not to get emotionally invested in many of these characters and their personal stories, which is why it's disappointing that many of them disappear without and proper resolution. Without giving away too much, there is one character who gets enough screen time in the first half of the series to almost qualify as a co-main character. A lot of time is spent on his personal growth and the relationships with the people around him and how they shape his personality and his motivation as a soldier. He also repeatedly states his grand goal in life, and if he did achieve that goal, it would have changed the entire outcome of the show in a major way. However, in the second half of the show, he barely appears and doesn't grow anymore as a character at all. Eventually, he makes his last appearance in the second to last episode, but all in all he ended up accomplishing nothing. Because he never did anything, he served almost no purpose in the show. All of the time spent building up his character was for nothing. It never went anywhere, and his primary goal was ignored entirely. (That paragraph was hard to write without giving spoilers)
Other characters also end up making a strong mark but then disappear for 20 or so episodes because the large cast has to battle for screentime. This not only made it hard to properly pace the sub-plots around these characters, but it made the show struggle to find its focus at times.
The art, at times, looks very stylish for an 80s anime. The OP in particular looks particularly stunning when compared to the original MSG. Some of the characters look better than others. The designs of the mobile suits set a new benchmark, one that other series have since met or exceeded, but they definitely look great for the mid-80s. I would say that towards the second half of the season, some of the pencilwork got a bit sloppy looking. I don't usually look out for that kind of stuff, but the decline in art quality at times was enough for me to notice it anyway.
Overall, the story of the Gryps conflict and the tremendous characters involved in it make this a show that any fans of dramatic anime should be able to appreciate. From just the first few episodes, Kamille is thrown into an emotional and tragic rollercoaster, and from that point you will be hooked. Along the way, you will be surprised and provoked by the actions taken by well-written characters like Reccoa Londe, Four Murasame, Char Aznable, Sarah Zabiarov, and others. Zeta is not just a show that is worthy of being part of the Gundam legacy; it heightens the reputation of Gundam as a serious war storytelling anime metaseries with its very existence. Just the plot and story are enough to make it a great show, but the mishandling of certain characters and an ending that is a slap in the face forces the finished product down a couple of notches. read more
Sep 6, 2008
The story is told well, with some primer not necessary, but very helpful to help understand whom some characters are and where they come from. Amazingly, for a series that spans 50 eps, they never let anything meander too long. It constantly changes and evolves as new characters are introduced or leave the show. The action is great and happens often with all the characters’ lives on the line. Honestly, you don’t know who is going to die or when.
It also has some of the best characters you’ll ever find in an anime. Kamille may be annoying, arrogant and whiny in the beginning, but he makes more progress during the series than you’ll ever see any character make in an anime. Scirocco and Haman also make up a memorable and legendary cast of characters. The Titans are the general antagonists of the series and they are on a whole other level of ruthlessness. Most terrorist groups wish they were this evil and powerful. This adds another dimension to the action, as often the horrible and disgusting things they do to win get you rooting even harder for the other side.
Any mecha series, especially one this long, needs great action. Zeta does not disappoint. The action is frequent and often edge of your seat. Once you finally learn that any of your favorite characters could go at anytime, it takes on a much more tense and suspenseful atmosphere. It is done very well considering the limitations at the time. The monster/mecha of the week formula that was so present in the shows of the era appears here as well. But it is not done in such an overtly gimmicky way as the original Gundam series.
The sound for the series is tough to judge, simply because the series is so old. And that may leave you a bit put off by the dated music. It certainly does fit the show. One of the more controversial things about the American release of the series is the opening theme. Apparently, they couldn’t use the original theme in the opening credits for whatever reason, so they used some background music from the original soundtrack. In my opinion, it fits the series far better than the original theme. But thankfully, it wasn’t thrown away and they still included the original opening in the main menu for each and every disc.
Perhaps, the most infamous thing about this series is its ending. This series is dark, dark, dark, often to the point where during a marathon viewing, (maybe 5 –10 episodes) you may have to take a break. And the ending tops it all. It may be the biggest cliffhanger and possibly the most shocking ending for an anime. I almost guarantee that this series will leave an impression on you.
Note: it was VERY difficult for me to review this series b/c it was one of the first anime I had seen from that era. So I base my review and my personal scores on my own experience and personal enjoyment. And not so much emphasis on the technical merits of the show. And finally, if you are viewing the series for the first time: "Avoid ending spoilers at all costs!"
Aug 29, 2011
Zeta Gundam is many, many things.
Zeta Gundam is boring, Zeta Gundam is hypocritical, pretentious, and filled with the sort of dialogue that makes Air Gear look like 20th Century Boys (and even then it's not that good). Zeta Gundam is filled with annoying characters that need a good gunshot to the head, Zeta Gundam is confusing and Zeta Gundam is overrated.
If it hasn't been made clear.
I hate this show.
Yes that's right hardcore Gundam fans, I hated it, I'm talking to you Tomino fanboys, especially the one's that think that Zeta Gundam is his chef d'oeuvre and the only Gundam worth liking. Go on, hit that not helpful button because I know you've got your finger ready to click it.
Also, let me be quick to clear something up, that 8 is purely based on how good the last two episodes were (truly some of the greatest anime episodes ever made), if you were to ignore that 8 throughout the review, the general score is a 6.
Zeta Gundam has a lot of problems.
For a start the story (for the most part) is confusing, convoluted and feels very forced in some places, back in the day this may have been truly ground-breaking stuff, but father time has definitely not been kind as to how Zeta Gundam has aged and though it may have laid out the archetypes and clichés you see in most mech anime today, seeing those original archetypes 26 years after they were created when there are mech anime out there (i.e Soukyuu no Fafner) that have characters that are based on them and do them so much better just shows how uninspiring they truly are (though Kamille and Char remain the exception to this).
But the main issue is just how confusing Zeta actually is, this is not an easy anime to get into, this is an anime that expects you to marathon it and it wants you to marathon religiously.
This wouldn't be so much of a problem if Zeta Gundam actually made sense, keep in mind that this is set 7 years after the original, 7 years of unexplained back-story (5 if you're willing to accept Stardust Memory as an explanation) for many who probably fell in love with the White Base crew, this is 7 years too much, hardly any explanation is given to just what has happened to the characters (I appreciate that this is a new cast, however cameo's don't cut it, explanation is needed) and though certain characters have tiny pieces of information revealed as to just what happened to them following the end of the One Year War, the anime expects you to use these tiny pieces to figure out where they've been and what they've become. It's very, very frustrating.
The new cast on the other hand, definitely does not cut the mustard in terms of being likeable, throughout the anime, there will most likely be 5, 6 or 7 characters that people will find likeable, and most of them do not get enough screen time. Characters like Fa, Reccoa, Jerid and Katz to name a few are insufferable when they're on the screen, which makes things even worse because you will be seeing these characters a lot of the time in the first place.
Zeta Gundam is made worse by its absolutely awful scripting, I have to wonder how the actors could have said these lines as they make absolutely no sense; an example of this is early on in the series when a character starts to babble on about something to do with feeling apathy apparently making her an Oldtype. After this line I was constantly scratching my head trying to figure out just what exactly this meant, and, nope, I still haven't figured it out. I can only assume that it wasn't the writing that made Zeta Gundam a so called "Masterpiece" at it's best it's awkward (unless they're going on about the mechs, then and only then does the script make sense) and at it's worst the series becomes almost unwatchable.
There is at least some solace in knowing that the art in Zeta Gundam is outstanding quality for its age, so much so that it still looks damn good now, I can only begin to wonder how good it must have looked for those who were watching it when the show was airing.
That being said, there are some major inconsistencies in the art, particularly during the mech fights; these should be brilliant spectacles that truly define Zeta Gundam, but it seems the artists went a bit overboard with the colour black, which considering the very dark colours of the mechs (which all look excellent I should add) makes the fights hard to watch, rewinding becomes a necessity in order to get the enjoyment that was intended by the anime, it's a very large annoyance which really snatched away quite a lot of the enjoyment in the show.
The soundtrack on the other hand is outstanding, considering the amazing quality of some of the tracks like the theme of the Zeta Gundam, Argama and some of the battle tracks, it's hard to believe that this soundtrack was composed 26 years ago, some of them could easily pass for tracks from modern day movies, it's a definite step up from the soundtrack from the original MSG, which while enjoyable, can't hold a candle to hardly any of the tracks from Zeta.
The voice acting is equally impressive, a special mention must go to Nobuo Tobita and Shuuichi Ikeda who are both excellent as Kamille and Char. Hirotaka Suzuoki is excellent once more as Bright and Toru Furuya is also great as Amuro. I was also pleasantly surprised by at least one voice in the dub, while I never did manage to watch a whole episode of the dub, Johnathon Lachlan-Stewart really makes for an excellent Kamille, his performance is by far the best out of the dub cast (and it's also worth pointing out that none of the original dub cast returns either) so much so that he could give Nobuo Tobita a run for his money in some cases, no small feat considering how expertly Tobita pulls off the role.
It's when Zeta Gundam gets to its characters that you start to see how bad this anime truly is, as I mentioned earlier, these characters became the archetypes and clichés of modern mecha today but looking at them, you'd hardly begin to think that they could even pass with being on screen to begin with. It's easy for me to say that Zeta Gundam's characters are some of the most annoying, hypocritical creatures to ever appear on my monitor. Most of the time, the logic they use makes no sense, they contradict themselves in ways that shouldn't be possible, they're idiots, and Kamille manages to be the only saving grace of the cast (that and Kai's cameo, though he's a personal favorite of mine to start with). Many people have complained about Kamille, personally, I enjoyed him as a protagonist, his logic makes sense and if the other characters actually stopped being morons for at least one second of their lives, they would see that Kamille is actually right about a lot of things.
However, as idiotic as the characters are, the actions they take are nothing compared to the Titans, I've often heard that Tomino tried too hard to make the Titans unlikeable, and I have to agree with them, I realise that this is fiction but no military corporation in their right mind should ever be allowed to take the actions that the Titans do, the actions they take are deplorable and then some.
Zeta Gundam is a very, very, very hard anime to enjoy, it's stupidly confusing, the plot points that it does make are either moronic or ruined thanks to it's terrible script, the fights are unclear and unlike the first series hold little to no strategic relevance, or any of the clever introspection or military tactics that MSG had; the vast majority of characters are idiots and killed off in ridiculous ways and it isn't exactly a spoiler to say that most of the good ones die too, (this is one of Tomino's kill em all's after all) and in no way shape or form is this ever a masterpiece. The last few episodes especially are a major chore to watch as the established formula of battle after peace after minor plot point after battle (wash, rinse, repeat) has been drilled into your brain so much that it's only through sheer will power that I was actually able to continue. With that said, the art is very good, the soundtrack was, and still is outstanding and the last two episodes really are everything the hype says they are.
I've often heard the story that Zeta Gundam was telling turned very dark and depressing in the second half of its story.
I disagree, this is not a dark and depressing story.
It's just a very boring one.
All the way through. read more
Jul 19, 2009
Zeta wasn't my first introduction to gundam as a tv serie, but when I sat down and watched the first episode, I already have the feeling that this serie was gonna be great. Boy, I was right!! Zeta Gundam kicks out seven years after the original story (I will not go far in the plot). A group under the Federation control, Titans, are created to hunt down Zeon remnants. They opressed the spacenoids and a rebel group rise to deliver the spacenoids from the opression. The AEUG was born.
Story: Although the story seems not necessarily interesting on paper, it surely the greatest story of the gundam serie. I respected Yoshiyuki Tomino for all his great work on the Gundam franchise. This story doesn't waste any episodes and the plot always moves. In the middle of the serie, they introduced a new group and although it changed the Grysp conflict, the final battle is still AEUG vs Titans not like an other show when it's evil organisation of the week (Gundam Wing).
So for the story, a solid 10/10
Art: It's 80's japanese art, so you like it or not. But Zeta broke the "gouffy" mechanical design that was the original gundam serie. A lot of mobile suit are awesome looking (Zeta Gundam, Gundam MK.II, Gabthley, Baund Doc, Byalant, Gaplant, Palace Athene, The O, Barzam, Marasai, Hambrabi and even the freaking Psyco Gundam MK.II).
Sound: The music has not necessarily the greatest sound system, but God the music is awesome!! There are some track that I have on my Ipod ( Into the gravity well, A crash!, Resonance and Fleet battle). Really an awesome soundtrack.
Character: A large cast of characters that you hate (Katz) and love (Emma). The characters are more adults looking that the previous serie. I like almost every single character in the show, even if they are real bastards like Scirocco and Yazan. Haman Karn will be my favorite female character in the anime history. Emma was really likeable and a skill pilot in the same time. Kamille as a lead character was freakin' good. He had the good part of Amuro and not his bad part like "I don't want to pilot the Gundam anymore" and he had even enough of guts to punch Char twice if I remember correctly. Katz... watch the show and you will understand why I hate him.
Enjoyment: Wow!!! When you get into the story, you cannot stop watching it. Every episode is a rollercoaster ride and it's not the same rollercoaster each episode. Sometime the show is depressing (not like victory gundam although) and dark, but hey, for the best fortunately.
Overall: You shall watch this show. There is no reason not to watch it except if... no there is no reason at all! It's not an obligation, but I recommanded to watch the first show to understand the situation a little bit. If you don't want to watch the first serie, it's not a major problem, but don't expect to understand everything. That's it for me, see you next time.
Jan 21, 2007
The story takes place seven years after the war between the Principality of Zeon and the Earth Federation. The Earth Federation creates a task force called the Titans to destroy any Zeonic remnants. But eventually the tyrannical Titans begin to take control of the colonies, thereby oppresing the Spacenoids once again. A rebel task force made of Earth Federation and Zeon members alike called the AEUG (Anti-Earth Union Government) assault the Titans in an attempt to stop the Titans once and for all.
Then comes in young Kamille Bidan, who hates the Titans and his father as well. He eventually meets Quattro Bejeena (aka Char Aznable) and helps him steal his father's prototype Gundam MK 2 series. Kamille becomes a member of the Argama crew and pilots the Gundam MK 2, to help the rebels. Eventually Kamille looses both his mother and father to the Titans and promises revenge for their deaths.
Kamille goes through many kinds of experiences and learns more of his Newtype abilities. He becomes rivials of the Titan ace pilot Jerid Messa, who wants to defeat Kamille very badly. Then falls in love with the Cyber Newtype Four Murasume. Also he encounters many of the old White Base crew members, such as Amuro Ray, Hayato Kobayashi, Kai Shiden, and much more. Then out of nowhere the mysterious Titan, Paptimus Scirocco, appears to show Kamille how a true Newtype fights. But that's not all. The remnats of Zeon begin to reappear once again......
The story is very good. It keeps in well conection of the previous Gundam show, and they explain more about the mysterious Newtype powers within this series. All in all, if you are a Gundam fan you should watch this. If you haven't watched the Original Gundam series, its truly not suggested you watch this, because you won't understand the story that much. But hey, Gundam is Gundam no matter how you look at it. read more
Apr 8, 2009
The evolution that takes place after the end of the one year war made for a compelling plot turn, that caused viewers to change their whole perspective on what "sides" in a conflict actually entail. I thought this was great, it made it more realistic and made the series much more original and compelling than it had been. The re introduction of Char Aznable as an essential freedom fighter only sealed the concept of what "good and evil" really is. His devotion to his responsibility throughout the series was extremely gratifying to see, and his mysterious fight with Haman Karn towards the end only made things seem more realistic! The good guy doesn't always win! That being said, the story engaged me in the beggining, but I felt as it progressed it was much to focused on Kamille's development. These Titans are attempting to bring martial law to the galaxy and make the one year war a big hypocritical mess, and everything is just "oh well Kamille is just so emotional and maturingm and such a great pilot". Unlike Amuro in the first season, I felt Kamille couldn't give a damn about the war effort. He doesn't seem to even remember his parents after they die, and continues to overlook the big pictures as time goes on! His ending seemed to prove some of his core integrity but I think they should have introduced that earlier. I guess this is sort of story/character combined, whatever. I enjoyed the powerful figures in the series, Scirocco was hilariously anime evil but still felt more genuine than Kamille, and Haman is one of my favorite characters ever now. She was so dedicated to the Zabi family and shunned her feelings and that came through in the LITTLE time she even had on the show! As for some of the lesser characters...I felt Amuro was portrayed as much less enthusiastic even after he "awakens" just to make Kamille more dominant and for the viewers not to realize how much more likeable Amuro was. Look, Kamille is a teenager I get that, I get that we are unpredictable and emotional and mature slow sometimes, but this kid for whatever reason did'nt seem to be genuine at all! Its like they wrote his "mature" lines with the implication that he knew he was being mature just to get his own way. Every time I saw him "grow" I just saw him get wiser and more coniving, not more sympathetic or enthusiastic for ending the war, (at least till the very end). I didn't really think the show touched on Sciroccos strange powers enough, and I felt that it spent too much time on pointless side characters at times. LIke AMUROS RANDOM GIRLFRIEND god that was the worst! And FOUR!!!?!?, she was like female Kamille, both hollow robots who yell alot about nothing, AND ROSAMMY holy crap what a pointless plot stretch!>!>!I liked how Fa's relationship with Kamille played out however that felt realistic in terms of mecha anime at least. I also enjoyed the sparks between Katz and sarah and Haman and Char. Sometimes the show got preachy and random with live but I saw what they were trying for. In all the beginning was interesting and original, then the middle got predictable with the chases back to back to back, and then the ending was great. One more thing about character and plot....JERID IS THE WORST FOIL TO THE MAIN CHARACTER EVER. Boring no beneficial development, and a pointless poinless foil to Kamille. Every time they were both on screen it was just back and forth "Jerid!!?!?" and then "Kamille!?!?!?" In the first series Char was the perfect foil because he was a paradox and SIMILIAR to Amuro. I guess my guilty pleasure would be the kid factor, I love that tradition of the random kids on the ship.
The Art for the series was remarkable, the space battles were intense and vivid. I regret some of the loops of animation in the series, I swear I saw the same "zaku getting blown up" images 20 times a show, but its understandable. The animation on this show could pass for a 90s show and it was phenominal. I wish they would show some more of the inner colonies(inside those cyllinders) however, that would added more depth to their color palettes instead of the mostly blacks(space) and reds(lasers) and silvers(inside ships). The mobile suits looked great and it was a relief to see the core fighter system gone.
This series was serious trouble in terms of sound. That dubbing was good for character voices but the timing in many integral scenes was tragically off. For example Fa would say "oh.......kamille" after just bumping into him for a second in the hall, leading the viewer to see deep love out a supposed nothing, I'd have more examples if I wrote them down. In these series if the timing for talking isn't natural its just that not natural and less dramatic!!?!? I kept feeling like thats why they kept explaining every plot point instead of just subtle language, because their timing was horrible! The viewer is reduced to a sponge absorbing everything they need to hear in terms of plot instead of being able to decipher themes on their own. I really really wish I enjoyed this series more, the ending battles were great, but I feel that the main characters growth really sucked the life out of the show. I like dark shows trust, me, and I liked how dark this show got, but Kamille didn't compliment that darkness, he made it disingenuous through his snoody nature, you know now that I think about it maybe the sound is what made him appear "snoody" to me instead of mature! I dunno....but both were off. This show turned Gundam into a more serious force in the anime world, and I agree that it should be a classic for that AND for changing the enthusiastic pace of the show to a somber one, however, lame subplots, bad characters, and awkward dialogue made this installment sub par and less engrossing as the first. Even with the great battles..
Oct 4, 2010
Mobile Suit Zeta Gundam is a direct successor to memorable Gundam 0079. While most of the people are new, there are also some classic cameos here and there. Once again we get into a White Base type space fortress - Argama, to travel with our young (and some a little older) pilots across the universe to fight off evil - a bit cliche, no ? ;]
In fact, Zeta Gundam is anything and everything BUT cliche. The plotline is very good. It tells the story of a young AEUG pilot - Kamille Bidan who, having lost his parents in quite arbitrary circumstances, decides to use his unique skills and pilot a newly built Gundam Mk.II to wage a war against the Titans - military organization under the hood of the Earth Sphere Committee. Although the story may seem quite simple (not simplistic!) it is in fact so vast in different smaller and bigger paths to follow, and focuses on so many different characters, that not once during the 50 25-minute-long episodes will you yawn. In fact, this vastness is one of the biggest advantages of Tomino's creation, and unrivalled so far in it's own category. Even now, after almost 25 years of it's premiere, Zeta is still considered to be the best G series in history.
What makes it so special then? The number of characters alone? Not very much. Rather the quality of those characters. Tomino won't hesitate to spend entire episode or two to thoroughly explain why the given person has made the specific decision and show what influence it will have on other people. Here, the mistakes are unforgivable - when you make one, you pay for it. And sometimes, the fate is a darn prick, and will make your dearest ones pay for your flaws. It's the cruelty of the world in which Kamille and Fa are destined to live their lives and fight their battles. No one opposes it, everyone struggle to survive.
As I mentioned before, the old cast partially returns. We get to see Amuro and Char (one of the most classy and touchy reunions ever in anime - simply SPLENDID), Bright Noah and some other more or less known people from White Base. All those characters serve as mentors for the new generation - they're not there to steal the youngsters' time - they're there to serve as an advisor, a lieutenant, or a parent if there is a need to. All those people, no matter if they're essentially good or bad, right or wrong, have their own stories to tell and believe me when I'm saying it - you will want to hear them out.
The art is average if we look at it today. But back then i 1986 it was something uncanny. SUNRISE managed even to use CGI in some scenes and it still looks believable. All the battles are shown in a distinctive and classy way. There is no place for rush, re-used frames and chaos. Everything has it's place and moment in the series.
The mecha design is one of the better in the history of animation, and I don't mean only the Mk. II and Zeta. All the mechas, mobile armours and ships are drawn and portrayed in such way, that even in 50 years you'll still recognise the Methiuss or The O. Despite their bulkiness and size you tend to believe they're real.
The music is also quite good, it accompanies the series very well and fits with the action on screen. I cannot say much about the openings and endings since my release did not have those included. I had watched them on the youtube tho, and they seem bearable but not great. Overall, I wouldn't judge the book by it's cover. The opening and ending sequences are nothing compared to rich and enormous inside of the anime...
Did I enjoy it? Or perhaps have I enjoyed it? Rather the latter. I still love the series, although I've seen much more than just Zeta. I still think, that it's one of the most rewatchable series in G history. Tomino did include a lot of death by the end of the series, and sometimes you may even think that there's something wrong with this guy (well, actually there was, but nvmd :> ) but in a series as serious as this one, some people losing their lives are a given.
Overall, Zeta Gundam is an epic *love* story that will carry you across our universe, trash you, make you cry and then spill you out like a prune kernel. It is harsh, it is fairly realistic, it is not afraid to touch the themes so controversial that you would avoid them being aired in everyday news - and this is an anime - a cartoon! For G fans - it's almost a majestic resemblance of the past - for non-G fans - a very good series that deserves a chance to show off. read more
Jul 7, 2011
For those who watched Mobile Suit Gundam and the subsequent side stories prior to Zeta, Kamille's tragic adventure is grander in scope both of the conflict and in regard to the ideas explored by the series. Not shying away from topics like the prevalence and dangers of military institutions gaining political power, governmental conservatism subverting the interests of the people it claims to represent, death (which is liberally explored...), the difference in vision between two generations and of course the nature of war itself. The number of references to real life issues of the era and the freshness of the questions raised in today's political climate along with the philosophical concerns of the series are, in a word, staggering. To gain a full understanding of the questions raised and divine an answer, each which will certainly vary from viewer to viewer, the series demands multiple views. It would be a tall order for most 50 episode series, however, Zeta Gundam is not dry or boring.
Divorced from the extent of political and philosophical allusions that exist, the series still stands as a great piece of storytelling. The motivations for the characters are well thought out and serve both to give us insight into the character themselves and usually some type of philosophical question. What does Reccoa's experience about the series reveal about role of women, and the perception of their gender, in the context of a conflict? That's just one of the series' many concerns. The realistic and relate-able characters and their dynamism is one of the highlights of the series.
Zeta Gundam doesn't just succeed with characterization and crafting a fantastic story, it has great art direction. Each mobile suit and mobile armor is unique with some of the best and most inventive designs ever to be featured in a Gundam series. This series has some of the most diverse looking suits ever, each uniquely suited to one of the series' many factions. The animation is dated - the series IS from 1985 after all - but it still holds up really well. Those used to flashier mecha may not be totally blown away, but it was certainly a marvel for its time. Certainly the series is guilty, as almost every TV anime series is, of using the occasional reel of stock footage but in Zeta its a very understated use.
The soundtrack is incredibly well done as well, although ultimately maybe not as well scored as the original Mobile Suit Gundam, but the series still contains plenty of songs that you'll be humming long after you walk away. Both the Japanese voice track and the English dub are incredibly good. Although the English dub does not reprise any of the actors of Mobile Suit Gundam and Char's Counterattack, each newcomer does a bang up job. Michael Kopsa's sinister and devious Char would be a tough fit for the warm and encouraging vision of Char seen in this series, but Tom Edwards really fits the role. However, if you are a stickler for consistency, the Japanese voice actors from Mobile Suit Gundam do reprise the roles in Zeta.
Some viewers will be drawn to the depth of the series and want to interpret every detail, others will simply enjoy the fantastic story told here, but Mobile Suit Zeta Gundam is a must watch for fans of Gundam and mecha anime in general. While the animation may not blow away fans of newer Gundam series, those people owe it to themselves to revisit Zeta Gundam to fully understand and enjoy the subsequent series which owe so much to Zeta. The entire Mobile Suit Gundam metaseries is truly mesmerizing, both to think critically about and simply enjoy on a more basic level, and it is Zeta which best represents all the great things that viewers know and love about Gundam. Passing up this series would be an unforgivable injustice.
Dec 21, 2011
All I hear from reviews is that: You should watch the 1st series/1st trilogy movies to fully understand the series.
What I'll say before even starting my review is that none of the characters from 1st Gundam are even used the same way, none of the events are particularly referenced in detail to even make the 1st series worth remembering/backtracking for that reason, and that the plot relies so much on current matters instead of disturbing the achievements of the 1st series.
Now I will start.
(and this will contain heavy implications of layout details)
One automatic positive of Zeta is its abandonment of over-reliance of stand-alone mech fights that utterly plagued the 1st series; more emphasis on being a space opera.
Main character, Kamille, is labeled as being a femme (true) who isn't a real man (true) and, like Amuro Ray, has parents in high position. Thankfully (but this might be a bad thing in terms of character following), we don't see Kamille's status as being a femme being directly mentioned ever again after the first episode, but we do see more personal involvement with his loved ones/friends than Amuro ever did.
Throughout the entire story, Kamille remains the most consistent and believable character in Zeta.
I'll summarize the show's layout:
- 1st 1/10th is to show the villains maliciousness in a "common-for-mecha, but uncommon-for-space opera" one-sided fashion.
- 2nd 1/10th is for the 1st Gundam fans to care about why this new style for Gundam works for them and to show that this is a sequel in a technical sense.
- 3rd 1/10th is a complete S**T-stirring of all the characters we've infrequently seen up til then take action politically.
- 4th 1/10th is roughly the same as the 3rd except that there's finally some heated political revelations and character clashes that makes the...
- 5th 1/10th the angst-driven grimy war drama that it's always wanted to be.
In Tomino's desire to make a more plot-oriented mecha show, he still forgets the fact that it should be more dramatic but instead it all feels like an excuse.
You may think that Tomino's talent lies in style and the technical and you'd be right that Zeta is pure class when it comes to the technical, but he also made something called Aura Battler Dunbine that mixed fantasy with reasonable territory politics in an even more foreign land than outer space and even featured more than one episode (sometimes even in a row!) that had no mecha, let alone mecha fight scenes; most of the intrigue was learning who was the bad guy, why, how they got more powers/technology, and Tomino even had some plot twists (not many) that scaled the philosophy that the show stood for to be an extremely memorable show.
With all this done and made AFTER 1st Gundam... I dunno...
Basically, I'm left to assume that Tomino assumes that we've seen the original and will understand that the political background is still just used to make use of higher budgeted mecha fights that are extremely varied... but I'll get to that a bit later.
Okay so, beyond Kamille, there's only very few supporting characters are pitiable because of very obvious manipulation. I can't count this because this, like everything else in the show, all is served for Kamille. Admittedly, they use romance for developing his character better than Amuro (who cried and was a brat to everyone who doubted his abilities... and equally blindly followed those who told him what he wanted to hear).
But overall, the plot is a joke and the "too-many, too-serious" characters actually make the show more worse off than in 1st Gundam!
Now I'll get to the design of the show which is very fresh, consistent, and ranks as one of the best looking TV series animes of the 80's. But I've noticed something that keeps frequently happening during the 2/3 of the show: more and more transformable mecha. First off, I love Transformers; technically, it's the first mecha show I've ever seen. But even if I were to claim Tomino ripping off that, I'd also have to claim that he's ripping of Macross. And notice that Macross had only so few mecha designs that transformed and they only stuck by that because mecha battles were probably only half of the story, not to mention half of the struggle.
In Zeta, transforming becomes a gimmick to the point that any large, controllable, lumbering device appears... you can guess with certainty it's a giant robot.
I'll be honest and say that Tomino was a bit more cunning with his mecha's abilities early on, but, because the show has more characters that it can handle, that cunning can't be appreciated.
Heck, even the show that many say rip-off Zeta's style, Gundam SEED Destiny has rampant designs a-many but the choreography is much more menacing/signature to the characters piloting them, not to mention that there were significantly less characters, a greater sense of being a sequel and - wait I'm going into SEED Destiny fanboy mode, sorry.
Basically, the novelty of having pilotable mecha isn't enough for the show and the sense of urgency from that novelty - which was key to 1st Gundam enjoyment - is hardly present. No matter how advanced the mecha are, they're simply piloted by superhumans (yes, that means Newtypes hardly have the significance as before) so all that's left is the predictable, melodrama.
Which leads to my next point about how too many cool mecha can spoil the experience. There's an abominable amount of characters switching bots/vehicles, in conjunction with funky names (both of the mecha and the characters) that annoy me when I'm trying to keep track of who's who and what's what.
Kamille, thank God, doesn't have this problem, but remaining characters from 1st Gundam often do. Tomino kinda did this in 1st Gundam and even a bit in Aura Battler but he restricted it with villains who've we known since the beginning. There's only one villain in Zeta who we can remotely remember (because there's so many other characters to keep track of *huff*.... *puff*...) who makes it to the end.
What's left? I guess music and enjoyment.
The OP's have a very spirited, youth-driven angst feeling... that isn't carried in the show. The END is much the same way. So I guess they're fun to listen but hard to place as icons for the show that they represent.
Having fun with the show is much easier if you turn off your brain to the plot and have fun remembering characters names much like I did when Bleach suddenly threw in a whole armada of new characters.
Wait... if I'm using Bleach (i.e heavily commercialized shonen), then that means... oh, now I get why Tomino made Victory Gundam with anger on his mind.
I guess you'll have more fun if you've, obviously, seen 1st Gundam but the style of the show feels so different that maybe that doesn't even matter... The pacing of the show, no matter why you're watching, will be hindered by the draggy characters and sporadic moments of political intrigue. Like most mechas of this time the most enticing moments are in the last 10 episodes and, like I've said before, it's because Kamille's growth has now reached the level where he, if you've kept up, will carry the show to the end.
I'm not even gonna mention the Aura Battler inspired ending that completely goes against everything Gundam stands for... (not even SEED or SEED Destiny has magic...)
Overall, I can't help but call Zeta Gundam a dated example of how hype can carry a franchise simply because it boosted the genre a bit when it could've done it a LOT!
You almost wonder why every subsequent Macross title sucks so badly when the 1st series pretty much did it all...
1st Gundam, despite its immaturity of being a Real Robot-mecha, had enough quirk, spunk, and consistent attitude that made it easier to enjoy in a cartoony sense, only taking itself seriously when things made sense to. Zeta is so bloated with misused sophisticated storytelling elements that it constantly scrambles any hope of consistency.
That pretty much means that the only real positive reason to watch the show is historical/educational value to learn how far anime has come... and also what little has changed about what makes an anime famous. XD
Story: C- (My previous questions from 1st Gundam: "what is this all about? what was it all for?" are answered with now commercializing cool toys)
Art: B (It's one of the best looking of the 80's but the designs are now milked from other sources and is now unoriginal)
Sound: C (The music is generic and the OPs don't fit the show even though they're good; which makes it worse)
Animation: B- (Solid, but restricted to mostly "power beats technique" in the end; setting the stage for subsequent mecha titles to follow)
Characters: D (WAAAAAY too many disposable pawns to care about; not even Kamille - the only "person" in the show can't tilt the "quality vs. quantity" clause.
Enjoyment: C+ (Summarizing the multiple reasons to watch this show, I'll sum up at this grade simply because I was too confused... and bored)
Overall: B- (You're getting a classic title... but you aren't getting classic, timeless ingredients) read more
Jan 13, 2010
In each of the five categories (Story, Art, Sound, Character(s), Enjoyment), a score can get 2, 4, 8 or 10. 2 for something I find truly bad, 4 for something that just isn't good enough, 8 for fairly good and 10 for outstanding.
The sum of the score is divided by 5 and the score is rounded to the nearest integer (More than or equal to .5 rounds it up, less than .5 rounds it down).
As with many Gundam series, it's about a young boy who becomes part of a small military force that opposes greater military forces. There are themes concerning authority, youth, war, death, romance and politics, though it seems that the main theme is "WAR IS BAD".
I found it to be well executed, although slow from time to time. The story of AEUG isn't a complicated one, but somewhat captivating. Kamille's growth throughout the series is something worth watching, even if the ending can be a bit of a downer.
Zeta Gundam had some really good mecha designs, especially Gundam MkII and the titular mecha, Zeta Gundam, which ranks as my favourite Gundam of all. This series also introduces the beauty that is the Qubeley, so it's solid on the design front.
Animation is mostly on a pretty average level, but every now and then they surprise you with some really detailed and beautifully animated scenes.
Disregarding the terrible, terrible j-pop openings Zeta Gundam had in its country of origin, the soundtrack is fit for an epic tale of space warfare. The voice actors do a great job and some of the speeches and yells during battle make them sound as if they were super robot pilots.
An overall good cast, but some of the characters can be really annoying at times, especially Katz. If it hadn't been for him and a certain character doing something I feel was unsupported by the overall story, this might have scored a 10. Be prepared that you may dislike Kamille, the main character, quite a bit. Although I do not, a lot of people are disturbed by his constant whining and disrespect towards others.
As a mecha fan, there's a lot of fanservice with all the different suits and armors used in this series. The tale itself, the operations and some characters from the first series just add even more viewing pleasure. It really is quite a classic.
48 * 0.2 = 9.6, rounded up to 10.
It's 50 episodes long, so you better be prepared for some slower parts here and there. There's a lot of war and death, and the action is often there to say that war is bad, which sets a somewhat grim tone over everything.
However, if you want a war drama set in space, this is a truly good one.
Though if you want to watch this, I recommend watching the series that came before this first, Mobile Suit Gundam, or the Mobile Suit Gundam movie trilogy which summarizes the first series. This will help with background for both the setting and several characters. read more
Mar 26, 2008
First off let me talk about the technical aspects. Animation wise it is definitely one of the better animated series of the 1980’s. I was pleasantly surprised by the quality for a mid 80’s anime. Music used is more universal than that of MSG as they used many orchestra pieces, thus giving it an ‘era-less’ feel. However, the music is way too over done and in your face. Yes, we know this is supposed to be a sad scene, you don’t have to rub it in my face. With better animation, there should be some nice fast paced mecha action right? Well, they weren’t, many of the battles were very deliberate and slow. This confuses me to no end as to how the fight scenes were as slow and boring as MSG which aired 6 years before.
As for the story, Zeta suffers from the same problems as MSG. The episodes in Zeta are extremely standalone, build up, climax, and resolution all happen in one episode. So don’t expect cliffhangers and expect extremely disjointed episodes. Even in the 2nd to last episode there wasn’t any cliffhanger. The only thing keeping me going was the will to finish. In addition, I disliked how the new antagonists, the Titians, were depicted as too “black” or evil. Unlike, in MSG both sides are given screen time and both sides were extremely sympatric.
Now on to the characters, this is where Zeta loses most of its points. Kamille is what happens with you take all the bad parts of Amuro and amplify it several times over. If you thought that Shin from Gundam SEED Destiny was bad, then be glad you haven’t met Kamille. Kamille does whatever he wants with no concern for the greater good of the ship and people on the ship. Sure he’s a teenager, but someone that’s compromised the crew and ship so many times should never be in the cockpit of a Gundam, no matter how good of a pilot he may be. Not only is it him but, just about everyone seems to throw temper tantrums (except for Char and Amuro). The worst one would have to Katz, I swear I have never screamed at my monitor so much. In addition, the number of friends/lovers on opposing sides was way too high and becomes too hard to accept. Like with the whinny brats they over did it in this respects too. Zeta is filled with too much angst and not enough story or development to support it all. A real person has flaws, wants and desires, that is what makes us human. Zeta overdoes it in this regards by making them too selfish and flawed thus, makes the characters unrealistic and unlikable. I was literally screaming in joy near the end of the series when certain characters started to get killed off. However, I’ll have to give it to Zeta for not reverting to Char and Amuro as main characters as Gundam SEED Destiny did.
My last complaint, concerns the ending….what the hell was that!? I really can’t say much else without spoiling but it left me quite confused and dumfounded. I though they were going to continue the story in Gundam ZZ however, I heard it was very light in tone and inferior to Zeta Gundam.
Zeta Gundam suffers from the same problem as MSG in terms of episode continuity and pacing. The build up, climax and resolution all happen in one episode. It does feature some of the best animation of the 1980’s and very universal music albeit too overt. The characters in Zeta are filled with too much angst and there isn’t enough story or development to support it all. What makes it worst is that the characters are illogical and painful to watch. read more
Aug 7, 2010
Zeta Gundam's plot is a bit different than the first Gundam. While in the first Gundam the main focus is Earth Federation vs Principality of Zeon, here the main focus is war between different factions inside the Earth Federation itself. The portrayal of war here is much better, with a good dose of politics, conspiracy, conflict etc. It's certainly got a heavier and darker plot than the first one so don't go expecting light plot with mecha battle everywhere. And the good part is that there's really no filler episodes. Each episodes builds to the story, or develops certain characters which will in turn affect the story itself. And it not to mention it goes on for 50 episodes. It's highly recommended to watch the first Gundam before this, so you can get a better comprehension on what's really going on throughout the series. Also, one thing to notice is the weakness of 'Plot Armor' here. There's a lot of character dying here and there throughout the series, which is a good thing, since it makes the portrayal of war much more realistic.
Much better than the first Gundam, here the animation is quite good. Still bad when compared to the recent animes, but the animation is already flowing fluidly. No stiff movements whatsoever. This might have the best animation for it's time. And the drawings is also better than the first series. Mecha design is great, I really wonder how the designer designs all those transforming MSs that not only looks cool, the transformation sequences can be reproduced quite anime-accurate in the Gunplas. They must have put a lot of thought on the designs and the transformation sequences. Character design still good, as always. You can see many characters from the first series, only they got older.
Unlike the first Gundam, sadly, there's not really any soundtracks here that is remarkably good for me. Although they do fit the scene, but somehow I don't really like them. OP&ED, is different in the Japan release and US release, I prefer the JP release one. SFX is not that much different than the first Gundam, you can still recognize the same mecha sounds, or the beam rifle shots. Voice acting is pretty much no problem. But some said that the english dub is pretty bad, so consider getting the subtitled one.
Zeta is one of the Gundam series that has the most character depth and development I've ever watched. Many characters undergo heavy development throughout the series. This is what makes it interesting, rather than seeing a static character that is pretty much the same from the start to the end. You can notice that the main character, Kamille, undergo so much development that he changed from a short-tempered emo boy to one of the best member aboard the Argama. Here you can also see the effect of character ideals. Many characters here will do anything to achieve their ideals, including switching sides etc. Even because of that, Char and Amuro can be friends here.
With much better battles than the first series, and interesting characters, this series is really enjoyable. This series has a lot of transformable units, and that adds to the enjoyment. Battles become more interesting as Kamille transforms his Zeta again and again to conform to the situation he's in. Also, here the grunt units are pretty formidable, even more so than the first series. It's not rare to see Kamille and Quattro struggles against grunt units, sometiimes even almost got killed, which makes it pretty fun to watch.
I can't really say much here since I've pretty much said everything above. This is an excellent series, very enjoyable to watch. If you already watched the first Gundam and feels that it's good, then you should watch this ASAP. read more
Feb 9, 2008
The only reason I didn't give this series 10 across the boards is because it is old. The artwork is amazing, don't get me wrong, but it is dated by most standards. However, this is a part of the charm of the series.
The plot twists, character developements, awesome and weird mobile suit designs, and general Gundam plot devices are what make this show as good as it is. The good guys and bad guys are not definate or clear cut (as they were more easily shown in Mobile Suit Gundam). There are people who are bad guys, or good guys, but many of the characters fall into both that neutral area and the grey area where they cross both boundaries.
After seeing the Mobile Suit Gundam movies, I wanted to see the sequel. I was not disappointed. Granted, this is a show that aired in the 1980's, but even by today's standards, the story, characters, and overall message still remain powerful. This show is dated in its artwork (all completely hand drawn with no computer help), and the music is also somewhat in the 80's mix of synthesizers and old fashioned Jpop. But these add to the feeling and charm, as mentioned before.
I rated this show very highly because I am a Gundam fan. I have seen many different shows in the Gundam universe, and seen much of what it is capable of. MSG: Zeta, the 2nd of the Gundam shows to air, is, despite it's age, a masterpiece of storytelling, and I cannot recommend it enough to anyone who is either interested in the radical shift from the original Gundam to those who desire to see an amazing series that will offer fans and viewers alike an enjoyable experience. read more
May 28, 2013
Feb 28, 2010
If would recommend this to anyone who is a Gundam fan or a fan of mecha based anime in general. There are a lot of elements touched upon in this series besides war and fighting. read more
Jun 28, 2012
My Age Rating: 8: Violence of course, but very light.
The story basically revolves around the Titans (no they’re not a sports team) who are an organisation that are in charge of managing space after the war and dealing with the remnants of Zeon, but of course they hide a more sinister purpose and so the AEUG are a group of rebels fighting against them to stop their crimes and their evil plans. As the show goes on a lot of factions are going to join in and a lot of events are going to happen. The events that sometime occur have a tendency to feel forced or abrupt and for the purpose of advancing the plot in whatever direction the director wishes without so much as precedents or background supporting it. Likewise, some major events don’t necessarily have major impact and can be rendered trivial by the next five minutes of the same episode even when it was building up for around 5 – 8 episodes. The pacing is horrible, most of the show is a stand still story until the last quarter where everything moves so fast it’s almost laughable; this caused many events to be overlook or badly developed and is the reason why in between episodes it may feel like you missed an entire episode, but you didn’t, they really just decided to make major changes without explanation or any on screen mentions. But, at the very least, it is entertaining for the last 10 or so episodes.
The characters! Where to start? First off, when people die in this series, even though it’s a serious and somewhat realistic war anime, they become omnipotent ghosts who are at peace and can speak with anyone they wish; yeah, that’s why everyone is afraid of dying and war is horrible, because when you die it’s nirvana. Anyway, on with the characters:
Kamille: The main character; he starts out as a reckless, tempered and stupid teenager but through constant abuse…..sorry, I meant “corrections”, he becomes a docile slave…..my bad again, I meant responsible young man. If you get a kick out seeing adults abuse teenagers then you’ll love this show as Tomino basically thinks adults are smarter, better and should beat the crap out of kids until they agree to get drafted, obey without protest and die for them.
Quatro: Even though he’s one of my favorite characters in the show I won’t comment on him for reasons that will become apparent when you watch the series, but basically, it’s impossible to properly comment on him as he’s one big spoiler. Though lets face it, you'd have to be a moron not to figure out who he is in the first episode of the show.
Reccoa: You may think she’s a strong female character but you’ll realise how erroneous that impression is later on. She’s interesting enough but not in any way my favorite.
Haman: Favorite female of the series; she’s vicious, war-hungry, ambitious and a real snake but she sure cranked up the entertainment value of the series when she appeared.
Scirocco: One of the rare intelligent and collected man in the series. He was a large part of the series’ appeal to me and his plans as well as his personality made him a good character.
The remaining are a bunch of average, borderline non-interesting characters followed with some of the cast of the original series. Strangely enough, the series became good to me when Haman and Scirocco became solid parts of the show (near the end) so like the original all it needed was better pace and actual well developed characters.
The voice acting was fine, they were several instances of weak performances but the writing of the dialogue and the makeup of those scenes were horrible so the voice actors can’t be held accountable for not giving a good performance if they don’t have anything to work with.
The action was better, unlike its previous installment it wasn’t forced or shoved on the screen for the sake of it and was pretty well timed. It also dropped the repetitiveness that plagued the first season.
The ending, because I just have to speak about it:
SPOILER-So Kamille as a mecha (made by science not magic) who can harvest the souls of the dead and use the energy to fight because he’s Anakin Skywalker or something and the force is with him. Nothing better than a supernatural, rushed and morally heavy ending, it doesn’t take a huge bite out of the seriousness and realism the show tried to portray at all.-SPOILER
Zeta Gundam is a show for those who enjoyed the first series and really like 80s anime, otherwise stay clear of it. I enjoyed it myself through most of my complaints, may that only be for the last quarter of the show and two or three characters, but I don’t think it’s worth sitting through 50 episodes. read more
Aug 14, 2013