English: Fate/stay night
Synonyms: Fate - Stay Night
Status: Finished Airing
Aired: Jan 7, 2006 to Jun 17, 2006
24 min. per episode
R - 17+ (violence & profanity)
L represents licensing company
Score: 7.801 (scored by 106236 users)
1 indicates a weighted score
action drama fantasy romance supernatural
SynopsisRaised by a mysterious sorcerer after the horrific death of his parents, Shiro Emiya has only just begun to help others using the small tidbits of magic that he's learned. However, when he's suddenly caught in a battle between two more powerful Magus, Shiro finds himself performing a spell above his expected ability, summoning the beautiful spirit warrior Saber to protect him! But safety is only momentary as Shiro and Saber now find themselves thrust into in a secret world of dark magic and deadly challenges: a no-holds barred duel to the death known as the Holy Grail War! At stake: a prize of unimaginable power. But can the inexperienced Shiro and Saber survive long enough to even enter the contest? First they'll have to withstand waves of treachery and assassination, even as Shiro scrambles to learn everything he'll need to know to stay alive as seven teams of Magus and Spirit Servants face off in mortal combat!
(Source: Sentai Filmworks)
Related AnimeAdaptation: Fate/stay night
Alternative version: Fate/stay night: Unlimited Blade Works, Fate/Prototype
Summary: Fate/stay night TV Reproduction
Character: Carnival Phantasm
Prequel: Fate/Zero, Fate/Zero 2nd Season
Alternative setting: Fate/kaleid liner Prisma☆Illya,
Characters & Voice Actors
Reading reviews for Fate/stay night (hereafter F/SN) in 2013 or later probably means that, like me, you're considering this series well into its lifespan. By now, there is a prequel series, an alternate story arc film, recap OVAs, specials, character spin-offs, and a forthcoming spin-off series (F/SN meets mahou shoujo... judgment withheld). If, like me, you're considering this series well into its lifespan, you may also be wondering where to start. A quick glance tells you that another series called Fate/Zero (hereafter F/Z) comes first chronologically and second by release order. As this review is written after the completion of both F/SN and its prequel F/Z, it will reference both and be primarily directed at those who have seen neither. The first focus of this review will be to aid you in deciding which you want to watch first and the advantages and disadvantages of either decision. The actual review of the series and what to expect as an adaptation of the source material will follow. To skip past all that junk and go straight to the review, hit Ctrl+F and jump to "---" (without quotes).
The first thing that you should be aware of is that F/SN and F/Z are penned by two different writers and produced by two different studios. Given that, there are differences in characterizations, animation, style, and tone between the two. Some of them are quite subtle. Some will be immediately apparent. Overall though, the continuity is well-constructed and the complete package doesn't feel disjointed or broken. It often happens that a second visitation of a story becomes virtually unrecognizable when the property switches hands (see: Gunslinger Girl). That isn't the case here, so those doubts may be laid to rest.
An obstacle often insurmountable for writers in prequels is to tell a story that is original, engaging, and contains plenty of new material and surprises before handing off to its parent story. While watching a prequel, your mind shouldn't be preoccupied with "I wonder how this builds to X." With a successful prequel, you should be thoroughly engaged, thinking more about what you're watching than what follows it. Without standing on ceremony, almost every prequel in history has failed in this task. When we know the ending, what's the point of the story, right? If this is a concern of yours, let me offer some relief in saying that Gen Urobuchi, the author of F/Z, has accomplished the thought-impossible of delivering a prequel that gives you plenty to sink your teeth into by focusing not on arriving at the (rather straight-forward) narrative of F/SN, but in developing the most interesting character from either series and digging deeper into the philosophy and subtext that was always floating around somewhere in the background of F/SN, but never addressed. If narrative was a factor in your decision of which to watch first, know that watching either first will provide you with a fresh experience for both rather than an obligation or rehash of the other.
So your decision should come down to other factors. Ultimately, there is no "correct" story to watch first, even though one was definitely written first, even though one definitely takes place first. What you need to decide as a viewer is what you want out of the complete package, because your choice will affect which specific aspects will engage you the most.
-F/SN is a more action-orientated series that focuses on the relationship between the two leads, Shirou and Saber. If you're familiar with shounen in general, you should have an inkling of what to expect. It is the more accessible and romantic of the two.
-Watching this first will spoil a major plot event of F/Z, but will keep you guessing on character motivations and revelations. It will make you more emotionally invested in the male characters of F/Z, Kiritsugu, Kirei, and Archer (true name withheld to avoid spoilers).
-The first portion of the series unfolds gradually, granting the viewer a comfortable pace to understand the setting and characters. If you have not played the game or read the manga and watch this before F/Z, you will have no problem immediately entering the story.
-F/Z is a more philosophical series that focuses on character development and motivation. If you're familiar with Gen Urobuchi, you should have an inkling of what to expect. It is the heavier and more mature of the two.
-Watching this first will spoil details and character revelations of F/SN, but no major plot events. It will also make you more emotionally invested in the female characters of F/SN, Saber, Rin, Sakura, and Ilya.
-The first episode of the series drops an A-bomb of information on the viewer. The setting is quickly unveiled and the characters are introduced at a breakneck pace. If you did not read the manga or novel and watch this before F/SN, you may find the first 40 minutes of the series overwhelming due to all of the new information to process.
Are you more interested in a character-driven or plot-driven story? Watching F/SN first, you'll find yourself wanting to dig deeper into these characters and F/Z will be all the more engaging as a result. Downside, the ending plot twist won't be a twist. Watching F/Z first, you'll find yourself wanting to know what happens and how the overarching conflict is finally resolved. Downside, the big bad guy reveal near the end of F/SN will be of no surprise.
Anyway, you'll have to forgive my long-winded answer to an unasked question. If you're still with me this far, congratulations. You have reached the actual review.
Story - 7.0
F/SN is an easily accessible story that makes no large demands of the viewer and doesn't aim to leave you with a different outlook on life, the world, and anime. It's functional. It's serviceable. It's entertaining. What more could you ask of a fantasy series? As any great fantasy writer has communicated to us over millennia, the story should ultimately be a framing device to transport you to a different world full of fantastic settings, rich lore, and memorable characters. Lord of the Rings was about walking to Mordor. Star Wars was about overthrowing the evil empire. Die Hard was about the general annoyance of the elevator being out of service.
But that's not the point. As with any good fantasy series, F/SN provides a well-paced and interesting story that doesn't intrude upon or obstruct the world it builds. It's a package of 24 episodes that flow comfortably and don't fall into habit or routine. Unlike a lot of shounen, there's no "baddie of the week" episodes or arcs. There's little fluff or filler. What is there is well within permissible range of a romance series. The largest deviation is a date episode towards the end. Otherwise, it's one running narrative with a definite opening and definite close. In other words, this is a story that you pick up, follow, and depart with on a satisfying note. There's nothing groundbreaking, but it's a fresh and enjoyable story that successfully strings together the setting, the lore, and the characters.
Art - 7.0
While not being the highest production value that 2006 had to offer, F/SN features beautiful character design and fluent animation. The action, like much shounen, is often broken up with bits of dialogue, as few animators seem mastered in the art of having your characters move and talk at the same time, but the bursts of action that do occur are very well done. Camera angles and perspectives offer a fairly varied range of shots that show off the characters and locations effectively.
A notable downside is that while the setting is what seems to be a fairly large town, most scenes take place in about three different locations and always either at midday, sunset, or night, so you'll see a lot of backgrounds and landscapes reused several times. It's not without its standouts. A large underground temple and a castle in the forest break up the monotony of scenery and are quite gorgeous.
Trained eyes will note several cost cutting techniques used as well. There are times when dialogue takes place from a far angle so that faces need not be animated. The "shake the frame" technique is used here and there. We're sometimes treated to extreme close-ups during the action. The use of these techniques ranges from sparing to excessive, but all things considered, this is a well-animated series by a director that knows how to properly utilize an art budget.
Sound - 8.0
Of all the technical specifics of F/SN, I consider the sound production to be the most adept. The soundtrack, while not overly inventive, is complimentary, engaging, and one of the standouts of 2006. The voice acting is all very professional. The sound effects seem somewhat recycled, but always adequate. Everything is mixed and edited flawlessly.
Characters - 6.0
Archtypes. Archtypes as far as the eye can see. Welcome to shounen.
F/SN features a cast of likeable and relatable characters. The writing and direction allows you emotional connection to most of the cast. You like who you're supposed to like. You hate who you're supposed to hate. I can't fault anything there. The problem lies in that there is not a single character in F/SN that isn't a character you've already seen in a different show in a different skin. Shirou is your standard act-before-you-think "I win because I fight for my friends" hero that you've seen in every teenage male oriented anime ever made. Saber never manages to break the mold of the "Duty is everything... or is it?" romantic interest. You have your token loli that calls the protagonist "onii-chan." The childhood friend that does all the cooking. The tsundere. The emotionless cool guy. Creepy authority figure. Check, check, and check. It's all there. Unless you've read/played the source material, you probably won't have a definite favorite, because this is a series of archtypes. Of all characters, Rin is probably the one that undergoes the most development and best manages to deviate from her archtype. Look for her in the F/SN alternate setting film, Ultimate Blade Works, where she becomes the main female lead.
I want to reiterate though that these are all likeable characters that carry the series. To me, likeable characters are the absolute most important thing of any story. F/SN passes in that regard.
Enjoyment - 8.0
While my favorite anime are ones with more substance, I usually find myself gravitated towards the lighter fare. I'll pick up the odd shounen. Maybe a refreshing slice-of-life once in a while. I'll grab a harem comedy if fancy strikes. While 20 solid minutes of dialogue in Ghost in the Shell may have left me with a lot to think about for long after, 20 minutes of fantasy escapism in F/SN holds great enjoyment value here and now. It's a fun ride. Turn off your brain and enjoy it. It won't be difficult.
It should be pointed out that the anime does not follow the visual novel exactly. While Japanophiles are not at all known for their tolerance of deviation from source material, I consider a good story much more important than a good adaptation. By nature, a VN is difficult to adapt because the interaction involved means different story branches. F/SN follows the main branch of the VN, simply called Fate, and sprinkles in scenes from other branches as well. The idea is that while you can replay a VN to get the full story, an anime isn't a Choose Your Own Adventure. It needs to make sense to a viewer not familiar with the source material because homework is not a prerequisite to watching TV. That said, F/SN does not successful manage to fill in all of the gaps in the story. It leaves out some important details found in alternate branches from the VN. Some of these are addressed in the film Unlimited Blade Works and others yet become apparent in F/Z, but again, homework should never be a prerequisite to TV.
Overall - 7.0
Watch it. But maybe watch Fate/Zero first. It's up to you. I recommend both. read more
"People die if they are killed." -Shiro Emiya
Truer words have never been spoken, and yet, despite how obvious this truth should be, ironically so many battle shounen series violate it on a regular basis; Fate/Stay Night being no exception to the tradition. Yes, in fact one of the characters requires being killed at least a dozen times before he is truly dead. So don't make fun of Shiro guys; he really isn't stating the obvious. Quite the contrary actually, when anime tropes are concerned.
As I have written this review after the release of Fate/Zero, some may find it pertinent to know which series they should watch first within the Fate franchise. It may be somewhat confusing being that chronologically speaking Fate/Zero takes place before the events of Fate/Stay Night, but Fate/Zero was adapted to an anime after this series. Truthfully though, you can't really go wrong either way, as both series are meant to be standalone and explain the story pretty comprehensively by themselves. Furthermore, some spoilers will inevitably be revealed about the other series regardless of which one you choose first. The only reason I lean slightly towards recommending Fate/Stay Night first is mainly to lower your expectations going into Fate/Zero, so that you might be pleasantly surprised rather than sorely disappointed. Overall, FSN's production values aren't nearly as polished as Fate/Zero's, and the dialogue is not as focused and mature either, so if one were to watch Fate/Zero first, they would be coming into Fate/Stay Night with possibly unrealistic expectations and end up being discouraged from watching it. This is due to the fact that Fate/Stay Night and Fate/Zero were animated by two separate studios; Fate/Zero being done by ufotable and FSN being presented by Studio DEEN respectively. Nonetheless, while Fate/Stay Night may not be as polished as Fate/Zero in many respects, I think it is a series that is still enjoyable and deserving of your time.
[WARNING: Minor spoilers are contained within the remainder of this review. I will do my best to avoid any major plot twists.]
Fate/Stay Night follows the story of Shiro Emiya, who is an orphaned boy that unexpectedly finds himself entangled in a dangerous conflict known as the Holy Grail War. The Holy Grail War is a secret and deadly competition held between seven magi and their servants in order to fight for possession of the mythical Holy Grail, which will grant a miracle to the victor. Each servant is summoned as a heroic spirit from the past, present, or even the future to serve their master's interests in acquiring the grail. Shiro longs to become a hero himself by saving as many lives as he can, so he agrees to participate in the war when he accidentally stumbles into summoning forth the beautiful yet extremely powerful heroic spirit known as Saber. And so the fifth Holy Grail War commences.
The first thing that really stood out to me about Fate/Stay Night was its character designs. In fact, the way I initially discovered this series was through stumbling upon some artwork of Saber online and instantly falling in love with her, which consequently prompted me to research what anime she originated from. Then I discovered Rin Tohsaka, and with me being a sucker for cute tsunderes, it didn't take any amount of time for me to warm up to her. It's really rare that I come across an anime that has not just one female character with an iconic design and a personality that is straight up waifu material, but two. Then the awesome characters just keep piling on, like the pretentious badass that is Archer, who is also the character that coined the term "gar" just for being such a manly stud. There is simply no shortage of fantastic characters in this anime. Though many of them may appear to be stock archetypes at first, when more of their backstories are elaborated upon we get to see that they are more complex than meets the eye. Although, for some characters you may need to read the visual novel to really see the full depth of the character, which brings me to my next point.
Not all fares well with FSN's characters. Some of the magi participating in the war don't get as much character development or focus as they should, such as Illyasviel von Einzbern and Shinji Matou. Furthermore, Shiro's unwavering dedication to his ideals can often lead him to making incomprehensibly stupid decisions. He is overprotective of his servant despite that Saber is perfectly capable of defending herself. In fact, it is the sole purpose of her summoning in the first place that she is supposed to fight for him, yet Shiro continually denies her the chance at every opportunity, as well as foolishly runs into the fray, which usually results in him getting severely injured because he is grossly outmatched against a battle-hardened heroic spirit. This can too often leave the viewer with the impression that Shiro is annoying and ignorant, but at the same time it is this exact trait about Shiro that provides for some of the more interesting conflicts of the series. Ironically both Shiro and Saber are so dedicated to their ideals that even though they share the same beliefs, they often cannot get along with each other. The fact that they are so determined to uphold these ideals to the point of tragedy makes for many intriguing situations throughout the series.
Part of the reason that some of the previously mentioned characters don't receive as much attention as they should is due to some prolific narrative problems throughout the anime. Namely, it spends a considerable amount of time just having the characters indulge in silly antics at Shiro's house or sitting around sipping tea while listening to tedious lectures from Tohsaka. I'm sorry Rin. I love you, and imma let you finish, but you aren't the greatest mage of all-time. Oops, did I strike a nerve? Who am I to second-guess your magical prowess I suppose. Just keep condescending to Shiro then; what with your incomplete summon of a heroic spirit that can't even remember his past, while Shiro in his amateur ways managed to summon forth a more powerful servant than you. But I digress. The point is, like my irrelevant tangent that I just finished rambling off, Fate/Stay Night's themes struggle to remain consistent at times, as it can't seem to figure out whether it wants to be a typical comedic shounen or an epic dark fantasy tale. Couple this with its painfully slow pacing at times, and the story overall takes a huge hit due to these flaws. There really is no excuse for all these pointless and slow moments because there is so much interesting backstory from the source material that they could have otherwise drawn from. Whereas the visual novel elaborates on the summoning of Illyasviel's servant and reveals how she is able to control such a seemingly unruly heroic spirit like Berserker, the anime will in contrast waste an entire episode having Shiro and Rin repetitiously track down and dispel some sigils throughout the school, or hold a silly mock duel between Saber and Shiro's teacher, Taiga. Nearly every other episode feels like it needs to take a break from the grail war and go on vacation at Shiro's house when it should have kept the momentum moving along at a steady pace instead. Many of these types of scenes could have been trimmed in length or removed entirely in order to make way for some more important plot points that got left out.
In spite of these problems, Fate/Stay Night's story never really crosses the line into being unequivocally bad. Even the more juvenile moments at Shiro's house are at least entertaining on a superficial level for their humor, as well as minimally offer up some small amount of character development between the anime's two main protagonists, Shiro and Saber. What really sets FSN's story apart from your typical shounen is that even though it starts out in your standard and cliche high school setting, it quickly moves away from that and takes a decidedly darker and more philosophical tone throughout the rest of the series, delving into Saber's tragic past when she was still a mortal human being, as well as exploring Shiro's stubborn determination to uphold his ideals even in the face of impossible odds. The struggles and tragic romance that these two characters go through culminate in a very emotionally fulfilling and bitter-sweet ending that will likely leave a lasting impression on you. The evolution of the main protagonists in this series is very thoroughly developed, and arguably one of the most satisfying aspects about this anime. Furthermore, the extended cast of characters and other magi get a decent amount of screentime too, and watching all the servants slowly reveal their secret abilities and identities during the course of the various battles is entertaining to see unfold. Overall, the narrative has a refreshingly dark and mysterious tone to it throughout, which keeps the viewer intrigued and always eager to uncover more of the Holy Grail War's secrets.
As the anime is based on a rather lengthy 50-hour visual novel with three major branching story arcs, it was inevitable that some cuts and alterations to the story had to be made to fit the anime's 9-hour long runtime. Studio DEEN opted to borrow some plot points from the two secondary routes (Unlimited Blade Works and Heaven's Feel respectively) while mostly sticking to the Fate route, which was the main route of the VN. Some of the alterations worked well, others were questionable. Chances are though if you haven't read the visual novel going into this, you're probably not going to notice anything particularly strange anyway, aside from a few minor plot points that don't get fully explained like they should. Nonetheless, this hasn't stopped the fanbase from thoroughly panning the series for taking the liberties that it did, but I think it's important to judge works on their own merits independent of whether they follow their source material, and while I would agree that the anime doesn't live up to the quality of the visual novel, it is still an enjoyable series for what it is.
In terms of art and animation, Fate/Stay Night is above average overall, though not truly great either. It has its noteworthy moments such as the duel between Saber and Assassin, which showed some pretty slick-looking and fast-paced swordplay. On the other hand, in the very same episode during another fight, we are treated to a high-detail close-up of Saber dashing forward followed by a jarringly low detail animation of her slicing away at some skeletons. There is an occasional inconsistency to the quality of the animation that can be disappointing at times, and then there was the perplexing decision to animate an awkward-looking CGI dragon at one point that would have been best left out. Regardless, it works more often than it doesn't, and the artwork effectively creates the dark atmosphere that the anime aims for. This is further complemented and enhanced by the music composed by Kenji Kawai, who I am a major fan of from listening to his other work in Gundam 00. The opening intro is accompanied by a remixed version of the song "disillusion" from the opening of the visual novel, which sounds really good, and the animation flows very nicely with the music. This goes for the second opening too, which was very well-animated and accompanied with a quality hard rock-themed arrangement. It's just unfortunate that the animation quality for the series as a whole rarely approaches that of its opening segments.
For the English dub, the voices fit all the characters pretty much spot-on, with Sam Riegel as Shiro, Kate Higgins as Saber, and Mela Lee as Rin. Kate Higgins in particular did an excellent job portraying Saber's voice with a sense of authority and stoicism befitting to her character while tempering it effectively with a more feminine and vulnerable side when the scenes called for it. Unfortunately though, all future iterations of the Fate universe never see Kate return as Saber, as the Unlimited Blade Works movie instead cast Michelle Ruff, and yet again she changed voices in Fate/Zero with Kari Wahlgren, which is a shame because Kate really is the definitive voice of Saber as far as the English version is concerned. Mela Lee's voice brings out Rin's haughty attitude quite well, though occasionally she could sound a little stiff. Liam O'Brien plays Archer and likewise delivers an impeccable portrayal of the pompous rebel. Other notable performances include Stephanie Sheh as Illyasviel, who strikes a perfect balance between cute and creepy as her character is intended to be, as well as Jamieson Price as Kirei Kotomine, whose deep and somber voice is absolutely perfect for Kirei's cold and gloomy presence. I could go on, as there are plenty more veteran actors that make appearances in this series, but needless to say the English voice cast is all in all one of the better ensembles I've had the pleasure of listening to in anime. Due to a number of odd casting decisions in later installments of the Fate franchise though, some may want to opt for the subtitled version instead if you don't want to deal with continually changing voice actors. Just a fair warning.
All things considered, Fate/Stay Night gets a lot of things right, but as emotionally satisfying as I felt the anime's conclusion was, I couldn't help having a pervasive feeling that in the hands of the right artists it still could have been so much more. With a story and characters as rich as the Fate universe, this series could have easily reached legendary status as a true masterpiece if it just had the proper budget and capable studio to do it justice. Due to a bevy of pacing and consistency issues with FSN's narrative and animation however, it just doesn't quite reach greatness. However, even a mediocre adaptation of superb source material still rounds out to be above average overall, so if you're looking for a good entry point into the Fate universe, Fate/Stay Night is a perfectly acceptable place to start. read more
Key factors in the Genre, similar plotlines.
Action-packed anime with magic-girl as leading cast heavily supported by a guy who only looks out for her safety.
Sword Wielding Otherworldly female main characters that are overly obsessed for their duty who eventually fall for a poor unsuspecting man who accidentally met them and feel a duty to protect the female cast. To make it even better, in both anime the main female characters have no clue how love should feel and are confused =P.
Similar kind of action and romance rooted in a developed backstory.
the 2 anime are base on destroy something to acquire something.us It's all about normal people who have to fight even if they dont want to.
Both are have heavy shounen plot lines mixed with a variety of mythological allegories and a dash of romance. I personally find Shana to be the superior, especially in the romance an umour department, nut F/SN has better fights and mythological connections. Both are great shounens that are not to long, like some of the very popular ones, and are excellent choices if you want a lighter anime with fights and love.
A similar feel, tone, and setting.
In both, the boy's world is suddenly turned upside down upon meeting a supernatural being that almost had him killed but got saved by a girl, with magical powers, wielding a sword and great fighting skills. This marked the begining of a bizzare relationship.. Also you will find that the boy is also special that caused them to live in a world far from the ordinary
Both series start off featuring a male lead whose life is (mostly) normal, until that one moment where he ends up in the wrong place at the wrong time, which results in the addition of a female sword-wielding partner and a battle of life or death. Also in both is a latent ability hidden within each of the male leads not fully exploited until the arrival of said partner, an ability that, when finally tapped, proves useful for overcoming the obstacles each side must face.
Magic, fighting, colourful art. They both have em and are great watches. Although Fate Stay Night gives off a more colder feel than Shakugan no Shana.
Powerful girl + weak guy who strives to become stronger. Romance + action + fantasy
Shana; powerful but confused with feelings and duties Saber
Yuji; powerless, useless, just a pain the ass Shirou
Similar historical plot and legendary names, not enough explained characters and turn of events..
Both are cute girls who battling with sword
Both animes offer the exact same experience, though fate/stay night does it better imho.
They both have a heroine that is a talented blade worker .. both are confused about their own feelings and both are strong and beautiful .. they both defend the honor of what they believe in .. and both are willing to give their lives to protect the ones they love ..
If you like Shakugan No Shana, you'll love Fate/Stay Night
Nice story, great fights and well drawn.
Both are about a high school guy with some magic inside them who has a magical girl with a big sword appear in his life, suddenly all sorts of magical monsters start attacking, and then they have to go into battles.
Similar plotlines. Plenty of fighting. Tsunderes. Animation quality is relatively similar. Relatively similar tone and level of tension. Strong female characters.
Similar Premise, although fate/stay night has a darker tone.
similar plotlines, sword wielding female main characters and both are a must to see
In both animes they got a master whom they are fighting together with to become the last ones left and win the competition.
Same plot. Servants fighting each other, but Fate/Stay Night doesn't have the ecchi stuff in it.
Same deal with people fighting to reach a supreme goal.
Same concept, Similar story.
Both are very similar because of the "game" the characters are forced into : there's a war in the city, and the masters[fsn] / ashikabis[sekirei] fight with their servants[fsn] / sekireis for the title of strongest.
Then again, lots of similarities if you pay attention: both main characters are worried about their woman and dont want to let em fight or cry about not being able to help them etc. Servants however are not all women with oversized boobs! Fate stay night doesn't rely on the fan service, as it's a serious anime with a deep setting and storyline : less echi, more action, beautiful effects...
I recommend it for those who liked the idea of a battle royale in the city!
its the same: It's a war (competition) with a master and warlike (one or more) which makes a team and which fights of another teams. But it's more funny and ecchi ;)
In sekirei plot stories you will find out that it has similarity with fate stay night.The only differences is in Fate Stay Night master can only have 1 servant but in Sekirei the master can have as many servant they want and in sekirei you will find the female character have voluptuous body and bouncing boobs(echi..)
just imagine Fate/stay night and ah my Goddess put together= Sekirei
-Both animes are about receiving or meeting a partner (coincidence or not) to fight in a survival game, and aim to defeat the other partnerships to win the game.
Both Anime's feature a guy that aquires a guardian/fighter and are forced to make battle with other "masters" until they are the only one left.
They both have a master servent thing going they both have the main dude falling and love with his servant/s and always wanting to protect them/her
Same plot. Servants fighting each other.
Opening Theme#1: "disillusion" by Tainaka Sachi (eps 1-14)
#2: "Kirameku Namida wa Hoshi ni (きらめく涙は星に)" by Tainaka Sachi (eps 15-23)
Ending Theme#1: "Anata ga Ita Mori (あなたがいた森)" by Jyukai (eps 1-13, 15-23)
#2: "Hikari (ヒカリ)" by Jyukai (ep 14)
#3: "Kimi to no Ashita (君との明日)" by Tainaka Sachi (ep 24)
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