Synonyms: Bokurano: Ours
Apr 9, 2007 to Sep 25, 2007
23 min. per ep.
R - 17+ (violence & profanity)
7.861 (scored by 22,784 users)
indicates a weighted score. Please note that 'Not yet aired' titles are excluded.
based on the top anime page. Please note that 'Not yet aired' and 'R18+' titles are excluded.
SynopsisDuring a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against alien invasions. He persuades the children to test the game and sign a contract. All but one of them sign, barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.
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Characters & Voice Actors
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Opening Theme"Uninstall (アンインストール)" by Chiaki Ishikawa
Ending Theme#1: "Little Bird" by Chiaki Ishikawa (eps 1-12)
#2: "Vermillion" by Chiaki Ishikawa (eps 13-24)
“I have no choice but to pretend I am a warrior who knows no fear.”
Truer OP lyrics have rarely been attributed so well to an anime series.
Fifteen children are tricked into participating in a battle for Earth itself. However, don’t be fooled by video clips of huge mecha fighting each other – this is not a classic mecha series with epic space battles and the like. Instead, each child who comes to pilot the mecha known as Zearth faces not only the struggle to save the world but also a struggle of their own. What do they fight for? Some fight for their loved ones. Others fight for themselves. A few see it as their duty. Some don’t know why and struggle to find a reason to look death in the face for the sake of complete strangers.
Each story arc deals with the next pilot set to fight on Earth’s behalf. Each child has a story to tell, a conflict of some sort to work out before they fight. One wants to prove himself to his workaholic father. Another deals with bullying because of her mother’s reputation. Another grapples with his disappeared dad while supporting his three younger siblings. And so on and so forth. At first, getting to know all the kids all at once is overwhelming, but as each one is explored and developed, they become unique and well fleshed out. Each arc then becomes a “coming of age” story for each of the kids, culminating in their final battles as they reflect on their lives and the world they fight for. In the meantime, the group of children draw unwanted attention to themselves from the government and military and they must deal with the implications of their actions.
As you can imagine, it’s heavy on drama and it gets amped up even further as the story progresses and the children learn more about this twisted “game” (but to discuss them here would be very spoilery). Bring tissues.
For the more technical merits of Bokurano, it fares pretty well. Animation and art aren’t overly detailed and there aren’t any bright, glaring colours. Realism is what the animators seemed to be aiming for. Still, it slips up here and there, and sometimes obviously so. I also caught some re-used animation a few times, too. The mecha are done in CG and while it’s noticeable, it doesn’t stick out too much in a bad way, and Zearth and some of the other mecha designs are well rendered.
The OP and the two EDs are all sung by Chiaki Ishikawa. The OP, “Uninstall”, carries a rather haunting melody and is well-suited to the anime. The EDs are, unfortunately, more forgettable. Still, it’s notable that the lyrics of each song fit the anime to a T, so the translated lyrics are well worth paying attention to. The background music is, for the most part, unremarkable – not noteworthy but not bad, either. I have no complaints about the seiyuu as they all did a great job.
Overall, Bokurano was a surprisingly strong series that gives viewers plenty to think about. No magic tricks here, no fairy tale endings. Nevertheless, despite all the hardships the characters face, I can’t help but feel a bit hopeful, like I should appreciate life a little more and all the good things in this world. After all, we never know when it’ll all be over. read more
I posted this review on a forum as a recommendation to someone who was looking for a depressing and slice of life anime, and I was told by two people that my review was able to get them to watch the series and I believe they enjoyed it, so I decided to share my review here in hopes of intriguing more people into watching it.
Thoughts: This anime cannot be completely enjoyed unless you have the patience to watch it all the way through. Even if you do not have much patience, I still think the first episode ends in a way that compels the watchers to continue watching because it really does leave you at a cliffhanger. I would go more into detail, but I really rather not spoil it for anyone. Even though Slice of Life is not one of the genres for this anime, I still think it has its moments where this genre is applied. The children have to go through a lot, and there are many times throughout the anime where you feel sorry for them, since they lose, let's say, something very close to them after each battle. Again, I do not think the first episode will be as exciting if I go into more detail, so that is as far as I will go.
Story: While watching the scenes from the opening song, you figure that the anime will be a typical mecha with the typical battles, and since you are told that there are 15 children and 15 alien battles, it is hard to be persuaded the battles are going to be very unique. That is partly correct. The battles do seem overused a lot, but the actual plot for the anime is rather unique. As you continue watching, you learn that there is more to the actual battles with the "aliens" each time. There is a deeper meaning in the anime, but it is the watcher's duty to figure it out, which is a good and bad thing. If you are just watching an anime for enjoyment, then I really do not suggest this. However, if you wish to analyze the anime and find the deeper meaning, then this will probably interest you.
Animation: The art is rather simple, and I did not have any problems with it, but I think it could have been better. Sometimes simple art works well for certain kinds of anime, but I think it was not completely fitting for this one. There have been plenty other anime out there that have successfully been able to pull off the simple style of animation before, but unfortunately this one could not. The 3D for the mecha battles were actually pretty good, any way.
Sound: The opening song, Uninstall by Chiaki Ishikawa, was impressive, I thought. She has a pretty powerful voice, and it really worked for the opening. I think the music could even make up for some of the disappointing animation, but that is just my opinion. The ending songs work too, but Uninstall was mainly the only song that captured my attention.
Character: I really could not favor one character over another in this anime (partly because almost all of them "disappears" by the end), but I liked how one of the characters in the beginning acted like a total jerk, and eventually lightened up in the end. There is actually a side story that explains why his attitude is like that, but I cannot be bothered to explain everything in that area. You will learn that some of the characters live depressing lives, pretty much like any other anime, but I do not think there is any one perfect character in this show, which makes it more enjoyable.
Enjoyment: I just really liked how this anime played out overall. I think I said this before, but it is a rather unique story. I do not recall there being much comedy or any at all, but I think that works for some people. I believe most watchers will definitely cry during some episodes. I have to admit that I did. read more
Manga, Light Novel, Anime: Bokurano was originally a manga done by Mohiro Kitoh. It began running in Shogakukan's Ikki magazine in 2004, and is still running at present, at a total of eight collected volumes. It has yet to be licensed Stateside.
A light novel entitled Bokurano ~alternative~ written by Renji Ohki and with character designs done by Mohiro Kitoh began running in May of 2007, and is still running at this point in time, with three volumes released this far. It also has yet to be licensed Stateside.
The anime series clocked in at a total of 24 episodes, and was done by Studio Gonzo (famous for Gankutsou: The Count of Monte Cristo and Saikano) and directed by Hiroyuki Morita (famous for his work on The Cat Returns). It ran from April 8th to September 25th, 2007 on Japanese TV, and has been licensed Stateside by Funimation, though they have yet to say when they're actually going to release it. EDIT: As of this time, Funimation has only ordered cease and desists to fansubbers on behalf of Gonzo, but a NA liscensor has yet to be announced for this series.
Story: So, there are these fifteen kids, all in middle school except for one girl in fourth grade, and they're at this summer camp. They end up finding a grotto with a random guy in it, and he enlists them in a "game" involving robots. What he fails to mention is that the game is real, and that they actually do have to pilot a robot. There are fifteen robot enemies, one for each kid. They have to beat them, or the Earth goes bye-bye. The robot they pilot runs on their life forces, though, so even if they win, they die, too.
The story focuses on the backgrounds of each of the kids as they're called up to pilot initially, but there are subplots involving the government and the overall game added in after the halfway point, along with some AMAZING plot twists.
The story isn't quite as good as Gankutsuou was, but this is up there with Gonzo's better works. Yeah, the story's just a bit depressing, but there are little rays of brightness that peak in every once in a while, and it's enough to keep you going through. Each kid gets development enough that you care as they go to face their deaths, and you'll at least be able to remember either their first or their last name, as do other people who become involved in their situation.
It's a good story and all, but it didn't quite have the impact on me that I thought it would. I mean, just looking at the show's description, I thought it would be Saikano-esque levels of depression, but it never quite reaches those.
The show's also very self-aware at times, and pokes fun at the mecha genre (the kids naming the robot, shouting out their attacks, getting "uniforms" to wear as they ride in it, etc).
If you're going into this as a mecha fan, though, be aware that the robot fights aren't central to the story; there's at least one every episode, but the story's more centered around the children than it is around the robot.
Also, let's cover a big controversy that came up while this was being released, and contains slight spoilers, so read ahead at your own risk. The creator of the manga, Mohiro Kitoh, made a blog entry while the show was being released that claimed that the author hated the source material (he did dislike it, admittedly, which begs the question of why he was even chosen to do this), and has asked if there was a way that he could save the children. Kitoh supposedly gave the go ahead, but asked for fans of the manga to stop watching the anime, because it wouldn't be anything like the manga. Well, I went and compared what I could find for information about how the manga unfolded and how the anime turned out, and the only real difference that I could find was in how some characters were handled and the order in which they were called to be pilots. Again, yes, different from the original, but the children were not freed from the contract and the fifteen who are contracted do end up dying, and the changes that did happen were nothing that would call for Kitoh to ask fans to boycott the series. I think this is a case of overreaction from the original author. It's all the more ironic and hypocritical since he's involved in a complete retooling of the story (the Bokurano ~alternative~ light novel).
Art: The style that Gonzo chose to use for this is a bit simpler than I've seen with other productions that they've done. It just doesn't look very good, honestly -- I've seen other series that have done simple well, like Kino no Tabi, but it just doesn't work as the series goes on.
3D is obviously used for the mechas, and it looks pretty good. Yeah, it stands out quite a bit, but then again, it's highly doubtful that one could do a robot entirely in 2D, and the thing's SUPPOSED to stand out.
Music: The background music for this series is, like Toward the Terra and Elfen Lied, one of the few scores I've actively listened to and noticed since Gankutsuou. Excellent recurring themes.
The OP, "Uninstall", is done by Chiaki Ishikawa, and is an absolutely beautiful piece that fits the series perfectly. Both of the EDs are also done by her, and are more of the typical female JPop ballads, but I like the second one ("Vermillion"), more than the first one ("Little Bird").
Seiyuu: Kenji Nojima, who replaced Takemoto's seiyuu in the last episode of Honey and Clover, plays one of the children, Tomokazu Sugita (Soldier Blue in Toward the Terra and Mayama in Honey and Clover) also appears as one of the children, and another child's seiyuu also appeared in Paranoia Agent as Shounen Bat. The rest of the cast gives excellent performances, as always.
Length: This feels about right, though there were some character's arcs who took more than one episode and probably could've been shortened a bit. Any longer and it just wouldn't have worked.
Overall: A good, solid mecha story centered around the children who pilot it, with decent art and length, beautiful music, and pretty good seiyuu.
Overall: 43/50; 86% (B ) read more
Bokurano is a show that sets itself apart from most conventional standards and clichés. It doesn't have the high-tempo, flashy battles of most mecha anime, nor does it have characters which fit into any standard role, or any of the type.
The first episode of the show can be quite overwhelming to some; you will rather suddenly be introduced to the entire cast of fourteen seventh-graders and one fourth-grader. They are gathered from various places on a summer camp, enjoying a seemingly peaceful summer. That is, until they decide to explore a hidden cave. here they encounter a peculiar man with an even more peculiar name, who invites them to play a certain game...
To put it simply, they are tricekd into a contract binding them as pilots for a giant robot, and what's worse, they have to fight other giant robots, unless they want Earth to face acopalypse. And so they decide to fight. But there are a lot of secrets revolving around the impeding fights, the robots and why they have to fight. And some of them are more horrible than others...
Of course, the outside world isn't going to stand still as rampaging robots duke it out across cities, killing thousands and ruining property for billions. This results in some intricate side-plots with some, well, some standard mecha parties/groups. Namely, the military, and some separate group of scientists. And these side-plots, which plays out quite well and interestingly, are pretty much what you get of a real, continuous plot; because aside that and the fighting it's much more about each of the characters struggling with problems in their life.
And the characters, sure, they get their screen time and it is done very well. Extremely well. Though I must admit that for seventh graders they act a little on the mature side. Maybe they shoulda been a few years older and it owuld have been completely believeable. Anyway, they are normal children, thrown into an unescapable battle with everything at the stakes if they lose and nothing but despair to the victor. Since they each know what cruel fate awaits them when they get chosen as the pilot for the robot, they end up living out their last days doing what they feel compelled to do before parting with this world. And yes, you get to see inside the lives of each of the teenagers; some getting more screentime than others, and it would seem that each of them have their troubles in life. Love, forbidden or not, revenge, family problems, there's a ton of stuff these adolescents have in their life.
Oh, it plays out quite beautifully, except for the aforementioned fact that they seem to young to actually react to these problems, at least in the way they do; they seem overly mature for their age.
And along with the main cast, there's quite the few interesting side characters. who have their important say in the plot and the lives and struggles of the main characters, while shining wonderfully on their own.
There was one thing which struck me when I watched Bokurano. It was that it seemed very dispassionate, almost cold in its emotions. When there's a battle, it's not like one would feel the adrenaline. When characters face problems, it's not like they seem overly emotional about it; at least the viewer will not go as far as to become emoional with them. The voice actors, they were all quite quiet and calm, and so was the mood set forth by the animation and the soundtrack. This was, to this reviewer, a good thing for the show. It is great to see that the show is never rushed; yet, at the same time, it doesn't get bogged down with unecessary scenes or anything. It just is placid.
Together with this, the animation is quite marvelous to look at. It's not breathtaking or meticulous, but it's good to look at. There's no sharp, glaring or bright colours. There's no rough edges or anything. The light and shadow efffects are lovely to look at, too. It's all very temperate. Even the massive mecha, which are all made in CGI, aren't too glaring or disturbing to look at in the environments it is put into. Movements in eneral are qutie smooth; they certainly didn't skip ahead on frames when making this anime, and that is really nice.
Going along, the opening and ending themes are quite melliflous tunes. Chiaki Ishikawa has a serene voice and sings three stunning songs thereafter, all of which are themes I would want to listen to over and over. "Uninstall" is very mysterious, almost a bit adventurous; yet very inviting and makes you feel that the show has something for you to experience. The ending themes, "Little Bird" and "Vermillion" both are interesting themes to listen to. The first is something I could gladly listen to after going to bed at night, to fall asleep to, or simply and plainly relax to. "Vermillion" leans towards the J-pop side of things, but has its interesting tone, like you're just drifting off somewhere, in a world of dreams, illusions.
The background music is composed mainly of calming string tunes and mysterious, inexplicable piano songs. It sets up the mood quite well, albeit keeping mainly to a single one or two; making sure that your emotions keep within the doldrums; reposed and quiet.
If I were to sum it up, I would have to say that Bokurano isn't a show that stands out very well. It doesn't leave a lasting impression, but while you watch this, you will most certainly be affected by an aura of melancholy; of placidity and stoicism. It drags you into the lives of a group of unsuspecting adolescents and shows you what would happen if someone suddenly had the choice between not doing anything and watch the Earth go asunder; dying along with it, or try and save it, with a risk of failing, and still dying. It shows you what a variety of people would do with their final days, if they knew they were about to die. To me, Bokurano was quite good, but not entirely up there. read more
Bokurano and Madoka both feature young people in a serious situation that may affect the world. In both series, the children must fight and win at all cost. The characters in each are also guided by a mysterious being throughout their course.
Magical girls and mecha are genres apart, but these series do the same thing with them: deconstruct them viciously. You have one, maybe two episodes to get used to the cast and premise, and then prepare to have your expectations torn down and a wonderfully told story filled with drama and trauma unfurl before your eyes. Structurally and content-wise there are similarities that pile up the farther you go, but of course to elaborate would be to spoil -- and if you've seen one series, you know you won't want to be spoiled for the details of the other.
Despite being two very different genres on a surface level, I felt Bokurano and Mahou Shoujo Madoka Magica to be so similar in theme, story and atmosphere that I decided I had to make the only recommendation I've ever made.
In Bokurano we are presented with the appearance of a show about a Mecha piloted by a group of kids, but very early in the show harsh circumstance teaches them they've gotten involved in an event far larger than themselves, and not necessarily in a heroic way, nor in a traditional mecha way.
In Madoka, we see an identical situation, with the anime giving the false appearance of a Magical Girl series, though it is something so much more dangerous, with only its art remaining as its only relation to the Mahou Shoujo staple.
The juxtapositioning used in both of these series will bowl you right out of your seats, and the overwhelming sense of helplessness in both cases leaves you clawing for more, empathising with the characters and their cruel fates they've gotten thrown into without realizing.
Though you could consider one show a mecha, and the other a mahou shoujo - two very different genres, both of these anime use those genres as a facade to hide their agonising plots that are one in the same. So if it was the atmosphere of Madoka that you enjoyed, I highly recommend Bokurano, and Vica Versa.
They have similar premise: young children are tempted to make contracts and play a dangerous game, often without being fully aware of what lies ahead. Anything more would be too spoilerific for either of them (the fact they are similar is already a huge spoiler).
Both are about children entering contracts to gain the power to help save the world, but with some nasty catches. Both ponder the same dilemmas:
1) Is the price of gaining power actually worth it?
2) Can you trust anyone who hands out such powers?
3) Is the world really worth saving?
4) What is the difference between you and your enemy?
I can't give the reason without spoilers, but in both stories everything starts almost like a game but in reality it is much more serious battle.
Madoka has the same premise as Bokurano: a group of kids that are pulled into a contract not knowing what's ahead of them. Both of these shows have the theme of "fighting for what believe in or what you have left." Despite Madoka being a mahou shoujo show, these shows share a lot of similarities i.e Kyubey and Dung Beetle.
Bokurano is like Madoka, but instead of Mahou Shoujo, it's about Mecha.
Both of them are about kids who have their lifes changed to become "heroes", however, both anime are very dark and very dramatic.
Both anime have the same theme, namely: "You think you are fighting the good fight but in reality you are being used,and those powers are gonna come back and bite you in the ass".
Both Mahou Shoujo Madoka★Magica and Bokurano center themselves around very common anime plots: school children being exposed to a magical or otherworldly force that offers them great power/makes them special. Both series than explore a perverted version of these plot lines giving them a grittier reality. Both Bokurano and Madoka explore the realities of being bestowed powers by a seemingly harmless off-worlder and the consequences implied.
Both are about innocent teenagers who were tricked into a vicious cycle of death and destruction.
Kyubey and Dung beetle are similar in that they both serve their main roles as manipulators, contracting the kids into a cruel fate.
Both are dark and somewhat depressing.
-Life or Death
-Tricked into problem
-Guidance by another being
The main characters' faiths have been decided without them knowing it in the beginning.
bokurano and madoka magica both share the fact that they deconstruct their genre(magical girl for madoka and mecha for bokurano). They both go about it almost the same way too, an outside source appears and messes with the children's lives forever, leaving no good endings. Madoka magica drew many aspects and ideas from Bokurano due to kyubey being very similar to dung beetle, among others. The soul jewel in madoka magica is its version of Zearth(the giant mecha). Both also show clear themes of the philosophical concept of Nihilism.
Its a lighter version of Bokurano but still dark. Even though I hated Bokurano, because its mixed of Claymore, Stein's Gate... this series really makes you think. I liked this series.
Nope, I'm not joking. Bokurano and Madoka Magica, yes.
I usually write why I find the two shows i'm recommending similar but in this case I'm gonna have to make an exception since it's almost impossible not to spoil them. If you've watched one of them, you know what I'm talking about.
So just trust me and all the other users who made this recommendation.
They drama series with a twist to them.
Madoka Magica is a magical girl anime with fine animation combining different styles which even though I thought was meaningless for the most part it was still pretty to look at. Bokurano's animation was more bland, it follows a 2-episode arc type of narrative and although it has some giant robots, it doesn't feel like a mecha anime.
The setting is very similar. The idea is basically the same - people which have no choice (after signing the pact) but to fight for whole human race sake. In Bokurano, there are big robots (so it's more a sci-fi), in Madoka there are magic girls (so it's more a fantasy). Even the mysterious existences, which are coordinating their actions, are practically the same.
Eva and Bokurano deconstruct the mecha genre by adding layers of extremely dark psychological content. Both are highly visceral, the action being centered around children who are forced into a conflict of literally cosmic proportions. In these series the nature of the enemy is ambiguous to the extreme, which makes the whole experience all the more poignant. Eva's latter episodes focus heavily on existential topics, which are replaced in Bokurano with a more psychological approach. The limitless situations the casts are subjected to and the depth of characterization makes these anime masterpieces, with an appeal that goes beyond the giant robot niche.
I think its obiviously..In both some kids must save the world, with a giant robot..But many problems apear in their way.
Both have Mecha's, children's problems are very similar, run a similar issue, they seem to be complement
Fourteen-year-olds with loads of emotional baggage piloting giant robots to protect a world full of people and things that sometimes seem like they might not be worth protecting. They both work the psychological angle nicely and are great if you want to kick your mood down a few notches.
Bokurano is very similar to Evangelion:
- they both have mechas, piloted by teenagers who are, little by little, shown to make extreme actions and decisions
- the protagonists are forced to fight those "sort of unknown" enemies in order to protect/save the Earth, and all of them will pass through a very hard path
Among all this, there's this very strong dark atmosphere over all the serie that will slowly bring both stories towards important and psychological ends similar to eachother.
If you liked one of them, I highly recommend you to watch the another as well, as you might probably like them both.
Several identical points: kids piloting giants robots, with hard and dismal plot; both are psychological too.
Both has robots, epic fights, teen ages fighting for their lives to protect the earth.
Mecha, saving world, people problems
They are both deconstructions of the mecha genre except Bokurano is much darker. Bokurano deals with touchy subjects it is much more realistic in the portrayal of its characters.
Giant mechas fighting giant mechas, depressing atmosphere.
Both series discuss the implications of using child soldiers to protect the world from terrifying, otherworldly beings attacking for an unknown purpose. It doesn't end well for the kids in either case...
They both deconstruct the mecha genre and in both cases places the plot around humanity struggles for survival against a far my sinister being.
Both seem like generic mecha shows at first but turn out to focus on their characters more than the actual mech-battles which adds a psychological aspect to both of them. They're also filled with despair and tragedy.
These two shows have similarities both in themes and setting. They each revolve around troubled youths forced to pilot mechs and defeat enemies for the sake of their world. Both contain psychological and nihilistic themes uncommon to the shounen genre, and both have endings which require immense observation skills to understand and appreciate. Evangelion is more impressive in terms of sound and visuals, despite its age, though if you enjoy one, the other will probably suit your tastes as well.
both are mech deconstructions and very good pschylogical stories
Better version of Evangelion without the generic Dere-types. Bokurano is what NGE wants to be. The psychological aspect in this series is implemented much better than in NGE.
A really well-written and not-forced Drama. Only critic points are the pacing at the beginning and the shitty-looking Mecha fights.
Both Bokurano and Gantz are about a dreadful game that entraps its players and submits them to inhuman torment. Gantz is considerably more violent in terms of credible gore while Bokurano is more pervasive insofar as the violence is mostly psychological yet in both there is an overwhelming feeling of unfairness and unavoidable doom. The mystery that surrounds the nature of the game is similar in both series, Bokurano eventually provides an explanation that ties up with larger than life consequences while Gantz remains enigmatic through and through.
Both series are about people being forced into hopeless battle, against unknown beings. Plus each have a bad-mouth mascot character: Gantz has the Gantz ball & Bokurano has Dung Beetle. ^_^
Both anime deal with an unknown seemingly all powerful entity with childish behavior forcing the protagonists in dangerous and lethal situations.
Both Bokurano and Gantz have similar concepts: There is a horrible "game" in which one must kill to survive. However, although Gantz approaches this concept in a dark fashion, Bokurano makes it darker. Whereas in Gantz one can survive the game, in Bokurano you have no choice but to die once you've signed up for it. Both animes are thought-provoking and deep, with great character development.
The players are put into a dreadful game, where they kill beings of other planetes/universe.
Gantz has more gory violence while Bokurano has more psychological violence.
Very similar, both gets people to enter a so called "game" but they find out it's not what they thought. Difference is that bokurano is more mecha with middle school kids. But it is very similar.
A bunch of unfamilliar people get involved in a some sort of a game where their lifes are put on a scale and rules at the beginning are yet unknown. Both anime have strong psychological aspect and are pretty serious and interesting to watch till the end.
* deadly game
Kids fighting for their lives, knowing full well most of them won't make it out alive. While Mirai Nikki is a bit more violent, both have their fair share of nightmare fuel and horrifying revelations as the stories unfold.
Both deals with people who are destined to die, and how they cope with it. Both explains each person's past to enable the watchers to sympathize with the players of the messed up game. Both worlds are destined to be destroyed if games are not carried out successfully. Both are good mix of drama, psychological, action, with twists that involve different worlds.
Both imply a death game, where the last one standing wins.
They both have a multiverse part.
If you're a fan of that survival game theme, then you'll definitely enjoy this. Mirai Nikki focuses more on a direct linear storyline with 2 MC (2 others joining them later on) while Bokurano focuses on a storyline that bases on each individual character in a linear storyline. Both contain a lot of action, drama, psychological twists, and horror. Mirai Nikki also focuses a bit on romance between the two main characters.
I've grown disgusted of the word "both". So, let's just say this: Mirai Nikki has quite a few kids (along with plenty of adults) wrapped up in a deathmatch perpetrated by a dying god looking to crown his successor. Where Bokurano portrays people coming to terms with duty and death, Mirai Nikki portrays people willing to part with the core of their being in order to survive. Bokurano employs a more consistent set of laws and concepts to its world, but fails to reach as far off the deep end as MN does as a result.
•both are are about a game which focus on a group of people that are bound to the game and will eventually die
•both the groups of people in each series fully understand that they themselves will die eventually,
•both series, as it progresses, it shows each characters past and the psychological pain they withstand and under go as they come to terms with the 'game'
•both are of the psychological genre, with the characters forced into 'battle' and learning to grow up as fast as possible, for there own series plots
•both show the mindsets of humanity as it is forced into horrible situations and they both show the unkind side of humanity ..
•they are somewhat similar with the 'game' and the psychological genre aspect, but if you liked one, you might like the other.
Settings of these shows are quite diffenent, Bokurano with its sf-mecha elements and NTHT's harsh fantasy world. Both series show the more evil twisted side of human nature. And the most important point: the main protagonists are all kids. These kids have to deal with the "adult" situations and the consequences of their actions in a cruel world.
Both shows deal with children and very serious issues that surround them. Bokurano covers a wide variety with a diverse cast while Now and Then, Here and There weaves a more singluar story. However both share strong similarities in that the gravity of each story can be quite somber.
If you liked Bokurano...try NTHT! It is a very good anime. It's about kids having to fight a war that they dont want to but have to to survive...give it a chance will not disappoint!
Both share the theme of bleakness and the the feeling there being no hope for anyone.
Both have absolutely depressing storylines and are spectacularly well done.
In both series, a group of young kids has their lives certainly changed when they are dragged into a twisted game that depends on survival. Rather, they must fight to survive and wrong decisions will led to consequences - being death.
The main antagonist of the series also has some similarities. Koemushi and Monokuma both are sarcastic but wields considerable powers that makes him fearful. As such, he also acts as a sort of moderator of the game and the kids are the players.
15 normal kids lives are suddenly turned upside-down when either they pilot a robot to save the Earth, dying after piloting said robot, or being thrown into a high school run by a talking bear where the only way to get out is by killing someone. As you can tell, a lot of people die in both of these anime. They have themes of hope versus despair and despite having 25 main characters, it gives each of them a great personality. Bokurano takes itself way more seriously than Danganronpa, but they're both good anime- Trust me.
Both shows are about kids put into terrifying situations and their reactions to them. They experience deep despair and are forced to develop the concept of life & death. Bokurano is more about the experience of the participants in the game and their perspective of life itself while Danganronpa is more of a mystery and never actually dwells into the dark minds of the people. If you enjoyed Danganropa you will probably like Bokurano, can't promise the other way around however due to Danganropa is too rushed and can't deliver the experience it intended to do.
Both anime deal with the despair of teenagers.
In both anime 15 teenagers are put into a situation where they're either killed or have to kill. In both anime is a mysterious being who got them into their current situation. They also give of a similar feel.
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